39 votes

Steam finally goes native on Apple Silicon

7 comments

  1. [6]
    donn
    Link
    I wonder if they can use Wine and D3DMetal to get something similar to Proton going on. Tinfoil hat says that's not gonna happen though, because Valve worked with CodeWeavers on Proton, and...

    I wonder if they can use Wine and D3DMetal to get something similar to Proton going on. Tinfoil hat says that's not gonna happen though, because Valve worked with CodeWeavers on Proton, and selling CrossOver on Mac is how that company pays the bills.

    7 votes
    1. DistractionRectangle
      Link Parent
      You can, and a community project did, but they ended support because they recognized it simultaneously relied on codeweavers efforts while undermining their revenue stream:...

      You can, and a community project did, but they ended support because they recognized it simultaneously relied on codeweavers efforts while undermining their revenue stream: https://docs.getwhisky.app/maintenance-notice

      6 votes
    2. [2]
      JCAPER
      Link Parent
      They seem to be working on a proton version for arm devices. Don’t know if they are planning to make it work with macOS, but it’s promising...

      They seem to be working on a proton version for arm devices. Don’t know if they are planning to make it work with macOS, but it’s promising

      https://www.pcgamer.com/software/operating-systems/valve-appears-to-be-testing-arm64-support-in-proton-but-i-wouldnt-get-too-excited-about-an-arm-based-steam-deck-2-just-yet/

      4 votes
      1. ackables
        Link Parent
        I’m hoping that’s what comes from this. I’m guessing the arm compatibility layer is for the Deckard headset that Valve is rumored to be working on that would be able to play flat screen Steam...

        I’m hoping that’s what comes from this. I’m guessing the arm compatibility layer is for the Deckard headset that Valve is rumored to be working on that would be able to play flat screen Steam games and PCVR games in a VR/AR environment. That headset would most likely use an arm chip, so an x86 to arm compatibility layer would need to be made if that is what they want to release.

        Hopefully it can work with Apple silicon as well to unlock more gaming options on MacOS.

        1 vote
    3. [2]
      knocklessmonster
      Link Parent
      You actually could, theoretically. It's the same technology. I could see some sort of Rosetta integration if that's somehow possible (I know next to nothing about Rosetta, though, aside from it...

      You actually could, theoretically. It's the same technology. I could see some sort of Rosetta integration if that's somehow possible (I know next to nothing about Rosetta, though, aside from it being a cross-architecture layer). With Steam pledging native ARM support for Windows, however, it could simplify things with ARM architecture games.

      3 votes
      1. ButteredToast
        Link Parent
        WINE already leverages Rosetta on macOS and works pretty well. I don’t know if much if any work has been done on getting the Proton branch working with it though.

        WINE already leverages Rosetta on macOS and works pretty well. I don’t know if much if any work has been done on getting the Proton branch working with it though.

        3 votes
  2. teaearlgraycold
    Link
    I wonder if this will fix my issues with Steam on MacOS. Right now it feels like borderline malware with how it locks up the system UI.

    I wonder if this will fix my issues with Steam on MacOS. Right now it feels like borderline malware with how it locks up the system UI.

    3 votes