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    1. Are there any games that had their development abandoned that you followed where you wish that continued/completed development?

      For this post I was thinking of games more along the lines of an early access title that was abandoned or had a 1.0 release announced when it was not feature complete or still had bugs/issues that...

      For this post I was thinking of games more along the lines of an early access title that was abandoned or had a 1.0 release announced when it was not feature complete or still had bugs/issues that were never addressed. If you feel like a live service/MMO game that has shut down should have kept going, feel free to share it as well.

      41 votes
    2. What's a game you're dying to play that doesn't exist?

      Greetings everyone. I'm currently in the process of getting a Computer Science degree for two primary reasons. 1.) Because I want to get a stable development job where I'm currently employed, but...

      Greetings everyone. I'm currently in the process of getting a Computer Science degree for two primary reasons. 1.) Because I want to get a stable development job where I'm currently employed, but most importantly to me 2) Because I want to make video games and have the educational credentials to confidently do so.

      I know I know, you don't need a computer science degree to create video games, and my program doesn't even teach game development. So I have a long journey ahead learning game dev alongside my program in my own time. Also I have no intentions of working at an actual game company.

      So my question today is,

      What is a game that you are dying to play, that nobody has made yet?

      I'm trying to get some inspiration. It's hard to think about something that truly doesn't exist, because there's so many amazing games already. I'm genuinely curious.

      If you're struggling like I am, feel free to list a game that's been made exactly once but no ones been able to reproduce it's genius.

      I'll start,

      I am DYING to play a factory builder game, but with ARPG gameplay. So Factorio / Dyson Sphere Program meets Diablo 4 & Path Of Exile. I just think this would create such a dopamine addicting game that would be impossible to pull away from if done right. My idea would be to have the factory be the loot crafting mechanic for progressively better armos, while the ARPG is what you use to get the materials needed to craft truly insane gear. Idk, if done right I think this could have legs.

      44 votes
    3. What are your predictions and wishes for the upcoming Nintendo Direct?

      Edit: Just bought NSO + Expansion Pack. 39.99 EUR/year to celebrate the console’s first anniversary. 💸 Edit 2: The Direct is scheduled to 7 AM PT / 10 AM ET. Here’s the YouTube link. It’s a me,...

      Edit: Just bought NSO + Expansion Pack. 39.99 EUR/year to celebrate the console’s first anniversary. 💸

      Edit 2: The Direct is scheduled to 7 AM PT / 10 AM ET. Here’s the YouTube link.

      It’s a me, your resident die-hard, hopeless, Nintendo fanboy normie.

      In this post, we’ll discuss four tangentially-related topics:

      1. What are your predictions and wishes for the upcoming Nintendo Direct? What are you hoping for? Make a list and then edit it after the fact to see what you got right.
      2. What is a Nintendo franchise that you think is in dire need of a change, and what would that look like for you?
      3. How would you rate the Nintendo Switch 2’s first year, and what Nintendo games did you enjoy playing the most?
      4. Give us your thoughts on the Direct after you’ve watched it.

      What are your predictions and wishes for the upcoming Nintendo Direct?

      I’ll say right up front that my experience with Nintendo Directs over the years has been that whatever I want the most is always what I don’t get.

      This time around, that’s news on the Zelda movie and the Ocarina of Time remake. In fact, I’m fairly certainly they’ll reveal more on those in September instead.

      I’m leaning on that certainty for three reasons:

      (1) If I’m wrong, then I’ll be pleasantly surprised, and if I’m right, then I won’t be sorely disappointed.

      (2) I only really care about these two because I do know a little bit about them. Whatever else I don’t know about, doesn’t bother me. So, other announcements, even very big ones that might positively shock me, aren’t really what I’m worried about. This is also the reason why I’d much prefer it if no information ever leaked at all. I want to be surprised. I can’t isolate myself from leaks if I “surf on the web” at all. It’s impossible. So, Nintendo’s ninjas need to step up their game and silence the leakers.

      (3) It seems to me that Nintendo is working hard to move away from the “big Direct” model of making announcements. It might be difficult for them because at least once a year they need to communicate through that medium in order to give investors and shareholders a heads-up (who would otherwise not know about anything because they don’t care about the industry and don’t follow it closely). However, for us, the customers, they’d much rather operate with more flexibility, showcasing games and products individually, spacing out announcements to keep the Nintendo brand fresh in people’s minds, and reveal new titles close to launch to create as much buzz around them as possible. That’s my guess. I could be wrong.

      As for my list, I’ll put all the items in a single one. Some of them I think are more plausible than others. Some are entirely wishful thinking.

      • Ocarina of Time remake gets a teaser... ⭕️
        • ...and a release date in November... ❌
        • ...on the same day as GTA VI (would be fun for me). ❌
      • Zelda movie gets a trailer. ❌
      • Zelda 40th anniversary is kicked off. ❌
      • We get Wind Waker HD and Twilight Princess HD bundles together and sold separately like they did for the Super Mario Galaxies. ❌
      • Some more announcements for Star Fox. ⭕️
      • Some more announcements for Splatoon Raiders. ⭕️
      • Fire Emblem: Fortune’s Weave gets a release date... ⭕️
        • ...in August. ❌
      • Two new first-party titles to fill out September and October are announced... [I got October right ⭕️]
        • ...one of which could be a Switch 2 edition game... ❌
        • ...or a game for all Switch systems... ❌
        • ...or an entirely new Switch 2 exclusive... ⭕️
          • ...from one of their bigger IPs... ⭕️
            • ...potentially a 2D Mario... ❌
          • ...or an entirely new IP. ❌
      • A Switch 2 edition game could be...
        • Pikmin 4, ❌
        • Luigi’s Mansion 3
          • (for October),
        • but not my beloved Pokémon Legends: Arceus. 💔
      • An entirely new Switch 2 exclusive from one of their bigger IPs could be...
        • ...a new Paper Mario... ❌
        • ...or Mario Maker 3. ❌
      • One new Switch 2 exclusive announced for 2027, which could be...
        • ...based on a big Nintendo IP... ⭕️
          • ...potentially a 3D Mario. ❌
        • ...or be an entirely new IP. ❌
      • New DLC for...
        • ...Mario Kart World (leaning on this one)... ❌
        • ...or Pokémon Pokopia. ⭕️
      • Two more GCN games for NSO... ❌
        • ...one of them being Twilight Princess... ❌
        • ...I wish it was the Viewtiful Joe series though.
      • There might be absolutely zero Pokémon news. [I’m not sure if I count Pokopia, because I meant everything but that, so maybe ⭕️]
      • Wii or NDS announced for NSO... ❌
        • ...with Wii remote being sold again... ❌
        • ...or an accessory to hold the Switch 2 sideways, so it stands vertically and you can see both DS screens. ❌
      • New Amiibo. ❌
      • One completely wacky new game or product that people will find weird. ❌
      • One very divisive announcement... ❌
        • ...which could be the Ocarina of Time remake... ❌
        • ...or the Zelda movie, if they do them wrong. ❌

      What is a Nintendo franchise that you think is in dire need of a change, and what would that look like for you?

      (1) The Legend of Zelda

      My hope is that the Ocarina of Time remake is not just a recreation with better graphics. The 3DS version already did that. I hope that it is a reimagening. As big as Hyrule felt in 1998, it feels small enough today that I could see it being the perfect size for Nintendo to add to. They could make it half as big as Breath of the Wild, and it would still feel pretty sizeable, for me at least (I never even gave 100%ind Breath of the Wild a try for how big it was).

      The point of the remake for Nintendo, I think, is two-fold:

      (A) Introduce a larger, fresh audience to the franchise, by giving them the gold-standard of what it has to offer, while wasting minimal resources developing it (so, kind of what they’re doing with Star Fox) and in time for the big release of the movie next year, so the two products can cross-promote each other. We’ve seen them do this with the two Mario movies.

      (B) Flex those “linear Zelda” muscles a bit, which have become extremely atrophied during the long “era of the wild”, so that the next major title, becomes something that is more of a compromise, something that has that large open world for one group of players to sink hundreds of hours into, but also that highly curated puzzle-solving experience with a meaningful story that the group of players that I am in personally love the series for. The last two major titles were a feast for people who like checklists. For me, they were frustrating. I still loved them. I loved the gameplay. I loved the breadth (of the wild). I didn’t like the “dungeons”, and I absolutely hated the stories. The latter of these had me fuming. They had zero substance for me. They even “soft-rebooted” the series if you think about it. They just placed the games in an entirely new “era”, completely detached from the rest of the franchise. I honestly hope we never return to this era, unless it adds something meaningful to the story. I wanna go back to the wacky timeline from the previous era and make it wackier.

      (2) Animal Crossing

      Zelda and Animal Crossing were my favorite video game franchises of all time. In fact, I played every mainline Animal Crossing title extensively. I say “were” though, because Pokopium, as I endearingly like to refer to it, has dethroned Animal Crossing. New Horizons was such a disappointment for me. The series became a decorating sim. My favorite is still the GCN entry, if you can believe it. It’s the one game I love returning to.

      It seems that Tomodachi Life is Nintendo’s answer to people like me. Nintendo has heard us. I haven’t played the most recent entry in that series because it released on the Switch 1, and I have this weird (I know) rule that I only buy Switch 2 exclusives so as to not overwhelm myself with my options. Pokopium also happened to release shortly before and to say that I got very busy with it would be an understatement (cough cough 160+ hours in and counting). If they release a Switch 2 edition of that though, then I’ll jump in. I am in dire need of that proper, funky social sim, where the characters say and do weird stuff.

      This is to say that I don’t know what Nintendo could do to make me want to return to this series. If the next entry is just more of the same, more decoration, even if it’s a “bigger world”, then... it might be time to say goodbye to this franchise. I really don’t know what they could do though. I have heard people suggest an MMO take, where there is one big world and everyone is playing in it simultaneously... yeah. Except that Nintendo would never do that.

      Tomodachi Life allows you to do some really out there stuff with your characters, and guess what? It has no online multiplayer of any kind (at least that I’m aware of). That’s how Nintendo “worked around” having to monitor player interactions 24/7. Nintendo is never doing an MMO. They know that degenerates would immediately flood it. Even so, that wouldn’t be enough for me. I just don’t like decoration sims, MMOs or otherwise.

      Tell you what, Nintendo: The people deserve their decoration sim. That’s fair. If you want my money though, release a new Tomodachi Life or a Switch 2 edition of the current one, and I’ll buy that. I think that’s also fair, right?

      (3) Super Smash Bros.

      I had so much fun with the N64 entry, Melee, and Brawl. The first two I played a ton with friends, locally. I actually had that experience. Crazy, am I right? Every time I think about it, it feels like a bygone era. I actually had friends over (and many at that), and also visited friends, and we all played Smash with each other, and it was a lot of fun. I had enough online friends to play Brawl with as well, but far less so.

      These days I just don’t care about multiplayer games at all. There are two reasons for that:

      (A) I don’t have the time. I could make time to play with other people between 7 PM and 9 PM on most days, but I live in one of the least convenient time zones: UTC+2. Most of the Nintendo world is either asleep or waking up at that time.

      (B) I’d just simply rather... experience great single player games? I don’t know. My taste has changed. I’ve also come to hate competitive games more and more. I can’t imagine dedicating myself to one game to become good enough at it so that I don’t get rounded up while playing online and actually get some enjoyment out of the experience. The time that I would waste to git gud, I could be experiencing an epic adventure with instead.

      Super Smash Bros. could still bring me back if (and that’s a big if) they included a revamped single-player experience (“Subspace Emissary” was kind of fun for me), and also significantly changed up the formula. I get that it’s a platform fighter, but it’s starting to get ridiculous. Are there seriously any significant gameplay experiences between Brawl and Ultimate? Real ones? Major ones? I played Ultimate, and my mains, Peach and Zelda, felt like they hadn’t changed at all.

      I know that if they do something other than a 2D platform fighter, there will be riots, but they’re also going to get a lot of complaints from people saying that it’s just “more of the same”.

      Also, I think that 20 to 30 characters is a good sweet spot. You can reduce the Fire Emblem characters to Ike and Marth as well, and while we’re at it, maybe invite some Western characters to the roster? I know that Japan has a lot to offer, but Lara Croft and the Master Chief, for example, make 100% sense in Smash Bros.. If Duck Hunt and Game & Watch can be on the roster, so can Lara and John. Heck, Crash Bandicoot and Spyro the Dragon should be in the roster. Don’t give me any excuses. If you’re going to get characters from non-Nintendo IPs into the game at all, then I don’t know what’s holding you back from getting more of the ones that everyone wants.

      (4) Everything else

      Whatever new 3D Super Mario, Paper Mario, Zelda, Metroid, or Metroid Prime they release in the future though, I’m fairly confident that it’ll be good, and that I’ll buy it even if its more of the same.


      How would you rate the Nintendo Switch 2’s first year, and what Nintendo games did you enjoy playing the most?

      I think I’d give it an B+.

      I’m a Nintendo fanboy, so it would be difficult for me to give them a lower score, but I think that the case can be made that this first year was actually quite good.

      The releases may have seemed slow in the first half, but there was a brand new Mario Kart World (for those who liked it, not me) from the start, as well as Donkey Kong Bananza not long after that, which I loved so much, I 100%ed it in 50+ hours.

      Pokémon fans got that Z-A title that I skipped on, mostly because it just looked boring and gray (though I heard good things about the gameplay).

      Kirby Air Riders turned out to be an amazing game that I didn’t play, and very few other people did. It’s just too niche.

      Metroid Prime 4 I loved to bits, but most people hated it, because of the desert, the characters, the pacing, and how similar to Prime 1 it was. I didn’t like how the story ended, and I didn’t like that it was a Prime title that didn’t include, well... Metroid Prime/Dark Samus. I guess the point of them being called “Prime” now is that they’re first-person adventure games. It’s whatever. Just make another one and forget about the open world thing. Make a Metroid game, you know? Not a Halo-inspired game featuring Samus Aran.

      I also had a ton of fun with Hyrule Warriors, which was the story-driven Zelda I didn’t know I longed for. Excited for more Warriors spinoffs in general, and not just in the Zelda franchise...

      Third parties eventually picked up, and they gave us a ton of games that somehow run amazing on this little boy. I’m thinking Resident Evil Requiem and Pragmata (the latter of which I played and loved), though there were others, some of which were Switch 2 ports, like Cyberpunk 2077 and Indiana Jones and the Great Circle. There were many others, but these four seemed to have dominated the Switch 2 third-party discussion, at least this half of the year. I should add that Capcom is hitting it out of the park. Now please go and give me some news about that Okami sequel, will you?

      It may have felt like there were some lulls, but it was actually a packed year, and that’s not to mention all the NSO stuff and the Switch 1 games that run the Switch 2.

      As I have told you all a million times before though, my absolute darling, without which I would have given this year a C+, was Pokopium.

      Animal Crossing + Minecraft + Pokémon made by the guys behind Dragon Quest Builders. Who would’ve thought that this could be worse than opium? I’ll tell you what: I did! Right from the moment the game was announced in September, everyone I talked to about this told me that they weren’t sure or even seemed disinterested. I felt very vindicated when the game released to such an acclaim, that it became the highest rated Pokémon title ever, and it isn’t even a mainline one!

      To the people who worked on Pokopium, thank you very much for your hard work. It paid off. Now please go and make a sequel or DLC so I can give you more money.

      To Nintendo: Outstanding work on the Switch 2’s first year. Some bumps along the ride, but in general, you did well. You delivered is the goods. Now go and give us this generation’s heavy hitters. Also, stop being so secretive, and clog up the leaks!


      Give us your thoughts on the Direct after you’ve watched it.

      First of all, this was an absolutely wild ride of a rollercoaster. It had many extremely slow moments, punctuated by announcements that had me literally clapping in my studio apartment.

      My highlights were as follows (in the order that they appeared during the Direct):

      • Pokémon Pokopia update and paid DLC
      • Fire Emblem: Fortune’s Weave (Sep 17)
      • Xenoblade Chronicles 1, 2, and 3, Switch 2 editions
        • 1 - Out today!
        • 2 - Jul 30
        • 3 - Dec 3
      • Xenoblade Genesis (2027)
      • The Legend of Zelda: Ocarina of Time (2026)

      I would have given the direct a B if it wasn’t for Ocarina of Time. It was a real slog at times, even though the Pokopium DLC and the insane drop of all three Xenoblade entries had me going nuts.

      I feel as though Nintendo felt forced to tease Ocarina of Time because the entire planet was asking for it. They showed us so little though because, as I have explained before, they want to say a lot more about it at a later point, when they are also ready to show us the first teaser/trailer of the movie, alongside the kickoff for the 40th anniversary. If I had to bet, I’d say that we’ll hear more in September at worst, late August at best.

      I think that the art direction for the game will be divisive. It will retain some of its charming fantasy features, but will be realistic in tone. I was divided in my head between that and an adaptation of the art work for the original game. I’m glad they went with this. It feels cinematic to the nth degree. I think that I will love it. I’m not sure that everyone will though.

      “““Little””” details I noticed: Voice acting. The Triforce of courage appears on Links’ hand before he pulls the Master Sword. The Triforce glows on his LEFT hand.

      So, my game plan for the rest of this year is:

      1. I want to finish Tales of Arise in time for Adventures of Elliot on the 18th this month.
      2. On July 23rd I’ll get Splatoon Raiders.
      3. In August I’ll be fully immersed (pun intended) in the Pokopium DLC.
      4. I’ll get Fire Emblem: Fortune’s Weave on September 17.
      5. Nothing of interest to me seems to be releasing in October, so that’s the month for the first Xenoblade, so I can finally get into that. I’ve been waiting years for this moment.
      6. If I had to guess, Ocarina of Time releases in late November.
      20 votes
    4. Do you prefer to 100% games, or to move on to new experiences?

      Once more I come to you with this eternal annoyance of mine, that just won’t go away, with regard to 100%ing games: I own a Switch 2. It’s my one and only entertainment device (I don’t watch...

      Once more I come to you with this eternal annoyance of mine, that just won’t go away, with regard to 100%ing games:

      I own a Switch 2. It’s my one and only entertainment device (I don’t watch shows, movies, or do anything else).

      I already limit myself to only buying Switch 2 games (meaning, no Switch 1 or classics on NSO), so I don’t get overwhelmed with all the options, but good new games come out so quickly now, and there’s so many that I am dying to play, that I’m still feeling like I can barely keep up.

      I never buy a new game (even if on discount) before I roll the credits on the one that I am currently playing. That would kill me, to just have them sitting there, on my digital shelf, collecting dust.

      For me, anywhere between 20 to 40 hours with one game is ideal, but many of the kinds of games that I enjoy and buy take more than 50 or even 100 or more hours to 100%. I don’t buy them because they’re huge. I buy them because I like their worlds, their stories, and/or their mechanics. If I chose my games based on how long it takes to roll the credits or 100% them, then I’d probably not play almost any modern games.

      By the time I roll the credits, I usually feel ready to move on, I feel satisfied with how much I got to experience that world, story, and/or mechanic, but if I do move on, then I also feel bad for not 100%ing the game. It’s some kind of OCD or “all-or-nothing” mental issue that I have. I don’t know.

      I guess there’s nothing that I can do about it, because I’m even less interested in grinding for hundreds of hours to 100% a game. The magic and newness of whatever world, story, and/or mechanics a game has to offer have usually worn off by the time I roll the credits, so I would just be forcing myself to check off a list of chores and that’s not fun at all for me.

      By that time, there’s also usually a new game that I am dying to play anyway.

      So, the choice is between leaving games behind without 100%ing them, or playing two or three games a year, slowly and tediously chipping away at them. The new experiences tip the scale for me.

      How about you?

      I just wish that I could make this nagging feeling in the back of my head go away and accept that moving on from a game that I didn’t 100%, is OK.

      That being said, on occasion, I play a game that is designed to be 100%able on the first playthrough, and those are by far my favorites. Very few games are like that anymore though, which I find sad.

      Edit: A short poem I made (with some inspiration from ChatGPT) to help me get over my desire to 100% games. I entitle it, “An OCD Gamer’s Mantra”.

      Credits rolled, story told.
      New adventures shall unfold.
      Rolled the credits, closed the quest.
      Move on and discard the rest.
      Credits rolled, I’ve seen the end.
      Loose threads I need not to mend.
      Rolled the credits, let it be.
      The next great game is calling me.

      28 votes
    5. When did your preferred fighting game franchises peak?

      Taking it all into account - storyline, presentation, roster, gameplay, etc. Not sure if there are too many fighting game enthusiasts on here, judging by the posts. I'm not exactly an aficionado...

      Taking it all into account - storyline, presentation, roster, gameplay, etc.

      Not sure if there are too many fighting game enthusiasts on here, judging by the posts. I'm not exactly an aficionado myself, as I haven't really been into them since the Neo Geo and PS1 days. I'm probably only really qualified to say Samurai Shodown 4 is the best in the series, although it is remarkable how well Street Fighter 2 still holds up today. For Tekken, Soul Calibur, Marvel vs. Capcom, etc. I didn't play past the first couple entries.

      25 votes
    6. What's your favorite personal gaming memory?

      Maybe beating a certain dungeon or winning a particular game, or something deeply emotionnal for you. What is yours? I have two and they are both in WoW because I played for 10 years. Amber Shaper...

      Maybe beating a certain dungeon or winning a particular game, or something deeply emotionnal for you.

      What is yours?

      I have two and they are both in WoW because I played for 10 years.

      1. Amber Shaper Un'sok. I decided to join a hardcore guild before MoP because I had ambition and wanted to know what it felt like to raid with capable people. It was an awesome 4 years journey that I will never forget.

      When you raid in WoW, it's very rare that the kill relies mostly on 1-2 people, it's always a group effort. That boss was different because there was a mechanic that allowed one random person every ~1min to get transformed and you had specific duties to do and dealt A LOT more damage.

      We kept wiping and wiping because people kept fucking up when they got transformed and I kept thinking "if only it could get back to me, I know what to do, just transform me!" Lo and behold, we got an attempt where I got transformed first and last (before the phase switch).

      We killed that boss on that attempt. It felt so good to "carry" the group!

      1. Last one is with my brother, doing a duo run of MC back in WotLK. It was super easy to do as a raid, but doing it with 1-2 people was definitely still hard.

      See, I almost never played with my brother, ever. But WoW was the first game we played together for real. It was an awesome time.

      Anyways, we had decided to start a guild together, just to have the guild bank lol so one day we decided to run MC to try to get some old stuff that maybe we could sell. We had an absolute blast that night, wiping, having fun, just playing together.

      ...it was 15 years ago and I still haven't had a moment with my brother like that. He ended up quitting WoW a couple months after and I just kept playing. We grew apart and that was that. I still think about that MC run with him from time to time.

      47 votes
    7. Proposed series of console discussion/retrospective threads

      In the past couple of weeks I've recently watched some console retrospective videos while doing some chores (Liam Triforce's videos on the PS2 and Dreamcast). It got me curious if anyone would be...

      In the past couple of weeks I've recently watched some console retrospective videos while doing some chores (Liam Triforce's videos on the PS2 and Dreamcast).

      It got me curious if anyone would be interested in discussion/retrospective threads on the different console generations/consoles?

      I was thinking about using the Wikipedia page for the history of video game consoles to guide this, and potentially adding in some threads for different stages of PC gaming (i.e. decade or 5 year periods).

      If there is interest I was thinking of having this be a weekly post. I'd love feedback on which consoles to cover/how granular this would be.
      I.e. would it be better to discuss all of a generation's consoles in one thread or separate threads.

      Some sample questions I thought of for different consoles:

      • What was your favorite memory of this console?
      • Favorite/least favorite game on the console?
      • "Hidden" games you've played that you think could use more attention?
      • Have you gone back to play games on this console or do you still play this games on this console regularly?
      • Do you have the console physically or do you emulate the console?
      • Are there any region specific games that you wished had been brought to your region, and if there are have any of them been fan translated?
      • Are there any interesting tidbits you'd like to share about the console? This could be from promotional campaigns, development stories, fun facts.

      I don't play as many new games as I used to, but I've also realized there are tons of games on the consoles I did play that I have never heard of or got the experience to play and would love to go back and try them. I've also seen some channels where people try to play every game on a console which sounds like an interesting experience, especially the guy who is trying to play all 4,000+ PS2 games that were released!

      14 votes
    8. Anyone else enjoying OSRS leagues?

      I went harvest, hotfoot, evil eye, butler, larcenist, and culling so far and I’m gonna go back for the clue one and maybe take the axe for t8 I did kandarin and kourend regions and planning on...

      I went harvest, hotfoot, evil eye, butler, larcenist, and culling so far and I’m gonna go back for the clue one and maybe take the axe for t8

      I did kandarin and kourend regions and planning on doing mory for 3rd

      Did the mage water/air build but kinda messed it up so I need like 2-3 more pacts to echo boss to fix it

      Regret butler kinda, but idk I go back to work tomorrow so it’ll be nice to log back in to a big xp drop. Evil eye has also been meh but I know itll be great once I actually start bossing

      How about yall?

      23 votes
    9. Did anyone play Phantasy Star Online?

      I remember being young and going over to one of our neighbor's house to watch him play Phantasy Star Online (PSO) on his Dreamcast with other people over the Internet which blew my mind as a kid....

      I remember being young and going over to one of our neighbor's house to watch him play Phantasy Star Online (PSO) on his Dreamcast with other people over the Internet which blew my mind as a kid. I also remember getting my parents to rent a copy of PSO for Gamecube to play it some, but since we had to return it, I didn't get very far or get to experience much of it. Though the memory of it being awesome never went away.

      When I was in high school, one of my best friends at the time loved the Gamecube version and played it a ton with his dad and brother growing up. He found a private server to play the PC version, Phantasy Star Online Blue Burst, which includes both episodes 1 and 2 along with the PC only episode 4. ["Where is episode 3?" you might ask, that was released as a card game that was also set after the events of episodes 1, 2, and 4] and asked me if I wanted to play with him and his brother. We ended up playing together, usually once or twice a week, depending on our schedules. Sometimes we would play all evening and just chat while grinding and leveling up our characters. I think I ended up getting to level 50 out of a maximum of 200. I could easily have seen myself continuing to play for years as a way to keep up with that friend if we had stayed in touch.

      That game has sat in the back of my head for years, I'd occasionally think about it, and have the urge to play it, but never would since I usually have other stuff going on, and I couldn't remember what server my character was on or my login information. I recently saw some videos about it on YouTube, since it was the 25th anniversary that has got me looking in to it again. I think later in the year I may look in to setting it up to play on my Android phone.

      PSO has an interesting place in video game history, and something I didn't know until watching a retrospective was that the Monster Hunter series took inspiration from PSO.

      There were follow-up games made, like Phantasy Star Universe, and Phantasy Star Online 2, but I only played PSO2 for a brief period when it was Japanese only, and I kept having my translation patches breaking every few days due to updates and never went back to revisit it after it was released in the West.

      It made me curious if any Tilders played it back in the day or still play it now?
      Do you have any fond memories of the game, or stories you might want to share?
      Did you play or enjoy any of the follow-up games to the original PSO?

      19 votes
    10. Half way through the 2020's. What's your favorite games so far?

      I have stolen this idea from a Reddit thread and thought it would be a good discussion here. I am placing these in approximate order of favorite to least favorite. Caves of Qud - Probably a top...

      I have stolen this idea from a Reddit thread and thought it would be a good discussion here. I am placing these in approximate order of favorite to least favorite.

      Caves of Qud - Probably a top ten game of all time. Greatest environmental flavor I have ever experienced. Great soundtrack. This was the very first traditional rogue-like I played for more than a few hours

      Wildermyth - I think the character creation/progression is my favorite of any game ever. Character age, befriend each other, fall in love, die, have children, and more. Also this is my favorite soundtrack of the decade, a very dreamlike and melancholic track that suits the game perfectly.

      Jupiter Hell - The second traditional rogue-like i played for a few hours. Incredible tactical gameplay

      Balder's Gate III - While not my favorite RPG (Wildermyth) probably the one I have played the most considering all the different ways you can play with story choices and character builds.

      Pathfinder: Wrath of the Righteous - The game has many flaws, particularly the poorly designed combat scenarios and a story that differs quite a bit in quality throughout. But the combat adds a bit more crunch then BG3 and the variety of choices and builds is multitudes larger than BG3.

      Microsoft Flight Simulator 2020/2024 - Not much to say other than the flying mechanics are good and the entire Earth being mapped and populated is maybe my favorite technological feature in a video game ever.

      Dorf Romantik - Cute puzzle game. Released in 2022 but was a game that I am 99% sure I played in early access during the pandemic and was warm and quiet in a terrible year

      Spiderman Remastered/Spiderman Miles Morales

      Total War: Warhammer III - On one hand a culmination of all the Total Warhammer games. On the other hand by the time I had played it I had played so many Total War games that the formula wore on me and I found myself auto-resolving battles more often then playing them.

      Far Cry 6 - A step down from Far Cry 5 as far as I am concerned, but there is no FPS game with an open world that lets you approach things in any way you want. Guns blazing? Sure. Stealth? Four or five ways to approach a location? Yep. The only thing I did not like was the base design, which i felt was much more poor then in previous Far Cry games

      Starfield - On the one hand, a game with a lot of flaws that make it a hard game to love. Tons of loading screens that break immersion. A lack of depth in systems. A story with little/no sense of morale choices. On the other hand, no one does open world like Bethesda and their formula is like crack for me. Good gun play. Best stories Bethesda has told in years. The ending and new game + hit really hard for me as well.

      Here are other games that I play but are more of a 'annual series', so I am placing them separately
      Pokemon - Arceus was my favorite Pokemon game, with Scarlet being my favorite 'traditional' Pokemon game
      NBA 2K Series
      Madden NFL Series
      Out of the Park Baseball series

      43 votes
    11. Tildes Minecraft: What do you want to see in the next season?

      I'm planning to launch Tildes Minecraft season 3 some time mid November. What mods should we add or remove? Any other recommendations or requests? Edit: As per the majority of the feedback, season...

      I'm planning to launch Tildes Minecraft season 3 some time mid November. What mods should we add or remove? Any other recommendations or requests?

      Edit: As per the majority of the feedback, season 3 will be delayed until the beginning of January.

      Edit 2: Server goes online January 3rd, 2026 at 11am Pacific time.

      Edit 3:

      Countdown timer is live!

      https://tildes.nore.gg/

      36 votes
    12. Games: Your personal year in review for 2025

      I know Steam Replay isn’t out yet, but I figure it’s still a good enough time to get the ball rolling. This is your place to share any and all thoughts on your gaming for 2025. Games you talk...

      I know Steam Replay isn’t out yet, but I figure it’s still a good enough time to get the ball rolling.

      This is your place to share any and all thoughts on your gaming for 2025.

      Games you talk about do NOT have to be limited to this year’s releases.

      Feel free to share:

      • Favorites
      • Disappointments
      • Surprises
      • Memorable moments
      • Self-reflections
      • Anything else!

      Let us know how your gaming for 2025 went.

      39 votes
    13. Overwatch 2 now: how does it look to you?

      I get the feeling that, outside its own communities, Overwatch has mostly slipped out of the wider conversation. We've had: Blizzard’s various incidents/controversies The shift to OW2 and all the...

      I get the feeling that, outside its own communities, Overwatch has mostly slipped out of the wider conversation.

      We've had:

      • Blizzard’s various incidents/controversies

      • The shift to OW2 and all the confusion/anger around that

      • The battle pass / shop pricing / F2P monetization complaints

      • Cancellation of PVE mode

      • General live-service fatigue

      Most of that hasn’t really been “fixed”, but I'm not seeing nearly as much noise about it anymore, good or bad.


      My own (slightly biased) view as someone still playing:

      As a now free-to-play, live-service game with ongoing updates and "events", I feel like OW2's cosmetic pricing is (unfortunately) pretty standard compared to similar big titles. I'm not saying that's good, I think aggressive monetization is a wider industry problem, but within that landscape, the model itself doesn't feel uniquely outrageous to me if the goal is keeping a big, polished game running long-term.

      I also doubt the actual dev team has much control over pricing, so that part lands more on Blizzard/ABK as a company (shocker).

      Setting that aside: purely in terms of gameplay, the game currently feels the best it ever has to me. There's a good variety of modes, and things like the new Stadium mode feel very different from the usual Quick Play/Comp loop while still keeping the core of what makes Overwatch fun: the heroes, the readability, how smooth and well-designed everything feels.


      What I'd like to hear from you:

      Especially if you're not deep in the OW ecosystem anymore (or never were):

      • Do you think about Overwatch at all these days?

      • Did you drop it because of Blizzard, OW2’s launch, monetization, balance, something else?

      • From the outside, does it feel “fine now”, “permanently tainted”, “kind of irrelevant”, or just background noise?

      • If you never really played it: is there anything that would actually make you try Overwatch 2 in its current state?

      And if you are still playing or following it closely, I'm also interested in how you feel about the state of the game vs peak OW1 / early OW2, especially whether it's earned back any trust or enthusiasm.

      Not trying to rehash every incident in detail, just curious how the game and its reputation land for people who aren’t immersed in it every day.

      23 votes