For those unfamiliar with ScummVM, it was originally designed as a way to play all the old SCUMM engine based games on modern systems (e.g. LucasArts point & click adventures like Monkey Island),...
For those unfamiliar with ScummVM, it was originally designed as a way to play all the old SCUMM engine based games on modern systems (e.g. LucasArts point & click adventures like Monkey Island), but has gradually expanded well beyond that and now supports a ton of classic videogames... the full list of which can be seen here: https://www.scummvm.org/compatibility/
p.s. It also supports Windows, Mac, Linux, Android and iOS... so you can play all those games on pretty much any system.
ScummVM is a fantastic project, it's exciting to see that work on it continues today. Honestly I can't say that anything in these particular release notes interests me, but I'm still happy to see...
ScummVM is a fantastic project, it's exciting to see that work on it continues today. Honestly I can't say that anything in these particular release notes interests me, but I'm still happy to see work on it continuing. Thanks for posting!
The newly added support for Westwood's Blade Runner really excites me. It's a fantastic point & click adventure game with some really unique mechanics, and is one of my all-time favorites. I even...
The newly added support for Westwood's Blade Runner really excites me. It's a fantastic point & click adventure game with some really unique mechanics, and is one of my all-time favorites. I even still have my 4 CD box set for it. :P So I am really looking forward to loading it up using Scumm and replaying it again!
Ahhh I was literally about to link to the vice coverage of getting Blade Runner working in ScummVM, but you beat me to pointing it out that it works in general.
Ahhh I was literally about to link to the vice coverage of getting Blade Runner working in ScummVM, but you beat me to pointing it out that it works in general.
Thanks for the link, that was really interesting reading. In the past decade I have tried to get Blade Runner work a couple of times, and while it has actually been possible to do so before this...
Thanks for the link, that was really interesting reading. In the past decade I have tried to get Blade Runner work a couple of times, and while it has actually been possible to do so before this new ScummVM update, it hasn't been a particularly straightforward process.
I'm now quite looking forward to digging up my CDs again and trying the new solution as I have been itching to go back into that unique world of Los Angeles in the far-away futuristic year of 2019. I never quite managed to finish the story in a satisfactory way back in the day. And if I recall correctly, the game's events take place parallel to the film's, which should mean November 2019. This means that I'll be able to live role play Ray McCoy's story in a few weeks' time. Surely, a ritual and an opportunity not to be missed!
For those unfamiliar with ScummVM, it was originally designed as a way to play all the old SCUMM engine based games on modern systems (e.g. LucasArts point & click adventures like Monkey Island), but has gradually expanded well beyond that and now supports a ton of classic videogames... the full list of which can be seen here: https://www.scummvm.org/compatibility/
p.s. It also supports Windows, Mac, Linux, Android and iOS... so you can play all those games on pretty much any system.
Anyone tried Myst with it? I'm feeling 90s.
https://www.scummvm.org/compatibility/DEV/myst/
Now look at that! I have it on Steam, gonna have to try that!
ScummVM is a fantastic project, it's exciting to see that work on it continues today. Honestly I can't say that anything in these particular release notes interests me, but I'm still happy to see work on it continuing. Thanks for posting!
The newly added support for Westwood's Blade Runner really excites me. It's a fantastic point & click adventure game with some really unique mechanics, and is one of my all-time favorites. I even still have my 4 CD box set for it. :P So I am really looking forward to loading it up using Scumm and replaying it again!
Ahhh I was literally about to link to the vice coverage of getting Blade Runner working in ScummVM, but you beat me to pointing it out that it works in general.
Thanks for the link, that was really interesting reading. In the past decade I have tried to get Blade Runner work a couple of times, and while it has actually been possible to do so before this new ScummVM update, it hasn't been a particularly straightforward process.
I'm now quite looking forward to digging up my CDs again and trying the new solution as I have been itching to go back into that unique world of Los Angeles in the far-away futuristic year of 2019. I never quite managed to finish the story in a satisfactory way back in the day. And if I recall correctly, the game's events take place parallel to the film's, which should mean November 2019. This means that I'll be able to live role play Ray McCoy's story in a few weeks' time. Surely, a ritual and an opportunity not to be missed!
Heh, sorry. ;) That's a pretty nice article though, so IMO you should still post it!