This is the announcement trailer for a new game by Jonathan Blow, the mind behind Braid and The Witness. I think it's now my most anticipated game of 2026. That said, I'm a bit taken aback by the...
This is the announcement trailer for a new game by Jonathan Blow, the mind behind Braid and The Witness. I think it's now my most anticipated game of 2026.
That said, I'm a bit taken aback by the "hundreds of hours of gameplay" claim. I like my games a bit more compact than that. But perhaps it'll be similar to games like The Witness and Blue Prince, where there are multiple levels of completion and challenge.
IIRC they mentioned "1400 puzzles" during the game awards. Since Blow has been working on this for ten years I'd guess that they don't exaggerate with "hundreds of hours of gameplay". I'll pass on...
IIRC they mentioned "1400 puzzles" during the game awards. Since Blow has been working on this for ten years I'd guess that they don't exaggerate with "hundreds of hours of gameplay".
I'll pass on this one though, since Blow is such an idiot.
It's a real shame - both Braid and especially The Witness are high up on my all-time favorites list. Blow used to just be ornery about technology (in a way that was at least academically...
It's a real shame - both Braid and especially The Witness are high up on my all-time favorites list. Blow used to just be ornery about technology (in a way that was at least academically interesting), but he's moved on from there to outright bigotry. This will be a skip from me.
This is the announcement trailer for a new game by Jonathan Blow, the mind behind Braid and The Witness. I think it's now my most anticipated game of 2026.
That said, I'm a bit taken aback by the "hundreds of hours of gameplay" claim. I like my games a bit more compact than that. But perhaps it'll be similar to games like The Witness and Blue Prince, where there are multiple levels of completion and challenge.
I suspect that plus some level of Stephen sausage roll/baba is you style escalation of mechanics
IIRC they mentioned "1400 puzzles" during the game awards. Since Blow has been working on this for ten years I'd guess that they don't exaggerate with "hundreds of hours of gameplay".
I'll pass on this one though, since Blow is such an idiot.
It's a real shame - both Braid and especially The Witness are high up on my all-time favorites list. Blow used to just be ornery about technology (in a way that was at least academically interesting), but he's moved on from there to outright bigotry. This will be a skip from me.
As someone who liked his previous work and have no idea of what he's been up to on the bigotry front, would you be willing to catch me up?