35 votes

Cities: Skylines II | Megathread

Cities: Skylines II is an upcoming city-building game developed by Colossal Order and published by Paradox Interactive. It is a sequel to Cities: Skylines, and expands upon many of the simulation factors such as simulated city and population sizes, and improved traffic AI and management schemes. The game is scheduled for release on 24 October 2023 for PlayStation 5, Windows, and Xbox Series X/S.

Source: Wikipedia


As we near the release date of Cities: Skylines II, more and more media and articles both substantial and fluff-esque are going to be popping up everywhere. Inspired by the release of Two Dollars Twenty's YouTube gameplay video (linked below), this thread is a repository for any morsel of news regarding the much anticipated city-building sequel. Utilise the tags to see previously posted content on Tildes.

14 comments

  1. [5]
    venn177
    Link
    Has there been a simple bullet pointed write up anywhere that just explains the major differences vs the first one? I've seen some gameplay and while there are some differences, it looks very...

    Has there been a simple bullet pointed write up anywhere that just explains the major differences vs the first one?

    I've seen some gameplay and while there are some differences, it looks very similar in a lot of ways.

    11 votes
    1. [4]
      WittyPat
      Link Parent
      There are a ton of differences and I think that's part of the reason they've been releasing a feature video per week since June up until release...

      There are a ton of differences and I think that's part of the reason they've been releasing a feature video per week since June up until release (https://www.paradoxinteractive.com/games/cities-skylines-ii/features).

      One key difference I'm excited for is that every individual car/person in the game is real. What I mean by that is that the traffic or population density is not simulated based on some factors like in CS1. In CS2 every car needs a parking spot, every person has a story of their life from when they moved into the city to death, and there are no longer any hardcoded limitations in terms of nodes or city complexity. It scales with your PC hardware.

      I recommend watching some of the feature videos linked before of categories you care about to see the actual differences.

      21 votes
      1. [2]
        j3n
        Link Parent
        I wonder how true this will really be. Didn't the last Sim City promise the same thing only to vastly under-deliver? It's basically the holy grail of this kind of simulation, but unless you can...

        I wonder how true this will really be. Didn't the last Sim City promise the same thing only to vastly under-deliver? It's basically the holy grail of this kind of simulation, but unless you can run it on a NASA supercomputer, it practically limits you to "Sim small town" rather than Sim City.

        8 votes
        1. Eji1700
          Link Parent
          Same thoughts as you. This is such a difficult thing to do right that adds so much less than people think at serious development costs. I will be shocked if they went through with it to the level...

          Same thoughts as you. This is such a difficult thing to do right that adds so much less than people think at serious development costs.

          I will be shocked if they went through with it to the level people expect and sad if they did since I suspect it’s going to be an endless headache when someone follows a person and finds out their daily commute makes no sense

          3 votes
      2. venn177
        Link Parent
        That's actually really neat. I know I kinda read something about that, but it feels like a pretty big overhaul on its own. I guess it's just also something that doesn't really translate well to...

        That's actually really neat. I know I kinda read something about that, but it feels like a pretty big overhaul on its own. I guess it's just also something that doesn't really translate well to preview videos.

        2 votes
  2. [2]
    LetterCounter
    Link
    This marketing campaign seems to be quite effective and for once, I'm not annoyed by this kind of thing (a clearly visible marketing push). The first game was genuinely good and was elevated by...

    This marketing campaign seems to be quite effective and for once, I'm not annoyed by this kind of thing (a clearly visible marketing push).

    The first game was genuinely good and was elevated by the various mods.

    After watching many of the feature videos over the past few weeks, it seems they baked most of the functionality of the best mods directly into the game.

    They've also seemingly brought the setting into the modern world even more than the DLCs of the previous game.

    Speaking of which, I believe at least some of the content from the first game's DLC has also been baked into the second at no charge.

    I sunk hours into CS1, and while I will always wait for reviews as a rule (preorders are not a great idea for consumers), I don't see any reason why I wouldn't get this game close to release week.

    The one issue I have is that I'm running an Intel 4790k, but not overclocked as well as a AMD 5600xt. I'm quite concerned I'll be held back by this. Yet one more reason to finally build a new system!

    8 votes
    1. mild_takes
      Link Parent
      That graphics card is probably not too bad but that 4th gen i7 will be holding you back hard, especially with the older ram.

      The one issue I have is that I'm running an Intel 4790k, but not overclocked as well as a AMD 5600xt. I'm quite concerned I'll be held back by this. Yet one more reason to finally build a new system!

      That graphics card is probably not too bad but that 4th gen i7 will be holding you back hard, especially with the older ram.

      6 votes
  3. [2]
    Comment deleted by author
    Link
    1. X08
      Link Parent
      Speaking of psychopaths, it always reminds me of this guy https://www.youtube.com/watch?v=NTJQTc-TqpU&pp=ygUSc2ltY2l0eSBwc3ljaG9wYXRo They created the most efficient city in Simcity at the...

      Speaking of psychopaths, it always reminds me of this guy

      https://www.youtube.com/watch?v=NTJQTc-TqpU&pp=ygUSc2ltY2l0eSBwc3ljaG9wYXRo

      They created the most efficient city in Simcity at the complete lack of regard to the wishes of its inhabitants. Eerie and down right chilling.

      1 vote
  4. mycketforvirrad
    Link
    Cities Skylines II - There's a Lot to Talk About YouTube – two dollars twenty – 8th September 2023

    Cities Skylines II - There's a Lot to Talk About

    First gameplay video of Cities Skylines 2. In this video we'll hit the Grand Village milestone while checking out a bunch of the new features and tools. It'll be a good time.

    YouTube – two dollars twenty – 8th September 2023

    5 votes
  5. mycketforvirrad
    Link
    Starting a New City in Cities Skylines 2 Inspired by a Real Master Plan! YouTube – City Planner Plays – 8th September 2023

    Starting a New City in Cities Skylines 2 Inspired by a Real Master Plan!

    Today's the day - I finally get to share my experience playing early-access Cities Skylines II with you! In this video, we'll found a city and expand it to the Grand Village milestone. In subsequent videos, we'll continue to expand until this place is is thriving little city.

    YouTube – City Planner Plays – 8th September 2023

    2 votes
  6. mycketforvirrad
    Link
    Cities: Skylines II - St. Luke (Part 1) - English Rural Village YouTube – Silvarret – 8th September 2023

    Cities: Skylines II - St. Luke (Part 1) - English Rural Village

    This is just my attempt at figuring out just how realistically C:S II allows the player to lay out roads, landscape, add nature, and organically grow a city inspired by a specific part of the world. For a vanilla game, I think it's doing pretty well. I already can't wait to see how I can develop the town over the next few weeks - and how the game will develop over the coming years with what seems to be a very strong foundation!

    YouTube – Silvarret – 8th September 2023

  7. [2]
    mycketforvirrad
    (edited )
    Link
    A whole bunch more content creator output has just dropped onto YouTube. Here is a non-definitive list to get you started. Same embargo rules as before. 30 minute videos, upto and including a set...

    A whole bunch more content creator output has just dropped onto YouTube. Here is a non-definitive list to get you started. Same embargo rules as before. 30 minute videos, upto and including a set milestone.


    Bsquiklehausen

    Cities Skylines II - Early Gameplay | Episode 2: A Little Bit of Everything

    26k subscribers

    Canadian Moose Plays

    TRAINS made me rethink EVERYTHING in Cities: Skylines 2 | Cities: Skylines 2 Early Access | Part Two

    1k subscribers

    City Planner Plays

    Improving a Real City Plan with Density & Transit in Cities Skylines 2!

    573k subscribers

    ConflictNerd

    MIXED-USE Zoning & SPECIALIZED Industry in CITIES: SKYLINES 2!

    345k subscribers

    ImperialJedi

    Creating Different Public Transit Networks in Cities: Skylines 2

    91k subscribers

    Infrastructurist

    Cities Skylines 2 Gameplay - Building a BIG REALISTIC CITY from Small Beginnings!

    62k subscribers

    OVERCHARGED EGG

    Trains, Industry & Density In Cities Skylines 2!

    86k subscribers

    Silvarret

    Cities: Skylines II - St. Luke (Part 2) - Expanding the Region

    154k subscribers

    Timeister

    Cities: Skylines 2 GAMEPLAY | City Expansion

    33k subscribers

    Two dollars twenty

    Cities Skylines II - Mass Transit for the Masses

    199k subscribers

  8. mycketforvirrad
    Link
    Cities: Skylines II | Tutorials How to: Start Your City by Timeister | Tutorials | Cities: Skylines II YouTube – Cities: Skylines II – 9th October 2023

    Cities: Skylines II | Tutorials


    How to: Start Your City by Timeister | Tutorials | Cities: Skylines II

    In episode 1 of the 3 part tutorial series with Timeister, learn how you can start your first city from scratch and lay the foundation for a functional city in Cities: Skylines II.

    YouTube – Cities: Skylines II – 9th October 2023