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40 votes
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Making games for Apple platforms "like an abusive relationship", say developers
42 votes -
Apple's never-released iPod Tetris game discovered on third-generation prototype
9 votes -
PPSSPP is approved for the Apple App Store
19 votes -
The story of The Oregon Trail
18 votes -
The free Delta game emulator for iPhones is live on Apple’s App Store
33 votes -
Apple opens the App Store to retro game emulators
24 votes -
Apple terminates Epic Games developer account calling it a ‘threat’ to the iOS ecosystem
57 votes -
Inside Apple Arcade: axed games, declining payouts, disillusioned studios – and an uncertain future
30 votes -
Linus benchmarks the M1 Max for gaming
4 votes -
Dolphin on macOS M1
12 votes -
Apple Arcade is actually pretty awesome
About ten years ago, Sony promised they'd change how we play games. With the launch of the Playstation Vita, they showed us a world in which one could start playing a game at home on your big...
About ten years ago, Sony promised they'd change how we play games. With the launch of the Playstation Vita, they showed us a world in which one could start playing a game at home on your big powerful console, and then you could take it with you in the form of cross-play, where your saves synced via the cloud and you could play the Vita version right where you dropped off. And of course, for games that didn't have a Vita version, there was always the option of streaming your games.
Of course, we know how well that worked out. There were maybe 5 games where you could buy both versions of the game at once, and the majority of the games that supported cross-play required you to buy the same game twice. Streaming is still what everyone's pushing today, but in many places (coughAmericacough) there isn't a good enough connection to stream games with a good experience - especially if it's got twitchy gameplay.
Time has passed and many companies have began to offer a service model for games - subscribe to a program, and you get free access to games. And many of these services have some sort of cross-play component to them, where you get access to multiple platforms, or even with streaming versions, but they all have their downsides.
But it turns out that one company offers a gaming service that actually does offer each of their games in native versions across computers, consoles, and phones, has cross-play support, and doesn't have any of the downsides of streaming, and it's from a company that most people don't associate with gaming - especially when it comes to computer games. I'm speaking, of course, about Apple Arcade.
Sure, it all only works on Apple hardware, and the console part is a bit of a stretch (who actually owns an Apple TV?), but it works remarkably well. And unlike a number of other systems I have tried, it works seamlessly - you can save your game on your mac, launch your game on your iPhone, and instantly be playing your game. And the higher-end games with nice 3D graphics actually do look remarkably better on the big screen.
Of course, the selection of games is much different than any other games service, but I find myself surprised at how many games I legitimately want to play. Sure, there are a lot of 'iPhone' style casual games - right now they just released a bunch of previously released iPhone games cleaned up and stripped of monetization schemes - but I view that as a positive thing - sometimes you just want something simple to pass time with that doesn't need to take space in your brain. But at the same time there are also bigger and more aspiring titles available. There's a new action game from PLATINUMGAMES with an Okami-like artstyle, a brand new RPG from Mistwalker built on top of dioramas, and complex adventure games like Beyond a Steel Sky.
Apple arcade, is, however, missing one notable meta-genre from it's library - Triple-A games. And honestly, I kind of love it for that. The majority of the games companies represented are independent, and that means that many of them are going to be able to offer me new types of gameplay or narratives that you won't get from the big guys. What other service is going to offer experiences like Assemble With Care? And from an ethical point of view, I'd rather reward independent creators who are pushing out these high-quality pieces of work than giant companies who are famous for exploiting their workers.
While Apple Arcade obviously won't be a good choice for everyone since it's limited to Apple hardware, and if you're already in Apple's ecosystem, you probably already know about it (they're surprisingly aggressive at marketing their free trial - which is actually what got me to write this in the first place). I had originally written them off as all casual games, but with the last big release of games it's got some pretty fantastic releases. It's worth trying if you've only got an iPhone, but it's more than worth it if you've got a recent Mac or Apple TV.
19 votes -
Apple subpoenas Valve as part of its legal battle with Epic: Valve fights back
21 votes -
Developer of over thirty macOS ports on why they are discontinuing future macOS ports in favor of Linux
22 votes -
Apple Arcade recommendations?
I upgraded to Apple One because it was only $3 more a month for TV and Arcade split between my family plan members. So why not? Looking for recommendations of what's fun to play in the Arcade....
I upgraded to Apple One because it was only $3 more a month for TV and Arcade split between my family plan members. So why not?
Looking for recommendations of what's fun to play in the Arcade. I'll take anything, but if you're looking for what I like the last games I really enjoyed playing were: Fire Emblem: Three Houses, Disco Elysium, Persona 5 Royal and Animal Crossing: New Horizons. As you can tell, I really don't play mobile games much.
Thank in advance.
9 votes -
App Store review guidelines on streaming games
12 votes -
A Monster's Expedition | Out now on PC and Apple Arcade
6 votes -
Apple won't allow game streaming services like xCloud and Stadia into the App Store
20 votes -
The Caverns of Freitag: An obscure Apple II game that inspired the Japanese game Dragon Slayer, and helped birth the Action RPG genre
4 votes -
How Prince of Persia defeated Apple II's memory limitations | War Stories
7 votes -
Ndemic Creations' statement on the removal of Plague Inc. from the China App Store
12 votes -
Manifold Garden | Release date trailer (October 18, 2019)
10 votes -
Mini Motorways: Build roads, grow cities, fight gridlock
9 votes -
List of 32-bit macOS games no longer supported in Catalina, and their status for being updated to 64-bit
6 votes -
Neo Cab | Release trailer
5 votes -
Hot Lava | Launch trailer
5 votes -
List of Apple Arcade games available at launch this Thursday
8 votes -
Sayonara Wild Hearts | Launch trailer (releases September 19)
5 votes -
Apple Arcade is a game subscription service for iPhones, Mac and Apple TV
11 votes -
Apple Plans Gaming Subscription Service: Sources
14 votes