14 votes

Polygon review: Palia is an early access utopia that relies on its regular patches

7 comments

  1. [4]
    rogue_cricket
    Link
    I was in one of the closed betas for Palia, and despite BG3 taking over my entire life I did pop into the open beta a couple times. While it's cute and cozy, and the devs seem responsive and...

    I was in one of the closed betas for Palia, and despite BG3 taking over my entire life I did pop into the open beta a couple times. While it's cute and cozy, and the devs seem responsive and active, I think overall I was disappointed by the lack of player interaction systems. My expectations may have been a bit off but it's one of those games I got the sense I was playing more "beside" people rather than "with" them.

    I get it's probably hard to balance the issue while encouraging a particular type of player behaviour. Like, any time you have... an economy... it's gonna be competitive to some degree, for instance. But in preventing people from competing with each other, I also kind of felt prevented from meaningfully co-oporating with them, and for me that's the majority of the idea's appeal.

    7 votes
    1. JCPhoenix
      Link Parent
      So I've been following this game recently, but from afar. And it's so interesting because I'm seeing some people say what you're saying, while others are saying the complete opposite. That they're...

      I got the sense I was playing more "beside" people rather than "with" them.

      So I've been following this game recently, but from afar. And it's so interesting because I'm seeing some people say what you're saying, while others are saying the complete opposite. That they're actually playing with other people in ways that you don't see in WoW or FFXIV. I mentioned that I played Eve to someone and so therefore player-to-player interaction is important to me (even if it's being in a big giant "blob" fleet), and they said Palia would satisfy that need. So I'm not sure which is actually true.

      It's not like I'm always playing with people in Eve. Probably 50% of my thousands of hours there is multibox mining or wormhole exploration or just hauling stuff by myself. In FFXIV, aside from using Duty Finder, I play by myself. And even with DF, those other players may as well be NPCs, given how little interaction we have with each other, other than a "o/" at the beginning of the raid and a "gg thanks" at the end.

      But when I want to play with people, I want the interactions to be meaningful and somewhat lasting. I'm not convinced yet that that's Palia.

      2 votes
    2. godzilla_lives
      Link Parent
      This is what I've gathered as well from watching streams and other reviews. I'm hoping they can establish some sort of deeper collaboration, but tbh I'm not sure how they could with their existing...

      I got the sense I was playing more "beside" people rather than "with" them.

      This is what I've gathered as well from watching streams and other reviews. I'm hoping they can establish some sort of deeper collaboration, but tbh I'm not sure how they could with their existing systems. Maybe a sort of competition, like the fishing and bug events in Animal Crossing?

    3. Nemoder
      Link Parent
      Yeah I also felt it was pretty lacking in player interaction, but they do have a couple areas that encourage collaboration like the Flow trees and cooking. I think if they add several more systems...

      Yeah I also felt it was pretty lacking in player interaction, but they do have a couple areas that encourage collaboration like the Flow trees and cooking. I think if they add several more systems like those to what they already have it could be pretty fun.

  2. Oslypsis
    Link
    I've played Palia since the day before the open Beta. They recently added the Maji Market which I've yet to try. Otherwise, the story seems pretty good so far, and the player interaction is more.....

    I've played Palia since the day before the open Beta. They recently added the Maji Market which I've yet to try. Otherwise, the story seems pretty good so far, and the player interaction is more.. on the introverted side. The new cat pets though.. they are ADORABLE.

    3 votes
  3. [2]
    godzilla_lives
    Link
    FTA: Has anybody tried Palia yet? Personally, I'm waiting until its a bit more fleshed out. I've played the heck out of early access games / beta games before, and by the time the core game is...

    FTA:

    Palia is an adorable and cozy life simulator MMO that generates endless amounts of serotonin and dopamine in my brain. It’s also a clear work in progress from developer Singularity Six; every intriguing clue and tantalizing hint seems to lead to an “under construction” sign or a brick wall. The progression loop holds a certain tension: You can grow crops, build a home, and explore a fantastical and bucolic fantasy world… but the magic will stop at specific boundaries until the developer is ready to cut the ribbon.


    Palia is great for chill parallel play. I enjoy showing off my house to my friends and visiting their lots, or heading out to Bahari Bay together to find rare magical animals, trees, and ore. We can cook together in my kitchen, or each pursue our own goals while chatting about life on Discord. But there are more barriers to encounter: intriguing temples that are sealed off until a future content update, magical locales that villagers discuss before reminding you that they’re off-limits for now, and mysteries that don’t have enough hints in-game to solve.


    Palia’s greatest redemption — or its ultimate failure — is going to come from Singularity Six’s update schedule. To its credit, the developer has already been nimble with updates and fixes.


    Has anybody tried Palia yet? Personally, I'm waiting until its a bit more fleshed out. I've played the heck out of early access games / beta games before, and by the time the core game is released, I've already grown tired of it. But I'm very excited for this one in particular. A multiplayer hybrid of Animal Crossing and Stardew Valley is right up my alley!

    1. Thrabalen
      Link Parent
      I play throughout the day. It's important to note that it's in beta, so doom and gloomers who say "there's nothing to do!" are missing the key word "yet." It's a game based on exploration......

      I play throughout the day. It's important to note that it's in beta, so doom and gloomers who say "there's nothing to do!" are missing the key word "yet." It's a game based on exploration... exploring the world, exploring community, and exploring your own capabilities.

      Will they keep adding? I sure hope so (and it just added its first "dungeon" in Temple of Fire), but it's a load of fun and whimsy as it is.

      1 vote