To be fair, their depiction of the Borgias going back to (arguably) the most popular game in the entire series wasn't exactly historically accurate. I haven't played a game in the series since...
To be fair, their depiction of the Borgias going back to (arguably) the most popular game in the entire series wasn't exactly historically accurate. I haven't played a game in the series since Assassin's Creed Rogue (because of an injury, not a lack of interest), but as historical fiction goes, the series has a long history of really stretching things. I can't imagine that has changed in the games that have been released in the last 10 years.
What impresses me most about this is that, after all of the years of weebs clamoring for an Assassin's Creed game with ninjas, Ubisoft is finally doing it. I seem to recall them swearing off ever doing that because it was too obvious and had already been done outside of the franchise too many times. Perhaps that says something about the state the franchise/developers are in, though. I generally don't follow games before they are released and reviewed (because fuck the hype train), but maybe this is just desperate fan service?
AC was never historically accurate, but it usually stuck with real events. They didn't alter those events, but rather, they would explain why they happened with their own spin. Like for example,...
AC was never historically accurate, but it usually stuck with real events. They didn't alter those events, but rather, they would explain why they happened with their own spin. Like for example, the Lisbon earthquake happened, but it was because of the assassins; Cesare Borgia died in battle, but it was at the hands of Ezio; Boston Tea Party happened, but the Assassins were involved; etc.
Since AC: Origins, they started to take significant more liberties, to the point that supernatural is a thing now, and they've been leaning heavily on the fantasy aspect.
In principle, I can't say I object because the "shadowy world underneath our own!" idea was getting pretty ridiculous. But I haven't seen how they execute it, so I can't comment on their specific...
Since AC: Origins, they started to take significant more liberties, to the point that supernatural is a thing now, and they've been leaning heavily on the fantasy aspect.
In principle, I can't say I object because the "shadowy world underneath our own!" idea was getting pretty ridiculous. But I haven't seen how they execute it, so I can't comment on their specific approach.
I’ve played probably a little less than half of the games — and very little DLC — so I’m sure I’m missing some data points. But I think the supernatural stuff is generally explained in-universe as...
I’ve played probably a little less than half of the games — and very little DLC — so I’m sure I’m missing some data points. But I think the supernatural stuff is generally explained in-universe as Animus glitches, or Animus programs deliberately encoded in DNA by the precursor race, or straight up hallucinogenic trips. As far as I know the supernatural is still out of bounds, but things are pretty loosely-goosey what with the magic sci-fi tech.
I think that this is fan service, and a desperate case of it at that. They tried to get people back with Mirage but that failed (seriously, I didn't even realize Mirage had come out, did anyone...
I think that this is fan service, and a desperate case of it at that. They tried to get people back with Mirage but that failed (seriously, I didn't even realize Mirage had come out, did anyone actually play it?)
Now they're slamming the emergency [NINJA GAME] button to try and curry favor, but Ghost of Tsushima beat them to the punch. What's the point in buying this? I severely doubt that Ubisoft has anything new or interesting to do with the concept.
Now, if they really want to win me back they should make a Western, I want a poncho that doubles as a hood goddangit!
This game has been in development for 6 years, the idea that they pivoted to these characters and this setting in the last year seems pretty nonsensical.
This game has been in development for 6 years, the idea that they pivoted to these characters and this setting in the last year seems pretty nonsensical.
It would be nonsensical to suggest that. No, I meant that the choice to announce it now seemed last-minute, and even from a purely business standpoint ill-advised. I'm unfamiliar with game...
It would be nonsensical to suggest that. No, I meant that the choice to announce it now seemed last-minute, and even from a purely business standpoint ill-advised. I'm unfamiliar with game development, but a little more time to cook wouldn't hurt would it? They're just lending themselves more comparison to GoT and for what? You'd think they learned from the constant hype train for months and then lackluster, usually buggy release.
Is there a problem with that strategy? Usually people like it when games aren't revealed years before release. I want to see more studios and publishers adopt a strategy of not showing off their...
Is there a problem with that strategy? Usually people like it when games aren't revealed years before release.
I want to see more studios and publishers adopt a strategy of not showing off their games until they are almost ready.
Mirage was pretty good. The strongest point for me was that it was short, meaning the game ended right as I was starting to get tired of the Ubisoft sandbox formula (yet I keep coming back to...
(seriously, I didn't even realize Mirage had come out, did anyone actually play it?)
Mirage was pretty good. The strongest point for me was that it was short, meaning the game ended right as I was starting to get tired of the Ubisoft sandbox formula (yet I keep coming back to their games).
A couple of nice gameplay changes. Good art and music. The story was good, but not what I expected given the events of AC:Valhalla. I feel like there was an opportunity to explore a really interesting part of the lore but the ideas weren't really given the treatment I'd liked to have seen.
When has their portrayal of any historical figure ever been particularly accurate? It seems weird to me that this is the one that blows up on the internet with negativity.
When has their portrayal of any historical figure ever been particularly accurate? It seems weird to me that this is the one that blows up on the internet with negativity.
I don't like seeing a lot of spoilers before a game releases, but perhaps there's a chance that all of that will remain part of the character's backstory and his motivation for joining the order...
I don't like seeing a lot of spoilers before a game releases, but perhaps there's a chance that all of that will remain part of the character's backstory and his motivation for joining the order of assassins? I don't know. Just a possibility. Before the female protagonist recruit him in the trailer, though, yeah, he does seem to be some kind of samurai enforcer/general, so probably not.
Meh... Maybe it's my disillusionment with the franchise talking, but the trailer was mid. Not good, not bad either. It feels very "westernized", like a hollywood trailer. This doesn't show...
Meh...
Maybe it's my disillusionment with the franchise talking, but the trailer was mid. Not good, not bad either. It feels very "westernized", like a hollywood trailer.
This doesn't show anything about the game itself, but assuming that it will be similar to the previous ones post AC: Origins, I don't think it will hold a candle to Ghost of Tsushima.
Thanks for the reminder! I really loved Tsushima a lot so I might just end up playing through it again. I haven't played a AC game fully through since Black Flag tbh. There's no gameplay in this...
Thanks for the reminder! I really loved Tsushima a lot so I might just end up playing through it again.
I haven't played a AC game fully through since Black Flag tbh. There's no gameplay in this so I can't be the judge of if the game will be decent or not but yeah CGI trailers are usually just whatever to me. Still nice to be aware of!
On one hand, Ubisoft is helping to keep VFX studios afloat with these cinematic trailers. Inevitable Ghost of Tsushima comparisons aside, I'm getting "we have John Blackthorne at home" vibes with...
On one hand, Ubisoft is helping to keep VFX studios afloat with these cinematic trailers.
Inevitable Ghost of Tsushima comparisons aside, I'm getting "we have John Blackthorne at home" vibes with Yasuke. I'm definitely not expecting much of the character writing especially when the TV show is still fresh in people's minds.
I'm still expecting the Ubisoft AAAA Game until proven otherwise: frontloaded epic intro, transition to the infamous open world gameplay, a third act that feels like it was scrambled together at the last minute, then unsatisying or cliffhanger ending to sell the story continuation via DLC.
Well made, stylized trailer (if a bit played safe) for an otherwise boring franchise. Ubisoft has been an automatic skip for years and it doesn't look like it's changing. The game is also another...
Well made, stylized trailer (if a bit played safe) for an otherwise boring franchise.
Ubisoft has been an automatic skip for years and it doesn't look like it's changing.
The game is also another $130 that they dare ask for mediocrity. Their pricing is beyond the pale.
To be fair, their depiction of the Borgias going back to (arguably) the most popular game in the entire series wasn't exactly historically accurate. I haven't played a game in the series since Assassin's Creed Rogue (because of an injury, not a lack of interest), but as historical fiction goes, the series has a long history of really stretching things. I can't imagine that has changed in the games that have been released in the last 10 years.
What impresses me most about this is that, after all of the years of weebs clamoring for an Assassin's Creed game with ninjas, Ubisoft is finally doing it. I seem to recall them swearing off ever doing that because it was too obvious and had already been done outside of the franchise too many times. Perhaps that says something about the state the franchise/developers are in, though. I generally don't follow games before they are released and reviewed (because fuck the hype train), but maybe this is just desperate fan service?
AC was never historically accurate, but it usually stuck with real events. They didn't alter those events, but rather, they would explain why they happened with their own spin. Like for example, the Lisbon earthquake happened, but it was because of the assassins; Cesare Borgia died in battle, but it was at the hands of Ezio; Boston Tea Party happened, but the Assassins were involved; etc.
Since AC: Origins, they started to take significant more liberties, to the point that supernatural is a thing now, and they've been leaning heavily on the fantasy aspect.
In principle, I can't say I object because the "shadowy world underneath our own!" idea was getting pretty ridiculous. But I haven't seen how they execute it, so I can't comment on their specific approach.
I’ve played probably a little less than half of the games — and very little DLC — so I’m sure I’m missing some data points. But I think the supernatural stuff is generally explained in-universe as Animus glitches, or Animus programs deliberately encoded in DNA by the precursor race, or straight up hallucinogenic trips. As far as I know the supernatural is still out of bounds, but things are pretty loosely-goosey what with the magic sci-fi tech.
I think that this is fan service, and a desperate case of it at that. They tried to get people back with Mirage but that failed (seriously, I didn't even realize Mirage had come out, did anyone actually play it?)
Now they're slamming the emergency [NINJA GAME] button to try and curry favor, but Ghost of Tsushima beat them to the punch. What's the point in buying this? I severely doubt that Ubisoft has anything new or interesting to do with the concept.
Now, if they really want to win me back they should make a Western, I want a poncho that doubles as a hood goddangit!
This game has been in development for 6 years, the idea that they pivoted to these characters and this setting in the last year seems pretty nonsensical.
It would be nonsensical to suggest that. No, I meant that the choice to announce it now seemed last-minute, and even from a purely business standpoint ill-advised. I'm unfamiliar with game development, but a little more time to cook wouldn't hurt would it? They're just lending themselves more comparison to GoT and for what? You'd think they learned from the constant hype train for months and then lackluster, usually buggy release.
Assassin's Creed Games have almost always been announced about a month or two before E3 and then released in the fall.
And this is my point that, to their detriment Ubisoft refuses to change.
Is there a problem with that strategy? Usually people like it when games aren't revealed years before release.
I want to see more studios and publishers adopt a strategy of not showing off their games until they are almost ready.
Mirage was pretty good. The strongest point for me was that it was short, meaning the game ended right as I was starting to get tired of the Ubisoft sandbox formula (yet I keep coming back to their games).
A couple of nice gameplay changes. Good art and music. The story was good, but not what I expected given the events of AC:Valhalla. I feel like there was an opportunity to explore a really interesting part of the lore but the ideas weren't really given the treatment I'd liked to have seen.
Development times being what they are, I would have to ask, what was the mood around the franchise back when this was greenlit?
This game started development when Odyssey wrapped up.
When has their portrayal of any historical figure ever been particularly accurate? It seems weird to me that this is the one that blows up on the internet with negativity.
I don't like seeing a lot of spoilers before a game releases, but perhaps there's a chance that all of that will remain part of the character's backstory and his motivation for joining the order of assassins? I don't know. Just a possibility. Before the female protagonist recruit him in the trailer, though, yeah, he does seem to be some kind of samurai enforcer/general, so probably not.
Meh...
Maybe it's my disillusionment with the franchise talking, but the trailer was mid. Not good, not bad either. It feels very "westernized", like a hollywood trailer.
This doesn't show anything about the game itself, but assuming that it will be similar to the previous ones post AC: Origins, I don't think it will hold a candle to Ghost of Tsushima.
Which btw it's coming out on Steam tomorrow
Thanks for the reminder! I really loved Tsushima a lot so I might just end up playing through it again.
I haven't played a AC game fully through since Black Flag tbh. There's no gameplay in this so I can't be the judge of if the game will be decent or not but yeah CGI trailers are usually just whatever to me. Still nice to be aware of!
On one hand, Ubisoft is helping to keep VFX studios afloat with these cinematic trailers.
Inevitable Ghost of Tsushima comparisons aside, I'm getting "we have John Blackthorne at home" vibes with Yasuke. I'm definitely not expecting much of the character writing especially when the TV show is still fresh in people's minds.
I'm still expecting the Ubisoft AAAA Game until proven otherwise: frontloaded epic intro, transition to the infamous open world gameplay, a third act that feels like it was scrambled together at the last minute, then unsatisying or cliffhanger ending to sell the story continuation via DLC.
Well made, stylized trailer (if a bit played safe) for an otherwise boring franchise.
Ubisoft has been an automatic skip for years and it doesn't look like it's changing.
The game is also another $130 that they dare ask for mediocrity. Their pricing is beyond the pale.