I've found a fair few glitches that I find really interesting, and I'd be pretty interested in seeing some more pixel vomit too. For the ones I'll be listing, they are in old games but are very...
I've found a fair few glitches that I find really interesting, and I'd be pretty interested in seeing some more pixel vomit too. For the ones I'll be listing, they are in old games but are very interesting.
Everyone's seen the MissingNo. glitch, but a far less famous (although in my opinion, more interesting) glitch is the Super Glitch. If you've got an emulator, I'd recommend doing a save state and messing around with it - it's results vary a lot.
A glitch available in quite a few games is arbitrary code execution. It's pretty interesting in general, as people can do loads of things, from loading up homebrew to replacing maps. Most of the time it is rather difficult or time consuming to do, but it's still fascinating to see.
This one technically isn't a glitch at all, but teleporting in SRS-based Tetris games is pretty cool. An actual glitch in Tetris (NES version) is pentrises don't clear all lines, which can make pretty interesting stuff happen.
EDIT: I nearly forgot about The Big Skip in Mario and Luigi: Superstar Saga. I recommend watching a speedrun from AGDQ, it only goes over it very briefly in the tasvideos page.