parsley's recent activity

  1. Comment on [help] Tips on resolving git conflicts, for the faint hearted in ~comp

    parsley
    Link Parent
    It is indeed perfectly fine, but once you learn about a couple commands you really don't need to do that. Some basics here https://git-scm.com/book/en/v2/Git-Basics-Undoing-Things do note that...

    It is indeed perfectly fine, but once you learn about a couple commands you really don't need to do that.

    Some basics here https://git-scm.com/book/en/v2/Git-Basics-Undoing-Things do note that restore is a modern command and is not available in older versions of git.

    1 vote
  2. Comment on [help] Tips on resolving git conflicts, for the faint hearted in ~comp

    parsley
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    Git is very open ended in how you can use it, so you are going to have to come up with a strategy on how to work together first. Most projects use multiple branches to separate deployable (usually...

    Git is very open ended in how you can use it, so you are going to have to come up with a strategy on how to work together first.

    Most projects use multiple branches to separate deployable (usually main/master) code from work-in-progress code (usually feature/ticket-id or bugfix/ticket-id) from different people. You then merge the work-in-progress branches to the deployable one after some manner of code review (ie via pull requests on github). Check out Trunk based development for a simple system that resolves around this.

    Regarding number of commands, it depends on what system you end up using. If the actual commands are a problem, most IDEs/editors have git plugins that let you automate most of the work. Github/gitlab also allow you to automatically create and merge branches from the UI.

    11 votes
  3. Comment on Looking for advice on a work related issue in ~life

    parsley
    Link Parent
    I left the company. Actually by the time I left most other devs had left too. It was a culture issue, the whole company was like that in one way or another. Whatever it is in your particular case,...

    Sorry to hear that you've had this experience! Hopefully my team mate doesn't share the same. Was there anything you or someone else did that made it better?

    I left the company. Actually by the time I left most other devs had left too. It was a culture issue, the whole company was like that in one way or another.

    Whatever it is in your particular case, I don't think it is something that is fixable, specially if your teammate refuses to accept help. If you think it is dragging the team down, I would talk to your manager first. Maybe you teammate has some other beef with the company you are not aware of (maybe expected more compensation after switching to 100% dev or something like that).

    3 votes
  4. Comment on Looking for advice on a work related issue in ~life

    parsley
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    Maybe this person is too conscious of not being as knowledgeable / smart as the rest of the team? Do you speak during coffee breaks? How open / friendly is this person? Have you notice any other...

    Maybe this person is too conscious of not being as knowledgeable / smart as the rest of the team? Do you speak during coffee breaks? How open / friendly is this person? Have you notice any other behavioral changes after the switch to 100% dev work? I've had bad experiences of groups of "pro" devs low-key reminding me how junior I was compared to them.

    It might also be that this person has plateaued and only cares about completing his share of the work.

    Does your manager think this is an issue? I would feel bullied if I had someone looking over my shoulder all the time as I work, and I would definitely not learn anything that requires analysis in such a situation. I would first clarify what is expected of this teammate, with both your manager and your teammate, and then talk with them on how to achieve what is missing.

    4 votes
  5. Comment on Interview: Kenta Cho (Japanese indie game developer) in ~games

    parsley
    Link Parent
    To poke a bit more on the "content" word. His games seem to come from the game & watch style where you have very limited mechanics and the gameplay consists on mastering them and going on...

    To poke a bit more on the "content" word. His games seem to come from the game & watch style where you have very limited mechanics and the gameplay consists on mastering them and going on endurance runs for points. These, along bullethells (which he seems to like a lot) are "in the zone" kind of games where you develop a sort of meditative trance when you play long enough/well enough.

    I had a number of g&w style games as a kid and I loved them but they required me to be bored with nothing better to do to actually give them the time they needed to master them. I have a hard time giving these games more that a couple tries, even if I really enjoy that couple attempts. The prospect of unbound time limit kind of kill them for me.

    2 votes
  6. Comment on A 2024 plea for lean software in ~comp

    parsley
    Link Parent
    This happens at the hardware level too, where processor chips have internal operative systems that expose instruction sets that are different from their actual internal operations. Abstractions...

    Operating systems have ballooned in complexity to where even drawing a pixel on the screen requires so much hoop jumping, usually in the name of security, but none of the mainstream operating systems were designed with security in mind. We just assume that security can be patched in when a vulnerability is found, which has proven to be wrong over and over.

    This happens at the hardware level too, where processor chips have internal operative systems that expose instruction sets that are different from their actual internal operations.

    Abstractions are a good thing, they are necessary so that different components can evolve independently, otherwise we are back to the era of software only working on one computer model, using all their resources, or worse, to an era where there is one vendor that controls hardware, os, user space software and programming languages.

    All of that work could have been avoided if wazuh was more efficient
    Maybe, maybe not. You cannot optimize all use cases at the same time. A more efficient wazuh might be missing features you needed.

    I work building software, I hate the culture of "ease of development if the most important metric, lets just throw more hardware at the problem" from some languages / frameworks, but ease of development is indeed another cost/risk you need to juggle along with performance, scalability, licensing, etc.

    7 votes
  7. Comment on Notifications are ads in ~tech

    parsley
    Link Parent
    Since I do get important emails I have a filter for most notification emails to be become "read" so they don't pop up in notifications. I need to review the filters every now and then but it works...

    Since I do get important emails I have a filter for most notification emails to be become "read" so they don't pop up in notifications. I need to review the filters every now and then but it works fine.

    3 votes
  8. Comment on Inside the crime rings trafficking sand in ~enviro

  9. Comment on The debate over subtitles, explained in ~tv

    parsley
    Link Parent
    I see. To be fair, when I first watched the original Avatar TLA I had an issue similar to what you describe. It was my first english speaking animated show in a while and at first my brain was...

    I didn't mean to say that opera is only good in Italian, or that metal music is only good in English. I was just trying to express that some people do expect certain content to be in a specific language and that is a valid preference that I don't consider merely a purism.

    I see. To be fair, when I first watched the original Avatar TLA I had an issue similar to what you describe. It was my first english speaking animated show in a while and at first my brain was very unhappy with how it looked anime-ish but sounded english, even if that was the original dub.

    1 vote
  10. Comment on The debate over subtitles, explained in ~tv

    parsley
    Link Parent
    There is a lot of fairly well regarded opera in german, same for metal and sweedish and other languages. I can only speak for older spanish dubs, but for me the bigger issues with anime dubs in...

    There is a lot of fairly well regarded opera in german, same for metal and sweedish and other languages. I can only speak for older spanish dubs, but for me the bigger issues with anime dubs in particular are:

    • The overall quality is worse. Dubs feel dubbed over in a way original japanese dubs do not.
    • Same voices over and over. Not sure about the US, but in Spain most dubs have the same small group of voice actors, doing the same voices over and over. This is a problem in non-anime dubs too, but it is very noticeable in anime.
    • Spanish voice actors do not shout or emote much. I remember fighting sequences in dragon ball with long, monotone "eeaaaaaaaa eeaaaaaaaaa eeaaaaaaaaa" voice lines. No running out of air, no anger, nothing.

    Another thing that I see a lot is people complaining that some nuance of japanese is lost in translation. Things like (some) honorifics and set phrases. People want to hear "senpai", "oniichan", et al in their anime. I'm kind of torn on this because while I think the honor dynamics are indeed lost in translation unless you clumsily add them to the english version (via adding the words or reworking the dialog), hearing someone say "oniichan wouldn't do that!" is firgernails-on-chalkboard horrible.

    8 votes
  11. Comment on The debate over subtitles, explained in ~tv

    parsley
    Link Parent
    This is probably a licensing issue. Probably also to keep people from buying international accounts. ... Also different regions might have different laws and some sections might need to be deleted...

    I can't understand this. If Netflix already owns the dubbing, it can't cost that much more to run that dubbing in multiple regions, can it?

    This is probably a licensing issue. Probably also to keep people from buying international accounts.

    ... Also different regions might have different laws and some sections might need to be deleted or rephrased to avoid censorship / different age ratings.

    5 votes
  12. Comment on Netflix is reportedly exploring adding in-game ads to its gaming service in ~games

    parsley
    (edited )
    Link Parent
    XMPP/Jabber was the future of open source communication, easy to interact with people in other servers so you did not need to get an account everywhere. Then google, fb et al adopted it. It was...

    And this is why I see noncommercial platforms gaining prominence over time. First, they can't be bought out, as they're not for sale. Second, the majors can't drive a nonprofit platform out of business by copying its features

    XMPP/Jabber was the future of open source communication, easy to interact with people in other servers so you did not need to get an account everywhere. Then google, fb et al adopted it. It was great, you could talk to you google/fb contacts via your jabber account. Next thing everyone was using their google/fb account for jabber and google/fb eventually dropped support.

    xmpp also had some design issues like every client / server supporting a different subset of features and not great support for phone connectivity (i think this got fixed), but it got a lot of flak from the community because "xml bad".

    afaik mastodon / fediverse also has design issues that at some point people will find unbearable. Maybe the devs / owners will become "evil" like it happened to freenode.

    If anything open communications are more fragile since they rely on good will and do not have the means to fight these waves of bad public opinion.

    2 votes
  13. Comment on How do you journal? in ~talk

    parsley
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    A markdown file segmented by year. I try to write daily at the end of the day. Most days I's either "everything is fine", "same as yesterday" or just a factual recollection of happenings in the...

    A markdown file segmented by year. I try to write daily at the end of the day. Most days I's either "everything is fine", "same as yesterday" or just a factual recollection of happenings in the day, but it keeps the habit in place for when I want to write more extensively.

    6 votes
  14. Comment on How the ballpoint pen killed cursive in ~humanities.history

    parsley
    Link Parent
    I write on fairly cheap paper and its fine for me. Do you push the fountain pen against the paper? The pen should be able to write even if barely touching the paper. Maybe the pen is dirty and...

    I write on fairly cheap paper and its fine for me. Do you push the fountain pen against the paper? The pen should be able to write even if barely touching the paper. Maybe the pen is dirty and there is not enough ink flow?

    Thinner nibs are more scratchy than the wider ones, but they should still work with little pressure.

    3 votes
  15. Comment on How the ballpoint pen killed cursive in ~humanities.history

    parsley
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    I didn't know that! Do you need anything special to clean the ink from the pen?

    I didn't know that! Do you need anything special to clean the ink from the pen?

    3 votes
  16. Comment on How the ballpoint pen killed cursive in ~humanities.history

    parsley
    Link Parent
    Not my experience at all. I have a couple fountain pens with smaller refillable cartridges and they get used up in a couple months, whereas gel pens can easily last more than a year. My main gripe...

    Not my experience at all. I have a couple fountain pens with smaller refillable cartridges and they get used up in a couple months, whereas gel pens can easily last more than a year.

    My main gripe with fountain pens is that the ink is water soluble so a droplet on a notebook makes all my writing go away, no matter how dry the ink is. Also its easy to get ink on your hands. I like writing on them but it is hard to justify the drawbacks over any reasonable quality ballpen.

    12 votes
  17. Comment on The strange world of Japan’s PC-98 computer art scene in ~tech

    parsley
    Link Parent
    YuNo was also great in that it switches from the common at the time menu based interaction format to a more modern point and click with (some) inventory puzzles. Spoiler story, about the wikipedia...

    YuNo was also great in that it switches from the common at the time menu based interaction format to a more modern point and click with (some) inventory puzzles.

    Spoiler story, about the wikipedia review Regarding the incest, I suppose the non objectionable one is Ayumi (who has been your stepmom for a couple years? and is probably 4-5 years older than you tops). The other two (Kanna and ...I guess Yuno?) you don't even know they are your time/dimension-travelling children, and then a throwaway line in the epilogue explains that kids in the epilogue dimension get adult bodies super fast, so Yuno (and maybe Kanna) are potentially very underage by out world standards.
    3 votes
  18. Comment on A Spanish agency became so sick of models and influencers that they created their own with AI — and she’s raking in up to $11,000 a month in ~tech

    parsley
    Link Parent
    ... So like actors? This one just takes different professionals to produce.

    This is not an actual person, this is a simulated person created for the sole purpose of injecting advertisements into your life.

    ... So like actors?

    This one just takes different professionals to produce.

    25 votes
  19. Comment on Argentina elects 'shock therapy' libertarian Javier Milei as president in ~news

    parsley
    Link Parent
    The benefits for the recipients, the people giving up organs for money will not stop being poor AND will greatly damage their health. And maybe not even for the recipient, as they might be...

    In the organ trade, the potential harms of coercion are more severe, but the benefits are also huge,

    The benefits for the recipients, the people giving up organs for money will not stop being poor AND will greatly damage their health. And maybe not even for the recipient, as they might be attached to a bill they realistically would never be able to pay.

    It is akin to legalizing human trafficking, slavery or hiring people to commit crimes for you. It is exploitative and it should not be allowed just because there are other bad thing already happening in the world.

    7 votes
  20. Comment on Nostalgic for Empire and other early daily turn based games in ~games

    parsley
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    Have you tried the (sid meier's) civilization series? I heard it was inspired by Empire but I'm not sure how they differ. If they are close enough, freeciv is an open source project inspired by...

    Have you tried the (sid meier's) civilization series? I heard it was inspired by Empire but I'm not sure how they differ. If they are close enough, freeciv is an open source project inspired by civ 2 that has a web version.

    In the realm of web 4x games there is also Neptune's Pride which I have not played but I think it uses a (very slow) real time plus automation instead of turns.

    For more tactics / no empire building, there is Advance Wars Web, which is a fan version of gba/nds era advance wars that can be played online.

    4 votes