BailerAppleby's recent activity

  1. Comment on Megathread: April Fools' Day 2026 on the internet in ~talk

    BailerAppleby
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    “Each kart is turbo-boosted by 64 superconducting engines,” explains project leader Mario Idraulico. “When the engines are cooled to below their critical temperatures, the Meissner effect levitates the karts, allowing them to zip through the tunnels at high speeds and, mamma mia, they’re super!”

    7 votes
  2. Comment on Haliey Welch interview (Hawk Tuah) by Channel 5 in ~life

    BailerAppleby
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    It seems clear to me that she had a good upbringing that instilled a good sense of morality, otherwise she'd be completely wrecked by fame. Instead, she's like, yeah, if i wasn't famous I'd be...

    It seems clear to me that she had a good upbringing that instilled a good sense of morality, otherwise she'd be completely wrecked by fame. Instead, she's like, yeah, if i wasn't famous I'd be working at the spring factory, it's decent work that i enjoy. Total salt of the earth. Same boyfriend throughout the whole ordeal even.

    I'd watch a podcast of her being a normal person while being in extraordinary circumstances. Like driving to a red carpet event in her pickup, ordering drivethru while wearing a gown.

    1 vote
  3. Comment on Haliey Welch interview (Hawk Tuah) by Channel 5 in ~life

    BailerAppleby
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    I know most people probably aren't interested in HawkTuah Girl, but I find this to be a really good interview. It brings together two giants of the Internet Age that have risen to fame through...

    I know most people probably aren't interested in HawkTuah Girl, but I find this to be a really good interview. It brings together two giants of the Internet Age that have risen to fame through widely disparate channels while undergoing their own tribulations: Andrew with his gonzo interviews on depraved subjects that have turned him into an insightful interviewer, and Hailey who hit the highest levels of fame as a normal person.

    Hailey likely did this interview to rehabilitate her image; her lawyer would interrupt several times throughout the interview to limit her answers about the cryptocurrency fiasco she embroiled herself with. It's clear she has a motive for wanting to speak to do a video, and it's fair if you think that's scummy and not worthy of a click. But throughout this video, Hailey comes across as a genuine, honest person with nothing to hide. She's not pretension or guarded, and even with her lawyer there, she doesn't seem coached or belabored in her responses.

    My big takeaway from this is that she's a real one for someone who has gone through the very worst of the celebrity cycle. She reveals that the initial video kept getting uploaded despite her protestations to have it taken down. As someone thrust into the spotlight against her will, she has weathered massive fame with grace and humility. She seems like someone who is grounded and with moral principles, making her upbringing a big part in why she didn't go crazy a la KONY 2012 guy.

    A big part of this is that Andrew doesn't let her off the hook, asking probing questions while getting her (and all his interviewees) to relax. Having reclaimed All Gas No Brakes, it's exciting to think where his channel will go next.

    Miscellaneous Observations:

    • I have to say that I hope Hailey's podcast makes a reappearance. She has such a genuine speaking style and a lack of motivations that make her a refreshing voice in a world where everyone wants something.
    • I love the Texan accent. Your state has screwed up its jurisdiction with its power grid by electing feckless politicians who allow rampant proliferation of data centers, but your people talk in a cute way.
    • The content machine is out of control. There do need to be laws preventing the publishing of videos about drunk people who legally aren't allowed to drive vehicles or sign contracts.
    • Andrew: [talks about the sensitive political situation in Northern Ireland]
      Hailey: Cool. Did you go to a pub?
    • "It's just one of those things."
    12 votes
  4. Comment on Haliey Welch interview (Hawk Tuah) by Channel 5 in ~life

    BailerAppleby
    (edited )
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    Andrew Callaghan interviews internet sensation Hailey Welch and asks about her cryptocurrency scandal, her podcast, life in the limelight, and bestiality. MODS: I thought I posted this in the...

    Andrew Callaghan interviews internet sensation Hailey Welch and asks about her cryptocurrency scandal, her podcast, life in the limelight, and bestiality.

    MODS: I thought I posted this in the "misc" section; I didn't know this would go in "life". Please reclassify to wherever it needs to go.

    3 votes
  5. Comment on Save Point: A game deal roundup for the week of March 22 in ~games

    BailerAppleby
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    On a related but different note: use BUNDLES10 to save 10% on select Fanatical bundles before March 31.

    On a related but different note: use BUNDLES10 to save 10% on select Fanatical bundles before March 31.

    3 votes
  6. Comment on What games have you been playing, and what's your opinion on them? in ~games

    BailerAppleby
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    Fans say it's satire. They say that it's just make-believe, and that the full-on fascism of the Warhammer 40,000 universe is only to serve the purpose of telling this particular story of all-out,...

    Fans say it's satire. They say that it's just make-believe, and that the full-on fascism of the Warhammer 40,000 universe is only to serve the purpose of telling this particular story of all-out, total war AKA cool backdrop for wargaming. Cool beans. But when you have a player become acquainted with Warhammer 40,000 fascist ideology through rote learning, that's a fascism simulator.

    And that's what Warhammer 40,000: Boltgun - Words of Vengeance is. It's a free promo for its sequel and takes inspiration from the sublime Typing of the Dead. But where the latter is not afraid to subvert its genre with absurd takes and self-inflicted satiric wounds, Words of Vengeance leans into the dark themes of its origin. Because it fails to overcome the dour and repressiveness of the original first-person shooter, Words of Vengeance achieves its calling as a pitcher of tainted Kool-Aid bursting through the fourth wall to deliver delicious refreshment to incel-adjacent enablers.

    It was funny when you could spam Malum Caedo's zealotry with a button in between shots and reloads, but not funny you realize the significance of what he actually saying.

    The Magical Land of Canada is required playing for all patriotic Canadians. That's because as a patriotic Canadian, you are always interested in anything that takes the piss out of our home and native land. The game is short, free, and amateurishly done, but holy tolody does this visual novel kick the piss out of Canada for 10 straight minutes, going so far as to make references to John A. Macdonald, moose, and Saskatchewan. I mean, come on, not even Saskatchewanians/Saskies reference Saskatchewan.

    1 vote
  7. Comment on Interesting material types for fantasy resources/macguffins other than crystals or metals? in ~creative

    BailerAppleby
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    Come on, people, there's only one suitable answer relevant to our era: information. Yup, just like Keanu in Johnny Mnemonic, an info courier is tasked with manually transporting data in his brain...

    Come on, people, there's only one suitable answer relevant to our era: information.

    Yup, just like Keanu in Johnny Mnemonic, an info courier is tasked with manually transporting data in his brain that's too sensitive for transmission on the internet. Like say, a world where metal detectors forbid people from carrying around phones and personal computers, so indentured IT workers get around it by uploading computer viruses to their brains used to infect independently siloed AIs. Except this time, the virus is contagious to humans...

    3 votes
  8. Comment on Save Point: A game deal roundup for the week of March 22 in ~games

    BailerAppleby
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    Build Your Own Bethesda Bundle Note this is for GOG games, not Steam games as Fanatical usually sells, making this an odd duck. Also: Newer games like Fallout 4 (you know, from 11 years ago) not...

    Build Your Own Bethesda Bundle

    Note this is for GOG games, not Steam games as Fanatical usually sells, making this an odd duck.
    Also: Newer games like Fallout 4 (you know, from 11 years ago) not included in this bundle.

    4 votes
  9. Comment on Save Point: A game deal roundup for the week of March 22 in ~games

    BailerAppleby
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    Humble 15 for 15 15 games for $15 USD, all lesser-known titles though they all have Positive-leaning review scores. They each may be good for a playthrough, but for me this is too much to sink...

    Humble 15 for 15

    15 games for $15 USD, all lesser-known titles though they all have Positive-leaning review scores. They each may be good for a playthrough, but for me this is too much to sink myself into. It's too bad because I used to look forward to these, but Humble really seems to have lost its way with customers since its IGN acquisition.

    4 votes
  10. Comment on Angine de Poitrine - Sarniezz (2026) in ~music

    BailerAppleby
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    I think these guys will have some staying power, but they better make their network TV debut as weird as the one-hit "What did the fox say" guys did. I want to be assured that there is no meaning...

    I think these guys will have some staying power, but they better make their network TV debut as weird as the one-hit "What did the fox say" guys did. I want to be assured that there is no meaning to be found in life as can be provided by a giant black and white polkadot stage populated by garish marionettes. Please, French culture, don't let us down.

    To further provide quality content to this thread, here is more evidence of fantastic drummers performing while wearing awkward costumes.

    3 votes
  11. Comment on What games have you been playing, and what's your opinion on them? in ~games

    BailerAppleby
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    I've had the pleasure of playing Far: Lone Sails again, a neat and short side-scroller about traversing a desolate, apocalyptic wasteland in a "home-made" tank and braving extreme climatic change...

    I've had the pleasure of playing Far: Lone Sails again, a neat and short side-scroller about traversing a desolate, apocalyptic wasteland in a "home-made" tank and braving extreme climatic change in a world devoid of people. It's grim, but the pleasure of the journey comes from the joy of incremental progress that you can only view as it passes you, focusing all your attention on the here and now of stoking the fire in your engine and hoisting the sail. With no zombies or aliens to fight, this game is an introspective gaze into the fine line between independence and loneliness and a stark warning against an oncoming environmental collapse that remains a fun journey to undertake.

    Also a replay for me is Letter Quest: Grimm's Journey, a 100% game for me that passed by too quickly. It's Scrabble retooled as a very shallow RPG campaign, and as any fan of leveling up will be familiar with, this game makes great use of grinding, though it's really not necessary. This is to say it's great fun to replace random trash mob fights with spelling brain teasers that allow for linear progress through a campaign. The implementation is not deep at all, but it scratching an incredible itch that hasn't been seen much of since.

    I don't play enough spelling games, but Letter Quest inspired me to try out The Textorcist: The Story of Ray Bibbia. It's simply fantastic, a unique game that combines bullet hell gameplay with spelling and high difficulty. It would be my next passion playthrough, but the weird controls that require you to type letters and use your arrow keys at the same time is causing my hands to hurt; there's a WASD + Shift key setup, but I'll need to replay it from the start to retrain myself.

    Shameful admission: another replay of mine this week is Planescape: Torment, a game I picked up from the huge CRPG Humble Bundle pack. I've enjoyed playing it for the first time in years, but I haven't been enjoying it and don't know if I will continue. The thing is, I still remember everything, there's no discovery. It's great to view this game from an analytical standpoint and marvel at how it is put together, but the joy isn't there. I still love this game, but at this point, it's the experience of playing it before, not the current experience of replaying it now.

  12. Comment on Angine de Poitrine - Sarniezz (2026) in ~music

    BailerAppleby
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    This is the right band for right now: an absurd Dadaist band with no clear political stance in an era where everything is political. This is exactly what the world needs now. I hope when they make...

    This is the right band for right now: an absurd Dadaist band with no clear political stance in an era where everything is political. This is exactly what the world needs now. I hope when they make it to Kimmel that they'll spend their fifteen minutes accompanied by oversized, overturned urinals and dancers wearing meat dresses.

    Here is a good breakdown video that discusses the band's use of special equipment, odd time signatures, and how the looping works.

    3 votes
  13. Comment on The incredible story of the cartel Olympics in ~sports

    BailerAppleby
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    Wow, that was a journey. Not sure what I gained after all that. For anyone wanting to read it, don't choose the first link, the story is incomplete there; I chose the second.

    Wow, that was a journey. Not sure what I gained after all that.

    For anyone wanting to read it, don't choose the first link, the story is incomplete there; I chose the second.

    2 votes
  14. Comment on Dune: Part Three | Teaser trailer in ~movies

    BailerAppleby
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    Very excited for this. I am sure in no way all the foreshadowing that has been built up over the course of two movies could possibly come to a bad end, not when this is the exciting conclusion...

    Very excited for this. I am sure in no way all the foreshadowing that has been built up over the course of two movies could possibly come to a bad end, not when this is the exciting conclusion that will leave its audience immensely satisfied as only a "blowing up a Death Star" finale can deliver.

    With the sarcasm out of the way, it's a miracle that these movies are even able to be made these days. I suppose the trade-off is the next "worm popcorn bucket" that marketing will come up with.

    11 votes
  15. Comment on What games have you been playing, and what's your opinion on them? in ~games

    BailerAppleby
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    I paid maybe a buck for Heavy Rain as part of a two-for-one in a recent Fanatical Bundle, and I am over the moon with it. I just started it, but it is everything I love French developers for:...

    I paid maybe a buck for Heavy Rain as part of a two-for-one in a recent Fanatical Bundle, and I am over the moon with it. I just started it, but it is everything I love French developers for: aesthetic competence, minimal noise, and batshit crazy concepts. I love that the jankiest part of the game's setup is your human interaction, that the total control you have as a player gets translated in-game to spastic movements as your in-game avatar tries to wake up and take a shower. Yes, the game's controls are weird and awkward to use. I'm like everyone else and hate being inconvenienced by whatever new prompt shows up on the screen, and yet, it adds so much to the experience that it sweetens any saltiness that bothered you before.

    I was a big fan of QD since Indigo Prophecy/Fahrenheit, the game where you're the killer and you have to catch yourself as the cop. Brilliant roleplaying. Love the cops dressed with the yellow sash; if only all US police officers can be costumed by the haute couture-minded.

    As said, I can not wait for the game to go balls-to-the-wall insane. Can't wait to continue my Quantic Dream lovefest with the other for-a-buck purchase with Beyond: Two Souls.

    Speaking of Fanatical purchases, I have also been enamored with Gori: Cuddly Carnage that I paid maybe $2 for in another bundle. It's phenomenal in that it is everything a kid could want: challenging 3D combat rewarded by gratuitous ultraviolence, subversion of family-friendly branding, toy nostalgia from the last 4 decades, anthropomorphic pets, a heavy metal soundtrack with self-referential lyrics, and full-on F-bombs.

    It's a delightful fulfillment of a strange vision by a small developer, and as well as the game delivers on performance and showmanship, its weirdness that blessed me with its touch will also ultimately doom it to obscurity.

    3 votes
  16. Comment on The ethics of buying, playing military, war or games inspired by them? in ~games

    BailerAppleby
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    Gamers often use the term "guilty pleasure" to describe a playing a less prestigious game when it should describe your engagement with something that goes against your principles, as is the case...

    Gamers often use the term "guilty pleasure" to describe a playing a less prestigious game when it should describe your engagement with something that goes against your principles, as is the case here. Unfortunately, gamers on the whole lack media awareness and regularly consume products that would otherwise not be accepted outside of this niche market, showing an inability to critically examine the harmful effects of a hobby they won't allow to be criticized.

    That means the biggest impact to a popular game isn't a boycott that would harm revenue, but a discussion that could (possibly) change opinions. If I were a trillionaire warmonger (I admit I've thought about it), sure I would want money from a licensing deal, but I would probably prefer having control over the way my image was being portrayed. Dollars to donuts that they are using the Ace Combat franchise as a way to control they way they are perceived by the public. Whatever they are earning in this licensing deal, the military porn converts they earn are worth every penny spent.

    If you're one guy who enjoys military sims, your financial support of AC won't be as substantial as the politicians you vote for, or the causes you are willing to fight for. Expanding further, enjoying sex and violence in video games does not have to mean you support these things in the touch-grassiness of real life.

    That out of the way, I'll admit I haven't played Ace Combat, but would venture to guess that this is not the type of game that features Lockheed Martin getting grilled at senate hearings or continues the narrative of victims that had their lives altered by your successfully deployed bombs, S-Tier Ranking Achieved, Good Job! This game is inherently political; it coddles the player with the fun aspect of war without any of the messy ramifications of their human cost. It shouldn't mean that you can't enjoy it for the fun game aspects of it, nor excuse it for its problematic associations.

    Videogames have reached a state in which ethical consumption has become a real issue. Human-rights-denying companies with exploitative practices want us to support their illicit practices with the fun games we aren't willing to give up. I agree it's tough, but you can make the right choice for you, and it begins by ignoring the statement "Don't bring politics to my games".

    5 votes
  17. Comment on Leon S. Kennedy is a car salesman now in ~games

    BailerAppleby
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    Finally. We media-illiterate, pre-release buying, integrity-requesting-of-our-journalism video gamers finally get to play as a bitter middle-aged man lost to nostalgia lacking the self-awareness...

    Finally. We media-illiterate, pre-release buying, integrity-requesting-of-our-journalism video gamers finally get to play as a bitter middle-aged man lost to nostalgia lacking the self-awareness required to feel shame at betraying his principles.

    I feel as though there should be a rage-inducing YouTube video about this. But there's probably not.

    8 votes
  18. Comment on What are you no longer a fan of? in ~talk

    BailerAppleby
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    Hm. I should have better articulated that "We don't own anything anymore" should have been applied to streaming and the awful trend of subscription services. I guess I originally meant to say that...

    Hm. I should have better articulated that "We don't own anything anymore" should have been applied to streaming and the awful trend of subscription services. I guess I originally meant to say that question mark uptalk a la Michael Costa.

    Thanks for pointing that out.

    2 votes
  19. Comment on What games have you been playing, and what's your opinion on them? in ~games

    BailerAppleby
    (edited )
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    Tunguska: The Visitation is a surprisingly immersive "Stalker-lite" as shown from an isometric perspective; honestly, it's a lot like playing the OG Fallout but in real time without the...

    Tunguska: The Visitation is a surprisingly immersive "Stalker-lite" as shown from an isometric perspective; honestly, it's a lot like playing the OG Fallout but in real time without the time-stopping V.A.T.S. and its accompanying "pssssssht" sound. It goes quite hard in its simulation elements, requiring you to micro-manage your eating, sleeping, radiation sickness, but so far it's been manageable, the same way it has been with its obtuse controls and steep learning curve. For me, it could be the post-apocalyptic setting that keeps me enthralled in this ugly orphan stepchild of a game that would never otherwise receive the grace of my love.

    And here's a fun fact for you: this is a not some game made by a "Ruskie". I know this because the dev chimed in on some board that he's a Chinese guy living in Texas. So, the more you learn...

    Choo-Choo Charles is a quirky survival game that makes the most of its meme-friendly antagonist. It's great fun to ride the rails of your own train with straightforward get-the-keys-to-set-up-a-confrontation-with-the-previously-undefeatable-big-bad gameplay, but never derails from its propensity for jank. It could use a lot more polish, but then nobody with money would ever take a chance on a whimsical game like this. One reviewer had the gall to criticize this game for not animating lips to match the voiceover; it's like, do you hear the words these NPCs are saying? I don't think the performance of the "Pickle Lady" would be improved by this extraordinary effort to placate errant critiques. To which I say: top points for coining the term "lockpickles".

    The game's music does a lot of its heavy lifting. It's not emotionally affecting, but interactive to the degree that such a spooky-but-not-scary game demands.

    I'm salty that this game's display goes haywire whenever failing Nightmare Mode, thwarting my need to 100% it.

    Tried War Mongrels, but can't make it out of the tutorial that kills you and reloads on an auto-save made after a critical move that can't be changed. Was excited to try this modern take on Commandos, but the vast moveset does not seem to be very friendly for the Steam Deck. Oh wells. One day I'll get a proper computer when I grow up.

    2 votes