19 votes

Inside the making of Redfall, Xbox's latest misfire

13 comments

  1. [7]
    mintmakesthings
    Link
    Seeing "Arkhane Magic" used by the higher-ups gave me whiplash. No shot they just said that. The more things change the more they seem to just stay the same.

    Seeing "Arkhane Magic" used by the higher-ups gave me whiplash. No shot they just said that. The more things change the more they seem to just stay the same.

    7 votes
    1. [2]
      FlizMonster
      Link Parent
      That part really stood out, the disconnect in these studios from what they want to what they are building is wild!

      That part really stood out, the disconnect in these studios from what they want to what they are building is wild!

      5 votes
      1. Promonk
        Link Parent
        That's because what the companies want is to make money, and they think you can build a game to do just that. It's true that games can make a lot of money, but I don't think that can be the only...

        That's because what the companies want is to make money, and they think you can build a game to do just that.

        It's true that games can make a lot of money, but I don't think that can be the only motivation. There has to be some sort of desire to tell a story, or build a world, or just explore characters. Even big studio Japanese games built by committee have some kind of unifying creative center to their projects.

        If your creative center is just "how can we market microtransactions?" or "people seem to really be pouring cash into GaaS right now," your output is going to feel commercially motivated, and not a world that people will want to spend dozens or hundreds of hours inhabiting.

        That's to say nothing of the actual developers doing the creating. It's gotta be tough to gin up inspiration if you know that all your paymasters are looking for is a way to sell horse armor. Then to be paid on the low end of industry standard and asked to move to a state in political turmoil on top of it all, it's a wonder they managed to ship a functional product at all.

        3 votes
    2. Dasnap
      Link Parent
      They're matching Bioware with being a single player focused studio being forced to make a multiplayer service game and just hoping their 'magic' makes it work out.

      They're matching Bioware with being a single player focused studio being forced to make a multiplayer service game and just hoping their 'magic' makes it work out.

      2 votes
    3. OskarW
      Link Parent
      It immediately reminded me of CDProjekt hoping to release Cyberpunk in workable state. They too counted on "Witcher magic" to bring the project together just before release.

      It immediately reminded me of CDProjekt hoping to release Cyberpunk in workable state. They too counted on "Witcher magic" to bring the project together just before release.

      2 votes
    4. Carighan
      Link Parent
      Yeah, this was the moment I did a little double-take when reading it. "Arkane Magic"? Seriously? As if that's ever a positive thing? Then again I should not complain too much, just got asked at...

      Yeah, this was the moment I did a little double-take when reading it. "Arkane Magic"? Seriously? As if that's ever a positive thing?

      Then again I should not complain too much, just got asked at work today whether I don't want to be among the group of devs added to a late project to "help" it along.

      1 vote
    5. potatosalad1
      Link Parent
      This is the biggest call-out for me too. I wonder the tenure of these higher ups. Something like this makes it seem like they are rather new IMO

      This is the biggest call-out for me too. I wonder the tenure of these higher ups. Something like this makes it seem like they are rather new IMO

      1 vote
  2. [6]
    RunningWolfie
    Link
    The part that stood out to me was the challenge of convincing developers to move to Austin. I'm not sure if there's any data to back up that theory, but I've been thinking that people who can...

    The part that stood out to me was the challenge of convincing developers to move to Austin. I'm not sure if there's any data to back up that theory, but I've been thinking that people who can afford to live in HCOL areas comfortably prefer to stay there, and the "droves" moving out to Texas are people that got priced out of their neighborhoods, not necessarily because they want to buy a house there.

    3 votes
    1. [3]
      Carighan
      Link Parent
      Plus they say they're paying below average. And as the article says, for below-average, you're not going to get somebody who isn't already living there to move to Austin of all places. That's...

      Plus they say they're paying below average.

      And as the article says, for below-average, you're not going to get somebody who isn't already living there to move to Austin of all places. That's somewhere people want to move away from.

      If they wanted to be serious about hiring they ought to have either gone for above-average pay, or at least for 100% home office work.

      6 votes
      1. [2]
        sydneybrokeit
        Link Parent
        From what I've heard, Austin is insanely expensive, and only getting worse.

        From what I've heard, Austin is insanely expensive, and only getting worse.

        2 votes
        1. wrckncacntr
          Link Parent
          Gentrification + soaring living prices was already an issue in Austin pre-pandemic, to the extent that only yuppies and FAANG employees can afford to live there comfortably. I can only imagine...

          Gentrification + soaring living prices was already an issue in Austin pre-pandemic, to the extent that only yuppies and FAANG employees can afford to live there comfortably.

          I can only imagine that the situation has been exacerbated in Austin since the pandemic hit.

          2 votes
    2. [2]
      Bossman
      Link Parent
      I think it's a lot harder now post-pandemic where people are used to working from home. Lots of people have moved to or applied to work at places from other states and don't want to move just...

      I think it's a lot harder now post-pandemic where people are used to working from home. Lots of people have moved to or applied to work at places from other states and don't want to move just because a company is mandating people return to the office in person.

      2 votes
      1. artvandelay
        Link Parent
        Yeah I think the smarter companies will continue to allow fully remote work and give people the option of working hybrid or working fully in-person.

        Yeah I think the smarter companies will continue to allow fully remote work and give people the option of working hybrid or working fully in-person.

        2 votes