creesch's recent activity

  1. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    @teaearlgraycold probably got overshadowed by the server crapping out, but thoughts on the above? :)

    @teaearlgraycold probably got overshadowed by the server crapping out, but thoughts on the above? :)

    2 votes
  2. Comment on Tildes Minecraft Survival Weekly in ~games

  3. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    Uh...? Certainly as in that is certainly the cause?

    Uh...? Certainly as in that is certainly the cause?

    1 vote
  4. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    Any insights in the cause? Pickles and I speculated it might be bluemap taking more space than anticipated?

    Any insights in the cause? Pickles and I speculated it might be bluemap taking more space than anticipated?

    1 vote
  5. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    Likely running out of space. As I said in game I am guessing bluemap is taking up more space than anticipated.

    Likely running out of space. As I said in game I am guessing bluemap is taking up more space than anticipated.

    3 votes
  6. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    That's just when you are zoomed out (when the map is working, it currently seems to not work) once you zoom in the details will render in including the air under floating objects.

    That's just when you are zoomed out (when the map is working, it currently seems to not work) once you zoom in the details will render in including the air under floating objects.

    1 vote
  7. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    Hrm, looks like bluemap is having some issues. Getting timeouts on it now.

    Hrm, looks like bluemap is having some issues. Getting timeouts on it now.

    4 votes
  8. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    That likely will be a while. As you might have noticed it is still busy doing the initial render of the entire map for the overworld. After that it also does need to do the end and the nether....

    That likely will be a while. As you might have noticed it is still busy doing the initial render of the entire map for the overworld. After that it also does need to do the end and the nether.

    Once the initial render passes are done I expect it will start rendering updates and updates to show up fairly quickly.

    2 votes
  9. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    Having looked at a few of the markers it has become clear that the transport lines do need some adjusting as some of them are missing a few corners and have wonky locations. To update the markers...

    Having looked at a few of the markers it has become clear that the transport lines do need some adjusting as some of them are missing a few corners and have wonky locations.

    To update the markers a few options came up already.

    • There is this plugin which seems quite okay. Permissions would need some figuring out. By default, the permission a player can get only allows to update their own sets for example but there seems to be a permission to override that.
    • Pickles mentioned setting up a simple pipeline. So having the config (or at least the marker sets) in a repo where I can push updates and these then get added to the map.
    • I can also keep updating the gists, but that would require you to take action every time I have an update and that would mean I need to get it perfect every time or it becomes tedious very fast.
    • Something else?

    The plugin if it works would be nice for simple markers. But to be honest, the pipeline approach would have my preference so I can just edit text files and don't have to wrangle a GUI.

  10. Comment on Tildes Minecraft Survival Weekly in ~games

  11. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    Which to some degree makes sense. The 3d rendering isn't done on the server but in the browser. The material that is being stores and send also likely is lighter. Dynmap just was sending a steady...

    Which to some degree makes sense. The 3d rendering isn't done on the server but in the browser. The material that is being stores and send also likely is lighter. Dynmap just was sending a steady stream of screenshots effectively. Where with this map it sends the 3d model and textures. Since textures can be reused (think grass, stone, etc) it makes for less data overal.

    2 votes
  12. Comment on Tildes Minecraft Survival Weekly in ~games

  13. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link
    @j0hn1215 we have a serious issue! @TaylorSwiftsPickles raised the point that trucks might have trouble supplying the mall with the current loading area design. Having had a look at it myself and...

    @j0hn1215 we have a serious issue! @TaylorSwiftsPickles raised the point that trucks might have trouble supplying the mall with the current loading area design. Having had a look at it myself and consulted my inner traffic engineer I tend to agree.

    My proposal is to move the walls on at least the sides (marked green) or even on all three sides. I do realize that this brings down the amount of parking lots, but it would give supply trucks room to maneuver.

    Of course, this assumes that at some point we will have actual trucks on the off loading ramps ;)

    2 votes
  14. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    (edited )
    Link Parent
    I had a look at my map and I think it might be this "painted mountains" terralith biome. It also has the volcanic crater nearby as well. Edit: I thought I included the coordinates in the...

    I had a look at my map and I think it might be this "painted mountains" terralith biome. It also has the volcanic crater nearby as well.

    Edit:

    I thought I included the coordinates in the screenshot, but apparantly did not:

    • X: -7904
    • Z: -3873
  15. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    Added it to dynmap :)

    Added it to dynmap :)

    1 vote
  16. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    (edited )
    Link Parent
    No clue, I did convert the markers. The rest is up to tea. Edit: I made sure to update the converted markers in the gist.

    No clue, I did convert the markers. The rest is up to tea.

    Edit:

    I made sure to update the converted markers in the gist.

    2 votes
  17. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    Link Parent
    As @TaylorSwiftsPickles said we have a railway/transport system on the server on the regular world. We also have various canals and other bits and pieces of infrastructure. All of this can be...

    As @TaylorSwiftsPickles said we have a railway/transport system on the server on the regular world. We also have various canals and other bits and pieces of infrastructure.

    All of this can be viewed on the server dynmap but you do need to enable the transport layer in order to be able to view it:

    1. On the top left there is an option to show normally hidden layers, one of these shows transport stops and transport lines.
    2. On the right side of the map you will find a menu that can fold out, it allows you to select different worlds and shows the available markers. If some farms/factories seem far away, make sure to check if there might be a nether roof portal.

    As you can also see farms are also listed on dynmap. If you want yours added just give me a shout and I will add them.

    Just as a general reminder, that goes for everybody. If anyone wants their home added or if farms are missing leave me a message here as a reply or ping me.

    5 votes
  18. Comment on Tildes Minecraft Survival Weekly in ~games

    creesch
    (edited )
    Link
    Some screenshots for this week starting out with @Gravysleeve being outfoxed by a fox. I decided to go exploring again. First by boat and later on with Pedro my mule. Pedro has since then passed...

    Some screenshots for this week starting out with @Gravysleeve being outfoxed by a fox.

    I decided to go exploring again. First by boat and later on with Pedro my mule. Pedro has since then passed away because I failed to see a cliff in time :( So in memory of Pedro all the beautiful landscapes I came across.

    6 votes
  19. Comment on I hate 2FA in ~tech

    creesch
    Link Parent
    Honestly, I don't enable 2fa everywhere except for those services where I want the extra security. With those services I have yet to encounter one that doesn't offer TOTP as an option. Banks here...

    Honestly, I don't enable 2fa everywhere except for those services where I want the extra security. With those services I have yet to encounter one that doesn't offer TOTP as an option.

    Banks here have offered various forms of 2fa since... well internet banking was a thing. Back in the day it was sheet with tokens and others had authenticator devices that worked together with your bank card.
    These days most banks here use the bank app as part of 2fa in combination with biometrics.
    I don't think there is a single financial institution here that would even think of doing 2fa through text (as that has been proven to be insecure) or mail.

    Every time I hear something about the state of banks in the US as far as digitalization goes I am amazed at how primitive it all sounds.

  20. Comment on I hate 2FA in ~tech

    creesch
    Link Parent
    Yes you are missing one method of 2fa called TOTP where a code is generated every X amount of time. This is often an app on your phone, but it can also be a desktop app. Bitwarden supports it...

    Yes you are missing one method of 2fa called TOTP where a code is generated every X amount of time. This is often an app on your phone, but it can also be a desktop app. Bitwarden supports it (though setting it up requires a tiny bit of knowledge) but there are also dedicated apps available for desktop use. Though for the latter I don't have recommendations as I never looked into the options myself.

    2 votes