I mean, I'm quick to jump into my 'Fuck Epic' pants (Which saddens me considering my UT99 hours) but this is an interesting predicament. Did Mediatonic have such poor book keeping that during the...
I mean, I'm quick to jump into my 'Fuck Epic' pants (Which saddens me considering my UT99 hours) but this is an interesting predicament.
Did Mediatonic have such poor book keeping that during the handover they managed to screw up the royalties payments? Did Epic drop 'older' games in hopes that no one would notice? Have the sales been zero for two years? I'd be quick to take the most malicious options but it would be funny if they'd just mistyped a digit and have poor client support.
According to Moa she has tried to contact Epic but hasn't gotten a reply: https://twitter.com/moa810/status/1707541207180812515 Sounds like it isn't that big of a deal for her and she doesn't...
According to Moa she has tried to contact Epic but hasn't gotten a reply:
The obligations were transferred to Epic, but they’ve never sent any replies to me. Do you have any ideas to make contact with the right person?
Sounds like it isn't that big of a deal for her and she doesn't expect it to be that much cash but still shitty. Especially since Epic needs the trust of these small devs with their store, their engine, etc... Someone definitely dropped the ball.
Right but, if they're trying to build trust, the idea that I need to keep up with my publisher by using external social media to put public pressure on them is certainly the worst way to do it....
Right but, if they're trying to build trust, the idea that I need to keep up with my publisher by using external social media to put public pressure on them is certainly the worst way to do it.
More than one person dropped the ball in this case. Two years worth of debts building up should've raised red flags in accounting. Support tickets for unpaid royalties should've raised red flags for the client support team. Hence the idea of malice (not the legal term) coming up. Though, that is pretty stupid and I'm not giving that idea much credence.
I mean, I'm quick to jump into my 'Fuck Epic' pants (Which saddens me considering my UT99 hours) but this is an interesting predicament.
Did Mediatonic have such poor book keeping that during the handover they managed to screw up the royalties payments? Did Epic drop 'older' games in hopes that no one would notice? Have the sales been zero for two years? I'd be quick to take the most malicious options but it would be funny if they'd just mistyped a digit and have poor client support.
According to Moa she has tried to contact Epic but hasn't gotten a reply:
https://twitter.com/moa810/status/1707541207180812515
Sounds like it isn't that big of a deal for her and she doesn't expect it to be that much cash but still shitty. Especially since Epic needs the trust of these small devs with their store, their engine, etc... Someone definitely dropped the ball.
Right but, if they're trying to build trust, the idea that I need to keep up with my publisher by using external social media to put public pressure on them is certainly the worst way to do it.
More than one person dropped the ball in this case. Two years worth of debts building up should've raised red flags in accounting. Support tickets for unpaid royalties should've raised red flags for the client support team. Hence the idea of malice (not the legal term) coming up. Though, that is pretty stupid and I'm not giving that idea much credence.
I think we're in agreement?