29 votes

What games have you been playing, and what's your opinion on them?

What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.

62 comments

  1. [18]
    kaffo
    Link
    I saw that the new Kingdom Come: Deliverance was coming out this week and I decided it was time to play the first one. Kinda embarrassing really, I kickstarted it and got a cool special physical...

    I saw that the new Kingdom Come: Deliverance was coming out this week and I decided it was time to play the first one.
    Kinda embarrassing really, I kickstarted it and got a cool special physical edition thing with it then literally never played it. It was always just a "maybe next time" kinda game.

    Well here we are!

    Incase you are unaware, Kingdom Come is an epic, huge, historically accurate, European RPG made by a kickstarted band of game developers wanting to make a AAA game. And it seemed to work.

    I'm 4 hours in and I think I'm also 3.85 hours of cutscenes in too. Man this game has a lot of cutscenes and they are loonnngggg. I mean they are good, but Holy shit like you could get popcorn and grab a drink while they are playing.
    Well, the last cutscene had the into title and a bunch of developer credits, so I assume I'm in the game now!
    So far the world looks huge, it seems like there's a bunch to do and the main quest actually is kinda interesting for once. So yeah, I'm in.
    I don't have many thoughts to share yet, except the intro is fucking long. I mean there's some weird and wonderful stuff to show and tell the player, so I get it. It's just long.
    I'm sure next week will be more interesting, check back for my thoughts then.

    11 votes
    1. [3]
      scarecrw
      Link Parent
      I hope you enjoy it! It was one of my favorite game experiences. Something about the game made it much more natural to embrace the role-playing aspect of an RPG. I think it was mostly a nice...

      I hope you enjoy it! It was one of my favorite game experiences.

      Something about the game made it much more natural to embrace the role-playing aspect of an RPG. I think it was mostly a nice reprieve from all the games where you're "The Hero" who will inevitably be better and stronger and more special than everyone around you. Your character certainly grows and develops, but it stays much more down to earth and let's you be part of the world instead of treating it like a sandbox.

      I'll be curious if you have a take on the monastery quest. I can't say I enjoyed it, but I recall it was fairly devisive.

      4 votes
      1. Pistos
        Link Parent
        contains spoilers I really liked it. But I'm a bit odd: It's kind of the sort of thing I'd consider doing in real life. Maybe not exactly that kind of place, or that specific monastic order, but,...

        if you have a take on the monastery quest

        contains spoilers

        I really liked it. But I'm a bit odd: It's kind of the sort of thing I'd consider doing in real life. Maybe not exactly that kind of place, or that specific monastic order, but, from time to time in life, I'd thought about going on a weeks-long retreat, or joining (test-driving?) some kind of reclusive group, and living a secluded life, doing meditation, prayers, something like that.

        To get possibly more cringey: I actually enjoyed most of the chores. I already liked doing alchemy in general out in the (game) world. I also like languages and linguistics, so doing the Latin transcriptions was fun for me (I wanted more!).

        Finally, the main quest/mystery was delightfully difficult for me. When it came down to having to pinpoint my choice among the suspects, I was very unsure, thinking that multiple candidates were almost equally likely. In the end, I had to make a choice, and my confidence in that choice was just a fraction above a uniform probability distribution. I felt anxious about it, thinking of the possible consequences of getting it wrong. I ended up being right, but not at all because I'd deftly analyzed all the clues, and masterfully figured out the right answer.

        Overall, I enjoyed my time in there, and I wished you could be allowed to remain a member of the order, and come back to participate in the monastic life after the quest was done, doing more chores. Multiple times, I came back to the monastery anyway, to stand among the monks as they sang their early morning chant, or share a meal with them in the dining hall. I got familiar enough with the chant that I would hum along with them in some parts, singing harmony, maybe even saying a little of the Latin here and there, where I could make out the words.

        2 votes
      2. kaffo
        Link Parent
        I'll be sure to post if I do get there! Might be the week after as I'm on holiday on Friday.

        I'll be sure to post if I do get there! Might be the week after as I'm on holiday on Friday.

        1 vote
    2. [5]
      Soggy
      Link Parent
      Ignore any impulse to explore until the main story gives you a horse, then do whatever you want. Oh and do the combat trainings as soon as possible.

      Ignore any impulse to explore until the main story gives you a horse, then do whatever you want. Oh and do the combat trainings as soon as possible.

      2 votes
      1. [2]
        kaffo
        Link Parent
        I have a freind who gave a similar warning, he said to keep going with the main story at least until I learned the Master Strike ability, then decide if I wanted to explore around. Honestly, the...

        I have a freind who gave a similar warning, he said to keep going with the main story at least until I learned the Master Strike ability, then decide if I wanted to explore around.
        Honestly, the main story seems interesting so I'm good with that. Most of the time with Elder Scrolls games the main story seems so boring I go looking for the more interesting side quests. But this feels different.

        1 vote
        1. Pistos
          Link Parent
          Mmm... no need to be too too afraid of combat without Master Strike. It's certainly doable, especially if you pick your battles. There's a wide range of opponent difficulty, depending on their...

          Mmm... no need to be too too afraid of combat without Master Strike. It's certainly doable, especially if you pick your battles. There's a wide range of opponent difficulty, depending on their skill level, and equipment, and how outnumbered you are. At the low end, some impoverished highway robber with nothing but a cudgel and the shirt on his back shouldn't pose too much of a problem once you've trained for a bit, and gotten your combat and physical stats up a bit.

      2. [2]
        vicvision
        Link Parent
        I had a hard time with this. I couldn't figure out spoiler Where to find a horse. I didn't find one in the fort so I jumped off the foot bridge which made the guards chase and kill me. I searched...

        I had a hard time with this. I couldn't figure out

        spoiler

        Where to find a horse. I didn't find one in the fort so I jumped off the foot bridge which made the guards chase and kill me. I searched the nearby village but still didn't see one, and ended up sneaking down the path on foot instead. After a couple hours, a half dozen deaths and eventually crossing an invisible line and triggering a load transition it told me I failed my quest to get a horse.

        I figured at that point the game just wasn't for me.

        1. Soggy
          Link Parent
          You just gotta do as you're told until the hunting quest with Hans. It's really not a "do whatever you want" open world like Skyrim, it's a "congratulations, you're slightly better than the...

          You just gotta do as you're told until the hunting quest with Hans. It's really not a "do whatever you want" open world like Skyrim, it's a "congratulations, you're slightly better than the average peasant and these people have legal authority over your life" situation so doing stuff like sneaking around or trespassing is very likely to get you punished or killed. (Especially in the early game)

          If leaning into the historical realism isn't interesting, then yeah it's not your game.

          3 votes
    3. [7]
      Asinine
      (edited )
      Link Parent
      This is one of (maybe my most?) favorite rpg/fps games (first person swordsman, that is). The realistic feel was captured so well, though I've heard a lot of people gripe about the combat....

      This is one of (maybe my most?) favorite rpg/fps games (first person swordsman, that is). The realistic feel was captured so well, though I've heard a lot of people gripe about the combat. Honestly, I started a second playthrough on hardcore after maybe getting through 1/3 or maybe 1/2 of the game and it was a blast learning how to fight basically blind (you get a little reticle with cues and whatnot otherwise). Also learned how to read the compass without the letters.
      Then I got all the DLC for basically a steal of a price, and I just played it all through again last year, completing all the achievements. And honestly, I might actually see myself playing it again in the future.

      But I'm cheap and won't touch the new one at least for now.
      EDIT: Hah! My SO bought it and it's available on Steam Family Library... so I will be touching it, probably this weekend. Maybe. I still have RDR2 I bought 2 weeks ago and haven't touched...

      2 votes
      1. [3]
        Pistos
        Link Parent
        Nice! I'm happy to pay full price for it, because I love KCD1 so much, and am happy to support the dev team. I would have pre-ordered, but I am just waiting to confirm that it'll run without...

        But I'm cheap and won't touch the new one at least for now.
        EDIT: Hah! My SO bought it and it's available on Steam Family Library... so I will be touching it

        Nice! I'm happy to pay full price for it, because I love KCD1 so much, and am happy to support the dev team. I would have pre-ordered, but I am just waiting to confirm that it'll run without issues on Linux.

        2 votes
        1. Asinine
          Link Parent
          That is also an issue, but as I typically never pre-purchase and/or wait until years after release, I hadn't actually thought about that haha.

          That is also an issue, but as I typically never pre-purchase and/or wait until years after release, I hadn't actually thought about that haha.

        2. Pistos
          Link Parent
          As of now, it's Platinum on ProtonDB, so that's promising. I'll probably get this some time soon.

          As of now, it's Platinum on ProtonDB, so that's promising. I'll probably get this some time soon.

      2. [3]
        kaffo
        Link Parent
        Nice! The new Steam family is really good, I've been enjoying a bunch of games I never bought but considered because of it. RE the DLC the steam pages for them all have pretty crap reviews, is it...

        Nice! The new Steam family is really good, I've been enjoying a bunch of games I never bought but considered because of it.

        RE the DLC the steam pages for them all have pretty crap reviews, is it like a "get them if you like the game and they are on sale" kinda deal?

        2 votes
        1. Pistos
          (edited )
          Link Parent
          They're worth getting as a bundle, or if there's a good discount. I'm looking at the Steam store now, and, yeah, full price for any single DLC is probably not worth it unless you're already a fan...

          They're worth getting as a bundle, or if there's a good discount. I'm looking at the Steam store now, and, yeah, full price for any single DLC is probably not worth it unless you're already a fan of the game. Personally, I liked them all (other than that Treasures one -- seems like just extra loot for you scattered around the world, and not much story there). Woman's Lot was especially good. It's actually kind of two separate DLCs (stories) rolled into one, and I liked both of them.

          1 vote
        2. Asinine
          Link Parent
          As Pistos mentioned, the DLC is definitely worth it if you can get it for a decent price. Woman's Lot actually has a lot of additional play, though I found Teresa's rather dull, and the saving...

          As Pistos mentioned, the DLC is definitely worth it if you can get it for a decent price. Woman's Lot actually has a lot of additional play, though I found Teresa's rather dull, and the saving point was you get a bit of backstory. Johanka's was the opposite; I found it more fun, but as she was sort of a person of note for a bit then not, the story wasn't as appealing to me.
          Honestly the treasure one was pointless for me, as after playing hardcore and going to easy mode, I generally just ignored bothering with re-finding them.

          1 vote
    4. [2]
      Pistos
      Link Parent
      Glad you like it! As I often say, it's my favourite game of all time. Don't worry about the cut scene proportion: It's heavy up front, but balances out just fine after that. Overall, through the...

      Glad you like it! As I often say, it's my favourite game of all time. Don't worry about the cut scene proportion: It's heavy up front, but balances out just fine after that. Overall, through the game, I think it's a very good balance of cut scene and autonomy and freedom.

      Have fun with it! There's more than one way to approach combat, so if, at first, you don't find success, experiment and try another approach. Me personally, I love stealthing around in games, so I did that most of the time. The common complaint on the Internet is that combat with multiple opponents is too hard, and the UX is clunky (when doing that). A common rebuttle is "it's supposed to be hard to win a fight against multiple people by yourself". Not to spoil things for you too much, but archery and horseback riding are (eventually) tools available to you. There's some variety in weapon types, and armour types, too, so you can experiment there, as well.

      People complain about the save game mechanics, but my recommendation is to embrace it by valuing your in-game life, and feeling the thrill of danger, and the challenge of having to measure and balance risk, and act within those boundaries. Other games are different because you can just act recklessly and save scum, but I think KCD is better because you can't really do that as easily.

      I've finished the game three times (on normal, hardcore, and hardcore with all debuffs). Feel free to ask me anything.

      1 vote
      1. kaffo
        Link Parent
        Great! Thanks for the tips, looking forward to it!

        Great! Thanks for the tips, looking forward to it!

  2. [3]
    Lapbunny
    (edited )
    Link
    I finally did it - I bought an Xbox, (fixed a broken DVD drive and installed a softmod,) and I finally got Steel Battalion after years of lusting over it from a GamePro review saying it's...

    I finally did it - I bought an Xbox, (fixed a broken DVD drive and installed a softmod,) and I finally got Steel Battalion after years of lusting over it from a GamePro review saying it's ridiculous and getting to play it for flashes of 10 minutes at PAX. It's as unwieldy as I remember, I almost forgot to hit eject when losing on the first mission, and I still need to read the 92-page manual because it supposedly has a bunch of untold mechanics. The second I try multiplayer on Insignia I'm going to get my ass obliterated.

    It's so fun.

    10 votes
    1. [2]
      PraiseTheSoup
      Link Parent
      I don't know anything about this game but I remember seeing the, uh, special controller at GameStop for hundreds of dollars back in the day. Do you have the special controller or does the softmod...

      I don't know anything about this game but I remember seeing the, uh, special controller at GameStop for hundreds of dollars back in the day. Do you have the special controller or does the softmod add keyboard support or something?

      1 vote
      1. Lapbunny
        Link Parent
        I plunked down a couple hundred for the controller because I wanted authentic ball-crushing and figure it hasn't really lost value since release. However there's a mod which allows either a...

        I plunked down a couple hundred for the controller because I wanted authentic ball-crushing and figure it hasn't really lost value since release. However there's a mod which allows either a keyboard or, cleverly, a 360 controller with the chatpad attachment to take its place.

        1 vote
  3. [5]
    fefellama
    Link
    Started Pentiment over the weekend and holy shit I'm hooked. What an amazing story, setting, characters, artwork, and historical detail. I haven't even finished it yet and I'm already looking...

    Started Pentiment over the weekend and holy shit I'm hooked. What an amazing story, setting, characters, artwork, and historical detail. I haven't even finished it yet and I'm already looking forward to replaying it to try things out differently.

    10 votes
    1. [3]
      Protected
      Link Parent
      It's such a good game. Top tier for sure.

      It's such a good game. Top tier for sure.

      3 votes
      1. [2]
        fefellama
        (edited )
        Link Parent
        Never been too much into walking simulators when I was younger, but I find myself loving them more and more as the years roll by. Pentiment and Thronebreaker: The Witcher Tales are probably my two...

        Never been too much into walking simulators when I was younger, but I find myself loving them more and more as the years roll by. Pentiment and Thronebreaker: The Witcher Tales are probably my two favorite games I've played in the last year, and both are all about the story. Makes me wonder what other wonderful games I've missed over the years.

        1 vote
        1. Protected
          Link Parent
          I'm also very font of the aesthetic in Pentiment, if you know what I mean. But yes, there's a whole world of narrative games out there!

          I'm also very font of the aesthetic in Pentiment, if you know what I mean.

          But yes, there's a whole world of narrative games out there!

          2 votes
    2. Pistos
      Link Parent
      Thanks for sharing. Seems like the kind of thing I'd like. Wishlisted.

      Thanks for sharing. Seems like the kind of thing I'd like. Wishlisted.

      1 vote
  4. [5]
    atoxje
    Link
    I started a new Skyrim run (third time!) and after about 10 hours I think I’m sold. I got my first house (tundra homestead) and horse by making potions and transforming iron into gold. I’m playing...

    I started a new Skyrim run (third time!) and after about 10 hours I think I’m sold. I got my first house (tundra homestead) and horse by making potions and transforming iron into gold. I’m playing on the easiest setting as a mage. Still wondering which magic I want to focus on and what skills I want to pick up adjacent to mage. I’m interest in archery, maybe more the necromancy kind?, maybe alchemy. Also wondering what a good amount of skills is to funnel my skill points into.

    Anyhow: loving the game. The graphics on ps5 are surprisingly beautiful. Now that I reached my first goal with a house, I’m wondering what to do. I don’t want to focus too much on dungeons. Maybe help out villagers now and then as a kind/weird outsider.

    Interested to hear how other people (role)play Skyrim!

    9 votes
    1. [4]
      fefellama
      Link Parent
      A traveling mage helping people out is definitely a good roleplaying option. Most townsfolk have stuff going on that you can help out with, from finding lost valuables to helping them escape debt....

      A traveling mage helping people out is definitely a good roleplaying option. Most townsfolk have stuff going on that you can help out with, from finding lost valuables to helping them escape debt. I would recommend just traveling around and talking to everyone you meet. That will give you like a million new questlines which you can then pick and choose as you fancy. Good luck!

      2 votes
      1. [3]
        atoxje
        Link Parent
        Thank you for that advice, I will! How problematic is it to have spent my first four skill points in the ‘wrong’ categories? (Categories I don’t necessarily want to advance in. ) I’m still...

        Thank you for that advice, I will!

        How problematic is it to have spent my first four skill points in the ‘wrong’ categories? (Categories I don’t necessarily want to advance in. ) I’m still experimenting with the spells/archery/sneaking/… so I guess it’s too early to really commit to skills.

        1 vote
        1. [2]
          fefellama
          Link Parent
          Not problematic at all, especially on lower difficulties. The skill points typically fall into three main types: they increase something (usually damage) they reduce the cost of something...

          Not problematic at all, especially on lower difficulties. The skill points typically fall into three main types:

          • they increase something (usually damage)

          • they reduce the cost of something (typically magicka or stamina)

          • they give you a new ability, like a new power attack or the ability to slow time with your bow, or dual cast a spell, or smith new types of armor

          So I personally like to focus on that last type, because those are the skills that really change your gameplay and abilities. The first two types are just percentage modifiers: nice to have, but secondary. If you find yourself doing too little damage with a specific type of weapon or spell, then maybe get a point or two in that tree. If you find yourself using up your magicka a bit too quickly, maybe get a point or two in the tree of your most-used spells. If you really enjoy some specific aspects of game play, like smithing or enchanting or being a tank or making potions, then skill up those relevant trees.

          And if you're going for more of a roleplaying game, which it sounds like you are, then I definitely wouldn't sweat it too much. Just go with whatever feels right for your character at that time and it'll just add to your character's background lore.

          1. atoxje
            Link Parent
            That is such a good way of looking at it. “You know son, back in the day I used a lot of skill points to get my speech up. Trying to get the best deal for my potions to buy our first house. “ I...

            That is such a good way of looking at it. “You know son, back in the day I used a lot of skill points to get my speech up. Trying to get the best deal for my potions to buy our first house. “ I love it! ^^

            The openness of Skyrim is really astonishing. Such a bold choice to create a game like this.

            1 vote
  5. [5]
    GOTO10
    Link
    Hellcard still, since it's very good for the kind of co-op I like (turn based, slow). And Chrono Trigger a bit. The original SNES version. Not hurrying, just enjoying it all. Will probably take me...

    Hellcard still, since it's very good for the kind of co-op I like (turn based, slow).

    And Chrono Trigger a bit. The original SNES version. Not hurrying, just enjoying it all. Will probably take me a few months to finish, all in all, even though it's supposed to be a short game (for its genre).

    6 votes
    1. [4]
      danke
      Link Parent
      In case you haven't already, I highly recommend trying the MSU-1 ROM hack with Blake Robinson's Chrono Trigger Symphony as a soundtrack replacement. I used it for my first-ever complete...

      In case you haven't already, I highly recommend trying the MSU-1 ROM hack with Blake Robinson's Chrono Trigger Symphony as a soundtrack replacement. I used it for my first-ever complete playthrough last year and found it to be an incredible enhancement as someone with no nostalgia for the SPC originals.

      5 votes
      1. [3]
        Dr_Amazing
        Link Parent
        Speaking of music I can't give a big enough recommendation to the Musical these guys made: https://youtu.be/Yn2Vu_R-KKc?si=Xzm-hCLq-YeijB5a 5 hours of orginals songs covering the entire story....

        Speaking of music I can't give a big enough recommendation to the Musical these guys made:
        https://youtu.be/Yn2Vu_R-KKc?si=Xzm-hCLq-YeijB5a

        5 hours of orginals songs covering the entire story. They did this fun thing where they kept the songs from the game, but remixed them with lyrics the characters sing about whats going on. Plus orginal artwork so you're not just watching a battle scene for a whole song.

        It's an incredible amount of work and honestly just kind of amazing that it ever got made.

        4 votes
        1. danke
          Link Parent
          Finished watching earlier today; thank you for recommending that wonderful fan work.

          Finished watching earlier today; thank you for recommending that wonderful fan work.

          2 votes
        2. Sapholia
          Link Parent
          Thanks for the link. I've watched that over the past few days. What a staggering effort, and it seems like it's far from the only one they've done. Chrono Trigger is one of my absolute favorite...

          Thanks for the link. I've watched that over the past few days. What a staggering effort, and it seems like it's far from the only one they've done. Chrono Trigger is one of my absolute favorite games, and I love what they did with the songs. Some great talents in there.

  6. [7]
    Flashfall
    Link
    I started Final Fantasy VII Rebirth and after 35 hours I'm only 6 chapters in, mostly since I've been doing every single bit of available side content and sometimes just stopping to soak in the...

    I started Final Fantasy VII Rebirth and after 35 hours I'm only 6 chapters in, mostly since I've been doing every single bit of available side content and sometimes just stopping to soak in the landscape and take screenshots. This game is just such a solid package in every aspect. The open world and visuals are drop dead gorgeous, while being reasonably sized and populated with activities so you're not just doing nothing for minutes on end. The music is phenomenally well orchestrated, probably even more so if you're familiar with the tracks from the original game. The sound effects are very crisp as well, and I especially like the addition of the sound cue for when you pressure an enemy. The combat's an improvement on the already great combat from VII Remake, with new synergy skills and abilities that add another layer of depth to team composition (though I still just use Cloud/Tifa/Aerith for 90% of my battles). The writing is very fun, it's as serious as it needs to be when things are going down, but it can be extremely whimsical during the calmer moments as well, in a way that somehow isn't out of place.

    The minigames, how did they cram so many minigames in? A lot of them are one-offs where half the fun is encountering them and figuring them out so I won't spoil those here, but I will talk a bit about Queen's Blood. Now I know card battler games aren't everybody's cup of tea and the devs know this as well so they never force you into playing it, but my Geralt was a right monster at Gwent so naturally my Cloud had to be a card shark as well. Anyway, this little card game is rather confusing to learn and I lost to my first opponent 5 times in a row trying to figure out how to place more pieces and score points while adjusting my deck with a very limited set of cards. Much like Gwent though, once you find a setup that works for your build and more importantly, get a few rare cards that carry the hell out of the rest of your deck, you can begin your bloody conquest in earnest by crushing the hopes and dreams of every available card-playing NPC.

    I also bought Kingdom Come: Deliverance 2 which drops tomorrow, but I probably won't get started on that til I finish Rebirth's story for the first time since I know I won't be able to stop playing it once I start. And then there's Monster Hunter: Wilds releasing at the end of the month. Safe to say I won't need to worry about not having anything to play for a while.

    6 votes
    1. [2]
      Protected
      Link Parent
      Expect to be forced to use "all" the character combinations at various points! Enjoy it while it lasts! I can guarantee you will run into characters with particularly annoying decks that will...

      I still just use Cloud/Tifa/Aerith for 90% of my battles

      Expect to be forced to use "all" the character combinations at various points!

      once you find a setup that works for your build and more importantly, get a few rare cards that carry the hell out of the rest of your deck

      Enjoy it while it lasts! I can guarantee you will run into characters with particularly annoying decks that will force you to make changes, or at least to create a few different decks on the side. The mechanics introduced in more advanced cards make the game more fun though. There are so many cards that later on, even if you change your deck a lot you will probably not have a reason to try them all unless you go out of your way to repeat matches.

      3 votes
      1. Flashfall
        Link Parent
        Oh I expect to get a lot of playtime out of Red, Barret and Yuffie yet, but for just clearing all the world intel spots it's nice to be able to turn my brain off and double cast spells or...

        Oh I expect to get a lot of playtime out of Red, Barret and Yuffie yet, but for just clearing all the world intel spots it's nice to be able to turn my brain off and double cast spells or unbridled strength > omnistrike chain staggered monsters to death.

        As for QB, right now my deck's focused primarily on grabbing as many tiles as quickly as possible, then boosting them enough to win at least 2 rows, so it doesn't revolve around any singular high cost card. In fact, I don't think I even have a 3 cost card in it, but the legendary 1 and 2 cost cards pull a lot of weight. It's let me clear all of Junon and the Shinra-8 pretty reliably with little to no changes so I figure it'll hold up for Corel too. I have enough cards to build another deck around destroying cards too, so that might be the next thing I go for. Archdragons are incredibly good value.

        2 votes
    2. [4]
      SpecialtyCoffeeDad
      Link Parent
      Also recently started playing Rebirth. I've only just made it out of Kalm, so very early yet. It's a bit too early to comment on the gameplay, but I've had a bunch of stray thoughts I thought I'd...

      Also recently started playing Rebirth. I've only just made it out of Kalm, so very early yet.

      It's a bit too early to comment on the gameplay, but I've had a bunch of stray thoughts I thought I'd share anyway. I was a massive FFVII fanboy once upon a time, so this I have a lot of opinions on mostly inconsequential aspects of the game. There will be early game spoilers, in case you're wanting to go into the game blind like I did.

      Firstly -- I can't think of anything that would have sold teenage me more on a game than the opportunity to play as Sephiroth with Kingdom Hearts-esque gameplay. And I think the flashback sequence would have come so close to delivering for me here, but I am a bit disappointed that he wasn't one-shotting those random monsters on the way up Mt Nibel, the way he did in the original. It's an excessively fanboy-ish complaint, I know, but the original game did some a great job of mythologising him, and they've continually demonstrated they don't understand what about him was so impactful.

      Also -- they make him look a bit too evil. He has this undead pallor about him. It makes it harder to see him as the hero Cloud initially does. Although all his menacing appearances in Remake would probably make that moot anyway.

      Otherwise, the flashback sequence was great. Nibel felt appropriate in scale, and there were lots of great nods to -- and fullbody recreations of -- the original, which had me positively tickled.

      The scale of Kalm, though -- it felt a lot bigger and more lively than I imagined. I thought it was a far smaller town, closer to Nibel. But it did make a nice contrast to Midgar, and I can appreciate what they were going for there.

      I wasn't sold on the innkeeper helping smuggle the gang out of Kalm. He made me think of Rick from Casablanca somehow, which isn't a bad thing in itself, but it just felt very trope-y and derivative. I'm often put off by the random original characters they've added in, though, so it could just be my bias against change.

      I've just emerged into the open world, and it looks luscious. I am suitably impressed. All the random locations make the world feel more lived in, which I appreciate. I will say that, coming out of Kalm where everyone you walk past is chatting about something -- walking past random groups huddled around, standing still and not talking feels a bit weird.

      Also, I'm not yet convinced that the movement mechanics are best suited to an open world. I've had a couple of instances where I've been trying to climb up somewhere, and inadvertently dropped down, which is a tad annoying.

      And you can't jump, so you feel clipped to the ground, which takes some some of the joy out of exploring the world. But maybe I just need to adjust to the mechanics. Or maybe it will begin to make more sense mechanically when you get chocobos. Either way I'm prepared to be won over.

      1 vote
      1. [2]
        Protected
        (edited )
        Link Parent
        It's a common mistake/major design flaw/complete misunderstanding of player psychology (literally everyone I know who played the game fell for it) at that exacty point but don't actually go...

        It's a common mistake/major design flaw/complete misunderstanding of player psychology (literally everyone I know who played the game fell for it) at that exacty point but don't actually go exploring just yet, beeline straight for the chocobo farm and meet Chadley. You could still go everywhere but no side locations and side quests will function before you do that, and since traversal is slower, you will be wasting a lot of time covering ground you'll need to cover again.

        I mentioned in my comments that everywhere seems big and bustling compared to the original, and I'm happy to see I'm not the only one who felt that strangeness about Kalm. I liked the emptiness and solitude of the world outside Midgar in the original, which makes a lot of sense - a dying, war-ravaged world, and everywhereone moved "to the big city" for a better life, but many people ended up living in those shitty slums.

        2 votes
        1. SpecialtyCoffeeDad
          Link Parent
          Thanks for the tip! I'll reserve judgment on the open world mechanics for now. But I'm going to put that as a mark against the game design. You can't plop someone in an open world and expect them...

          Thanks for the tip! I'll reserve judgment on the open world mechanics for now. But I'm going to put that as a mark against the game design. You can't plop someone in an open world and expect them to go straight to the first quest marker -- not when there's ruins and windmills to check out.

          2 votes
      2. Flashfall
        Link Parent
        Story and character-wise, as a relative newcomer to FFVII who hasn't played the original (Crisis Core was my first exposure to it, of all things), I'm not sure which minor NPCs are new, but so far...

        Story and character-wise, as a relative newcomer to FFVII who hasn't played the original (Crisis Core was my first exposure to it, of all things), I'm not sure which minor NPCs are new, but so far none of them have come off as too cliche or badly inserted, with maybe the exception of Chadley. He's fine in small doses here and there and in all the story events, but you'll be hearing him a lot if you choose to collect all the world intel so his shtick gets a little old.

        As for Sephiroth, with my Crisis Core-tinted bias he's been humanized a bit more in my eyes so he's got more of an exceedingly competent supervillian vibe rather than a living legend/walking apocalypse. In the opening mission he's a humble celebrity, and in the story thus far he's a haunting specter. Always in control, but in a cool and quiet way.

        I wouldn't be worried about the movement mechanics and not having a jump button. The automatic mantling when you're running handles most obstacles well and manual mantling is pretty flexible.

        2 votes
  7. C-Cab
    Link
    My current current cozy game is Stardew Valley with the Expanded mod added in. This is my first time playing it on the PC and I don't think I can go back just due to the mod support. The 1.6...

    My current current cozy game is Stardew Valley with the Expanded mod added in. This is my first time playing it on the PC and I don't think I can go back just due to the mod support. The 1.6 update already added a lot of content, but man does Expanded go hard. It almost feels like there's too much to do now.

    My more serious game I'm running through is Hollow Knight. I've had friends recommending it over the years and finally bit the bullet and it is phenomenal. Definitely up there for one of the bet metroidvania games I've played. I really like the amount of optional content they've included - it plays into the exploratory basis of metroidvania games and rewards players for digging through every nook and cranny. I'm unsure if I will try to 100% the game. I tend to get very optimistic starting out and then peter out the further in I go, but I feel like I'll at least collect all of the charms and the grubs.

    Lastly, I do some multiplayer games with friends and we just switch from Lethal Company to Content Warning and I love the latter so much more than the former. We've modded both in small ways to improve the experience, but I just like the vibe overall of Content Warning a bit more. Even though it feels much scarier, it's also much more relaxed in terms of game play. And rewatching the videos is such an awesome mechanic to share in the experience. We'll probably play it at least a few more times before moving onto Escape the Backrooms, but if anyone has other recommendations for good multiplayer games please feel free to share.

    5 votes
  8. [7]
    semsevfor
    Link
    Started playing GTA III Definitive. Man these were such good games. I'm having so much fun. My biggest gripe is the lack of custom radio. Makes no sense they removed this feature from the...

    Started playing GTA III Definitive.

    Man these were such good games. I'm having so much fun. My biggest gripe is the lack of custom radio. Makes no sense they removed this feature from the Definitive editions and it's really annoying. I have to have a playlist up on my second screen to play music and it's such a hassle to switch between instead of just having it play.

    Otherwise its a blast. I didn't play much of III back in the day I mostly did VC and SA. But I'm still having fun with this one and it's interesting seeing how the trilogy evolved. No motorcycles in III for example. I only just noticed that last night.

    It also makes me so sad that the series has fallen so far. These three games were so good and then IV was bad and V became this terrible online BS with a mediocre single player campaign at best. I have zero hope for VI to be any good cause they're probably going to focus even more on the stupid online crap.

    I miss the days of GTA clones. I am sad they're gone and we likely won't see them return cause everyone is too afraid of competing with modern day GTA, even though I think someone could absolutely make a old style GTA clone and it would be distinct enough to be successful.

    4 votes
    1. [2]
      apolz
      Link Parent
      I played Sleeping Dogs for the first time a year or two ago and I gotta say it still holds up great! The Hong Kong setting and gritty atmosphere feel a lot more engaging than GTA V despite the...

      I miss the days of GTA clones.

      I played Sleeping Dogs for the first time a year or two ago and I gotta say it still holds up great! The Hong Kong setting and gritty atmosphere feel a lot more engaging than GTA V despite the dated but passable graphics.

      3 votes
      1. semsevfor
        Link Parent
        I haven't played that one yet but maybe I will once I finish the definitive editions.

        I haven't played that one yet but maybe I will once I finish the definitive editions.

        1 vote
    2. [2]
      Soggy
      Link Parent
      IV was bad? I thought IV had the most compelling protagonist and did a good job taking itself seriously while also satirizing US culture and the immigrant experience, and I liked the more...

      IV was bad? I thought IV had the most compelling protagonist and did a good job taking itself seriously while also satirizing US culture and the immigrant experience, and I liked the more realistic approach to driving physics.

      As far as "GTA clones" not existing, what do you mean exactly? I think the Saints Row parody approach is dead because GTA V went so far off the rails (and SR didn't leave much ground to cover) but we've had stuff like Watch Dogs and Cyberpunk and the Mafia remake, Yakuza: Lost Judgement and the Just Cause series... The market may have cooled slightly but I think that's just because it takes so much time and money to make games of the right scale for this experience. They're still happening.

      2 votes
      1. semsevfor
        Link Parent
        I thought IV was atrocious. I can't remember a single thing that happened in the story aside from the memes (bowling!). I just remember feeling like oh ok gotta push through and finish this thing...

        I thought IV was atrocious. I can't remember a single thing that happened in the story aside from the memes (bowling!). I just remember feeling like oh ok gotta push through and finish this thing just to finish it.

        I don't remember any standout missions or big moments. I don't remember any characters (again aside from the bowling meme). The main character I feel like had no character which isn't inherently a bad thing for these kinda of games, but you have to have a strong supporting cast if that's the case.

        Contrast that to Vice City and San Andreas where there are so many memorable characters and moments. Tommy and CJ feel like better characters than whatever IVs PC was, Rico? or something? Maybe I'm wrong but I can't name a single thing I liked about IV. And there's so much to love with the trilogy.

        Watch dogs never struck me as a GTA clone, though I never played it so I can't say for sure. I didn't get that vibe from it when people talk about it. SR was great but went a little too zany too quickly and ran out of steam. And then new people tried to reboot it and made trash so the franchise is dead and probably will never come back. Isn't Cyberpunk more of a FPS RPG? I wouldn't consider that a GTA clone. Yakuza's combat seems very different from the little I've seen.

        I would say good examples of a GTA clone are Bully, Godfather, Red Dead, Sleeping Dogs (another comment mentioned this one to me even though I haven't played it, but I believe it fits the bill).

        It just seems like the specific style is gone and no one is making them anymore is all in saying

    3. [2]
      kaffo
      Link Parent
      Like many things, GTA was the best when it was a passion project. It's now a money making machine and I don't think we are going to see the same from Rockstar either. Honestly, the indy scene...

      Like many things, GTA was the best when it was a passion project. It's now a money making machine and I don't think we are going to see the same from Rockstar either.
      Honestly, the indy scene these days is amazing, it's just finding the gems is quite hard and a lot of work.
      There's definitely some euro jank GTA clones still coming up on steam. I agree it's not the same though!

      1. semsevfor
        Link Parent
        The only problem with that is I think a GTA style game is a bit too ambitious as an indie project. Would probably have to be a AA game and those are pretty rare these days too. I'm really sad they...

        The only problem with that is I think a GTA style game is a bit too ambitious as an indie project. Would probably have to be a AA game and those are pretty rare these days too.

        I'm really sad they ruined Saints Row with their reboot because that was such a good franchise and a good counter to GTA until then.

        I know it's divisive but I loved all the wacky shit. 3, 4, and Gat Out of Hell were fantastic. I would love more in a similar style to 3.

  9. parsley
    Link
    Finished Touhou Artificial Dream in Arcadia recently (ending B). It was overall a very fun Megaten/SMT experience, although the last dungeon / levels had some annoying bit (that I could have...

    Finished Touhou Artificial Dream in Arcadia recently (ending B). It was overall a very fun Megaten/SMT experience, although the last dungeon / levels had some annoying bit (that I could have mostly bypassed if I bothered to use some my items...). It is the worst ending and still have two more endings to unlock. I'm currently debating whether to start over right now or give it some time.

    Natsu-mon: 20th century summer kid. I mentioned this one in the cozy games thread. It is a very nice game about exploring your small vacation town as a kid. The game is very japanese, though, so lots of word puns, hunting insects, etc. So far is very enjoyable, relaxing game. Has a vibe similar to early harvest moon / stardew when you are just checking out the wilderness and the town, before your life becomes tending dozens of crops and animals. I kind of get the feeling that hunting for the last bugs / fishes / etc is going to be annoying, but so far it is fun.

    Slowly playing though ABI-DOS. It is a free game in the vein of space chem, but you manage signals in some kind of computer. It is getting very hard very fast!

    3 votes
  10. Notcoffeetable
    (edited )
    Link
    Ninja Gaiden 2 Black: Was shadow dropped during the Xbox Showcase to build hype for Ninja Gaiden 4 and damn has it worked on me. I'm a fan of the Ninja Gaiden games on NES and Ninja Gaiden 1 on...

    Ninja Gaiden 2 Black: Was shadow dropped during the Xbox Showcase to build hype for Ninja Gaiden 4 and damn has it worked on me. I'm a fan of the Ninja Gaiden games on NES and Ninja Gaiden 1 on Xbox was a game I spent a lot of time in as an adolescent. This remaster is actually based on the Ninja Gaiden 2 Sigma remake, but they've rolled back some of the less popular changes that aren't worth going into other than this is the version to play.

    This series is a type of difficult action game we don't see much anymore. Ninja Gaiden 3 essentially killed the series right as Dark Souls was bringing difficult games back to into vogue. But whereas Dark Souls/Demon Souls relies on patience, timing, and knowledge Ninja Gaiden 2 rewards slamming the pedal to the metal and learning combos until Ryu is a meat blender. It's thrilling and the cyberpunk neon aesthetic looks great.

    Outside of combat the controls aren't great. Ryu feels awkward to navigate around some obstacles and there is some mild platforming that is fine but not great. The camera is also bad in the way that feels 2000's accurate. One change to note is they have a very easy mode, and now normal is the original easy, hard is what normal difficulty was in the original game.

    Highly recommend playing this 9 hour game included with Xbox Game Pass. Turn down the music after you've heard enough of it and put on your own preferred music. The story is paper thin but adequately rule-of-cool. Very excited for Ninja Gaiden 4.

    2 votes
  11. AugustusFerdinand
    Link
    Played a lot of Path of Exile 2 since my first update, but done with it for now. Haven't played much Mercenary since that post as I hit a bug that stops the Merc from attacking for 4-5 seconds on...

    Played a lot of Path of Exile 2 since my first update, but done with it for now.
    Haven't played much Mercenary since that post as I hit a bug that stops the Merc from attacking for 4-5 seconds on reload, breaking it. Bug reports for this have been ignored, unless you're a streamer it seems like they don't particularly care.
    Did a Ranger build, it blasted through to endgame Mapping with very little trouble. It's disgustingly overpowered and boring, GGG has announced that too many people bitch and moan when they nerf OP stuff even if though early access, so they won't be doing anything to address that.
    They did a patch to boost armor, melee characters still too squishy making everyone rely on energy shield, which means all the builds are the same.
    Tried out a Monk, there's one viable build, the other is just a Ranger in Monk's clothing, pass.
    Sorceress hit a wall in Act 3 when I was running a fire build, had to respec to cold (why does every RPG hate fire builds?), hit a wall in Act 2 cruel and not interested in grinding for gear again and honestly the "Cast on" skills aren't any fun, makes it a one button class most of the time.
    Went back to the Witch class I started with since they did buff some of the minions that were dying way too fast early on, but I think I'm done for now and just can't be bothered to play any longer.

    I dislike the gambling aspect. I get that it'd be boring to just let people build the exact item they want, but when the only options are random gambling, it sucks. Sucks more so that one of the main gambling aspects can completely brick an item with no recourse. So it effectively paywalls really good gear to being only in the hands of no-lifers (their term, not mine) and only affordable by other no-lifers. The same ones that bitch so much at nerfs that GGG won't even touch them any longer.
    GGG announced yesterday that they're still months away from v0.2.0, so uninstalling for now and will keep an eye out if the update is enough to bring me back or if I'll wait for the full launch to play the full story. They have a lot of QoL things they can/should be doing that are common in other ARPGs, doubting it'll happen though.


    Tokyo Xtreme Racer is an incredible nostalgia trip that I've been enjoying. Does need some optimizations and for Genki to ignore people that complain about difficulty. TXR has been the soulslike of racing games since long before Dark Souls was even fathomed, but they've already nerfed some of the bosses and a lot of the races are too easy. I'm looking forward to it growing with more cars, customizations, story, and challenges.


    Balatro, Peglin - Fun casual games, but I've also already nearly 100% them both just by the casual playing during the time between breakfast and getting to work. Peglin I had higher hopes for, it feels like it's early access by how limited it still is. Glad I got it for cheap (should have been even cheaper), but it's not worth the $20 they're charging for it, should be a $10 game.
    Balatro is fun, I don't think it's worth all the hype that it got, but it also needs some updates as it's gotten quite boring and I'm only as close to 100% as I am because it's become a mindless game to play to just kill some time.


    Now to figure out what to play next. I started Half-Life 2 (never actually played it...) on my SteamDeck and while Valve have made their game run perfectly on their own hardware, it's still obvious the game wants to be played with KBM, so going to install it on my PC and play there along with deciding what of the 18 other completely unplayed games that are installed to play or the dozen or so played-but-not-completed games to continue.

    2 votes
  12. priw8
    Link
    Mostly UFO 50, playing and completing games in order. To say that game is overflowing with creativity would be an understatement, it's insane just how many unique ideas there are. And the craziest...

    Mostly UFO 50, playing and completing games in order. To say that game is overflowing with creativity would be an understatement, it's insane just how many unique ideas there are. And the craziest thing to me is I'm not even through a 1/3 of games yet.

    Some spoilers for last UFO 50 game I played, Avianos:

    I really like what they did with the extra trials there. Just when I thought I had a really good strategy figured out, they went and randomized all of the ancestors' abilities. So suddenly I have to rethink everything again, and using the randomly reordered abilities also turned out to be harder than the regular ones. I don't usually play strategy games, so I didn't expect to enjoy Avianos as much as I did!

    1 vote
  13. [2]
    Eji1700
    Link
    The Case of the Golden Idol - Just beat the first story with the wife. Amazing game, super well put together. Nails that middle ground of difficult puzzles, but still feels intuitive and all the...

    The Case of the Golden Idol -

    Just beat the first story with the wife. Amazing game, super well put together. Nails that middle ground of difficult puzzles, but still feels intuitive and all the solutions made sense.

    Thronefall -

    Awesome little TD/kingdom builder game. Scratches the hell out of the itch and has lots of fun ways to try levels again. Controls leave a little to be desired but you get into the flow of it well enough with some time.

    King of the Bridge -
    A $3 chess game where the rules are hidden from you and you have to figure them out. Absolutely worth it for the cost.

    1 vote
    1. CptBluebear
      Link Parent
      They just added Challenges and another True Endless mode to the game. One of the challenges is a reverse TD. You have to attack and destroy the economy buildings to get more cash. It's a bit rough...

      Thronefall -

      Awesome little TD/kingdom builder game. Scratches the hell out of the itch and has lots of fun ways to try levels again. Controls leave a little to be desired but you get into the flow of it well enough with some time.

      They just added Challenges and another True Endless mode to the game. One of the challenges is a reverse TD. You have to attack and destroy the economy buildings to get more cash. It's a bit rough around the edges and not especially new, it's a fun take on the concept. Difficult too!

      2 votes
  14. zestier
    Link
    I don't think there's much new to say about it, but I'm currently playing Hollow Knight. I really didn't think it would be my kind of game, but I was recently convinced to play it and haven't been...

    I don't think there's much new to say about it, but I'm currently playing Hollow Knight. I really didn't think it would be my kind of game, but I was recently convinced to play it and haven't been able to put it down. Now I am rapidly approaching the end of all the content I expect to ever complete (more-or-less everything except P5 and path of pain). I just keep throwing P4 during the final phase of the final fight.

    Overall I really enjoy the game, although there are a few things that bug me. The first ones that come to mind are:

    1. I don't really like how a lot of the hardest bosses are made artificially more difficult by just doubling their damage. It's one thing to double the damage of specific attacks, but just doing it across the board for entire bosses feels like a lame approach to difficulty.
    2. While this now rarely applies, I think that being knocked by an enemy into an environmental hazard is excessively punishing. Even if you hit the hazard during the iframes of being hit by an enemy you take that second damage anyway, on top of often being teleported to an inconvenient position.
    3. I'm not a fan how some bosses are made artificially more difficult by just constantly teleporting off screen. I want to be able to see the tells, not guess them.
    4. Some areas are too well hidden. I don't see how a player was ever intended to find some of them. As a couple examples, I don't think I ever would've naturally found White Defender or Path of Pain.
  15. EsteeBestee
    (edited )
    Link
    Destiny 2: Heresy (the new season) came out on Tuesday and it's pretty neat. The new seasonal activity, while not my favorite, is doing something new and is pretty fun. The new weapons this season...

    Destiny 2: Heresy (the new season) came out on Tuesday and it's pretty neat. The new seasonal activity, while not my favorite, is doing something new and is pretty fun. The new weapons this season all seem pretty great and I like the story/setting so far. Additionally, this season has a Trials of Osiris (competitive multiplayer) refresh that should make it much more bearable for PvE players like me that just wanna play it once in a while for armor and some new weapons. Also, a new dungeon is out tomorrow and that's what I'm most excited for! My clan and I aren't doing it on contest mode, but we are going to do normal mode tomorrow night going in blind (not looking up how to do the mechanics ahead of time).

    Also, I tried going back to warlock again this season: I mained warlock for my first 3 years playing this game and only played a couple seasons as titan. Last season I got really sick of warlock and played only titan. I was going to switch back to warlock for this season and I did play the first couple days as warlock, but then I tried the new titan builds out with the Storm's Keep aspect and fell in love, so I think I'm just a titan now. It kind of works out because the other two clan members that are online most often are a hunter and a warlock, so now we have one of each class.

    Also, it's a fucking bummer that Civilization 7, of all series, is falling victim to what I hate about many AAA games these days, where they just come out unfinished and super monetized (some civs being behind ultra expensive versions of the game). I looked at a number of reviews from critics, users, and a friend, and it's just a bummer. I'm going to be holding off for at least a few months and I might break if Avowed is also bad on launch, I've passed on the last 8 or so AAA games that I had wishlisted and wanted to get at launch.

  16. naraxius
    Link
    Besides the usual PUBG and Fortnite with my gaming friends, I've been playing Arena Breakout: Infinite. It's an extraction shooter like Escape From Tarkov, and it's been called a copy, but I feel...

    Besides the usual PUBG and Fortnite with my gaming friends, I've been playing Arena Breakout: Infinite.
    It's an extraction shooter like Escape From Tarkov, and it's been called a copy, but I feel it's way more accessible than EFT. It's still very unforgiving, but it's a nice change from battle royal games.

    It feels like they are really listening to the player feedback, and I like how they go about their bans and getting a compensation when you were killed by one when he's eventually banned.

    I just wish my friends would not have given up on it, cause it's pretty intimidating for the casual gamers like us.

  17. [2]
    crulife
    Link
    Finished High on Life. It was fun in roughly the same way as smoking weed and/or heavy drinking is fun. Kinda short. Difficult to recommend at full price, but -50% may be worth it if you're into...

    Finished High on Life. It was fun in roughly the same way as smoking weed and/or heavy drinking is fun. Kinda short. Difficult to recommend at full price, but -50% may be worth it if you're into Rick&Morty kind of stuff.

    I started playing Citizen Sleeper. It's a story-heavy sci-fi indie game, a bit like Disco Elysium without the 'walking around the map' parts. It's made by a non-binary PhD from England whose publisher name is "Jump Over the Age"[0]. I mention this, because in the game, I bumped into a medical doctor who immediately looks like a woman, but is right away called "they/them" without explanation. Which of course drove my old-ass brain into some sort of a confusion before I figured out what was happening there. I wish we had adopted Spivak pronouns instead (ey/em/eir), they/them seems kinda counterproductive from a communication-efficiency perspective (like, is this multiple people, or a robot; what kind of non-binary are they, etc). But understandable that older, already existing words is more probable to catch on than entirely new words. Or perhaps we should have a language like Finnish as the world language instead. We never had any gendered pronouns, which is perhaps another reason why the whole issue seems a bit entirely unnecessary to me at times.

    Anyway, seems like a good game and potentially a good story, although I'm only about 30 minutes in. Cool art. It has a "throw the dice" game mechanic to measure success and failure, which I'm not super wild about generally, but it seems to be in a secondary role hopefully there.

    [0] https://jumpovertheage.com/

    1. sparksbet
      (edited )
      Link Parent
      While there is some potential for confusion in some contexts, they/them probably caught on in English because it had already been in use for singular individuals of unknown or uncertain gender for...

      they/them seems kinda counterproductive from a communication-efficiency perspective

      While there is some potential for confusion in some contexts, they/them probably caught on in English because it had already been in use for singular individuals of unknown or uncertain gender for a long time (like, centuries). Pronouns (at least in English) are what's called a "closed class", which means it's not very easy to coin new ones. People still try to coin neopronouns all the time anyway, of course, and it's respectful to use them when they're someone's preference. But this is probably why they/them for specific people caught on much more widely than any neopronouns have.

      Besides, English already doesn't distinguish between singular and plural "you" (and uses plural grammatical inflections for "you" in all contexts) so the types of potential confusion aren't super new either.

      2 votes