17
votes
Apple adds official Vision Pro support to Godot game engine
Link information
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- Title
- Native visionOS platform support by rsanchezsaez · Pull Request #105628 · godotengine/godot
- Authors
- godotengine
- Published
- May 20 2025
- Word count
- 148 words
I remember seeing discussion about it earlier somewhere else. In that discussion there was an actual link to the GitHub issue. I'll see if I can find it again. Because this source, to be frank, is lackluster at best. There is no logical source referencing, you'd think they would link to the issue or some relevant documentation not the generic visionos dev landing page. Some of the structuring and summarizing makes me think it is an LLM summary, take that with a grain of salt though, that is purely my vibe based assessment.
Edit:
Here is the actual GitHub PR: https://github.com/godotengine/godot/pull/105628
Having had a quick look through the PR, as well as the discussion and outline of the following two PRs (complete support has been split into three large, but well defined chunks), this looks to be an incredible effort in contributing to a codebase cleanly and considerately, while maintaining styling and quality targets. I'm impressed.