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22 votes
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Frustrations with Cities Skylines 2 are starting to boil over among city builder fans and content creators alike
30 votes -
Why Cities: Skylines II performs poorly – the teeth are not the only problem
23 votes -
Cities: Skylines II | Official release trailer
29 votes -
Cities: Skylines II performance has not achieved the benchmark we targeted, Paradox admits ahead of launch
38 votes -
Cities: Skylines II | Megathread
Cities: Skylines II is an upcoming city-building game developed by Colossal Order and published by Paradox Interactive. It is a sequel to Cities: Skylines, and expands upon many of the simulation...
Cities: Skylines II is an upcoming city-building game developed by Colossal Order and published by Paradox Interactive. It is a sequel to Cities: Skylines, and expands upon many of the simulation factors such as simulated city and population sizes, and improved traffic AI and management schemes. The game is scheduled for release on 24 October 2023 for PlayStation 5, Windows, and Xbox Series X/S.
Source: Wikipedia
As we near the release date of Cities: Skylines II, more and more media and articles both substantial and fluff-esque are going to be popping up everywhere. Inspired by the release of Two Dollars Twenty's YouTube gameplay video (linked below), this thread is a repository for any morsel of news regarding the much anticipated city-building sequel. Utilise the tags to see previously posted content on Tildes.
35 votes -
Feature highlights #13: Cinematic camera & photo mode | Cities: Skylines II
6 votes -
Feature highlights #12: Sound & music | Cities: Skylines II
6 votes -
Feature highlights #11: Citizen simulation & lifepath | Cities: Skylines II
9 votes -
Feature highlights #10: Game progression | Cities: Skylines II
12 votes -
Feature highlights #9: Economy & production | Cities: Skylines II
14 votes -
Feature highlights #8: Climate & seasons | Cities: Skylines II
10 votes -
Cities: Skylines II: Feature highlights Ep 7 -- Maps & themes
14 votes -
Feature highlights #6: Electricity & water | Cities: Skylines II
21 votes -
Cities: Skylines II | Official gameplay trailer
58 votes -
City services | Feature highlights #5 | Cities: Skylines II
16 votes -
Zones & signature buildings | Feature highlights #4 | Cities: Skylines II
8 votes -
Feature highlights #3: Public & cargo transportation | Cities: Skylines II
13 votes -
Traffic AI | Feature highlights #2 | Cities: Skylines II
20 votes -
Feature highlights #1: Road tools | Cities: Skylines II
29 votes -
Behind the road tools | Developer insights #1 | Cities: Skylines II
11 votes -
Cities: Skylines II - Feature update schedule, new features
21 votes -
I built the city for the Cities: Skylines 2 trailer | My experience playing Cities: Skylines 2
9 votes -
After eight years of DLC, Cities: Skylines' final content release arrives – starting with a first drop next Wednesday, 22nd March
5 votes -
Cities: Skylines II | Official announcement trailer
17 votes -
Songs of Syx – Early Access | Version 63: Tourism
4 votes -
Cities: Skylines is thrilled to celebrate this year's milestone of 12M copies sold and we're proud to be a market leader in the city-building genre
@Cities: Skylines: City Builders! We're thrilled to celebrate this year's milestone of 12M copies sold & we're proud to be a market leader in the city-building genre, and we couldn't have done this without you!A huge thank you to all of our fans for your continual support! pic.twitter.com/qoZLkfCZxF
12 votes -
Why medieval city-builder video games are historically inaccurate
20 votes -
Islanders: The best city builder you've never played
11 votes -
The totalitarian buddhist who beat SimCity
15 votes -
Satisfying train spiral – Cities: Skylines
6 votes