talesofweirdfl's recent activity
-
Comment on What programming/technical projects have you been working on? in ~comp
-
Comment on The confusing reality of AI friends in ~tech
talesofweirdfl You and me both. I'm reeling. I'm well past middle age and now the internet springs this on me? What the?! So many things making sense. Good grief...You and me both. I'm reeling. I'm well past middle age and now the internet springs this on me? What the?! So many things making sense. Good grief...
-
Comment on What games have you been playing, and what's your opinion on them? in ~games
talesofweirdfl I have fallen deep into the rabbit hole that is pico-8. It’s a fantasy console that runs indie 8bit games. The games themselves are just png files that look like carts. I swear the whole thing is...I have fallen deep into the rabbit hole that is pico-8. It’s a fantasy console that runs indie 8bit games. The games themselves are just png files that look like carts. I swear the whole thing is just a blast.
-
Comment on What games have you been playing, and what's your opinion on them? in ~games
talesofweirdfl Sure! Use Chesstempo.net to learn tactics. Do them daily. Your skills will improve and it’s a fun way to challenge your brain.Sure! Use Chesstempo.net to learn tactics. Do them daily. Your skills will improve and it’s a fun way to challenge your brain.
-
Comment on What programming/technical projects have you been working on? in ~comp
talesofweirdfl Hmm... now you have me thinking... What about an ESP32 that shared a choice based web game but that was only available on wifi...Hmm... now you have me thinking... What about an ESP32 that shared a choice based web game but that was only available on wifi...
-
Comment on What programming/technical projects have you been working on? in ~comp
talesofweirdfl I've spent the last few weeks working on and off on an ESP32-S3 telnet server that I could use to play interactive fiction games. I was building it on the JZIP IF Z-machine C source that's been...I've spent the last few weeks working on and off on an ESP32-S3 telnet server that I could use to play interactive fiction games. I was building it on the JZIP IF Z-machine C source that's been floating around the internet for next to forever. It's gone basically exactly like unorganized "fun projects" tend to go. I.e. I spend entirely too much time thinking about it, make some headway, then hit yet another snag. Just something fun to do.
-
Comment on What creative projects have you been working on? in ~creative
talesofweirdfl I don't have the space to turn or carve anything bigger (plus my hands wouldn't really let me). Sadly, no, I don't know anyone interested in learning. Still, it was fun while it lasted and I will...I don't have the space to turn or carve anything bigger (plus my hands wouldn't really let me). Sadly, no, I don't know anyone interested in learning. Still, it was fun while it lasted and I will always remember it fondly. That's part of why I love reading this thread and seeing what others are doing.
-
Comment on What creative projects have you been working on? in ~creative
talesofweirdfl Weeps in fingers… sadly I used to hand carve chess pieces but as my eyes diminished so did my ability to make them the way I used to. The eyes and the fingers feel like the first things to go…Weeps in fingers… sadly I used to hand carve chess pieces but as my eyes diminished so did my ability to make them the way I used to. The eyes and the fingers feel like the first things to go…
-
Comment on What creative projects have you been working on? in ~creative
talesofweirdfl Holy cow! I was imagining just some multi-colored yarn/thread, but you had to do each one a different color by hand?! That takes tremendous effort!Holy cow! I was imagining just some multi-colored yarn/thread, but you had to do each one a different color by hand?! That takes tremendous effort!
-
Comment on What creative projects have you been working on? in ~creative
talesofweirdfl Wow! Is the thread/yarn multicolored? How did you get the coloring in it like that? It's really very beautiful. You should be proud of that. I would be.Wow! Is the thread/yarn multicolored? How did you get the coloring in it like that? It's really very beautiful. You should be proud of that. I would be.
-
Comment on What did you do this week (and weekend)? in ~talk
talesofweirdfl Do it! It’s fun and you will learn a lot. Maybe don’t go overboard on perfecting and just enjoy the process. I remember doing as much when I was a kid and loved it.Do it! It’s fun and you will learn a lot. Maybe don’t go overboard on perfecting and just enjoy the process. I remember doing as much when I was a kid and loved it.
-
Comment on What did you do this week (and weekend)? in ~talk
talesofweirdfl But you tried and that is what matters. I’m sorry it didn’t work out, but I’m super proud of you for trying.But you tried and that is what matters. I’m sorry it didn’t work out, but I’m super proud of you for trying.
-
Comment on What are you reading these days? in ~books
talesofweirdfl As an old man who feels like he's yelling at clouds frequently, I appreciate you ;)As an old man who feels like he's yelling at clouds frequently, I appreciate you ;)
-
Comment on What are you reading these days? in ~books
talesofweirdfl I’ve been neck deep in NOS4A2 by Joe Hill. I came in blind, but the title made me think vampires. Well, that appears to be a wrong guess, but this book is impressive as hell. It’s smooth, fast,...I’ve been neck deep in NOS4A2 by Joe Hill. I came in blind, but the title made me think vampires. Well, that appears to be a wrong guess, but this book is impressive as hell. It’s smooth, fast, well-designed, and very creative. I don’t want to go too deep into the details (spoilers, etc.) but if you like your horror with a healthy dose of weird, give it a shot.
-
Comment on What are you reading these days? in ~books
talesofweirdfl “It was a pleasure to burn.” Such a powerful opening line from 451. Ooof. You hit some classics for sure!“It was a pleasure to burn.” Such a powerful opening line from 451. Ooof. You hit some classics for sure!
-
Comment on What creative projects have you been working on? in ~creative
talesofweirdfl You know, I should put it on the list of "post work-life activities to try." Thanks for the suggestion!You know, I should put it on the list of "post work-life activities to try." Thanks for the suggestion!
-
Comment on What creative projects have you been working on? in ~creative
talesofweirdfl That is awesome! I love that stuff, especially when it's got modern fun.That is awesome! I love that stuff, especially when it's got modern fun.
-
Comment on What creative projects have you been working on? in ~creative
talesofweirdfl Oooo! The invisiclues! Yeah, I remember those. I had so much fun with those games as a kid. I'd sit in front of my old man's Smith Corona with the monochrome screen and bang away on that massive...Oooo! The invisiclues! Yeah, I remember those. I had so much fun with those games as a kid. I'd sit in front of my old man's Smith Corona with the monochrome screen and bang away on that massive keyboard. I think the only one I came close to beating was Wishbringer, but man did I spend hours exploring the world of Zork and Enchanter.
-
Comment on What creative projects have you been working on? in ~creative
talesofweirdfl You and me both, friend. Many times. I'm like a grue snack cake.You and me both, friend. Many times. I'm like a grue snack cake.
-
Comment on What creative projects have you been working on? in ~creative
talesofweirdfl (edited )Link ParentThanks1 I'm looking forward to it. I'd love it to get to a point where I can sell them on Etsy and make the code open source on GitHub. We'll see though. A few steps before here and there! I meant...Thanks1 I'm looking forward to it. I'd love it to get to a point where I can sell them on Etsy and make the code open source on GitHub. We'll see though. A few steps before here and there!
I meant to ask, do you play text games?
So, I stumbled across this hybrid language for making parser-like text adventure games. For those not deeply invested in this ancient niche, most interactive fiction games are either choice-based (twine/choicescript/ink/etc) or parser-based (inform, TADS, adrift, etc.) Choice-based games are great for mobile users, as nothing needs to be typed in, but they lack some of the nostalgia old guys like me get from playing parser games (games where you have to type).
Sadly, it's tough to get a modern audience interested in parser games as mobile devices lack great keyboards and we're a world of link-clickers. Anyway, not long ago I stumbled across a very cool hybrid solution, Gruescript by Robin Johnson (https://versificator.itch.io/gruescript?download).
It basically gives you the parser-like feel but offers clickable links. It's neat. It's different. It's kinda fun!
I've been playing around with it on and off the last few weeks and decided it really needed a visual studio code syntax highlighter.
So I made one. :)
Don't bother hunting for it on the marketplace because I have no idea how to get it there, or if I'd even want to, but it was a fun little adventure.
My next step is to work up some sort of "compiler/assembler/packager" to get the gruescript into a web page along with the necessary javascript so someone could write in vscode and publish to a folder location. Still a ways to go for that, but this has been a fun little project thus far.