creesch's recent activity

  1. Comment on Tildes Minecraft Weekly in ~games

    creesch
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    @teaearlgraycold, heard anything back from support about the connection issues? People have been DCing left and right again for the past two days or so.

    @teaearlgraycold, heard anything back from support about the connection issues? People have been DCing left and right again for the past two days or so.

    3 votes
  2. Comment on Tildes Minecraft Weekly in ~games

    creesch
    Link Parent
    Oef, just saw this. Glad they are okay though.

    Oef, just saw this. Glad they are okay though.

    2 votes
  3. Comment on Tildes Minecraft Weekly in ~games

    creesch
    (edited )
    Link Parent
    Moving it down might cause issues with surrounding caves, but it is something we could explore. I might just build a second one under the one you made to see what happens. Output is now roughly at...

    Moving it down might cause issues with surrounding caves, but it is something we could explore. I might just build a second one under the one you made to see what happens.

    Output is now roughly at three stacks btw so certainly not bad.

    Edit: Created a second farm at bedrock. Curious to see what that will output if any

  4. Comment on Tildes Minecraft Weekly in ~games

    creesch
    (edited )
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    @bo0tzz I did light up all water near the squid farm but rates were still poor. I did check on the farm we had previous season. Which was of a different design but also had the AFK spot really...

    @bo0tzz I did light up all water near the squid farm but rates were still poor. I did check on the farm we had previous season. Which was of a different design but also had the AFK spot really high up.

    I have now build a scaffolding tower to the same level (144) and rates seem to improve considerably.

    So the conclusion is that later today there will be a construction crane in the industry district ;)

    Edit:

    Did some searching. You need to be at least 24 blocks away from the nearest spawnable block (water) but within 128 blocks. That is basically the sweet spot if nothing else is involved. But, it is recommended to afk up and away from the spawning area near the 128 block limit. This is done because it effectively unloads mobs and stuff below the farm which allows for more squids to spawn.

    All of this also makes me think that the current location still might not be ideal. There is the iron farm with mobs above it (although I am not sure they influence the calculation) and if there are people around in the industry district spawn rates will drop.

    I might experiment with creating a new glow squid farm a bit further out just to see how the rates will be there.

    3 votes
  5. Comment on Tildes Minecraft Weekly in ~games

    creesch
    Link
    @Lynxy, before the torch police pays a visit I figured I'd light up the area I have been cleaning up today. I figured your build doesn't really fit with normal lanterns so I went with an...

    @Lynxy, before the torch police pays a visit I figured I'd light up the area I have been cleaning up today. I figured your build doesn't really fit with normal lanterns so I went with an alternative approach. I hope you like it ;)

    6 votes
  6. Comment on Tildes Minecraft Weekly in ~games

  7. Comment on Tildes Minecraft Weekly in ~games

    creesch
    Link Parent
    Plenty of unaltered plots available as well. No worries there. Hope you get well soon!

    Plenty of unaltered plots available as well. No worries there. Hope you get well soon!

    3 votes
  8. Comment on Tildes Minecraft Weekly in ~games

    creesch
    Link Parent
    This was actually talked about on the server and the consensus was that doing a mention on tildes first is preferable. Otherwise I do fully agree. I was inspired by this conversation to actually...

    I also believe not touching the spot for this long is a pretty clear sign it is abandoned. And that would be OK if it wasn't right in the middle of town.

    This was actually talked about on the server and the consensus was that doing a mention on tildes first is preferable. Otherwise I do fully agree.

    I was inspired by this conversation to actually try and motivate builds south. So I have started creating graded plots there. When I am done I think there is easily room for 4 decent builds possible more depending on the footprint.

    2 votes
  9. Comment on Tildes Minecraft Weekly in ~games

    creesch
    (edited )
    Link Parent
    The cannon is gone. But I am actually confused again. I thought you were talking about what is marked here with 1, but you seem to be talking about the thing I marked with 2. But that plot is...

    The cannon is gone.

    But I am actually confused again. I thought you were talking about what is marked here with 1, but you seem to be talking about the thing I marked with 2. But that plot is already graded and claimed by someone.

    They haven't been online in a while so we should check in with them if they still intend to build there.

    If you actually mean the area behind durinthal I spent quite a bit of time cleaning out the gravel, putting dirt back in, and generally make it work with the little river scene joeglen made. If you want that bit graded I'd request you let me do it :)

    Edit: To not spam you with another reply. I'd be happy to help grade and make ready some building plots in a few areas. South of Durinthal there actually is quite a undeveloped part of town where the road abruptly ends. Considering where town "center" is we might want to stimulate people to build there. Bauke previously cleared trees there and Joeglen build the little river scene so with some plots that actually might be rather attractive.

    There are also a few other corners where I feel it makes a lot more sense to level out terrain.

    1 vote
  10. Comment on Tildes Minecraft Weekly in ~games

    creesch
    Link Parent
    Yeah not disputing that, just saying that not every spot is suitable for that. As long as people know it might be a bit more laggy with all the redstone it is probably fine. I think @Bauke would...

    I am following Isildur's suggestion from last season, in that most people prefer a nice flat ground and well established plot to choose to build. So far, it has worked out quite well.

    Yeah not disputing that, just saying that not every spot is suitable for that.

    Last post/discussion I saw was, the area near Bauke's place is no longer recommend for building more residences as it is too close to the industrial district.

    As long as people know it might be a bit more laggy with all the redstone it is probably fine. I think @Bauke would love some more neighbours.

    To be more specific, my current plan is to make available the plot opposite Durinthal's home. The space opposite Creesch's home, I do not plan to grade, but I will clear cut some trees between there and the hospital.

    Sounds all good to me :)

    1 vote
  11. Comment on Tildes Minecraft Weekly in ~games

    creesch
    (edited )
    Link Parent
    I realized it is not up to me. Bob and Bunny have been the prime users of the cannon. Kidding aside, probably fine. As far as grading goes, that depends on what area you'd want to grade. I don't...

    The cannon can go for sure. I realized it is not up to me. Bob and Bunny have been the prime users of the cannon. Kidding aside, probably fine.

    As far as grading goes, that depends on what area you'd want to grade. I don't think we should grade everything, that just makes everything flat and boring. For example, I specifically build my house with the slope in mind.

    Having a completely graded plot next to me would, suck a bit.

    Edit:

    I am also not sure we have people still actively looking for plots? Around Bauke's place there are still a bunch of marked plots available. The southern slope of town also has the area cleared. The bigger "issue" (notice the air quotes) is that a few plots have been claimed for a while but remain empty.

    Basically, if you have seen those pictures of detroit with all the vacant empty plots, I'd like to avoid that ;)

    3 votes
  12. Comment on Tildes Minecraft Weekly in ~games

    creesch
    Link Parent
    Oef, a lot did happen so I am not sure any summary can do it justice. I am sure that even for people that have been able to join there are things they are not aware of. (There certainly aren't any...

    Oef, a lot did happen so I am not sure any summary can do it justice. I am sure that even for people that have been able to join there are things they are not aware of. (There certainly aren't any extra secret tunnels).

    But uh:

    • Trading hall has seen good progress
    • We have a high speed rail line now between storage, town center and the industrial park.
    • Bront is making good progress on town hall.
    • Industrial park has been paved.
    • A bunch of new farms have been added.

    But to be totally honest, I wouldn't worry too much about missing something. Just join when you are able and take in what you can, possibly ask people online if they have anything cool to show.

    2 votes
  13. Comment on Tildes Minecraft Weekly in ~games

    creesch
    Link Parent
    Btw, I approve of Catcreesch looks like an excellent supervisor.

    Btw, I approve of Catcreesch looks like an excellent supervisor.

    6 votes
  14. Comment on Tildes Minecraft Weekly in ~games

    creesch
    Link
    @Positive @Noox I think you did a lovely job on the trading hall so far! One thing I did notice though is that I keep getting turned around finding the lower levels. The reason, I think, is...

    @Positive @Noox I think you did a lovely job on the trading hall so far! One thing I did notice though is that I keep getting turned around finding the lower levels. The reason, I think, is because the stair cases lack some contrast which basically hides them unless you are standing at exactly the right spot.

    As an experiment I took the extreme approach of replacing some stairs with quartz variants. Here is an example of stairs down that without the visual cue could easily be overlooked. Personally I actually do think it makes for a nice fit, but more importantly to my eye this also looks easier to navigate.

    Also, don't take just my word for it ;)

    Over time I would get used to it. But it would be nice if people are able to find their way around a bit easier from the start of course.

    I am not saying the quartz slabs and stairs need to stay, they just serve to illustrate the point.

    3 votes
  15. Comment on Listing for GOG Galaxy developer cites Linux as “next major frontier” in ~games

    creesch
    Link Parent
    At the API levels wine is implemented this isn't really that big of a concern. Anything Microsoft wants to change there means they need people to onboard on new APIs and methods. Something they...

    and windows can change the name of the game at any time.

    At the API levels wine is implemented this isn't really that big of a concern. Anything Microsoft wants to change there means they need people to onboard on new APIs and methods. Something they historically struggled with and takes a long time.

    Microsoft would need to introduce something very compelling to have developers make the switch. And anything that predates whatever Microsoft introduces will still be able to work with Wine.

    5 votes
  16. Comment on USB-C PD all the things! in ~tech

    creesch
    Link Parent
    Looks like there is also a Python based cli app they make available.

    Looks like there is also a Python based cli app they make available.

    9 votes
  17. Comment on Tildes Minecraft Weekly in ~games

    creesch
    Link Parent
    So uh yeah that did happen. In order to get my stuff back I at least destroyed one block of snow. But you might want to double check if I didn't break anything else. I had good fun with it before...

    20:19 creesch experienced kinetic energy

    So uh yeah that did happen. In order to get my stuff back I at least destroyed one block of snow. But you might want to double check if I didn't break anything else.

    I had good fun with it before this did happen though! I put in about 15 breeze rods as payment.

    6 votes
  18. Comment on Tildes Minecraft Weekly in ~games

  19. Comment on Tildes Minecraft Weekly in ~games

  20. Comment on Tildes Minecraft Weekly in ~games