CannibalisticApple's recent activity

  1. Help with Email & Changing Name Servers/Webhost?

    Alright, time to ask for help. I designed a website for my cousin using Wordpress, hosted via BlueHost. It's 99% done. The problem: she'd originally registered her domain through wordpress.com....

    Alright, time to ask for help. I designed a website for my cousin using Wordpress, hosted via BlueHost. It's 99% done.

    The problem: she'd originally registered her domain through wordpress.com. She also has an email through that, which she accesses via Google Workplace. We've transferred the domain, but the nameservers are still registered to wordpress.com. I've found the guides for transferring nameservers on BlueHost and wordpress.com, but this is a step above what I've dealt with in the past.

    My main concern and frustration are the email. She's already using it for work, and I want to make sure there's no downtime, but I... honestly have no idea how it's even set up, right now. Or how this would work when transferring hosts entirely. Attempts to search it haven't been too helpful for me.

    So my questions: How will changing nameservers impact the email? Would updating them potentially just... break her email entirely? Need her to set up the email separately? And if she does, can it be kept through Google Workplace/Gmail since that's what she's already using? Is it fine to leave it as-is? I assume not but her wordpress.com account shows that it expires in 2027, so...?

    Just, please help.

    7 votes
  2. Comment on November 2024 Backlog Burner: Week 3 Discussion in ~games

    CannibalisticApple
    Link
    The Card Mode: Golf Bingo! Finished 12/24 Owned for more than 3 years ✅ Portal 2 ✅ Pokémon Kanto Expansion Pak From a genre you don’t normally play Is beatable without killing any enemies ✅...
    The Card
    Mode: Golf Bingo! Finished 12/24
    Owned for more than 3 years It’s already installed
    ✅ Portal 2
    An updated version (remake, re-release) of an older game
    ✅ Pokémon Kanto Expansion Pak
    From a genre you don’t normally play Is beatable without killing any enemies
    Has both combat and puzzles
    ✅ Pokémon Kanto Expansion Pak
    You can save/pet/care for animals You wanted it when you were younger
    ✅ Portal 2
    A romhack or total conversion mod
    ✅ Pokémon Kanto Expansion Pak
    Has a time limit
    Came out more than 7 years ago
    ✅ Portal 2
    You can create your own character Has a branching storyline “When the hell did I buy this?”
    Focuses on exploration
    ✅ Lost in Blue
    You started it but never completed it
    ✅ Lost in Blue
    Has a weather system
    ✅ Lost in Blue
    Has a fishing minigame
    ✅ Lost in Blue
    Is one of the oldest games you own
    ✅ Lost in Blue
    Uses a unique control scheme Popular game you never got around to playing
    ✅ Portal 2
    Has aliens Set in a dungeon Is mostly text-based

    I added two games to the burner this week: Portal 2 and Lost in Blue.

    Portal 2 needs no introduction. I started playing it and it's fun, still love the dialogue and am remembering how cool the portal mechanics are, but I paused playing it only just past GLaDOS's revival and getting the portal gun with two portals. I was playing it on the couch with my aunt watching TV, and she asked me to pause until she went to bed in like 20 minutes since the audio was bothering her. So, being nice and too lazy to get up to grab headphones, I stopped.

    However, what was in reach of the couch? My 3DS with a downloaded copy of Lost in Blue. It's a survival game for the DS where you're shipwrecked on an island. I marked it as "one of the oldest games I own" because A) it's from 2005, and B) I actually do own a physical copy. Somewhere. That copy has been missing for years now, and I've wanted to try playing it again because I kept dying a couple days in as a kid. So, I downloaded a copy of it to my 3DS.

    Thoughts on Lost in Blue

    So my first try, I died. I basically wasted the first day, and decided to let my character die on Day 2 because I couldn't fill my thirst or hunger. The thirst turned out to have a simple solution of stepping next to the river, which I did not do on my first day. So, yeah, rough start.

    The game can also be kinda bad at giving directions, and the controls are a bit bad. It uses the "A" button for most actions: searching, talking, climbing and jumping. It's also kinda bad at switching, because I have to reorient myself a LOT to talk to my fellow survivor instead of search the cave floor. So, I had no clue I could climb the ledges and thus couldn't reach any of the trees that had tree bark to make a fire starter tool. Though on my second game, some of the bark spawned on ground level, which is just plain unfair.

    Playing it now as an adult, I can see a bunch of design flaws/weaknesses and understand why I struggled as a kid. But, I am also a bit better now. I'd downloaded cheats because I remember my fellow survivor Skye dying a lot, but I haven't needed to use them because I'm actually decent now. The early game is VERY rough, but after getting a spear for fishing, Skye could make meals that are actually kinda filling. Better than the 4% or 11% you get from the clams, coconuts and seaweed, at least. And now that I've explored more of the island, I've found more stuff, like vegetables! Just wish it actually logged the recipes so I have an easy record of what's good.

    I've also had to consult walkthroughs a few times just because it's not always clear. The most notable example is a shortcut from the cave-base to the waterfall. There's a log you have to push, and then climb and jump to a nearby ledge. However, that ledge is partially hidden, and I also haven't been able to jump like that from other logs. It took finding an old Neoseeker post to understand where the shortcut mentioned by the walkthroughs was.

    On that note, the walkthroughs are very sparse. I think there's one on Neoseeker that's completed? I know another one ended right after the shortcut part I described in the above paragraph, with an unfulfilled promise to finish the walkthrough later. And looking up anything is likely to bring up results from Lost in Blue 2 or 3 instead. So, yeah.

    All this criticism aside though, I spent a few hours playing it yesterday instead of Portal 2. It's not the best game, but the gameplay loop is simple enough, and it's satisfying to see how much I can accomplish compared to when I was a kid. Just... Wish it was a bit clearer on the goals and gameplay instructions. My first attempt at making furniture failed because I had no explanation for how the minigame worked, or a warning there would even be a minigame.

    So that's my current Bingo summary! Hopefully I'll knock off another game before next week's thread and can ramble about it here.

    5 votes
  3. Comment on The US has a cloned sheep contraband problem in ~science

    CannibalisticApple
    Link Parent
    Thanks for the insight! I know these are captive deer, but again, I was mainly wondering about what would happen if any of their offspring mated with wild deer. Glad to hear it probably wouldn't...

    Thanks for the insight! I know these are captive deer, but again, I was mainly wondering about what would happen if any of their offspring mated with wild deer. Glad to hear it probably wouldn't hurt their quality of life too much.

    On that note, I feel like some of these antlers could get very tangled if the bucks tried to fight...

    1 vote
  4. Comment on The US has a cloned sheep contraband problem in ~science

    CannibalisticApple
    Link Parent
    Some of those look downright impractical and silly. Cool for a fantasy-type headdress, but on an actual animal, not so much. At the very least, the one you linked looks really heavy and like it...

    Some of those look downright impractical and silly. Cool for a fantasy-type headdress, but on an actual animal, not so much. At the very least, the one you linked looks really heavy and like it would cause neck pain. I'm wondering how helpful these would be to survival in the wild, since I feel like it's inevitable for some of the deer born from this to mingle with wild deer.

    5 votes
  5. Comment on I've added ~society for topics related to politics, law, policies, and similar societal-level subjects in ~tildes.official

    CannibalisticApple
    Link Parent
    I was too, I only started filtering "politics" this past week for obvious reasons. I never felt a need to filter posts since I can ignore them just as easily, but given recent events... Well, it...

    I was too, I only started filtering "politics" this past week for obvious reasons. I never felt a need to filter posts since I can ignore them just as easily, but given recent events... Well, it was nice to browse without my blood pressure spiking at every other topic's title. I don't want to block it permanently though, since I do like to be at least somewhat informed on current events.

    I'm not sure if I'll subscribe to ~society yet, but it will be nice to have a separate group where I can periodically check in for big headlines without having to sort through the rest of the posts from my other subscribed groups. Especially since it won't be just politics, so browsing it won't be as dismal as glancing at the politics tag for any big updates.

    14 votes
  6. Comment on November 2024 Backlog Burner: Week 2 Discussion in ~games

    CannibalisticApple
    Link
    A week late, but I'm joining in too! This time I'm going for a golf card. The Card Mode: Golf Bingo! Finished 3/24 Owned for more than 3 years It’s already installed ✅ Pokémon Kanto Expansion Pak...

    A week late, but I'm joining in too! This time I'm going for a golf card.

    The Card
    Mode: Golf Bingo! Finished 3/24
    Owned for more than 3 years It’s already installed An updated version (remake, re-release) of an older game
    ✅ Pokémon Kanto Expansion Pak
    From a genre you don’t normally play Is beatable without killing any enemies
    Has both combat and puzzles
    ✅ Pokémon Kanto Expansion Pak
    You can save/pet/care for animals You wanted it when you were younger A romhack or total conversion mod
    ✅ Pokémon Kanto Expansion Pak
    Has a time limit
    Came out more than 7 years ago You can create your own character Has a branching storyline “When the hell did I buy this?”
    Focuses on exploration You started it but never completed it Has a weather system Has a fishing minigame Is one of the oldest games you own
    Uses a unique control scheme Popular game you never got around to playing Has aliens Set in a dungeon Is mostly text-based

    First off: the Pokémon romhack Kanto Expansion Pak. It adds a bunch of the leaked Pokémon related to the Gen 1 Pokémon, along with a bunch of other new features. I just started it last night and spent about two hours playing, though haven't beaten Brock yet (chose Pikachu as my starter so gotta grind some others), but I already like it. There's now a "pre-gym" in Viridian City with that one cut character, Yuujirou, who I think was originally meant to be the Viridian gym leader. Also already caught two of the leak Pokémon, Coinpur (Meowth prevo) and Gentlarva (which I did not remember and for a second thought was a really bad Weedle sprite).

    Weirdly, it didn't update types for Gen 1 Pokémon to reflect the new types, even though I know it's added Fairy, Steel and Dark types. Also didn't update Gust to be a Flying-type move, so I'm curious what else was left unchanged. I'm going in mostly blind, so will be fun to see what's still the same and what's different!

    7 votes
  7. Comment on Humble Choice - November 2024 in ~games

    CannibalisticApple
    Link
    Cassette Beasts is really fun! I still need to go back and finish it, but it's really refreshing and has a pretty unique setting. I went into it thinking it would be a monster collector a la...

    Cassette Beasts is really fun! I still need to go back and finish it, but it's really refreshing and has a pretty unique setting. I went into it thinking it would be a monster collector a la Pokémon, but you transform into them instead. The types are pretty unique and well balanced, and have some cool interactions (like sand can be turned to glass by fire-type moves). The creature design is also very nice!

    8 votes
  8. Comment on DEATH NOTE Killer Within | Announcement trailer in ~games

    CannibalisticApple
    Link
    Got pleasant flashbacks to Mitadake High/Misuterii High on BYOND. Those games had a Death Note mode, though usually only 1-2 killers (Kira and maybe someone with Shinigami eyes), and everyone else...

    Got pleasant flashbacks to Mitadake High/Misuterii High on BYOND. Those games had a Death Note mode, though usually only 1-2 killers (Kira and maybe someone with Shinigami eyes), and everyone else was normal. I wonder how long rounds will be in this game, and what sort of roles there will be...

    2 votes
  9. Comment on Weekly Middle East war megathread - week of October 21 in ~news

  10. Comment on What have you been watching / reading this week? (Anime/Manga) in ~anime

    CannibalisticApple
    Link
    Just watched the final episode of Uzumaki. And all I can say is, I am content with it. It's clear most of the effort went into this and the first episode. The animation was back to high levels,...

    Just watched the final episode of Uzumaki. And all I can say is, I am content with it. It's clear most of the effort went into this and the first episode. The animation was back to high levels, and while some bits were shortened and truncated, the pacing was good this time. The mountain scene in particular felt so much more creepy when animated, it really felt otherworldly.

    I have mixed feelings overall though. The second and third episode were just such a drastic drop in quality, and so hectically paced. I feel like it dampened my feelings towards the finale. I lost the hype I felt from the very first episode, which saddens me because again, the finale seems good.

    That said, I'm glad Uzumaki got animated. The middle two episodes were... "Mixed bag" is putting it lightly, but the first and final episodes were just terrific. I'll have to reread the actual manga sometime soon though, just to fill in the gaps the anime left.

    4 votes
  11. Comment on Millions of people are using abusive AI ‘Nudify’ bots on Telegram in ~tech

  12. Comment on What games have you been playing, and what's your opinion on them? in ~games

    CannibalisticApple
    Link
    Started playing Hi-Fi Rush tonight. Did stage one, and so far: I am not a master. I am probably below average in terms of skill. I died during the side-scrolling platforming section on a jump I'm...

    Started playing Hi-Fi Rush tonight. Did stage one, and so far: I am not a master. I am probably below average in terms of skill. I died during the side-scrolling platforming section on a jump I'm sure should have been easy, and then died during the laser part. I also apparently am not that good at the timing because I only ever score C's on that.

    That said: dang this game is fun! Love the world building, setting and characters so far, and hitting to the beat (even if I apparently suck at it) just hits a really nice spot for me~

    2 votes
  13. Comment on Timasomo 2024: Week 2 Updates in ~creative.timasomo

    CannibalisticApple
    Link
    Did another drabble/scene for City of NPCs. Decided to just write out a potential first meeting between the two leads, with a bonus NPC! Very helpful in solidifying the psychological/social...

    Did another drabble/scene for City of NPCs. Decided to just write out a potential first meeting between the two leads, with a bonus NPC! Very helpful in solidifying the psychological/social differences between people and NPCs in my head. I'm pretty happy with this and will likely use it in the final draft.

    First Encounter

    She grabbed his arm and he jolted. “What—”

    “You're bleeding,” she said, eyes fixed on the scrape he got earlier when he tripped against a wall. Small droplets of red smeared his arm. Not much, but more than he'd expected given he'd expected nothing.

    Ethan's face twisted with annoyance. “Darn, it was that deep?” he grumbled. The scrape seemed to no longer be bleeding, but he'd still need to stop by a bathroom to wash it off.

    The girl was still staring at it though, green eyes wide. “It's so red,” she said wonderingly. A bit different from the usual responses NPCs gave. She tugged his wrist and said, “Come on, let's go!”

    “Sure,” he replied lightly, slightly bemused as he let her drag him away. Some NPCs had stronger pre-programmed reactions to human injuries than others, feeling a compulsion to help fix the injury ASAP that overrode everything else. It was easier to go with the flow than try to argue. Besides, his job didn’t have a rigid schedule, he could spare a few minutes so she could get it out of her system.

    He could guess where they were heading within seconds. His job involved keeping a rough mental inventory of the types of products each store sold, and there was a corner shop one block over that would fit the bill perfectly.

    So he raised an eyebrow when she walked right past the door without so much as a second glance.

    Now Ethan followed not out of resignation, but curiosity. He saw this girl every day, knew she worked at a local tea shop. She should know that store had basic first aid supplies, he had probably directed her to the store at least once in his three years as a Zone Monitor.

    So, he kept his mouth shut, wanting to know where they would go.

    His patience was soon rewarded when they reached the Curio Shop. He barely had time to remember that he usually saw this girl with the girl who worked here before she threw the door open without any preamble. “WREN!” she yelled, loud enough to make him jump in surprise.

    It made her friend also jump behind the counter, yelping as she dropped something. “Dammit, Callie, don't yell!” she growled, shooting a glare their way as her hand wrapped around her fingers.

    The newly identified Callie ignored the rebuke as she marched in, dragging Ethan along like a toy. He had to look pretty comical, face blank and almost bored as he let himself be manhandled by the shorter girl. “Wren, we need the first aid kit!”

    “Yeah, no shit,” Wren grumbled. Whatever she dropped must have been sharp or something judging by the way she still cradled one hand.

    Callie zeroed in on this other potential injury and gasped. “Oh no! Wren! Are you bleeding too?” She darted over and tried to pry Wren's fingers away.

    “H-hey! Stop it!” Wren flinched back, annoyance curling across her face. Colorful bandages flashed briefly, hot pink and highlighter yellow and fluorescent orange wrapped around different digits, and Ethan quietly snorted.

    Now he got why Callie had dragged him here. He had noticed this girl sporting different bandages in the past, the bright colors eye-catching against her muted navy blue coffee cup. She didn't always have them, but she had them enough that it was memorable.

    That also meant whatever she had on hand would be similarly neon-bright. Ethan could appreciate the girl liking them, but he'd rather not sport lime green bandages. As Callie tried to wrestle Wren's hands apart to look at them, he took the chance to subtly inch towards the door.

    Alas, his hopes were quickly dashed as Wren’s eyes locked onto the motion. “Hey, weren't you here for him?” she asked Callie, and the blonde immediately whirled around to Ethan as he froze.

    “Right! I almost forgot!”

    Curse you,” he muttered with a small grimace at Wren as Callie grabbed his arm and yanked him over to the counter. Wren's grumpy scowl had softened to something more amused, smirking at his miserable look.

    “Look! He cut his arm and he's bleeding!” Ethan let her thrust his limp arm over the counter, showing off the minor specks of blood from his scrape. Absolutely no new spots had appeared since she started dragging him, confirming he really didn't need a bandage and just needed to wash it.

    Wren stood frozen though, eyes wide as she stared at the small smears of red. Ethan scoffed and rolled his eyes. Another blood fixation response? “Oh, come on, you can't be that shocked by a little blood,” he said, nodding at her hands.

    His voice seemed to snap her out of the immediate fixation state, her own hands suddenly snapping forward to grab his arm. He jolted at the contact, not expecting it, and she leaned over. “It's... red,” she whispered, her voice shaky.

    Okay, this was getting weird. “Uh, yeah,” he said slowly. “It's already fine, but I guess if you want to put a bandage on it or something, you can? And maybe let go?” His voice cracked a bit as he mumbled the last bit, turning his head away with a small grimace. On top of the awkwardness, he could now feel a slightly slick feeling where her fingers wrapped around his wrist, confirming she had definitely cut herself. Which meant he'd have to wash off that blood, too. Great.

    “It's red,” she murmured, not seeming to hear him, and... Okay, yeah, this was getting way too weird for him. NPCs didn’t usually fixate on the color.

    Callie practically bounced as she leaned forward, a giant grin on her face. “Right? It’s just like your blood!”

    Ethan groaned. “Hey, I—” Then her words registered and he froze, gaze snapping down to where her hands gripped his arm.

    Red.

    A deep, rich shade of red stained her fingers and smeared his skin.

    His first, automatic thought was that he had gotten another cut without noticing, but then he realized, no. His mind flashed to Callie’s words, and to how Wren had cradled her hand after dropping something. That wasn't his blood.

    That was hers.

    His gaze lifted to find her own blue eyes boring into his, her stunned expression likely mirroring his own shaken look.

    “You're a human too?” she breathed, and like that, the world seemed to halt.

    Days since last confirmed encounter with a human: 0.

    6 votes
  14. Comment on Nintendo goes after the YouTube channel RetroGameCorps and many others in ~games

    CannibalisticApple
    Link Parent
    I feel like this is pretty significant, if true? And just another example of how flawed and easily abused YouTube's DMCA system is.

    I feel like this is pretty significant, if true? And just another example of how flawed and easily abused YouTube's DMCA system is.

    9 votes
  15. Comment on X exempt from gatekeeper obligations in EU's Digital Markets Act in ~tech

    CannibalisticApple
    Link Parent
    YouTube is notoriously bad about this if you aren't a major channel. Based on what I've seen and heard it's genuinely not worth even trying official channels. The appeals system also apparently...

    YouTube is notoriously bad about this if you aren't a major channel. Based on what I've seen and heard it's genuinely not worth even trying official channels. The appeals system also apparently requires doxxing yourself to the people who made the copyright claims, as mentioned by Ironmouse when her YouTube accounts got recently suspended thanks to false copyright claims. She refused to use the appeal system altogether because it would give them her name and address, which is a genuine safety risk. If she wasn't such a major figure (with her own legal team), I doubt her accounts would have been reinstated.

    12 votes
  16. Comment on Paradox must refocus to rebuild trust and survive, bosses say, after Life By You cancellation in ~games

    CannibalisticApple
    Link Parent
    I know mobile gaming is a bit more robust than some people give it credit for. But when I said the Sims is too big for a mobile port, I meant that pretty literally. The Sims 4 base game is at...

    I know mobile gaming is a bit more robust than some people give it credit for. But when I said the Sims is too big for a mobile port, I meant that pretty literally. The Sims 4 base game is at least 20 GB, and with all the current expansion packs it's probably around 50 GB total. Which is a lot for a phone.

    Obviously a mobile game wouldn't be a straight-up port so it probably wouldn't be that big, but the nature of the game kind of guarantees it will be massive if they want it to be a full Sims game. Especially since one of the core features of the franchise is expansion packs. They would have to do some MAJOR optimization while building the mobile version from the ground up, and also for each new expansion pack, and... Well, EA has already proven to have a bad track record with that with the Sims 3 and 4.

    Actually, now I wonder if that's why they decided to scrap The Sims 5. Project Rene is built for mobile, so maybe EA was originally trying to make a full Sims game that worked on all platforms before deciding that mobile had too many constraints. Like you said, they can't just add a virtual gamepad. It would be a hassle to figure out a special set of controls for every new feature and expansion. Easier to just do a spin-off with limited features.

    4 votes
  17. Comment on X exempt from gatekeeper obligations in EU's Digital Markets Act in ~tech

    CannibalisticApple
    Link
    Not directly, but as per my other comment on this post, it's become as much due to the companies. Way too many stories of consumers needing to call out a company on Twitter to get problems...

    Despite meeting the user-base threshold for a gatekeeper, X argued that it does not meet the additional criteria of being a key intermediary between businesses and consumers.

    Not directly, but as per my other comment on this post, it's become as much due to the companies. Way too many stories of consumers needing to call out a company on Twitter to get problems addressed. And also way too many companies that use Twitter as their primary feed for updates on things like service outages...

    16 votes
  18. Comment on X exempt from gatekeeper obligations in EU's Digital Markets Act in ~tech

    CannibalisticApple
    Link Parent
    I thought you were going to give an anecdote about having to publicly tag a company on Twitter to get them to properly respond to a customer service issue, which is such a common story. It's...

    I thought you were going to give an anecdote about having to publicly tag a company on Twitter to get them to properly respond to a customer service issue, which is such a common story. It's disturbing how people are encouraged to do that because it genuinely works better than dealing with the company's customer support.

    Twitter is unfortunately one of the only sources for updates from many companies about any ongoing problems. And the site is basically unusable for that purpose without being logged in, as profiles are sorted by most popular rather than chronological for guests. Luckily I never really got into Twitter (I never even visit the home page, just the profile of a single webcomic artist) so I don't have the same struggle some people have with quitting it. I keep my account purely for the convenience of checking tweets in chronological order.

    6 votes
  19. Comment on Paradox must refocus to rebuild trust and survive, bosses say, after Life By You cancellation in ~games

    CannibalisticApple
    Link Parent
    At this point, I think the main reason people play the Sims 4 is because there are no other options. I'm serious. I don't play it myself these days, but I know from my Youtube feed that the...

    At this point, I think the main reason people play the Sims 4 is because there are no other options.

    I'm serious. I don't play it myself these days, but I know from my Youtube feed that the current state of the Sims 4 community is... not the best. The game is incredibly buggy, which I can't emphasize enough. Every time new DLC is added, something else unrelated to the new pack breaks in the game. This includes basic UI features. Last I checked there are multiple packs that just don't work, including at least one (Wedding Stories) that was broken from the start and just never got patched.

    Seriously, I cannot emphasize how bad it can get. Some of the issues can be attributed to the game having to deal with bloat in the form of 10 years' worth of content, but as far as I can gather, the engine for the base game itself has some heavy flaws that just contribute to the overall mess. It'd probably be better to make a new Sims game with a clean slate at this point, and make sure the base game is as solid and robust as possible... but EA recently announced that the Sims 5 is not happening. The Sims 4 is now The Sims, all new content will be for that.

    I don't think people moving to mobile is an issue here. While a lot of people have moved to mobile for various reasons, some games also just don't work at all on mobile because they're too big. The Sims is a key example: mobile versions exist, but they have to massively simplify gameplay and remove a lot of features in order to fit on a phone. In fact, right now a lot of Sims fans are very unhappy about Project Rene, which is EA's new Sims spin-off and seems to be heavily focused on the mobile scene.

    Again, a lot of people play the Sims 4 (or 2 or 3, after getting sick of Sims 4 breaking) because there are just no other options in the genre. There are many who have quit entirely because they specifically dislike The Sims 4's state. So there is room for a competitor to jump in. One of the main challenges in my opinion is that the Sims 4 has set the bar pretty high in terms of basic features, since the Sims has been the only real example of its genre for... pretty much always, really. And advances in technology means that the general requirements for developing this type of game are much higher than for the original Sims...

    Writing this comment, I'm suddenly keenly aware that The Sims is a great example of why monopolies are such a problem. People who want to play a life simulator can either play the Sims or nothing at all. EA has zero incentive to ensure it's good quality when they know there's no other option.

    5 votes
  20. Comment on Weekly Middle East war megathread - week of October 7 in ~news

    CannibalisticApple
    Link
    U.N. says Israeli forces battling Iran-backed Hezbollah in Lebanon fire on UNIFIL peacekeepers, wounding two So Israeli troops are now firing at UN peacekeepers who are stationed in Lebanon.

    U.N. says Israeli forces battling Iran-backed Hezbollah in Lebanon fire on UNIFIL peacekeepers, wounding two

    "UNIFIL's Naqoura headquarters and nearby positions have been repeatedly hit. This morning, two peacekeepers were injured after an IDF [Israel Defense Forces] Merkava tank fired its weapon toward an observation tower at UNIFIL's headquarters in Naqoura, directly hitting it and causing them to fall," the UNIFIL mission said in a statement posted on social media. "The injuries are fortunately, this time, not serious, but they remain in hospital."

    The UNIFIL mission has been deployed in southern Lebanon for more than 45 years, but tension between Israel and the peacekeeping force has increased as the IDF has stepped up its assault on Hezbollah in southern Lebanon. The U.N. force has been tasked since 1978 with ensuring security on the Lebanese side of the so-called Blue Line, the de-facto border established by U.N. resolutions to end a previous war between Israel and Hezbollah, when the IDF pulled out of Lebanon. Israeli officials have recently accused UNIFIL of failing in its mission, allowing Hezbollah to entrench for decades along the border. [...]

    A standoff between UNIFIL and Israel has been playing out for weeks, since the IDF sent in ground forces. UNIFIL forces have remained in their posts across southern Lebanon during the escalating operations, despite warnings to pull back.

    So Israeli troops are now firing at UN peacekeepers who are stationed in Lebanon.

    8 votes