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Tildes servers? How about Satisfactory?
Hey, gamer tilderinos. I've followed our Minecraft server threads but I've never participated.
Any interest in a Tildes Satisfactory server?
Do you think that game lends itself well to a shared server for this scale of people?
Factorio for that matter?
I’ll play either on a tildes server!
Would love to join a factorio server, maybe Space Age even? I'm on a german timezone though.
We have a tildes discord server for people with disparate play times. I think a factorio server would do well there. And I’m def down for Space Age or K2.
Factorio could be fun since the map and resources are infinite. I think you would have to turn off biters though, while they can be a fun early challenge they would limit resources and destroy everything if the only players online are new spawns with just a pistol.
Or play peaceful. Biters and pentapods became necessary in the expansion. 🙃
Satisfactory is a fun game but I'm not sure it could work well with lots of people connecting at different times without a lot of coordination for using the limited resource nodes. I think it would end up with people arguing over the best way to build things or everyone getting bored waiting to get permission for a project.
Yeah, the Satisfactory map is large but literally nothing next to procedurally generating a low poly world. When we did our 1.0 server, late game got a bit heated between 4 very ambitious people encroaching on each others projects. People resorted to sneaking into arrays and changing clock speeds on individual machines to squeeze more power and materials into circulation. Ended up needing to mod all nodes to pure and spawning in a few more just to keep the peace.
But I do think there's room for some friendly competition and collaboration. Maybe we have a weekly challenge with a few set rules and a weird criteria. Something like best power/sink ratio. Or having set limit on logistics/organizing resources. Or being forced to use the recipes requiring the most screws.
Then people can work on their own terms and showcase afterwards.
I'll be real, there's games that I wanted to suggest (and I would happily host) but I'm completely sure I'd get extremely low interest in.
My latest idea is a Farming Simulator 22 or 25 competitive server in teams of 2. But I can't think of a way it would work that wouldn't require people to be on at the same time and also take literally months.
Also snowrunner and RoadCraft, both be fun to swarm but they aren't dedicated and limited to 4 player coop.
Vintage Story could be cool, and I know people here play it since that's how I found out about it, but I think it's a little too close to my last playthrough for me to want to run it again just now.
I also considered asking if anyone would be up for generational games, like the classic generational dwarf fortress games where the save game is passed to the next person each ingame year, that could be fun but I dunno which game it would work with yet.
Long story short, it's difficult to find the right game and format I think.
Yeah it's really tough, competitive games tend to be hard to fill the skill gaps between players so that everyone has some fun. Cooperative games tend to have global progression systems that leave people in the dust if they join late or can't play as often. MMOs can sometimes work if they have level scaling but that's difficult to keep a fun group isolated from the rest of the internet clowns.
Minecraft works because it's mostly a sandbox with personal progression systems, not global ones and you can still team up to explore and build.
Generational games are a good idea, but can a bit harder to organize.
Yeah exactly! It cuts down the game list tremendously.
I'm still exploring the idea of a generational game for Tildes but I'm considering how it might work and what games would be best.
I'll throw out a few more ideas that might work for many people and to some degree for varying skill levels. Forgive me if I'm off here, because I usually play by myself or with my kids, not usually with more than a few people.
No Mans Sky - we all settle on a world and call it Tildera or whatever variation and build bases there. I still go back and visit my home world sometimes even though I have a freighter, not sure if that is normal behavior in that game.
Conan Exiles - not sure on the dissimilar skill leveling
Ark - PVE - I've played with a group of 10 others and it seemed to work ok. There wasn't a lot of interaction between people, but there may have been other reasons for that.
A No Man's Sky Tildes community would be awesome! I would be happy to help search for systems to settle if others are interested.
Yes, but it will only work if one of the following is true:
Everyone is super chill
You have a robust democratic system for deciding how things will be done and everyone gets the final say over their assigned workload.
This game makes people into perfectionists, but also demands mistakes, spaghetti, and constant reworking of old ideas.
Your perfect little factory will eventually be getting a big, ugly addition unless you've played through the game and know precisely what you need for later. And when you're playing with someone who doesn't know, or who doesn't like that they need to add a giant eyesore to the building they put 30 hours into, it's going to be very frustrating for everyone.
I don't have time to join as I have a toddler but this is my advice as someone who has played a lot of this game.
I agree with you and most of the other posters. Especially given the limited resources of the game, a big server is probably not gonna work.
A few ideas that might make it work (I don't know for certain though):