GunnarRunnar's recent activity

  1. Comment on TV Tuesdays Free Talk in ~tv

    GunnarRunnar
    Link Parent
    I'm on episode 6 currently. They nailed the aesthetic, even if some shots feel a bit crammed and smaller than they should and there's more green than in your average Fallout game. But that's...

    I'm on episode 6 currently. They nailed the aesthetic, even if some shots feel a bit crammed and smaller than they should and there's more green than in your average Fallout game. But that's nitpicking and only worth mentioning as to say it's not perfect.

    The story on the other hand... Kinda boring? I think it's the pacing and jumping from character to character since there's legitimate mystery I'm into but... The show is dragging its feet by mixing and matching the main characters and giving them these little episode long adventures. Maybe that's just me.

  2. Comment on Norwegian bridge collapsed ten years after it was built – all because designers focused too much on making it look good in ~engineering

    GunnarRunnar
    Link Parent
    It looks like one of the first bridges you build in a bridge builder game.

    It looks like one of the first bridges you build in a bridge builder game.

    18 votes
  3. Comment on Google blocks some California news as fight over online journalism bill escalates in ~tech

    GunnarRunnar
    (edited )
    Link Parent
    So is the fee based on search result hits or search result/news summaries where the source is the news outlet? Both? Edit. If it's only the summaries, that sounds kinda great? It would both...

    So is the fee based on search result hits or search result/news summaries where the source is the news outlet? Both?

    Edit. If it's only the summaries, that sounds kinda great? It would both support the news industry and incentivize original reporting over lazy reposting. That would mean even a small outlet could potentially see big payoffs. Especially when the independent/employee owned news outlets seem to be a legitimate thing nowadays.

    1 vote
  4. Comment on Google blocks some California news as fight over online journalism bill escalates in ~tech

    GunnarRunnar
    Link Parent
    I don't really understand what's in the bill they're fighting against. Is it just about links in search results or is it about Google providing a summary in their own site which is sourced from...

    I don't really understand what's in the bill they're fighting against. Is it just about links in search results or is it about Google providing a summary in their own site which is sourced from news outlets?

    5 votes
  5. Comment on What cooking techniques need more evidence? in ~food

    GunnarRunnar
    Link Parent
    I guess we're just philosophically different kinds of bakers.

    I guess we're just philosophically different kinds of bakers.

    4 votes
  6. Comment on What cooking techniques need more evidence? in ~food

    GunnarRunnar
    Link Parent
    Could you walk through your argument like I was a simpleton because I don't really get it? If one likes bread making, it doesn't seem that far fetched to think they'll eventually start playing...

    Could you walk through your argument like I was a simpleton because I don't really get it? If one likes bread making, it doesn't seem that far fetched to think they'll eventually start playing with different hydration levels. Besides, it's super simple to learn.

    Obviously if you're just reading a recipe it's a different case.

    9 votes
  7. Comment on What cooking techniques need more evidence? in ~food

    GunnarRunnar
    Link
    Heating the pan and then adding the oil has probably something to do with the oil polymerizing (?) when it reaches a high enough temperature, creating a non-stick-ish surface. Don't know if...

    Heating the pan and then adding the oil has probably something to do with the oil polymerizing (?) when it reaches a high enough temperature, creating a non-stick-ish surface. Don't know if there's any truth in that, I just heat the pan with the oil and anyway I've swayed away from the ridiculously high heats as it just creates a mess and smokes and whatnot. Not a good time in my opinion.

    1 vote
  8. Comment on If we can't block users can we at least filter out topics posted by those users? in ~tildes

    GunnarRunnar
    Link Parent
    Honestly, I don't think you should need to explain why you want to block someone. Everyone understands its use. I've blocked people for being frequent commenters that get a lot of attention but...

    Honestly, I don't think you should need to explain why you want to block someone. Everyone understands its use.

    I've blocked people for being frequent commenters that get a lot of attention but bring no value to me with their comments, I just found the obviousness of the comments annoying. It's not a problem for anyone but me, so why bother anyone else?

    10 votes
  9. Comment on Horror fishing game Dredge being adapted for live-action movie in ~movies

    GunnarRunnar
    Link Parent
    I don't know, cosmic horror in a fishing boat has the legs to be both good and bad. I don't think there's much more than that they can lift from the original game. Feeling of isolation and this...

    I don't know, cosmic horror in a fishing boat has the legs to be both good and bad. I don't think there's much more than that they can lift from the original game. Feeling of isolation and this otherworldly almost steampunk aesthetic can probably be factors too.

    So to me the setting sounds interesting but I'm afraid this'll end up being just b-tier shlock, close to something like last year's Five Nights at Freddy's.

    13 votes
  10. Comment on What games have you been playing, and what's your opinion on them? in ~games

    GunnarRunnar
    (edited )
    Link Parent
    Thanks for the tips, I feel like I've been pretty much doing what you said here. Though I didn't know which cards and combos are the best etc. I suppose I'll just have to grind it out until enough...

    Thanks for the tips, I feel like I've been pretty much doing what you said here. Though I didn't know which cards and combos are the best etc. I suppose I'll just have to grind it out until enough stuff is unlocked and I get lucky enough. I stopped with the skips because I felt I was using them too much which hurt the run overall, but yeah getting those negative jokers is probably a smart strategy.

    (I had one good flush run, where I was able to get consistently just flushes but surprise surprise I barely got any planet booster packs and when I got them there weren't any that leveled flush, so I got as far as I got with level 1 flush. Infuriating.)

    Edit. And of course I got my first win right after complaining with a beautiful five of a kind ace build. I now feel a little more confident in saying that maybe this game is a little too luck/grind based as don't feel like I learned a lot after the first couple of hours. Would be interesting if there're some truly skilled players doing fresh save/first run wins which would counter my argument (I don't think it would outright disprove my claim unless they're winning the game consistently). But then again, the game is cheap and I already feel like I got my money's worth so that shouldn't dissuade anyone from buying the game.

    2 votes
  11. Comment on What games have you been playing, and what's your opinion on them? in ~games

    GunnarRunnar
    Link Parent
    So I have a question about Balatro. Do I just suck? I consistently get to ante 6 but feels like the luck is just against me at that point, I'm not getting the multiplyer multiplyer jokers and have...

    So I have a question about Balatro. Do I just suck? I consistently get to ante 6 but feels like the luck is just against me at that point, I'm not getting the multiplyer multiplyer jokers and have a hard time getting over the next hump of raised stakes. What its worth, I've 10 hours of time played.

    Do I need to grind to unlock better jokers or what? I have a feeling that I just suck because no way is this level of lack of luck fun -- to anyone.

    Like last game a rerolled like crazy anytime I had the cash to get the vampire joker which would've played well with my "make face cards gold" joker but no luck. And that was like four or five antes where I took every chance I could to check if there was a vampire joker at the store. Buhh... Maybe I'm getting tunnel visioned by my current strategy and am bad at adapting to the ever changing situation but gosh.

    2 votes
  12. Comment on Chechnya 'bans music that is too fast or too slow' in ~music

    GunnarRunnar
    Link Parent
    I've come to think that stuff like this is probably designed to be a distraction from stuff that actually matters. It's so unbelievably nonsensical no matter how prude you are.

    I've come to think that stuff like this is probably designed to be a distraction from stuff that actually matters. It's so unbelievably nonsensical no matter how prude you are.

    19 votes
  13. Comment on Does the Dog Die? - A website for filtering movies by triggers in ~movies

    GunnarRunnar
    Link Parent
    Not that any come to mind, but aren't most movies "pro-dog" whether or not the dog dies?

    Not that any come to mind, but aren't most movies "pro-dog" whether or not the dog dies?

    3 votes
  14. Comment on Balatro's 'cursed' design problem in ~games

    GunnarRunnar
    Link
    My takeaway from this essay is that developers should consider accommodating different tastes in features, and I'm inclined to agree. It's not really that different than what difficulty settings...

    My takeaway from this essay is that developers should consider accommodating different tastes in features, and I'm inclined to agree. It's not really that different than what difficulty settings are for the general audience (as in those without accessibility issues). You need a really tight gameplay design for not to have anything worth tweaking, and roguelikes are kinda inherently wonky. That's probably why some people enjoy them so much.

    It's an interesting idea and offering options to customize the game to suit your personal style while still keeping it at its core "fair" is nothing but a good thing and probably will give the game a little longer life.

    2 votes
  15. Comment on Will the Apple antitrust case affect your phone’s security? in ~tech

    GunnarRunnar
    Link Parent
    I can't decide if it's the best or even a good implementation. Those pop-ups are annoying but they do inform the user but I also can't help but feel like they're just coaxing me towards their own...

    I can't decide if it's the best or even a good implementation. Those pop-ups are annoying but they do inform the user but I also can't help but feel like they're just coaxing me towards their own app stores.

    6 votes
  16. Comment on Hey, monthly mystery commenters, what's up with the hit-and-runs? in ~tildes

    GunnarRunnar
    Link Parent
    Yeah, it's descriptive and fits, agreed. Probably no one will actually find offense in it, that was more of an observation (and maybe a little constructive criticism), as it does have these...

    Yeah, it's descriptive and fits, agreed. Probably no one will actually find offense in it, that was more of an observation (and maybe a little constructive criticism), as it does have these negative connotations that might not be the most fruitful starting ground especially for those that by your own description aren't really the talkative type.

    But seeing how much attention this thread has gotten, that doesn't seem to be a problem.

    3 votes
  17. Comment on Hey, monthly mystery commenters, what's up with the hit-and-runs? in ~tildes

    GunnarRunnar
    (edited )
    Link
    To frame this phenomenon as 'hit and run' (unintentionally) implies malice where I don't think there is any. In my case it probably just means I don't have anything to add and I've understood that...

    To frame this phenomenon as 'hit and run' (unintentionally) implies malice where I don't think there is any. In my case it probably just means I don't have anything to add and I've understood that off topic "spam" thankyous aren't really appreciated, so I'm only replying with those when I really feel like it.

    I assume my replies have been read and unless I'm asking a follow-up question, I don't really expect a reply back.

    To echo some comments in this thread, I've found myself increasingly stopping midcomment, because I don't have time to finish my thought or don't want to potentially spend an evening in a back-and-forth when I disagree about something trivial (has yet to happen on Tildes but I'm still cautious).

    It's kinda just easier to be respectful when you're quiet.

    Edit. Continuing my thought with a feature suggestion: 'Chat' option next to the regular reply. This would hide the comment (and the sub comments) from the activity feeds, kinda like how the noise label now works (I think?). Turning the comment chain into a "chat" would probably feel inviting for both parties, why not others too, to start chatting. (As a sidenote, noise label also feels a bit malicious, unintentionally too I'm sure.)

    I don't believe this to be a real solution to every reply left unacknowledged but that's just a fact of life, sometimes those happen.

    11 votes
  18. Comment on What are some of your favorite PlayStation 1 games? Any odd or unique ones worth playing? in ~games

    GunnarRunnar
    (edited )
    Link
    Klonoa, Fighting Force and I guess Ridge Racer(?, the one where you customize your car's paint job). Afaik Fighting Force wasn't well liked but as a kid I loooved that couch coop. Edit. Rollcage...

    Klonoa, Fighting Force and I guess Ridge Racer(?, the one where you customize your car's paint job).

    Afaik Fighting Force wasn't well liked but as a kid I loooved that couch coop.

    Edit. Rollcage was pretty rad conceptually too but it got old. Worth a look anyways I suppose.

    2 votes
  19. Comment on Microsoft, Rockstar, Epic, and others are being sued for using "addictive psychological features" in games like Minecraft, GTA 5, and Fortnite in ~games

    GunnarRunnar
    Link
    XP grinding/leveling loop I think can be fairly described as addictive-by-design. It really does nothing but show the numbers go up and gives a little cookie in the form of an item. But these two...

    Minecraft's multiplayer features are said to "addict players to connecting with others in the Minecraft world" and the suit warns that players with ADHD "can become easily hyper focused and addicted to building worlds." Grand Theft Auto 5, the suit says, "includes endless arrays of activities and challenges to continually engage users and ensure they are never bored."

    XP grinding/leveling loop I think can be fairly described as addictive-by-design. It really does nothing but show the numbers go up and gives a little cookie in the form of an item.

    But these two examples seem pretty ridiculous, especially Minecraft. Its inherent design is to create and share, like that's THE gameplay. It's not a little add-on that some psyop team came up with to monetize. It's really the whole game. If it were easy to replicate and tack on on anything, it would be just as popular as battle passes are now.

    36 votes