Really love the premise that they're trying to save game worlds by stopping the heroes from completing their objectives, and the characters seem nice. Especially a fan of Kit, and I like how...
Really love the premise that they're trying to save game worlds by stopping the heroes from completing their objectives, and the characters seem nice. Especially a fan of Kit, and I like how Gobbles isn't just a toddler or a complete idiot, despite the initial impression of him.
What I can't get past is the animation, which is choppy at times.
Co-written by Arin Hanson & Ross O'Donovan
EGORAPTOR WROTE THIS?
No wonder this is better than what Glitch usually produce.
EDIT: There are also a lot of people in the credits I recognise and it tells me the team they got for this show is stacked:
Christopher Sabat as Warrick - voice of Vegeta in the Dragon Ball English dub
AmaLee as Scratch - she does a lot of English anime song covers on YouTube
Vinny VineSauce as Orph - big name streamer and YouTuber who mainly covers glitches, corruptions and obscure games.
Tom Fulp as Farcade Manual - founder of Newgrounds and The Behemoth.
Jake Kaufman (music producer) - produced the soundtracks for Shovel Knight, Mighty Switch Force, DuckTales Remastered, several Shantae games, Retro City Rampage, Adventures of Pip and other games. Mainly worked with WayForward.
Grant Kirkhope (music producer - worked on the soundtracks for Goldeneye 007, Perfect Dark, Donkey Kong 64, Blast Corps, Banjo-Kazooie, Banjo-Tooie and Mario + Rabbids: Kingdom Battle. Much of his credits are from working at Rare until 2008.
I think it's great that more independent animations are being created and that Glitch is branching out and coming into its own as a label, but I have concerns about this one. Concerns (Broad...
I think it's great that more independent animations are being created and that Glitch is branching out and coming into its own as a label, but I have concerns about this one.
Concerns (Broad Spoilers)
Odd choice to break up your duo in the pilot episode before we know how they play off of one another. Kit plays off of Gobbles who already had a decent relationship with one another and Kabootle is with Snappers where they just cynically snap at another. If you have to split them up for reasons, maybe pair them up differently, so you have the cynic seeing the value in the rookie and a positive influence on the bad guy?
There's probably more going on here with "save the game worlds by preventing the heroes from completing their objectives." If so, it would be nice to hint at it and/or maybe see the consequences of a world that is saved. Does the hero die or is the world stuck in a loop, or do they need to find another way to seek fulfillment? If not, it's Kingdom Hearts with a bunch of stuff we never heard of except the heroes need to get in the way of stuff happening, which takes away a lot of the appeal of Kingdom Hearts. Plus games are presumably blipping out of existence without outside interference which is a bit of a downer.
Having the good guys in one story intentionally and repeatedly get in the way of other heroes is going to feel a little off structure wise. You have this space opera stuff going on the grand scale, and whatever is going on in game, and they're directly at odds with one another, and that's going to feel weird long term. It feels like the pitch was "what if the good guys were actually doing bad things, and the bad guys were doing good things, and everything was a video game?" I know this idea was in Ross' mind for 13 years or so, but it feels very 2013 in that way.
I wonder if originally the pilot was a couple episodes in just so they could immediately go into beach outfit merch...
This is a loooong running project that's been cooking a long time, with Ross O'Donovan coming out with the original episodes 13 years ago (Episodes 1, 2, 3, and 4 for your convenience). This...
This is a loooong running project that's been cooking a long time, with Ross O'Donovan coming out with the original episodes 13 years ago (Episodes 1, 2, 3, and 4 for your convenience).
This project is surrounded by a bunch of Newgrounds and early-youtube animator vets. The dedication at the end is to Monty Oum, creator of RWBY and cinematographer of Red vs. Blue. A bit of an inside-baseball reference, but for those that grew up on original Youtube he was a big part of our childhood (this links to the oldest re-upload of Haloid that exists). He's one of those people that befriended and supported a lot of people in the industry, so the 'In Memory' shoutout was really awesome to see since a lot of the people that worked on this were definitely inspired by him.
From a literary perspective, I really like that both the heroes and the villains are seemingly both motivated from the same trauma. The drama is gonna be good!
From a literary perspective, I really like that both the heroes and the villains are seemingly both motivated from the same trauma. The drama is gonna be good!
Really love the premise that they're trying to save game worlds by stopping the heroes from completing their objectives, and the characters seem nice. Especially a fan of Kit, and I like how Gobbles isn't just a toddler or a complete idiot, despite the initial impression of him.
What I can't get past is the animation, which is choppy at times.
EGORAPTOR WROTE THIS?
No wonder this is better than what Glitch usually produce.
EDIT: There are also a lot of people in the credits I recognise and it tells me the team they got for this show is stacked:
Christopher Sabat as Warrick - voice of Vegeta in the Dragon Ball English dub
AmaLee as Scratch - she does a lot of English anime song covers on YouTube
Vinny VineSauce as Orph - big name streamer and YouTuber who mainly covers glitches, corruptions and obscure games.
Tom Fulp as Farcade Manual - founder of Newgrounds and The Behemoth.
Jake Kaufman (music producer) - produced the soundtracks for Shovel Knight, Mighty Switch Force, DuckTales Remastered, several Shantae games, Retro City Rampage, Adventures of Pip and other games. Mainly worked with WayForward.
Grant Kirkhope (music producer - worked on the soundtracks for Goldeneye 007, Perfect Dark, Donkey Kong 64, Blast Corps, Banjo-Kazooie, Banjo-Tooie and Mario + Rabbids: Kingdom Battle. Much of his credits are from working at Rare until 2008.
I think it's great that more independent animations are being created and that Glitch is branching out and coming into its own as a label, but I have concerns about this one.
Concerns (Broad Spoilers)
Odd choice to break up your duo in the pilot episode before we know how they play off of one another. Kit plays off of Gobbles who already had a decent relationship with one another and Kabootle is with Snappers where they just cynically snap at another. If you have to split them up for reasons, maybe pair them up differently, so you have the cynic seeing the value in the rookie and a positive influence on the bad guy?
There's probably more going on here with "save the game worlds by preventing the heroes from completing their objectives." If so, it would be nice to hint at it and/or maybe see the consequences of a world that is saved. Does the hero die or is the world stuck in a loop, or do they need to find another way to seek fulfillment? If not, it's Kingdom Hearts with a bunch of stuff we never heard of except the heroes need to get in the way of stuff happening, which takes away a lot of the appeal of Kingdom Hearts. Plus games are presumably blipping out of existence without outside interference which is a bit of a downer.
Having the good guys in one story intentionally and repeatedly get in the way of other heroes is going to feel a little off structure wise. You have this space opera stuff going on the grand scale, and whatever is going on in game, and they're directly at odds with one another, and that's going to feel weird long term. It feels like the pitch was "what if the good guys were actually doing bad things, and the bad guys were doing good things, and everything was a video game?" I know this idea was in Ross' mind for 13 years or so, but it feels very 2013 in that way.
I wonder if originally the pilot was a couple episodes in just so they could immediately go into beach outfit merch...
This is a loooong running project that's been cooking a long time, with Ross O'Donovan coming out with the original episodes 13 years ago (Episodes 1, 2, 3, and 4 for your convenience).
This project is surrounded by a bunch of Newgrounds and early-youtube animator vets. The dedication at the end is to Monty Oum, creator of RWBY and cinematographer of Red vs. Blue. A bit of an inside-baseball reference, but for those that grew up on original Youtube he was a big part of our childhood (this links to the oldest re-upload of Haloid that exists). He's one of those people that befriended and supported a lot of people in the industry, so the 'In Memory' shoutout was really awesome to see since a lot of the people that worked on this were definitely inspired by him.
From a literary perspective, I really like that both the heroes and the villains are seemingly both motivated from the same trauma. The drama is gonna be good!