Anthropic's Claude AI blocks video game cloning and reverse-engineering — sweeping new restrictions also hit legitimate developers and basic troubleshooting tasks
Just your daily reminder that these companies are not on your side, nor some neutral entity working in the interest of only money. Anytime you try to take power back in your life they will shut...
Just your daily reminder that these companies are not on your side, nor some neutral entity working in the interest of only money. Anytime you try to take power back in your life they will shut that down quick. Other companies can install stateside surveillance on every street corner and your TV, but you're the bad person for digging into the TV you own and ripping the undisclosed camera out.
Given this audience, I'll skip the rest of the "corporation bad" speech and continue to emphasize the importance of owning your own tools. Relying on someone else's servers will always end this way.
I don't think this will affect anything that video game companies are really afraid of. Sure there will be a lower quantity of random half-assed video game clones. But anyone doing anything...
I don't think this will affect anything that video game companies are really afraid of. Sure there will be a lower quantity of random half-assed video game clones. But anyone doing anything Sony/Microsoft/Nintendo will be seriously concerned about is putting in enough time to set up an openrouter account and shop around for the best model for their use case.
The people cloning games will learn to use some other LLM instead. But if Anthropic didn’t do anything to stop them, they’d be criticized for that too. Or in the case of cybersecurity...
The people cloning games will learn to use some other LLM instead. But if Anthropic didn’t do anything to stop them, they’d be criticized for that too. Or in the case of cybersecurity restrictions, the LLM might even be banned by the US government.
I suspect that not being a widely-used AI company would be the only reliable way to avoid criticism. They will probably muddle through, attempting to improve the enforcement of their restrictions so they affect legitimate users less, while still making plenty of mistakes. Compare with social media moderation.
More generally, the lesson learned by any provider of online services is that users cannot be trusted. They do what they can to get more users without trusting them.
When I first read this, I misread it as, "More generally, the lesson learned is that any provider of online services cannot be trusted." Which, y'know, has its own truth.
More generally, the lesson learned by any provider of online services is that users cannot be trusted.
When I first read this, I misread it as, "More generally, the lesson learned is that any provider of online services cannot be trusted."
Yeah, I suppose "don't trust strangers" is the more generic version of this. What sort of relationship can you have where neither side trusts the other? But large businesses can be built by...
Yeah, I suppose "don't trust strangers" is the more generic version of this. What sort of relationship can you have where neither side trusts the other?
But large businesses can be built by acceptably managing (not solving) certain trust problems. For example, riding in a car driven by a stranger. Or buying random stuff from Chinese companies you never heard of. Or buying food in a supermarket.
In the last problem, government regulation plays an important role, but most of the food you eat has likely never been physically near a government inspector.
Just your daily reminder that these companies are not on your side, nor some neutral entity working in the interest of only money. Anytime you try to take power back in your life they will shut that down quick. Other companies can install stateside surveillance on every street corner and your TV, but you're the bad person for digging into the TV you own and ripping the undisclosed camera out.
Given this audience, I'll skip the rest of the "corporation bad" speech and continue to emphasize the importance of owning your own tools. Relying on someone else's servers will always end this way.
I don't think this will affect anything that video game companies are really afraid of. Sure there will be a lower quantity of random half-assed video game clones. But anyone doing anything Sony/Microsoft/Nintendo will be seriously concerned about is putting in enough time to set up an openrouter account and shop around for the best model for their use case.
The people cloning games will learn to use some other LLM instead. But if Anthropic didn’t do anything to stop them, they’d be criticized for that too. Or in the case of cybersecurity restrictions, the LLM might even be banned by the US government.
I suspect that not being a widely-used AI company would be the only reliable way to avoid criticism. They will probably muddle through, attempting to improve the enforcement of their restrictions so they affect legitimate users less, while still making plenty of mistakes. Compare with social media moderation.
More generally, the lesson learned by any provider of online services is that users cannot be trusted. They do what they can to get more users without trusting them.
When I first read this, I misread it as, "More generally, the lesson learned is that any provider of online services cannot be trusted."
Which, y'know, has its own truth.
Yeah, I suppose "don't trust strangers" is the more generic version of this. What sort of relationship can you have where neither side trusts the other?
But large businesses can be built by acceptably managing (not solving) certain trust problems. For example, riding in a car driven by a stranger. Or buying random stuff from Chinese companies you never heard of. Or buying food in a supermarket.
In the last problem, government regulation plays an important role, but most of the food you eat has likely never been physically near a government inspector.