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    1. Tell me about your RPG campaign

      Hey folks, I haven't posted in a hell of a long time and thought why not get this going again. So when I last posted I think my Paladin had just been basically killed off and I wrote up a druid....

      Hey folks, I haven't posted in a hell of a long time and thought why not get this going again.

      So when I last posted I think my Paladin had just been basically killed off and I wrote up a druid. Well this one has been amazingly fun to role play, being that he has lived most of his life in solitude he has no social skills and tends to do things that can be a little off at times. Our merry band of misfits had cleared a small towns problem warerats who turned out to be a family of Gnomes who lived there, while trying to console the final member of the family Rolen (my druid) felt the best way to give emotional support would be to congratulate the young Gnome on becoming the head of the family. This actually broke the whole table for about a minute, the DM sat in silence for a moment, laughed, tried to role play the distraught girl but failed epically.

      We have also got another campaign going with a few of the same guys as the bigger campaign, this one is mostly homebrew. The first character I made I really wasn't happy with so spoke to the DM and we worked out how to kill her off and introduce the new character I made, completely homebrew this one and it's again been far more fun. He is a Dwaf Shaman whose ancestors speak to him constantly, sometimes good and sometimes not so much.

      So what has been happening in your RPGs? anything big, fun or just want to chat about? painted anything cool? got new dice? anything at all.

      18 votes
    2. What are your thoughts on how romance is handled in gaming?

      Romantic relationships in gaming are often heavily debated, with lots of criticism and lots of support for the myriad experiences out there. I don't have a single specific question related to the...

      Romantic relationships in gaming are often heavily debated, with lots of criticism and lots of support for the myriad experiences out there. I don't have a single specific question related to the topic, only some guiding ones. Feel free to answer any/all of these, or simply give your thoughts on the topic:

      • What are some games that you feel have handled romance well?
      • What are some games that you feel have not handled romance well?
      • What particular advantages does gaming have with regard to portraying romantic relationships?
      • What particular disadvantages does gaming have with regard to portraying romantic relationships?
      • Are there any games that have depicted romantic relationships that were particularly resonant to you?
      • What would you define as some "best practices" for game writers/designers with regard to in-game romance?
      • What would you define as some "mistakes/errors" for game writers/designers to avoid with regard to in-game romance?
      15 votes
    3. Openish-world, Mystery, Walking Simulator recommendations?

      My wife and I enjoy playing mystery walking simulators together and have been looking for more-- Steam's recommendation engine is pretty terrible in finding others or lesser-known titles, so I...

      My wife and I enjoy playing mystery walking simulators together and have been looking for more-- Steam's recommendation engine is pretty terrible in finding others or lesser-known titles, so I thought I'd ask around for what others play! They don't have to be full-on walking simulators, just games where dying is rare/not a big component of the experience (looking at you, Visage!), and the rest of the game is all about solving a mystery/thriller of some sort. Preferably first-person games with realistic-enough graphics.

      Ones we've played so far and have loved are:

      • Dead Secret
      • Gone Home (loose fit)
      • The Painscreek Killings (really loved this one)
      • The Vanishing of Ethan Carter

      Ones I've got in my queue:

      • Anna
      • Bohemian Killing
      • Dead Secret 2
      • Return of Obra Dinn

      I've also played What Remains of Edith Finch, Dear Esther, Firewatch, and some others-- but those didn't really have a big enough mystery component to them (to be clear I liked them, they just didn’t have a dark/thriller vibe to em).

      Any other suggestions?

      20 votes
    4. Website puzzle that was posted to Tildes?

      A while ago, maybe like a year ago? There was a thread and two websites were linked to that were basically puzzle sites. As in the sites themselves were the puzzle and you had to find clues in the...

      A while ago, maybe like a year ago? There was a thread and two websites were linked to that were basically puzzle sites. As in the sites themselves were the puzzle and you had to find clues in the site to get to the next page. It was very cool but I managed to lose the link and was hoping someone might know what I'm talking about. We ringing any bells?

      10 votes
    5. What are all the different ways in which we can appreciate games?

      I know my question isn't worded great! If anyone has a better edit after reading all of this, let me know! I have a half-formed idea in my head and I want to brainstorm a bit. Here's the idea:...

      I know my question isn't worded great! If anyone has a better edit after reading all of this, let me know!


      I have a half-formed idea in my head and I want to brainstorm a bit.

      Here's the idea: games as a whole have a ton of different aspects/lenses through which we can enjoy and appreciate them, and I want to know what they all are. Here are some examples to show what I mean:

      Aspect Description Examples
      Narrative We can appreciate a game with a good story To the Moon, The Walking Dead
      Exploration We can appreciate a game that lets us explore a digital world The Legend of Zelda: Breath of the Wild, Minecraft
      Movement We can appreciate a game that lets us move in compelling ways Forza Horizon 3, Mirror's Edge

      I feel like there are dozens of these we could come up with if we get really specific. The diversity of gaming experiences and genres really lends itself to a broad swath of these aspects. After all, the appreciation someone gets from playing something like Katamari Damacy is very different from that which someone gets from, say, ARMA 2.

      I think later it might be interesting to try to apply some sort of analysis or taxonomy to this, but right now I just want to brainstorm. What are all of the different reasons we can like games? Be as specific as you can, try to cover lots of different titles and genres so that all of gaming is represented, and feel free to critique or edit my examples as well (e.g. I think it might be worth breaking up "Narrative" into "Plot" and "Characters", for example).


      Aggregated List So Far

      I'll keep updating this as we go. For entries that didn't follow the table format (which I didn't intend to be prescriptive but it looks like it caught on!), I've tried to incorporate them as best as I can, but if you feel I've misrepresented something let me know! Again, I'm mostly just interested in brainstorming at the moment, and then I think we can have a secondary thread later for analysis/synthesis.

      Aspect Description Examples
      Narrative We can appreciate a game with a good story To the Moon, The Walking Dead
      Exploration We can appreciate a game that lets us explore a digital world The Legend of Zelda: Breath of the Wild, Minecraft
      Movement We can appreciate a game that lets us move in compelling ways Forza Horizon 3, Mirror's Edge
      Empathy We can appreciate a game for who / what it positions us as, and the degree to which it gives insight into that position. Benefits for the player range from novel emotional experiences to genuine moments of learning. Diaries of a Spaceport Janitor, The Beginner's Guide
      Escapism Sometimes you simply need a break from real life and to escape into a fantasy world for a bit. Videogames are a highly effective way to do this IMO, since you are actually granted agency as an actor in them, which you don't get in most traditional escapist mediums like novels, movies and shows. Almost every game with a story, to varying degrees
      Catharsis When you manage to deeply emotionally connect with any story (regardless of medium) and it reaches its climax or denouement, it can often help you break through the emotional barriers you have set up over time, which then allows you to safely release your pent up emotions. Surprisingly, I find games to be somewhat less effective at this than novels, but it still happens with them often enough to be a major component of my enjoyment of them. Gris
      Emotional Challenge Sometimes the opposite of catharsis is great too. Getting to experience emotionally challenging things, like a truly mind-bending or depressing story, in the relatively safe environment of a game can be incredibly fulfilling. Although, those sorts of games often require me to be in the right frame of mind to experience, so that I don't have a breakdown afterwards, and as a result I don't seek them out all that often... I can only handle so many existential crises per month. ;) Disco Elysium
      Intellectual Challenge Whether it be from difficult puzzle elements or strategy mechanics, intellectual challenges presented in games can be incredibly gratifying to solve and overcome. Europa Universalis, puzzle games by Zachtronics
      Eureka Moments This goes hand in hand with the above two, but also applies to most games. Those moments when you finally figure something out that you were struggling with beforehand, or a major plot twist is revealed, can be truly glorious in games, and IMO they tend to occur more often in them than most other entertainment mediums. Portal, Portal 2, The Talos Principle, The Witness
      System We can appreciate a game that lets us explore a well crafted system of interacting logical parts. The player can learn the rules of the system by observation and experimentation, and apply critical thinking and problem-solving skills to achieve goals. Stephens Sausage Roll, Factorio, The Witness, Antichamber
      Competition We can appreciate a game for fostering a competitive spirit among peers, to test themselves against each other as teams or individuals Dota 2, Rocket League
      Cooperation We can appreciate a game that allows and encourages two or more people to work together towards a common goal A Way Out, ibb and obb, Portal 2
      Audio experience We can appreciate games that use music or sound in interesting or resonant ways Bastion,Metal Gear Solid III
      Visual experience We can appreciate games that use visuals in interesting or resonant ways Tetris Effect,Super Hexagon
      Effort We can appreciate games that adequately convey the effort required for the task happening on-screen Don't Look Back, The Witcher 3, Dishonored
      21 votes
    6. Any tips for painting miniatures?

      My D&D group mostly used Lego for the longest time, but we recently decided to give miniatures a shot because we were adding more people and I only have so many minifigs to share (unless you want...

      My D&D group mostly used Lego for the longest time, but we recently decided to give miniatures a shot because we were adding more people and I only have so many minifigs to share (unless you want Stormtroopers in your fantasy setting, that is!). A few weeks ago we met up to paint our miniatures for our new campaign and I think that was the most relaxing, calming thing I've ever done. We all sat in silence basically, noobing our way through the painting process and we had a lot of fun.

      My character is a sheltered rich southern man who sounds a bit like a mix between Colonel Sanders and Foghorn Leghorn. He's a sorcerer and despite how is mini ended up looking, he does not cast bubblegum -- https://imgur.com/fr4tc6Z

      But anyway, looking at it now there are some obvious spots where I messed up and certainly some things I'd do differently now. But until I'm able to get my hands on another miniature, I was wondering if anyone here had experience with painting miniatures and would be able to share some advice?

      11 votes
    7. What are your unpopular game opinions?

      There's nothing on Tildes that makes us more arbitrarily pissed off at each other than our unpopular topics, maybe aside from the political stuff (which I'm sure will be more civil than ever in...

      There's nothing on Tildes that makes us more arbitrarily pissed off at each other than our unpopular topics, maybe aside from the political stuff (which I'm sure will be more civil than ever in 2020). At the same time, these topics generate valuable discussion. Sometimes it turns out that our unpopular opinions are not so unpopular, at least within this community.

      In this topic we're doing unpopular GAME opinions. Any kind of game, I don't care. Doesn't have to be a video game. You can even say that Conway's Game of Life sucks because, I mean, you can't play it—it's a zero-player game.

      With that in mind, if you feel the need to take someone down, do it in the style of WrestleMania, not Muay Thai kickboxing. Share your opinions, but do not verbally incapacitate anyone. Keep in mind that people make games, and they could feasibly be reading what you have to say. Exercise some decorum, please.

      29 votes
    8. Indie Games and Developers

      This year I wanted to make a point to support and follow more indie game developers. I thought I'd post this topic to spread some love. Let's share indie game projects and developers that we are...

      This year I wanted to make a point to support and follow more indie game developers. I thought I'd post this topic to spread some love. Let's share indie game projects and developers that we are currently following to help them get some more exposure. Here are a few from my end:

      Pizza Tower:

      https://pizzatowerguy.itch.io/

      The demo feels so good to play. Controls are really tight and art/animation is really charming albeit eye-straining on higher resolution.

      Guinea Pig Parkour:

      https://twitter.com/GPigParkour
      This game is not as far along as Pizza Tower, but the game-play footage looks superb. Seems like a taxing process considering the level of polish being demonstrated. Looking through GPigParkour's twitter, apparently this is something that they have been working on since 2016.

      Headcannon (Stealth):

      http://www.headcannon.com/vertebreaker.html

      You probably know Headcannon as the development team behind Sonic Mania. Despite the amazing job they did on Sonic Mania they don't receive much of anything for their hard work. The only pay from Sega that they received was the commission to create Sonic Mania and don't receive any revenue from sales. A recent kickstarter for the game Vertebreaker had be be cancelled because they were unable to raise enough funds for it. The founder and head of Headcannon Stealth goes into detail about this in the linked video. I highly recommend you check them out and donate to their Patreon if you can. They certainly have the talent and know how to create some cool ass games.

      13 votes
    9. What are some games that exceed expectations?

      I'd love to hear about some games that are surprisingly good, deep, or different. As in, the premise or the presentation of the game does not bode well or looks weak, but the game itself rises...

      I'd love to hear about some games that are surprisingly good, deep, or different. As in, the premise or the presentation of the game does not bode well or looks weak, but the game itself rises above those preconceptions and limitations to be greater, richer, or more interesting than you expected. Think games like: a surprisingly good movie tie-in, a really great edutainment experience, a well-executed corporate mascot platformer, etc.

      What is it about the game that sets your expectations low, and how does the game overcome that low anchoring?

      16 votes
    10. What are some good idle/incremental games?

      I get heavily into Universal Paperclips about a year ago, it really just scratched a particular itch in my mind. It was particularly nice to be able to play it at work and not need to worry about...

      I get heavily into Universal Paperclips about a year ago, it really just scratched a particular itch in my mind. It was particularly nice to be able to play it at work and not need to worry about it being open 100% of the time!

      What are your recommendations for similar idle/incremental games?

      22 votes
    11. What are some games like VA-11 HALL-A and Read Only Memories : 2064?

      I played VA-11 HALL-A quite a while ago and recently played ROM 2064. Both have similar aesthetics, sound, themes although they have different mechanics. I really liked how ROM had voice acting...

      I played VA-11 HALL-A quite a while ago and recently played ROM 2064. Both have similar aesthetics, sound, themes although they have different mechanics. I really liked how ROM had voice acting too which is a shame to say is not the case of VA-11 HALL-A but I still quite enjoyed both. 2064 perhaps more since it felt more engaged but perhaps that's just memory tricking me.

      I know there's N1RV Ann-A and ROM Neurodriver coming in 2020 but well, after that, I'll still have nothing so, what games have you played which are similar?

      PS : Have a happy new year and hope I've not posted in the wrong place, I'm not sure if it would've fit in the recurring topic.

      9 votes
    12. Is Red Dead Redemption 2: Special Edition worth it at $60?

      Red Dead Redemption 2: Special Edition The first Red Dead Redemption is probably my most-played console game. I just really enjoyed it as an open world sandbox and completed the singleplayer...

      Red Dead Redemption 2: Special Edition

      The first Red Dead Redemption is probably my most-played console game. I just really enjoyed it as an open world sandbox and completed the singleplayer portion of the game something like nine times.

      If I bought it, I seriously doubt I would touch the multiplayer portion of Red Dead Redemption 2. I didn't bother with it at all in the first game and never really got into the multiplayer bits of Grand Theft Auto IV or V either.

      So, my main concern is how Red Dead Redemption 2's singleplayer experience compares to the first game. Is it just as good? Better? Will I find myself similarly drawn into it as I was with the first game?

      7 votes
    13. Brainstorming for a gaming "challenge checklist" for 2020

      I realize this is a little early and that I've been doing a lot on Tildes lately, but I'm really into this idea and I know a lot of people will soon be busy with holiday plans (if they aren't...

      I realize this is a little early and that I've been doing a lot on Tildes lately, but I'm really into this idea and I know a lot of people will soon be busy with holiday plans (if they aren't already). As such, I figured it was better to go ahead and propose this now rather than wait:

      What are challenge lists?

      In reading circles, it's common for sites to put out yearly "challenge checklists". They are lists of different criteria with stuff like "Read a book published in the year you were born" or "Read a book with the name of a country in the title", and the idea is that you try to complete the list over the course of the year. Here are some examples from 2019:

      The Idea

      I think it would be neat if Tildes came up with a gaming version of one of these challenge lists for 2020. Why?

      • It's fun
      • It's great for diving into your backlog (if you have one)
      • It gives you incentive to play games you might otherwise overlook
      • It's fulfilling to work towards a goal
      • I haven't seen a gaming version of this idea before, so we could (maybe) be trailblazers!
      • But mostly it's fun

      The Process

      I was originally considering coming up with my own individual list for myself, but I think it would be neat if we did a community version instead. As such,

      • If you are interested in participating in a 2020 gaming challenge list, let me know in this thread.
      • If you have ideas for criteria for the challenge list, also let me know in this thread.
      • If you have any other thoughts on this setup, let me know.

      This is a brainstorming thread, so feel free to submit any and all ideas you have. Throw everything at the wall. We'll see what sticks afterwards.

      To be clear, the challenges are more about playing certain games than they are about completing specific tasks within games. So "play a game in which you can pet a dog" works, while "pet the dog in Zork II" does not.

      After we finish brainstorming, I will compile all submitted criteria into a poll and we can vote on the ones we most like. Then, after voting, the top [number TBD] entries from the poll will become our challenge list for 2020.

      8 votes
    14. What are your personal picks for "Games of the Decade"?

      The 2010s are coming to a close soon, and I'm curious to know what your gaming highlights are from the past decade. To be clear: these are your personal standouts so don't feel beholden to...

      The 2010s are coming to a close soon, and I'm curious to know what your gaming highlights are from the past decade.

      To be clear: these are your personal standouts so don't feel beholden to popularity, critical opinion, review scores, or anything else like that. If a game was great for you and you deem it worthy of mentioning, then by all means go for it. I'm not interested in a list of the "most important" games of the decade but individual lists from individual people.

      Please let us know why you loved the games that you're choosing, and what makes them worth mentioning as your personal picks for "Games of the Decade." Furthermore, choose as many or as few as you like. I'm also not even going to limit this to games released in the 2010s, as I know that many games released before then have gotten new life in this decade through patches, mods, randomizers, online communities, etc.

      Basically, there are no rules for this list other than "tell me what games you loved these past ten years, and why."

      25 votes
    15. What are your favorite local multiplayer/"couch co-op" Steam games?

      I'm curious about Steam's new Remote Play feature, and want to try out some local co-op games with internet friends. (Or, just, play with local friends too.) What are your favourite competitive...

      I'm curious about Steam's new Remote Play feature, and want to try out some local co-op games with internet friends. (Or, just, play with local friends too.)

      What are your favourite competitive (or co-op) local multiplayer games?

      12 votes
    16. Can't seem to play the games I want to play, considering a forced-march approach.

      I was wondering if anybody had any tips for muscling through a game. I've got a few games I want to play or go back to, such as Stardew Valley (I completed it before the 1.3 update, wanna play...

      I was wondering if anybody had any tips for muscling through a game. I've got a few games I want to play or go back to, such as Stardew Valley (I completed it before the 1.3 update, wanna play 1.4), and Factorio (I bought in a fit of passion, haven't gotten an hour in). There are others, but these are the two I find myself going "I'm going to play this!" and I just never get to, and it's not for time.

      I like the concepts of these games, and I've got something like 135 hours on Stardew Valley, but seem to get bored after I've restarted it (I lost some key items and bugs caused me to never get them back, plus the mine completion bug fixed in 1.3). I started Slime Rancher after playing through it in early access, but can't seem to get back into it after it went gold a couple years ago.

      I realize I'm sort of asking for a way to force myself to play games, but has anybody done this? I'm thinking for a given game I can set smaller goals to strive for, and work on doing that, but was wondering if anybody has any ideas.

      9 votes
    17. What is your dream game?

      BTW this is based on this post from mid 2018. In my case it would be 1: A grand strategy game but with way deeper simulation of not just the nations warring but the land they are warring in as...

      BTW this is based on this post from mid 2018.

      In my case it would be 1:

      A grand strategy game but with way deeper simulation of not just the nations warring but the land they are warring in as well, complete with procedurally generated worlds. Thankfully for me this already exists.

      2: a dating or just general social interaction sim that isn't just for fapping or fetish indulging with randomly generated people with personalities which aren't just anime archetypes which you can socialize with as the game gives advice to you and explains what you are doing right or wrong.

      3:KSP but with top-notch graphics and more planets, dwarf planets and star systems. This one is also real thankfully, and even coming somewhat soon!

      4:Outside: the game. Please.

      23 votes
    18. Tabletop Weekly Discussion #5

      This topic is part of a weekly series where we can talk about board games. Feel free to talk about any aspect of board gaming you'd like. Here are some potential talking points to get you started:...

      This topic is part of a weekly series where we can talk about board games. Feel free to talk about any aspect of board gaming you'd like. Here are some potential talking points to get you started:

      • Are you looking for a recommendation? Tell us a game you'd like, and we'll see if we can think of one that may suit you.
      • Have you tried something new and want to chat about it? Tell us about why you like a particular board game!
      • Did you have a particularly interesting tabletop gaming experience? Tell us about your 9-point swing in Catan, or the time you managed to finish off the entire village in Ultimate Werewolf!
      11 votes
    19. How's VR gaming these days?

      For those of you that have setups, how's it going? What have been your favorite games/experiences so far? What are those of us without VR missing out on? In what was does VR still need to grow? Do...

      For those of you that have setups, how's it going?

      • What have been your favorite games/experiences so far?
      • What are those of us without VR missing out on?
      • In what was does VR still need to grow?
      • Do you think it will eventually catch on more than it has?
      22 votes
    20. Video game Halloween update/event megathread

      Lots of games have special events or updates that change the game in some way for Halloween. Some of them are pretty impressive, so I wanted to make a thread where people could point out some of...

      Lots of games have special events or updates that change the game in some way for Halloween. Some of them are pretty impressive, so I wanted to make a thread where people could point out some of the best ones.

      Have you seen any interesting updates/events in the games you're playing/watching?

      Please make a separate top-level comment for each game/update so we can easily separate discussion about a particular game.

      11 votes
    21. Which games have great communities, and what do you like about them?

      As an outsider some gaming communities can appear incredibly toxic. I'm sure some of that is a deserved reputation, but I'm also aware that maybe there's a bit of generalisation going on, and that...

      As an outsider some gaming communities can appear incredibly toxic. I'm sure some of that is a deserved reputation, but I'm also aware that maybe there's a bit of generalisation going on, and that some communities are lovely but unrecognised.

      So I thought I'd ask Tildes: which gaming communities do you like? And why?

      (As always, feel free to interpret this question how you like. And, again, I suck at tagging so I'm grateful for any tagging edits. I do read those to try to learn.)

      13 votes
    22. I'm seeking recommendations for PC games

      Hello everyone, As I've previously mentionned in a previous comment, I'm getting back into PC gaming after 3 years with a simple laptop. I would be grateful if you could share some...

      Hello everyone,

      As I've previously mentionned in a previous comment, I'm getting back into PC gaming after 3 years with a simple laptop. I would be grateful if you could share some recommendations! Here are a few details that I think can help you:

      • Looking back, the genres I like the most are
        • City-building games (Cities Skylines, SimCity 4, ...Rimworld?)
        • Tactical shooters (Arma 3, Insurgency)
        • First-person role-playing shooters (STALKER, Fallout 4)
        • Atmospheric indie titles (INSIDE, Kentucky Route Zero, Night in the Woods, Oxenfree, What Remains of Edith Finch)
      • I don't tend to like competitive multiplayer games, I get easily frustrated about my lack of skill.
      • I'm mainly aiming to catch up with what I could have missed these last couple of years. But if you think there's an ""older"" title I'd like, tell me anyway.
      • I've already got my eyes on Control, Cyberpunk 2077, Outer Wilds and The Outer Worlds

      Phew! I hope I haven't reduced the list of candidates too much

      11 votes
    23. What would you want in a Digital Card Game?

      So, I quit Hearthstone recently. Not just because of current events, but because I lost my taste for the game. Which is a shame, because Hearthstone is pretty well made and what it simplifies from...

      So, I quit Hearthstone recently. Not just because of current events, but because I lost my taste for the game. Which is a shame, because Hearthstone is pretty well made and what it simplifies from Magic the Gathering and comparible card games is pretty inspired.

      Couple things I Liked
      • You pick one class when you create a deck, and your resource management is doled out every turn without intervention or having to worry about Mana Burn or Flood.

      • It had a sort of chess by mail setup, where you couldn't really interrupt your opponents turn without laying a Secret trap for them that would trigger when a condition was met. I appreciated that you weren't on the clock for having to play an interrupt or cancel an opponent's move, especially since I mostly play on mobile.

      • Finally, it had one of the best UI for getting things done, and letting you know where you wanted to know. The main menu was organized, the deck builder was clean, and the playmat was very polished with the oval minion pieces, while informative on what everything did. I've been trying Eternal recently, and it's certainly an adjustment.

      But to prevent this from being a one sided breakup post, I ask you, dear Tildos, what would you want out of a Digital Card Game? Be it a weird mechanic, playing mode, ideal platform or like this except with that, what would keep you coming back to such a game?

      11 votes
    24. What games would you consider "hidden gems"?

      A "hidden gem" is a game that is considered to be great but not well-known at all. It's something you believe deserves far more recognition and reach than it currently has. A diamond in the rough....

      A "hidden gem" is a game that is considered to be great but not well-known at all. It's something you believe deserves far more recognition and reach than it currently has. A diamond in the rough.

      Though a hidden gem certainly can be a highly polished experience, the term also allows a bit of roughness, leaving room for clunkiness or flaws on account of the game's scope and production values (hidden gems are rarely, if ever, big-budget). It also seems to place a slight premium on novelty and innovation, favoring but not requiring games to be fresh or experimental for their time.

      With this in mind, I'm curious to hear people's opinions and hopefully get some new stuff to check out for when I find myself needing to take a break from Crash and Spyro.

      • What games would you consider "hidden gems"?
      • Why do you feel they fit the criteria?
      • Why do you think they aren't more widely known?
      21 votes
    25. Tabletop Weekly Discussion #4 - What's the last game you played?

      This is a recurring thread in ~games.tabletop where we can talk about board games in a fun way. Feel free to discuss boardgames in any way you want! Each week I add a guiding topic / question,...

      This is a recurring thread in ~games.tabletop where we can talk about board games in a fun way. Feel free to discuss boardgames in any way you want! Each week I add a guiding topic / question, just to help things along:

      What's the last game you played?

      6 votes
    26. Tabletop Weekly Discussion #3 - What's one of your favourite games?

      This is a recurring thread in ~games.tabletop where we can talk about board games in a fun way. Feel free to discuss boardgames in any way you want, but I like to add a bit of a hook each week to...

      This is a recurring thread in ~games.tabletop where we can talk about board games in a fun way. Feel free to discuss boardgames in any way you want, but I like to add a bit of a hook each week to spice things up. Here's my hook for this thread:

      What's one of your favourite board game and why?

      Edit: I made the question a bit less hard to answer - instead of your absolute favourite, pick a favourite, and talk about it.

      9 votes
    27. What games would you consider "expired classics"?

      If there's a better or more commonly used term for this let me know, but my idea of an "expired classic" is a game that was acclaimed and beloved at the time of its release but that would be...

      If there's a better or more commonly used term for this let me know, but my idea of an "expired classic" is a game that was acclaimed and beloved at the time of its release but that would be nearly unplayable or unacceptable by modern standards. Not just less impressive or weaker, mind you, but outright bad. Think "aged poorly" but like, REALLY poorly.

      The quintessential example is Goldeneye 007. While absolutely landmark for its time, gamers that pick it up now would likely be baffled by its controls and appalled by its significant, unforgivable framerate issues. Even some people that used to love playing it have a hard time enjoying it now (myself included). It is a game that has "expired" over time.

      The expiration doesn't have to be due to technical issues either. It could be due to cultural issues, design issues, or any other factor that makes the same significantly less palatable today, even to those that want to play it!

      What are some other examples, and why have they expired?

      35 votes