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16 votes
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Everquest 2 launching an Origins (2006) server this summer, beta in May
From the /r/mmorpg post: https://www.everquest2.com/news/eq2-producers-letter-04032024 "Now that that’s all out of the way, let’s get down to the nitty gritty of why you’re all here. It is time to...
From the /r/mmorpg post:
https://www.everquest2.com/news/eq2-producers-letter-04032024
"Now that that’s all out of the way, let’s get down to the nitty gritty of why you’re all here. It is time to talk about the new TLE server. When last I spoke of it, I explained it is not like any TLE’s before it, and now I will explain why.
This new server will be called the Origins Server, and it will take you way back to old school EverQuest II from back in 2006! We'll start in The Shattered Lands era (no expansions unlocked), and you’ll get to experience the look and challenge of the classic world of Norrath. The seas have calmed enough for sea faring to resume, and you are plucked from the waters by none other than Captain Varlos. Soon you will find yourself on an island and then given passage to your racial neighborhoods in Qeynos or Freeport. Systems will seem less complex, stats and gameplay will be reflective of the 2006 era, and there will be more focus on grouping with that old school MMO feel! If you did not have the chance to play back then, or just want to revisit for nostalgia, then this server will be on your list to play. Beta will begin on May 2, 2024. "
From Kandor's post (lead designer)
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There will be no spell research. There will be a 6 week beta, so make sure you participate if you have questions. We restored old art, and old hoods, we need lots of testing.
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All stats do something, like they used to. all bosses will be original stat/buff packages. no potency, no crit, no blue stats.
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Unfortunately, not all the code is still there, so weight was lost. No weight, weight is unfortunately, gone.
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So as to unlocks, none of that has been decided, but we did put in new forums, so now we will be able to poll and discuss unlocks before we launch.
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There wil be a marketplace, but it will be very limited. It will not be free trade.
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This server is on its own depot. Meaning, it cannot be affected by Live, at all. It literally has its own patches, etc. We've never done this before, so the server exists entirely separate from the rest of the game.
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Freeport and Qeynos are back to old school. Old quests are back.
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no persistant instances, its old school.
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No subcombines. The current build is right after we took out subcombines for crafting.
7 votes -
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Daggerheart. The new Critical Role game system.
28 votes -
Any OG Doom players who would like to test maps?
I'm wondering if there's anybody here who plays the original Doom/Doom II that might be interested to try some of the maps I've been working on. I primarily make maps for the first because I...
I'm wondering if there's anybody here who plays the original Doom/Doom II that might be interested to try some of the maps I've been working on. I primarily make maps for the first because I prefer the episodic format and theme progression. Having someone else to try your maps can help to identify issues that you may have overlooked during testing or refine clunky design. I've been trying a new approach where instead of working room by room, I sketch out a rough outline of the entire map flow in the editor and gradually fill in the details as I see opportunities to do something interesting with what I've got laid down.
I make maps in Doom Builder using GZDoom, so you'd need some form of Boom-compatible source port since I used a few generic linedefs for more complex map features (most common non-ZDoom ports I can think of like Zandorum have this). Generally I stick to old-school map styles without scripting and excessively-detailed architecture; think '94 WADs but better detail. Primarily I make singleplayer maps that are open to being modified to work in co-op.
Trying to get the mapping mojo back, so any help is appreciated!
EDIT: Here's the link for the map. It's E3M1 of Ultimate Doom.
33 votes -
Tekken 8 | Feng and closed beta test reveal trailer
8 votes -
The Skyrim Together Reborn multiplayer mod is out now, bringing major updates and 2-8 player co-op
11 votes -
Google said Steam had arrived on Chromebooks, but now says it’s ‘coming soon’
11 votes -
Overwatch 2 - Beta announcement
11 votes -
The Playdate Pulp game-creation studio is now in public beta
9 votes -
Inscryption - "Kaycee's Mod" expansion now in Beta
5 votes -
OpenMW 0.47.0 | Release announcement
12 votes -
Back 4 Blood beta impressions: A template for potential co-op greatness
4 votes -
After thirty years, Street Fighter 2's mythical, unwinnable "10-0 matchup" has finally been proven to exist in the SNES beta version
7 votes -
Tactical Breach Wizards | Act One beta trailer
9 votes -
The PC open beta for Magic: Legends is now available - Free-to-play, action RPG set in the Magic: The Gathering Multiverse
7 votes -
Geforce NOW Beta on Chromebook - play.geforcenow.com
6 votes -
After previously announcing they would drop two of the game's three modes, Amazon's free-to-play shooter Crucible is now "un-launching" and going back to closed beta
10 votes -
OpenMW 0.46.0 released (FOSS engine for TES:III Morrowind)
8 votes -
Steam Cloud Play (Beta) appears in partner documentation
8 votes -
Artifact Beta 2.0 - A peek at the state of the beta and what's still being worked on
4 votes -
Latest Steam Beta hints at Steam Rewards, subscriptions and cloud gaming
19 votes -
The GOG GALAXY 2.0 Open Beta is now available
15 votes -
Black Mesa (the fan-made recreation of Half-Life) has released a complete beta version
16 votes -
Steam Remote Play Together is now in beta - A new feature that lets you play your couch co-op games with friends over the internet
19 votes -
MegaCrit releases Slay the Spire's fourth character on the PC beta branch
8 votes -
Steam Library overhaul coming to open beta on September 17, will focus on organization and events
9 votes -
Minecraft Earth: Closed beta announcement + first gameplay shown
13 votes -
Black Mesa's Xen levels will enter public beta next month
12 votes -
Dota Underlords open beta is now available on Steam, Android, and iOS
13 votes -
Steam Client Beta Update - May 15th, 2019
7 votes -
The Elder Scrolls: Blades Beta has begun for a select few
What are your thoughts so far if you've played it?
11 votes -
Fallout 76 beta can’t be uninstalled unless bought
21 votes -
Fallout 76 Beta impressions
8 votes -
Fallout 76 bug accidentally deletes entire 50GB beta
18 votes -
Fallout New California public beta was recently released
7 votes -
Discord - all users now have access to the store beta and new Nitro subscription options
15 votes -
Extended Fortnite cross-play beta launches on PS4 starting today
5 votes -
Williams and Bally pinball tables coming to Pinball FX3 - Steam beta now live with Fish Tales, Junk Yard, Medieval Madness and The Getaway: High Speed II
3 votes -
Bloodstained: Ritual of the Night - story trailer and closed beta for backers
3 votes -
Dauntless Open Beta
7 votes -
Dauntless Now in Open Beta (Monster Hunter like game)
http://playdauntless.com I tried the closed beta and it's a pretty fun game imo. I'm new to MH style games and based those who have played MH it's kind of mixed. It's obviously lacking a good...
I tried the closed beta and it's a pretty fun game imo. I'm new to MH style games and based those who have played MH it's kind of mixed. It's obviously lacking a good amount compared to MH but they seem to acknowledge this and plan more stuff.
Just figured I would let anyone kind of in lull for games might be willing to give it a shot.
7 votes -
The Steam Link (BETA) app for android is now available in the play store
7 votes -
Stardew Valley Opt-In Multiplayer Beta now available
12 votes