i literally thought this was a joke headline until i actually read the article. i am genuinely dumbfounded. how could you possibly, in a million years, fuck up this badly?
i literally thought this was a joke headline until i actually read the article. i am genuinely dumbfounded. how could you possibly, in a million years, fuck up this badly?
Simple: you're a developer working 60-100 hour weeks without even getting time and a half for overtime, you've been doing it for months, you're dead tired, and either you didn't notice the bug or...
Simple: you're a developer working 60-100 hour weeks without even getting time and a half for overtime, you've been doing it for months, you're dead tired, and either you didn't notice the bug or you're just too damned tired to give a shit.
Exactly this. It's not even not getting time and a half, most devs are salaried and so make the same amount of money whether they work 40 or 80 hours. Maybe the studio is springing for free pizza...
Exactly this. It's not even not getting time and a half, most devs are salaried and so make the same amount of money whether they work 40 or 80 hours. Maybe the studio is springing for free pizza if you're there late.
Also, build and ship processes tend to be really fragile as the job is not sexy and often the juniormost developer gets stuck as the "build engineer". As an example, I worked on a Crash Bandicoot game and fucked up the publisher/studio branding splash screens for the Russian localized version of the game. It shipped that way on disc, got by all of our QA, got by first parties, and wasn't noticed until it hit some message board. Why did I fuck it up? Because I wound up redoing all these splash screens at 2 am on a Saturday.
I was cautiously optimistic about this game when it was announced, but nearly every story I have seen about it since then makes me less and less excited about it and much less likely to pick it...
I was cautiously optimistic about this game when it was announced, but nearly every story I have seen about it since then makes me less and less excited about it and much less likely to pick it up. I love the Fallout franchise so much (including 4, contrary to most people's opinions, at least on Reddit), but it really doesn't seem like there is too much to be optimistic about with 76 from what we know right now. Here's hoping, even if there is a rough launch, that they are able to work through the problems and it turns out to be at least a decent game in a few months.
i literally thought this was a joke headline until i actually read the article. i am genuinely dumbfounded. how could you possibly, in a million years, fuck up this badly?
Simple: you're a developer working 60-100 hour weeks without even getting time and a half for overtime, you've been doing it for months, you're dead tired, and either you didn't notice the bug or you're just too damned tired to give a shit.
Exactly this. It's not even not getting time and a half, most devs are salaried and so make the same amount of money whether they work 40 or 80 hours. Maybe the studio is springing for free pizza if you're there late.
Also, build and ship processes tend to be really fragile as the job is not sexy and often the juniormost developer gets stuck as the "build engineer". As an example, I worked on a Crash Bandicoot game and fucked up the publisher/studio branding splash screens for the Russian localized version of the game. It shipped that way on disc, got by all of our QA, got by first parties, and wasn't noticed until it hit some message board. Why did I fuck it up? Because I wound up redoing all these splash screens at 2 am on a Saturday.
This is the most Bethesda bug to ever exist. They'll never be able to top this one.
I was cautiously optimistic about this game when it was announced, but nearly every story I have seen about it since then makes me less and less excited about it and much less likely to pick it up. I love the Fallout franchise so much (including 4, contrary to most people's opinions, at least on Reddit), but it really doesn't seem like there is too much to be optimistic about with 76 from what we know right now. Here's hoping, even if there is a rough launch, that they are able to work through the problems and it turns out to be at least a decent game in a few months.