Eji1700's recent activity
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Comment on Project Glasswing: what Mythos showed us in ~comp
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Comment on Project Glasswing: what Mythos showed us in ~comp
Eji1700 Link ParentExample case is $100m in tokens. That’s years of skilled researchers.Example case is $100m in tokens.
That’s years of skilled researchers.
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Comment on Project Glasswing: what Mythos showed us in ~comp
Eji1700 LinkI’ll stay out of the main topic here because I don’t have much to add, but I do wonder if mythos will also fall victim to the same problems as previous advancements. Namely that once methods used...I’ll stay out of the main topic here because I don’t have much to add, but I do wonder if mythos will also fall victim to the same problems as previous advancements.
Namely that once methods used are identified and built into the model do they keep the gains? Or are other models going to catch up sooner rather than later, or is it just a function of raw compute? What can other models do with $100m in tokens?
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Comment on Project Glasswing: what Mythos showed us in ~comp
Eji1700 Link ParentI do like to mention Idris in these conversations as an example of something sane and yet possibly heading in the right direction if we do ever decide we want more robust development....I do like to mention Idris in these conversations as an example of something sane and yet possibly heading in the right direction if we do ever decide we want more robust development.
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Comment on Project Glasswing: what Mythos showed us in ~comp
Eji1700 Link ParentI mean, it does though. It still costs money. Possibly quite a bit more than getting a bunch of researchers in a roomI mean, it does though. It still costs money. Possibly quite a bit more than getting a bunch of researchers in a room
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Comment on The 100 best English-language novels of all time in ~books
Eji1700 Link ParentI believe one of the most important lessons of 1984 is just how dark it is. People gravitate towards happy endings but the reality 1984 warns against is not some magic victory.I believe one of the most important lessons of 1984 is just how dark it is. People gravitate towards happy endings but the reality 1984 warns against is not some magic victory.
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Comment on What have you been watching / reading this week? (Anime/Manga) in ~anime
Eji1700 LinkDaemons of the Shadow Realm: Its same lady who made full metal alchemist with the same studio that made full metal alchemist. I'm enjoying the hell out of it and sad the dub is now 2 weeks behind....Daemons of the Shadow Realm:
Its same lady who made full metal alchemist with the same studio that made full metal alchemist. I'm enjoying the hell out of it and sad the dub is now 2 weeks behind.Tower of God:
Been on the list forever.....auugh. Feels bleachesque? Clearly a great idea that they then have no idea how to really deliver or explore so here's another random thing to burn time and setup the next cool scene without really answering anything. A shame because they have so much they could do, but I can already see the signs in s2 that this is unlikely to ever go anywhere. Still fun enough but just a shame.Legend of the Galactic Heroes:
Been told I should watch it. Tried before and just never found the time. Trying again. Maybe should try the remake as I think it has a dub and that might help? I dunno, love what i've seen of it but it's long, attention demanding, and if sub only I can't do what I often do for things like this and poke at other projects for lulls.Also already mentioned but watching:
Witch Hat
JJK
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Comment on What have you been watching / reading this week? (Anime/Manga) in ~anime
Eji1700 Link ParentIn the off chance anyone is in this topic and not aware, this is THE easy sell of like...the last decade. Really well made, really gorgeous. Tight storytelling, no "okay look if you ignore the fan...Witch Hat Atelier
In the off chance anyone is in this topic and not aware, this is THE easy sell of like...the last decade. Really well made, really gorgeous. Tight storytelling, no "okay look if you ignore the fan service...", not too dark, and sometimes ghibli level of animation or design.
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Comment on Can helium-3 create a gold rush on the moon? in ~space
Eji1700 Link ParentYeah until we find a "sane" way to get out of the gravity well we're always stuck with absurd costs. You're either looking at original space plans of getting waaaay more involved in space stations...Yeah until we find a "sane" way to get out of the gravity well we're always stuck with absurd costs.
You're either looking at original space plans of getting waaaay more involved in space stations as staging points, or "theoretical only/just solve this one major material science problem" megastructures like Space Elevators/Skyhook's.
Or someone finally cracks engines that work from ground to space. Aerospikes were one of the concepts and I forget the term for the others.
Either way people really need to internalize that "giant skyscraper explosion followed by Mach 50 face tank re-entry" will never be a reasonable way to do anything in space. If we don't solve those issues, everything else is marketing.
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Comment on What games have you been playing, and what's your opinion on them? in ~games
Eji1700 LinkThe AYN Thor i got for myself finally came in and I love it. It's much much smaller than a steam deck and can still play huge portions of my steam library thanks to Game Native, so i'm finally...The AYN Thor i got for myself finally came in and I love it. It's much much smaller than a steam deck and can still play huge portions of my steam library thanks to Game Native, so i'm finally chunking through some backlog stuff that was fun but hard to justify when i'm on my main machine. With that in mind:
Thor stuff:
A Hat in Time - Mario 64 inspired platformer with a cute theme. Haven't gotten too far and have a few gripes about the movement so far, but we'll see if I still feel that way in time. It's objectively well made so I expect it to grow on me and am I already enjoying it.Glyph - Unique platformer. You're a "beetle" who's mostly a ball. Your goal is to collect items on levels where if you hit the sand you die, but can touch stone. You can of course jump, and your in air options are:
Double Jump
"Bounce" (fall straight down)
"Fly" (about 1 secondish of controllable forward movement)You can only do one of each before touching the ground(or a wall) again which resets them. If you go over certain spots you get a "triple jump" that you keep until you use it.
With just those mechanics it feels VERY well built and i'm having a blast. I got decently far before but there's no cloud saves so i'm starting over and having fun doing stuff again. Especially because even the easiest levels have secrets to unlock cosmetics which demand a better understanding of the mechanics, so you can fly through doing the basic stuff(which is fun itself) and find a challenge still getting the secrets.
Main Machine
HoMM Olden Era - S'ok. I love the theory of games like these a lot more than the practice. I could probably fill a rubric on my thoughts on this so suffice it to say if you like anything at all about the HoMM style games, this one is well done and worth checking out. -
Comment on What games have you been playing, and what's your opinion on them? in ~games
Eji1700 Link Parent"Theater farce" is the best i've come up with, as it's obviously modeled off of that style.The storytelling is uh, I really can't describe it in words other than "very, very indie".
"Theater farce" is the best i've come up with, as it's obviously modeled off of that style.
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Comment on Can helium-3 create a gold rush on the moon? in ~space
Eji1700 Link ParentSure. Its just that 90% of the cost is getting all that shit there in the first place. The return trip is "easy" in comparison. Getting mining machinery and lift rockets that can carry a bunch of...Sure. Its just that 90% of the cost is getting all that shit there in the first place.
The return trip is "easy" in comparison. Getting mining machinery and lift rockets that can carry a bunch of H3 back and not be wrecked on re-entry on the surface is the hard part.
Every pound you lift is expensive as hell and has to go through tremendous forces, and that's not even considering you will need some humans there almost certainly. This isn't just a rover moving extremely slowly and picking up rocks.
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Comment on Gemini 3.2 Flash rumored to hit 92% of GPT-5.5 performance at lower cost in ~tech
Eji1700 Link ParentYeah it's nuts and it makes everything uncertain.Yeah it's nuts and it makes everything uncertain.
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Comment on Gemini 3.2 Flash rumored to hit 92% of GPT-5.5 performance at lower cost in ~tech
Eji1700 Link ParentIt was. There’s been some back and forth with Claude doing very well but then sometime in the last month GPT got better again (maybe). Or rather Claude got worse. With the suspicion being that...It was. There’s been some back and forth with Claude doing very well but then sometime in the last month GPT got better again (maybe). Or rather Claude got worse.
With the suspicion being that it’s because GPT can afford enough computer while anthropoic is capping out with the higher demand
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Comment on Bun has been rewritten in Rust in ~comp
Eji1700 Link ParentThe original take was “fuck it why not” with the expectation they’d probably throw it out. It apparently performed better than they expected hence the full rewriteThe original take was “fuck it why not” with the expectation they’d probably throw it out.
It apparently performed better than they expected hence the full rewrite
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Comment on We should take hantavirus more seriously in ~health
Eji1700 Link ParentI’m not disagreeing with the numbers or anything else. I don’t think there’s evidence we should do much more than we are about the virus so far. Im just pointing out that “I’d rather die “ is...I’m not disagreeing with the numbers or anything else. I don’t think there’s evidence we should do much more than we are about the virus so far.
Im just pointing out that “I’d rather die “ is basically never the question really being asked.
I, in general, agree with you on everything else
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Comment on We should take hantavirus more seriously in ~health
Eji1700 Link ParentWhile I get where you're coming from on a lot of this, I will always point out that the question is not what are you willing to risk having happen to yourself, but what are you willing to watch...What is the actual proposal for society? Preemptive lockdowns? No, I would rather actually die.
While I get where you're coming from on a lot of this, I will always point out that the question is not what are you willing to risk having happen to yourself, but what are you willing to watch happen to others.
People are always quick to say they'd rather die (true or not as covid proved), they're a lot less quick to say they'd rather their parents/kids/friends die.
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Comment on Bun has been rewritten in Rust in ~comp
Eji1700 (edited )Link ParentAh yeah I wasn't clear on that but yes, an extensive HUMAN WRITTEN test suite was why this was "easy". AI works well in the cases where the known output is already confirmed and testable. If you...Ah yeah I wasn't clear on that but yes, an extensive HUMAN WRITTEN test suite was why this was "easy". AI works well in the cases where the known output is already confirmed and testable. If you said "build an app like bun in rust and make tests" you'll get a disaster.
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Comment on Can helium-3 create a gold rush on the moon? in ~space
Eji1700 LinkFor reference, last time looked into this you need to get to the area of $100 milllion per kilogram to profitably take moon rocks back to earth. These are "pick them up off the ground" rocks. Not...For reference, last time looked into this you need to get to the area of $100 milllion per kilogram to profitably take moon rocks back to earth.
These are "pick them up off the ground" rocks. Not "extract H3 with machinery".
So with that in mind, as always, I would say "no fucking way.". The amount of infrastructure we need to build first to even get near profitable is tremendous.
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Comment on Bun has been rewritten in Rust in ~comp
Eji1700 Link ParentMemory safety. Rust has stronger rules for this, and the lead dev straight up cited tons of time dealing with segfaults as the reason for the jump. There are other arguments that it's because...It doesn't load on my end - but like, what's the point of this rewrite?
Memory safety. Rust has stronger rules for this, and the lead dev straight up cited tons of time dealing with segfaults as the reason for the jump.
There are other arguments that it's because since anthropic acquired bun and Zig is heavily anti AI anything in their code base that this was another reason because they couldn't contribute to Zig development, but i haven't looked into that side so grain of salt. I have no idea how much of that is true or not.
Edit:
Last comment I read from them on HN:
Still writing the blog post about this. Will share more details.
For where this is coming from, skim the bugfixes in the Bun v1.3.14 and earlier release notes. Rust won’t catch all of these - leaks from holding references too long and anything that re-enters across the JS boundary are still on us. But a large % of that list is use-after-free, double-free, and forgot-to-free-on-error-path, which become compile errors or automatic cleanup.
We don't know, and personally, I find it suspicious that isn't mentioned. The ceiling is $100m, whats the floor?
Further, as with all things AI, how do you know what your potential cost will be? If i've only got 50k in tokens and say "look for X" and it only gets halfway, what do I do? "oh there's nothing" or "well it's probably fine?"
There's a similar marketing trick with things like forex markets where they give you 300k or whatever to see how good you are.
People will "outsmart" them by saying "well i'd only spend $3k", think they did well, then don't realize they would've been margin called and closed out on the first swing because their account will be maxed out not sitting on $297k.
I see this as very similar. There's no doubt it's interesting, but "we gave a bunch of market leaders $100m worth of compute and they found stuff" is...sort of a non headline? How much would a different model produce with the same prompts and $100m in tokens? How much did anyone testing this spend? How much did they feel comfortable spending? How much did they OVERSPEND after finding one exploit and then searching for another?
Given the comment I was responding to was in comparison to a team of skilled researchers (which lets say could cost you upwards of $1m), I think its fair to ask these kinds of question when you basically gave them 100x that amount in fun money and said go nuts.