Eji1700's recent activity

  1. Comment on Guild Wars 3 officially revealed in ~games

    Eji1700
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    To me the main RPG elements are things like levels, grinding, and stats. "you can't do this because your number isn't big enough" is boring, and "make it bigger by just doing these same 40 tasks"...
    1. To me the main RPG elements are things like levels, grinding, and stats. "you can't do this because your number isn't big enough" is boring, and "make it bigger by just doing these same 40 tasks" even more so.

    2. With that in mind, i think there's a slew of mechanics you can screw with. Stuff like Dark Souls or a less numbers focused Monster Hunter, Realm of the Mad god was interesting (you can max level a character in about an hour), Star Citizen is technically trying this, although obviously that's its own can of worms and you could just focus on the ship flying not the "rest" of it.

    3. I think there's even more you could do modeling of games like EVE with the mostly player driven economy, but swapping out the "battle by numbers" rest of it. Obviously anything mmo isn't going to be perfect for precision, but games like V Rising I think were on an EXCELLENT track of figuring out a way to make the core game more about skill than levels/equipment. It also did a good job of abstracting the "fun" part of equipment with it still have builds and gear (more than i'd like, but less than most) without just drowning you in time wasters.

    I think across those games there's lots of examples of what there is to do, and how to do it. You can still give players an environment to explore, goals to achieve, and the tools to setup their own content without tying it to "now pick 450 more flowers for ingredient X so you can sell it for Y to afford Z which is a part of set A...."

    2 votes
  2. Comment on Steam Machine and Steam Frame will be shipping this summer in ~games

    Eji1700
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    Yep, although for what it's worth I know someone who bought 2 ibuypower machines and was happy with them. The average user is not going to quibble over little things if it works, but god knows you...

    Yep, although for what it's worth I know someone who bought 2 ibuypower machines and was happy with them. The average user is not going to quibble over little things if it works, but god knows you could also get a full on lemon from them and then you're in hell.

  3. Comment on Guild Wars 3 officially revealed in ~games

    Eji1700
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    I wish them luck. GW has been the closest to being an enjoyable MMO, but at the end of the day its the RPG that always gets jammed into that tag that makes them so unbearable to me. Quickly begins...

    I wish them luck. GW has been the closest to being an enjoyable MMO, but at the end of the day its the RPG that always gets jammed into that tag that makes them so unbearable to me. Quickly begins to feel like a second job, although at least GW1/2 managed to keep their classes and combat interesting compared to whats out there.

    4 votes
  4. Comment on I'm ever more annoyed with Steam in ~games

    Eji1700
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    Given we've got another topic here talking about how FOSS tends to lead to death threats, i think you underestimate the toll it takes on people. Support is probably one of the hardest things about...

    Given we've got another topic here talking about how FOSS tends to lead to death threats, i think you underestimate the toll it takes on people. Support is probably one of the hardest things about software, and having any extra noise in the already never ending supply of "my weird setup won't work" doesn't help.

    8 votes
  5. Comment on Steam Machine and Steam Frame will be shipping this summer in ~games

    Eji1700
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    To some extent I get it. Having THE prebuilt Linux gaming box to but would be nice for everyone. But people set their expectations at the level of what they’re used to, not what’s realistic. And...

    To some extent I get it. Having THE prebuilt Linux gaming box to but would be nice for everyone. But people set their expectations at the level of what they’re used to, not what’s realistic. And I’m not sure the market is going to support it anyways.

  6. Comment on I'm ever more annoyed with Steam in ~games

    Eji1700
    Link Parent
    Because it’s development time and support time on something you don’t need mixed with people who will almost certainly run on an older version and then say something doesn’t work and the fix...

    Because it’s development time and support time on something you don’t need mixed with people who will almost certainly run on an older version and then say something doesn’t work and the fix should be back ported.

    14 votes
  7. Comment on Steam Machine and Steam Frame will be shipping this summer in ~games

    Eji1700
    Link Parent
    $1000+, like $1200+ i'd say. Personally I think they're basically going to get knifed by everyone for not being cheaper, and then a year later they'll all say "well yeah that's what it costs to...

    $1000+, like $1200+ i'd say.

    Personally I think they're basically going to get knifed by everyone for not being cheaper, and then a year later they'll all say "well yeah that's what it costs to get a half decent gaming PC these days". Especially when the whole point is its supposed to work out of box with the Steam Frame

    When a 5 year old console gets $150 price hike things aren't good. I feel like the gaming market just hasn't caught on that old hardware prices are over unless the AI bubble pops.

    For another data point, if you glance at https://www.logicalincrements.com/

    The "no shipping, tax, bought at MSRP, you build it" price for something "Good" is $850.

    The steam machine specs put it between the "Very Good" and "Great" tier at $950 - $1050.

    Sooo yeah. I suspect it will be competing with things like ibuypower, which glancing at it has a "low end" custom build of about $1500.

    Edit-

    And to be clear that ibuypower low end is a full tower, not a small footprint like the steam machine, which is another thing probably not considered in the logicalincrements pricing/build time.

    20 votes
  8. Comment on rsync and outrage in ~comp

    Eji1700
    Link Parent
    It's not unique to tech/coding, but it is the kind of industry that attracts people who are somewhat clever but wash out of other industries because they can't be decent, as you can just hole up...

    It's not unique to tech/coding, but it is the kind of industry that attracts people who are somewhat clever but wash out of other industries because they can't be decent, as you can just hole up in a room, be antisocial, and still give useful output.

    With personalities like Jobs being worshiped ("Boy i sure wish i could get rich calling everyone else an idiot!") and communication done in a way that naturally avoids any real accountability, it is sadly a miserable and hostile breeding ground.

    I and others have all commented that the best thing AI has done for linux is allowing you to get feedback without being outright attacked, and it's about as accurate as the hostile people anyways.

    15 votes
  9. Comment on What do you think of robots in the military? in ~tech

    Eji1700
    Link Parent
    My point is that they were punished by the laws of the country. Not for war crimes. If your country has different laws or changes those laws (as they often do when they’re in a more traditional...

    My point is that they were punished by the laws of the country. Not for war crimes.

    If your country has different laws or changes those laws (as they often do when they’re in a more traditional war than what the US can do) then there’s no crime and thus no conviction.

    There is a very real and legal definition of war crimes and saying that they’re convicted of them is just outright false.

    1 vote
  10. Comment on What do you think of robots in the military? in ~tech

    Eji1700
    Link Parent
    They were not, this is objectively false and a big portion of the discussion around Abu Ghraib. If the US military law did not say what they did was illegal, they would not have been punished at...

    US soldiers were punished for war crimes related to the treatment of Iraqi prisoners

    They were not, this is objectively false and a big portion of the discussion around Abu Ghraib.

    If the US military law did not say what they did was illegal, they would not have been punished at all (and that's a whole can of worms about who was and how anyways).

  11. Comment on What do you think of robots in the military? in ~tech

    Eji1700
    Link Parent
    Someone already gave you the "i love war" example, but there's also the inverse. You think a country sharing a border with Russia wants their leader saying "nah i'm good" because they don't want...

    Would we have fewer wars if our presidents/prime ministers family actually had to pick up a gun and risk their lives? I think so.

    Someone already gave you the "i love war" example, but there's also the inverse.

    You think a country sharing a border with Russia wants their leader saying "nah i'm good" because they don't want to risk their own neck at the cost of everyone else?

    2 votes
  12. Comment on What do you think of robots in the military? in ~tech

    Eji1700
    Link Parent
    Most countries aren't actively being invaded. A lot of these bans are a mixture of feelgood things that will evaporate the moment there's a legit use mixed with global acknowledgement/education...

    Mines are also banned by most countries.

    Most countries aren't actively being invaded. A lot of these bans are a mixture of feelgood things that will evaporate the moment there's a legit use mixed with global acknowledgement/education that "this tool is seldom the right one and comes with horrific downsides".

    6 votes
  13. Comment on What do you think of robots in the military? in ~tech

    Eji1700
    Link Parent
    This is just not true. They are wildly more accurate than they were in the 80s, but every time you launch a weapon and tell it to hit a target miles and miles away there's all sorts of things that...

    For the US at least, they are now so accurate that mistakes seem to be due to a failure in intelligence where they chose the wrong target?

    This is just not true. They are wildly more accurate than they were in the 80s, but every time you launch a weapon and tell it to hit a target miles and miles away there's all sorts of things that can send you off target, from feet to miles.

    And that's for the cases where they use those kinds of weapons. War is an economic battle as much as it is a violent one. Using a 100m missile when a 4k rocket will do causes you problems, and so while we do have precise ordinance, it's not the majority of use.

    5 votes
  14. Comment on What do you think of robots in the military? in ~tech

    Eji1700
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    I'm unaware of any war that was ethical. Most are just poorly taught. Both? The point of a battlefield is to do what works, and both have merits depending on the situation (especially fail over...

    Do you think it is ethical?

    I'm unaware of any war that was ethical. Most are just poorly taught.

    Should robots be remotely controlled at all times or should they be automated?

    Both? The point of a battlefield is to do what works, and both have merits depending on the situation (especially fail over states). We've arguably had automated and remote controlled "robots" since smart bombs.

    Who do you think should be held responsible if a robot accidentally commits a war crime?

    1. I think war crimes are mostly a joke as a concept. There are reasons to try and make war "civil" in that you basically say that 1000's of years of history has shown that needlessly torturing soldiers provides you nothing, if not actively harms your war effort (as they'll fight to the last), and that things like landmines are generational nightmares, but this idea that "this mass murder is legal and this one isn't" is related to my first point about war being poorly taught. No one is EVER held responsible for war crimes during war. They are used to justify punishments for the losers.

    2. How does a robot accidentally commit a war crime and how is it different from a guided missile missing its target and killing civilians?

    Do you think war would be more frequent if there were no humans fighting?

    Yes. Humans are one of the biggest roadblocks to war. You can't up replacement by twisting a knob, and you sure as shit can't up training speed. Further every person in the war is probably someone who isn't contributing elsewhere. Fewer humans at risk means more opportunity unless there's other choke points. I don't think removing humans from war is anywhere near happening though.

    Also a more general question: what do you think is the future of robots?

    Not much? They'll see adoption in every facet of society like every other tech? Most of it is still extremely niche in usage. People swore we'd be having amazon mini dogs walking around doing deliveries by now and it turns out that hyper expensive equipment that's smart but not human smart still costs way more than just having a delivery driver. People are poorly versed on the limitations of robots and tend to treat them, like AI, as if they're magic.

    1 vote
  15. Comment on Satisfactory | 1.2 launch trailer in ~games

    Eji1700
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    Curious how much weather and node randomization affects things. I always feel that these factory games are close to doing interesting things to me, but kinda fall at the last step. In this case,...

    Curious how much weather and node randomization affects things. I always feel that these factory games are close to doing interesting things to me, but kinda fall at the last step.

    In this case, Biome's just didn't feel like they mattered that much, or at least not as much as they probably should have?

    2 votes
  16. Comment on Demand is booming for new no tech, repairable tractor in ~transport

    Eji1700
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    Of course people are fine with new tech, so long as you don't make it cheap or, in the cast of tractors, maliciously lock them out of it.

    Of course people are fine with new tech, so long as you don't make it cheap or, in the cast of tractors, maliciously lock them out of it.

    2 votes
  17. Comment on Who’s buying SpaceX and Anthropic? in ~finance

    Eji1700
    (edited )
    Link Parent
    I know you've gotten other answers on this, but I want to dig in here because I think its important people understand these things. Never ever ever invest in any IPO without at least reading the...

    SpaceX has laid out a long term plan and has merged all other assets into a single group. I really dont see why anyone would dump this -- they are literally building rockets, servers farms, etc, its not like its something that can easily go away like a meme coin.

    I know you've gotten other answers on this, but I want to dig in here because I think its important people understand these things.

    Never ever ever invest in any IPO without at least reading the prospectus. This is a whatever breakdown (and frankly hides some of the absolutely batshit insane language not seen since the glory of WeWork), but it's got the key figures: https://www.abianalytics.com/SpaceX_IPO_Summary.html

    FY25 revenue by segment(keeping this in displayed measures):
    $18,674M Total
    $11,387M Starlink
    $4,086M Space
    $3,201M AI

    FY25 capex is:
    $20,737M Total
    $12,727M AI,
    $4,178M Connectivity
    $3,832M Space.

    The TAM (Total Addressable Market), which it states excludes China and Russia is $28.5T with $22.7T of that being AI enterprise applications.

    So again staying in Millions, the $3,201M AI would need to become 22,000,000M for their valuation to be remotely in the ballpark.

    Does that seem sane to you?

    There's no doubt Space X is a valuable company, but the valuation they're asking for on this IPO is based on this reading of the market, which yes, is a MASSIVE pump and dump. Space X can still exist and shoot rockets, but if their business plan is to magic gold out of thin air for 100T, and that somehow hits the market, well they're going to massively under perform and wind up having a correction based on orders of magnitude.

    Edit-

    Another fun datapoint. The US GDP for 2025 was $30.77T. So space X is proposing to basically capture a market the size of the entire US.

    12 votes
  18. Comment on Who’s buying SpaceX and Anthropic? in ~finance

    Eji1700
    Link Parent
    This is the logic i'm seeing that makes no sense to me. Every other stock listed on the S&P went through the same process, and the value of the S&P is BECAUSE of that process. LOTS of stocks...

    SpaceX should be there eventually, unless there's a spectacular crash and burn. It's a question of whether to wait a bit before deciding that the market cap is reasonably stable.

    This is the logic i'm seeing that makes no sense to me. Every other stock listed on the S&P went through the same process, and the value of the S&P is BECAUSE of that process. LOTS of stocks "should have eventually been there" in the past and did crash and burn, or just putter along, or whatever. Lots of investor money wasn't lost because they didn't get to crash and burn after hitting the S&P.

    Jumping the line and ignoring the entire process which allows the market to stabilize the price is basically the "proof". When you've got a prospectus as batshit insane as Space X, and are seeking 1.5T in valuation, yeah you absolutely shouldn't be skipping the line, because if the market shifts and decides "a proper valuation for this was 200b" that's a massive deal.

    3 votes
  19. Comment on What do you think about Destiny 2’s imminent death and games as a service? in ~games

    Eji1700
    Link Parent
    So, personally speaking, I prefer this. I dislike the awkward social contract of "so are we killing each other or not", and low TTK makes tactics and strategy way more important than gear and...

    I do wish the game was tuned with pvp conflict in mind a bit less

    So, personally speaking, I prefer this. I dislike the awkward social contract of "so are we killing each other or not", and low TTK makes tactics and strategy way more important than gear and controlling recoil.

    Getting a good jump on a better equipped player gives you a MASSIVE advantage because the TTK is low, as opposed to other games where you can generally identify you're taking fire, evade/take cover, and then re-engage with your gear advantage.

    That said, I get it. A LOT of people want some sort of co-op/less murderfest/vs AI mode. I have to believe they're at least looking at it, because "just kill the NPC's" would drag a lot of people into this game. Even if it didn't get you gear or even unlock the same upgrades. They have the bones of something very very good here and i'm curious if they're eventually going to say "you know it wouldn't be toooo hard to make some decent PvE only content", even if its more like a minigame mode like CoD Zombies or whatever.

    1 vote
  20. Comment on The dead economy theory in ~society

    Eji1700
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    Communication and spec building. The vast majority of work is often "you said X, did you mean Y". Cut out the person interpreting that, let them just try to jam X through an AI, and you get some...

    Communication and spec building.

    The vast majority of work is often "you said X, did you mean Y".

    Cut out the person interpreting that, let them just try to jam X through an AI, and you get some interesting results.

    4 votes