raze2012's recent activity

  1. Comment on In Northeast D.C., a rancorous post-election fight erupts — over bike lanes in ~transport

    raze2012
    Link Parent
    A sad but consistent cycle: Make bike lanes neighborhood value increases rich people move in rich people gentrify the neighborhood and many other local policies rich people decide to take down...

    A sad but consistent cycle:

    • Make bike lanes
    • neighborhood value increases
    • rich people move in
    • rich people gentrify the neighborhood and many other local policies
    • rich people decide to take down bike lanes
    • worst of both worlds.

    Don't really know a solution to it. It's not like those bike routes are taken down for public transit nor otherwise other walkable architectural design.

    6 votes
  2. Comment on Sony is reportedly working on a PS5 portable in ~games

    raze2012
    Link Parent
    all 3rd party estimates are based on projections. Reliable with hyper popular products on some level, but accessories, not so much. So was the Vita. I long learned that success is not always...

    I don’t see any reason to question.

    all 3rd party estimates are based on projections. Reliable with hyper popular products on some level, but accessories, not so much.

    It’s a good product in a solid niche.

    So was the Vita. I long learned that success is not always directly correlated to quality.

    Regardless, my main point wasn't to harp on the Portal, it is what it is and I paid 5x as much for a much more versatile machine when I didn't like what it was offering. I'm an outlier among an outlier. It's more to cast my doubts on them not somehow cheapening out on this PS5 portable, if it launches at all.

    3 votes
  3. Comment on Sony is reportedly working on a PS5 portable in ~games

    raze2012
    Link Parent
    I can and will. Especially when there's no public numbers and game companies have constantly claimed successes that followed up with layoffs. I'm taking a mountain of salt this year with any...

    I can and will. Especially when there's no public numbers and game companies have constantly claimed successes that followed up with layoffs. I'm taking a mountain of salt this year with any claims without hard numbers.

    That aside, the portal being their follow up over a decade later doesn't give me a lot of confidence this PS5 portable will ever see the light of day. Even a decade after steam deck, I don't think it'll be easy to get that at a steam deck cost. And with the portal they clearly didn't want to try to begin with.

    2 votes
  4. Comment on Sony is reportedly working on a PS5 portable in ~games

    raze2012
    Link
    A bit sad how Sony had two portables to learn from and Xbox had an entire monopoly on PC gaming OS's (of which had a variety of portable PCs over the decade), but we're only now talking about an...

    A bit sad how Sony had two portables to learn from and Xbox had an entire monopoly on PC gaming OS's (of which had a variety of portable PCs over the decade), but we're only now talking about an idea that Valve took mind-share from some 15+ years afterwards. And now they are thinking of competing with valve 10 years too late.

    Like what really happened? I can understand a Vita 2 being too much of an investment for many reasons, but classic emulations been a thing for a while. They took the time for a cloud streaming portal, but why make it pure streaming instead of at the very least throwing some vita-esque hardware in it and letting it be able to play some classic games too? I don't particularly like the form factor, but it undeniably looks comfortable to play pretty much all PS1/PS2/PSP and 99% of PSV games on.

    (and yea, I know about the PS classic, but that was more of a novelty than something meant to be a general gaming console)

    2 votes
  5. Comment on Steam tighten up rules for games with season pass DLC in ~games

    raze2012
    Link Parent
    If that's the case, I wish most other pc gamers were that honest about it. It's just tiring hearing so many say "pc gaming is bigger than ever" while threatening piracy the moment one single game...

    m not sure these two sentences connect in a sensible way. One of the clear advantages of PC gaming for a consumer is that "resorting to" piracy is much easier

    If that's the case, I wish most other pc gamers were that honest about it. It's just tiring hearing so many say "pc gaming is bigger than ever" while threatening piracy the moment one single game has Denuvo on it. Or that "PC has so many platforms" while again resorting to piracy the moment some specific game (maybe even some indie they never heard of) is not on their specific platform anymore.

    1 vote
  6. Comment on Automatic braking systems save lives. Now they’ll need to work at 62 MPH. in ~transport

    raze2012
    Link Parent
    shorthand for 2nd amendment, the right to bear arms. There's a popular argument to support the 2A with "guns don't kill people, people kill people" that can be likened to the metaphor of speed and...

    shorthand for 2nd amendment, the right to bear arms. There's a popular argument to support the 2A with "guns don't kill people, people kill people" that can be likened to the metaphor of speed and fatalities here.

    8 votes
  7. Comment on Automatic braking systems save lives. Now they’ll need to work at 62 MPH. in ~transport

    raze2012
    Link Parent
    Man, I've been doing 80 and even 85 on freeways and there will always be some speed junkie trying to weave around me like I'm an old man in the left lane. I'd still rather leave room on normal...

    I'll start leaving more room when people quit cutting me off for doing so lol

    Man, I've been doing 80 and even 85 on freeways and there will always be some speed junkie trying to weave around me like I'm an old man in the left lane.

    I'd still rather leave room on normal circumstances with actual cars on the road. They can save their 5 seconds in traffic with 1000% he risk.

    9 votes
  8. Comment on Automatic braking systems save lives. Now they’ll need to work at 62 MPH. in ~transport

    raze2012
    Link Parent
    in LA, that sounds like a great way to get caught in Road Rage. I've seen some absolutely alarming things people will do to try and keep going 90 in a 65 that clearly already has some congestion.

    and reducing the ability for everyone in their murderboxes to do murders.

    in LA, that sounds like a great way to get caught in Road Rage. I've seen some absolutely alarming things people will do to try and keep going 90 in a 65 that clearly already has some congestion.

    7 votes
  9. Comment on Steam tighten up rules for games with season pass DLC in ~games

    raze2012
    Link Parent
    It has 90% market share. it's pretty much objectively a monopoly. Monopolies by themselves are not illegal though. Only if you use it to leverage and discourage competition. Which sadly is...

    It's not a monopoly

    It has 90% market share. it's pretty much objectively a monopoly.

    Monopolies by themselves are not illegal though. Only if you use it to leverage and discourage competition. Which sadly is something that Valve is currently dilly-dallying about in court as we speak. That gold agreement update you got last month was a part of their dully-dallying

    It may suck for engaged customers, but Valve does need to be taken down a notch. All those times asking why Epic didn't "pass the savings to the customer" are pretty much explained in that very court case talking about pricing parity. Their vague rulings put all kinds of bizarre bans on games, with publishers who may already have dozens of games on the platform (and not just adult games, games rated by the ESRB). This only seems to add to their leverage in now that any potential reason for delay may now cost you your game, no matter the circumstance (I guess Miyamoto is no longer cool to quote).

    Laslty, I think it's a bit petty with others talking about PC as a "free, cusomizable platform" but resorting to piracy the moment their walled garden has a threat of going down. Seems like people do just want console gaming in the end.

    8 votes
  10. Comment on Steam tighten up rules for games with season pass DLC in ~games

    raze2012
    Link Parent
    It depends a whole lot on so many things. Sometimes your office is flooded and you are stalled out. Sometimes your country suddenly goes to war and game development is no longer your first...

    The points they've outlined are not unreasonable whatsoever

    It depends a whole lot on so many things. Sometimes your office is flooded and you are stalled out. Sometimes your country suddenly goes to war and game development is no longer your first priority. Sometimes your dev simply walks out and you need months to ramp up someone new. Sometimes "timely" changes if they don't like your game and you're dinged for a 1 month delay while GTA 6 can take its time.

    Valve is anything but clear, from my experience as a consumer and dev.

    2 votes
  11. Comment on Fallout's Timothy Cain talks about encumbrance in games in ~games

    raze2012
    Link Parent
    I'm thinking from a JRPG perspective, but my disposition is much simpler: I like grabbing stuff. I don't like not grabbing stuff. I like hoarding and having options for a battle. But I also get...

    I'm thinking from a JRPG perspective, but my disposition is much simpler: I like grabbing stuff. I don't like not grabbing stuff. I like hoarding and having options for a battle.

    But I also get why this gave old JRPGs the issues of being easy. You got access to 99 of every item and every single spell in your repetoire. It's nearly impossible to balance against that kind of resource bank by a player character.

    So that's why more modern JRPGs tend to limit resources only while in battle. Kingdom hearts is the simplest example where you can have 99 of every item, but you can only stock 3-6 (depending on progression) items once you enter a battle. This lets you hoard all you want but still makes you consider what resources to carry into a battle. That seems to be the best balance between gameplay balance and flow of progression.

    I think the scarcity fits in genres like horror or survival, but RPGs are already hard enough to pace as is. I'd personally rather not spend more time bookkeeping my inventory than I need to.

    2 votes
  12. Comment on Reddit is hosting a hackathon for indie developers - Nov 20th to Dec 17th in ~games

    raze2012
    Link Parent
    Maybe we can agree to disagree? At this point we're clearly not convincing one another and this is a trivial detail to my main point. I do not in fact miss the odd nitpicking of redditors. We have...
    • Exemplary

    Maybe it's just not ironic?

    Maybe we can agree to disagree? At this point we're clearly not convincing one another and this is a trivial detail to my main point. I do not in fact miss the odd nitpicking of redditors.

    This, imo, is exactly in line with what Reddit wants to do

    We have been on reddit in very different eras. 2011-2014 reddit was very different from 2021-2024 reddit. We're talking past each other when you're clearly looking at Reddit as a business making reasonable financial choices, and I'm looking back on it as a community. So there's not point talking any further if you don't want to empathize.

    I was more than happy just leaving it at "good luck to those who participate" without going on my own personal hang-ups with Reddit. What do you want out of me?

    4 votes
  13. Comment on Reddit is hosting a hackathon for indie developers - Nov 20th to Dec 17th in ~games

    raze2012
    Link Parent
    I explained it 3 times, I don't know how else to rephrase it at this point Maybe for businesses, not for what Reddit was 15 years ago. Lessons learned, but if you're only seeing it from a business...

    how is that ironic?

    I explained it 3 times, I don't know how else to rephrase it at this point

    Overshoot and correct is a classic strategy.

    Maybe for businesses, not for what Reddit was 15 years ago. Lessons learned, but if you're only seeing it from a business perspective, I'm not suprised we seem to be talking past each other.

    this isn't about apps that build ways to view reddit's data, like 3rd party clients or things like pushshift. This is about essentially apps inside Reddit.

    From my perspective, they once again want to rely on others' goodwill and free labor to make toys for their playground, when they have multiple times have thrown out the sandbox whenever number needed to go up. I don't see the difference here. That's always been the model for reddit, yes, but they had an advantage previously from being one of the more convinient options for this sort of method.

    Well, they more than lost traction. Why would I use this sandbox over Roblox, or the recent UEFN (Fortnite Roblox)? They are giving devs less power and pretending they have the same renown they had in 2010 in terms being this techy commmunity utopia? I won't predict that this will fail horribly, but the boy has cried wolf at least 4 times at this point. I'm not falling for the same promise. That's irony to me:

    a state of affairs or an event that seems deliberately contrary to what one expects

    2 votes
  14. Comment on Reddit is hosting a hackathon for indie developers - Nov 20th to Dec 17th in ~games

    raze2012
    Link Parent
    Yeah, as someone who vyes to be a FOSS component, that's probably the best way to make sure I never touch your APIs again. Claiming to be open source in the beginning and then closing down...

    It also fits within the context of reddit wanting to centralize everything, as these applications run on reddit. Meaning that reddit has control over them in a way they don't have with browser extensions and external bots.

    Yeah, as someone who vyes to be a FOSS component, that's probably the best way to make sure I never touch your APIs again. Claiming to be open source in the beginning and then closing down everything over a decade is pretty much why FOSS proponents tend to be so defensive about their software. We're only convinient until it's time to cash out. That's not why we contribute to this kind of software.

    if this had come a few years earlier, I might even have liked the concept.

    I'll admit I was already souring on Reddit more than a few years back, so I wouldn't have changed much in my disposition. The last year just took me from "maybe they can redeem themselves" to "I will never actively help them again".

    I was never a mod directly but I'd help with various automod tooling on some tiny groups and I've made a few scripts here and there for personal use. So I definitely empathized with a lot of the lack of support the non-power mods would get even in the mid 2010's. The 2020's just revealed what I and likely you already knew deep down about their approach to "community".

    1 vote
  15. Comment on Reddit is hosting a hackathon for indie developers - Nov 20th to Dec 17th in ~games

    raze2012
    Link Parent
    In my case, I feel developers were the scraps and they claim to want the scraps back now that they clearned it off. I'd rather not risk being wiped off again when I'm inconvinient to Reddit's...

    If you need to clean your table, you take everything off and put some things back on.

    In my case, I feel developers were the scraps and they claim to want the scraps back now that they clearned it off. I'd rather not risk being wiped off again when I'm inconvinient to Reddit's profit motivations.

    . 3rd parties like pushshift were starting to sell Reddit data they scraped to data companies for things like LLM training. Reddit wanted that revenue stream for itself.

    Sure, and you don't see "well we got ours, you can come back and get the scraps" as ironic? Well, everyone's sense of irony is different.

    Everything's being scrapped for LLM training and it's not like Pushift was selling out. As you said, the devs were collateral to the bigger powers than be, and I don't feel like being a pawn again.

    1 vote
  16. Comment on Steam tighten up rules for games with season pass DLC in ~games

    raze2012
    Link Parent
    It's pretty much why I try to use GOG firstl. My game plan for an evil GOG is to just take my ball and go home. Nothing is lost except a nifty launcher, but even that might be open source.

    It's pretty much why I try to use GOG firstl. My game plan for an evil GOG is to just take my ball and go home. Nothing is lost except a nifty launcher, but even that might be open source.

    8 votes
  17. Comment on Reddit is hosting a hackathon for indie developers - Nov 20th to Dec 17th in ~games

    raze2012
    Link Parent
    That's pretty much how all apps work. If they actually took your source code or copied novel parts lind by line that'd be infringement. But people can make copycats without ever seeing any source...

    That's pretty much how all apps work. If they actually took your source code or copied novel parts lind by line that'd be infringement. But people can make copycats without ever seeing any source code directly.

    Also, I'm not sure how the code is exposed for this new API, but given the web platform that might be something anyone can do anyway.

  18. Comment on Reddit is hosting a hackathon for indie developers - Nov 20th to Dec 17th in ~games

    raze2012
    Link Parent
    They want to centralize everything one year and forcefully remove developers 3rd party developers. Even going so far as to say they werre getting free rides and leeching off reddit. And now this...

    They want to centralize everything one year and forcefully remove developers 3rd party developers. Even going so far as to say they werre getting free rides and leeching off reddit.

    And now this year they want to encourage third party development. That seems pretty ironic

    7 votes
  19. Comment on Reddit is hosting a hackathon for indie developers - Nov 20th to Dec 17th in ~games

    raze2012
    Link Parent
    well that is the default reddit experience now if you have any account. The one pleasant thing I read in the tos was that you do in fact keep IP ownership of your project, you're only giving...

    well that is the default reddit experience now if you have any account.

    The one pleasant thing I read in the tos was that you do in fact keep IP ownership of your project, you're only giving Reddit license to judge and show off your project to the public.

    Subject to Reddit’s Developer Terms and Reddit’s ownership in Reddit Licensed Materials (as defined in the Developer Terms), all Submissions remain the intellectual property of the individuals or organizations that developed them. By submitting an entry, Entrants agree that the Sponsor is granted a fully paid, non-exclusive license to use such submitted materials in connection with running the Hackathon, including for judging the entry. Some Submission components may be displayed to the public. Other Submission materials may be viewed by the Sponsor, Devpost, and judges for screening and evaluation. By submitting an entry or accepting any prize, you (and, if you are a Representative, on behalf of your Team or Organization) represent and warrant that (a) you own or have all necessary rights to all submitted content, including the Submission(s) and demo video, and to grant the licenses under these Official Rules and the Developer Terms; (b) the submitted content does not violate the intellectual property or proprietary rights of any third party; and (c) the content submitted does not contain any viruses, Trojan horses, worms, spyware or other disabling devices or harmful or malicious code.

    3 votes
  20. Comment on Reddit is hosting a hackathon for indie developers - Nov 20th to Dec 17th in ~games

    raze2012
    Link
    I wish the best of luck to those who participate. But chasing off all the 3rd party devs last year, only to sell out to AI, and now trying to come back to incenivize people to work on some other...

    I wish the best of luck to those who participate. But chasing off all the 3rd party devs last year, only to sell out to AI, and now trying to come back to incenivize people to work on some other reddit platform is peak irony.

    29 votes