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What are your opinions on BR games?
I've been reading on various forums like NeoGaf, ResetEra and reddit. Every time a new BR game is announced (even if it's a fresh new take on it) the threads usually end up just bashing it for being a BR game. When really there are only about 2 good popular BR games out right now, sure other games are adding in modes but those titles are not out yet.
Why can't BR as a genre exist in multiple visions? We have a lot of FPS/RPG/Sport etc games that are "more of the same" with different visions.
Is there room in the gaming world for multiple BR games?
There's definitely some truth in what you're saying. Although I think the overall conclusions are pretty cynical. When a big game mode gets popular game developers are paying attention and often want to do their own take on the genre. So while a surge in these types of games can just be corporate money grabs I don't think that's the whole story. If it were I don't think you'd see the level of differentiation within the BR genre as you see. Realms Royal, PUBG, and Fortnite all have pretty unique mechanics all based around a common idea. Pure cash grabs wouldn't include something risky like building or anything that deviates from the original PUBG formula. With that said, we we'll see how Battlefield 5 turns out as it might be just such a cash grab depending on how strict EA is.
Thanks for breaking down the acronym for my dumb mind. lol. Anyway BR is the new LoL/DOTA2/MOBA format where all the game studios won't innovate and just try and cash in.
I think the concept of a battle royale is interesting, but all the offerings so far have failed on one major level: the shooting mechanics feel bad. I genuinely don't understand how you could play any other well-regarded first or third-person shooter and have fun with Fortnite or PUBG, they feel more like those "true aiming" MMOs that still feel awful. It's just incredibly unfun and basic for something so popular.
So I'm down for anyone else to tackle it, for now. I don't know if I'd like the game mode or not, I haven't had a chance to give it a fair shot because the examples I've seen have been failures at everything other than the game mode itself. Big names like Battlefield trying to do it is actually really attractive to me, and is the main way I see it actually working, even if it means buying into their awful release model.
I don't like "battle royale" shooters. I'm not good at them, I'm not willing to put in the time required to "git gud", and so I don't enjoy them. However, I'm willing to try a "battle royale" mode that's available as DLC in a quality action-RPG centered around a rock-solid single-player campaign, especially if it allows me to experiment with different character builds.
When Dark Souls: Remastered came out, I was disappointed that From Software didn't include an unlockable "esports mode" for players that had completed their initial playthrough that allowed players to create characters locked at a particular level with a specific equipment/magic loadout for use in both PVP and cooperative play. It would have been a massive convenience/quality-of-life improvement that would have considerably improved the game's longevity.
Furthermore, an "esports mode" like the one I described would be great for a "Dark Souls: Battle Royale" mode.
That is where I think BR belongs. While I have tried Fortnight and PUBG and enjoyed them enough. I do not think that BR should be a stand alone genre, it should be a game mode.
Honestly I am a little disappointed that 343 has stated that BR will not be coming to Halo because having it as one of the many Halo multiplayer modes would make a lot of sense.
Granted, I am an older gamer that plays campaigns first and multiplayer is just an afterthought so I am definitely no longer the majority.
Same here. I suspect that I won't bother to buy a PS4. I'll just build a halfway decent gaming rig, install Linux, and make do with what I can get from Steam.
That's what I did, I have always had a PC, playstation and Xbox (I bought both the Xbox original and Playstation 2 when they came out, day one). It used to be I only played MMOs and MOBAs on PC (and CS) and everything else on a console.
After the 360 and PS3 I just went all out on building a gaming rig and have written off consoles entirely. I have kept around my Xbox controllers and use them with my PC and have the ability to cast to my TV if I want to sit on the couch and play games.
The only console I am considering picking up is the switch, because I have a 4 year old son and he has shown interest in video games, but none of my games are appropriate for him. Not to mention it would be nice to have access to Nintendo titles every once in a while.
I'm in the same boat as you except I got an original PS4 for $100 and needed a blu-ray/god of war player. Switch is DEFINITELY worth it and i've gotten hundreds of hours out of mine in the few months since I purchased it. Mario Odyssey/Zelda Botw are both amazing fun, xenoblades/octopath/monster hunter and other jrpg/action rpg types have 100's of hours of content, the e-store has a ton of PC indie games that go perfectly on mobile, etc etc. I just wish Nintendo was a little more consumer friendly, between their attacks on modding lately and the new nintendo online pay service.
Also your son is probably not too old to start something like minecraft! My friends son started around 5 and he would just click the mouse while my friend controlled the keyboard, 6 months later his kid has his own world and is able to play in peaceful or creative and fly around and build things/play most of the game like its legos. Last week he discovered TNT in creative mode and apparently he's done nothing but blow up mountains since then. :)
I thought about minecraft. But I think I am going to get him started slowly, there is nothing slow about a minecraft addiction. Thats one of the reasons I was thinking about the Switch.
I also would like him to start on some classic games (like the Super Mario series) and work his way up to more modern ones.
I am an avid reader and that is something he has already picked up on, which I love. I struggled for a long time trying to find balance between gaming and reading and that is one of the reasons I want to start him out small.
Plus, I want to play some Odyssey and Zelda =D
I don't mean to tell y'all how to live your best life, but I have to say -- I'm pretty similar (PC & single-player centric) but grabbed a PS4 Pro recently and have found a ton of Sony's exclusives to be deeply worthwhile. I'd probably go with the Switch first too, but if you can find a good deal on a PS4, games like Horizon, the newer Uncharteds, God of War, Yakuza 6 (which may come to PC at some point), and Last Guardian are just great for the single-player narrative fans among us.
I never played a BR game (no native games on linux) so i can't really comment on it, but crazy justice will be lauched tomorrow and i'll test it for sure (maybe the servers would just blow XD), BR idea seems nice to me, relative to other genres (for example MOBAs on mobile, there are like 10 similar games, where the game is shit if you don't pay) i only play if there is actually something different from other games
I believe so, yes, as they can tap into different sectors of the gaming population who are looking for slightly different things. I have tried getting to PUBG and Fortnite, but they were either too buggy or didn't particularly grab me, respectively. I was thinking maybe I just didn't like the genre, but I enjoyed playing on "Hunger Games" Minecraft servers back when those were popular, which is essentially the same thing, so maybe I haven't found a replacement that gels with my tastes. I'm looking forward to what Dice may be able to bring to the table with BFV's BR mode (it doesn't seem like there are any particularly polished BR games ATM, so this would be a change), even though many people are wary of the game as a whole, some for... less legitimate reasons than others, in my view.
I got some enjoyment out of PUBG on PC, and did get into Fortnite a bit once it hit the Switch. I tend to lose interest in the endgame, even if I'm still alive, as it almost always seems to devolve into a more "typical" experience (or spam-tower building, in Fortnite's case). With that said, I'm not sure how one improves that without losing that great mid-game tension.
As one possibility for doing so, it'd be interesting to see a battle royale game successfully figure out a way for eliminated players to keep affecting the world for those still playing. There's a lot of avenues that could go down, with varying intensities on the "fun nonsense" meter.
I liked the idea of PUBG. It was new at the time, and really narrowed down the idea of a BR game. I liked it less when Epic Hames dropped their original idea for Fortnite in favor of a F2P competitive gametype. I liked it even less when COD 4 ditched a campaign on favor of a BR mode (I wasn't really looking forward to it in the first place but it's the principle of it all). My concern is that when a huge fad genre like this comes out, every developer jumps on it and tries to make it big, even at the expense of abandoning their current work to shift to the genre (Ahem, Fortnite). A genre like Battle Royale is only as successful as long as it remains popular, as its content is almost purely kept alive by its playerbase. Not a lot of longevity to them compared to other games, and they bring about kind of an annoying crowd (Twitch annoys the hell out of me)
I don't like because its acronym makes me click on links thinking they're about my country.
It can be a good genre however it is akin to making a movie about video games - it never ends well for most.
Most titles didn’t make it past the hype period and the ones that do would somehow always have a nasty problem which comes in two flavors, game-related which is still okay and dev/publisher-related which is the red herring of the two.
Now just to be clear, every title will have a mix of these two problems. However, not every title is notorious for either.
Now, such an example would be PlayerUnknown BattleGrounds or PUBG for short (somehow I tend to pronounce it as PUGB out of habit). The game is still buggy though the devs have taken steps towards rectifying them.
However, they (Bluehole and co.) are nothing short of controversial. The stream-sniping incidents for one, the lawsuit against Epic for another.
For a game this prolific, the backlash is not pretty at all which effectively creates a stigma that plagues the whole genre as the saying goes “one bad apple spoils the barrel”.
However, if there’s a silver lining of hope, as much as I dislike it, every major developer is trying to include the Battle Royale genre into their titles - Battlefield V for one.
This means that there is still a major interest in that genre, enough for the white suits to push the developers to include a Battle Royale game mode and with just some luck and alot of examples to learn from, they could successfully “brute force” through the curse that plagues this genre.