nothis's recent activity

  1. Comment on What games have you been playing, and what's your opinion on them? in ~games

    nothis
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    It kinda solves a few gameplay/fiction clashes. Like, the environments can be quite detailed and orange glow is easy to see. The "essentially ghosts" fiction allows them to drop in and disappear...

    It kinda solves a few gameplay/fiction clashes. Like, the environments can be quite detailed and orange glow is easy to see. The "essentially ghosts" fiction allows them to drop in and disappear and it being covered by the narrative. And you get recognizable silhouettes that allow you to quickly distinguish enemy types. I get why. Still, it's a weird clash.

    5 votes
  2. Comment on What games have you been playing, and what's your opinion on them? in ~games

    nothis
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    Another haul from the local library with 2 PS4 games: Control. I like the subtle office-horror aesthetics with all the 60s brutalist government building architecture and obvious SPC influence. The...

    Another haul from the local library with 2 PS4 games:

    Control. I like the subtle office-horror aesthetics with all the 60s brutalist government building architecture and obvious SPC influence. The shooting is tight and spectacular, as I'd expect from the makers of Max Payne. But it does get repetitive and a bit exhausting. There's a metroidvania element to it but the maps are almost impossible to read, which is kinda part of the story but clashes with the gameplay as I keep running into same-y looking concrete dead ends. All enemies have this identical theme with orange glow in their faces and whatnot and it feels stale and videogame-y. I played some Resident Evil before, for example, and it seemed every zombie was a character that fit its space and I miss this in Control. 10 hours in, I also miss bullet time. This is Remedy, right? Still, there's absolutely moments that make it all worth it. I love the "gravity gun" style telekinetic combat, for example. You got to applaud a AAA game for trying something a little different.

    Assassin's Creed: Odyssey. Not sure why I thought I needed another Ubisoft open world game in my life but what can I say: It's a historic theme park. One where you violently murder thousands of people, but still. I love seeing all these ancient temples in their glory days, ugly paint jobs and all. Only problem is that ancient cities – the occasional giant temple aside – were... flat. Like there's nothing to parkour, really. It's hut after hut with a huge dirt road between. So you end up riding through landscapes and small towns a lot and honestly, I'm kinda over that. It's a competently produced, modern game but it's still the same "videogame environment", the same smeared-over rock textures, cardboard-grass and empty mountains I've awkwardly stumbled around for like a decade, now. The stealth/action gameplay with its slow-as-hell levelling system isn't that exciting, either. Sparta-kick is awesome, though!

    4 votes
  3. Comment on Google drops FLoC after widespread opposition, pivots to “Topics API” plan in ~tech

    nothis
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    "Will need to be addressed". God forbid not serving ads based on browser profiles.

    With the upcoming removal of third-party cookies on the web, key use cases that browsers want to support will need to be addressed with new APIs. One of those use cases is interest-based advertising.

    "Will need to be addressed". God forbid not serving ads based on browser profiles.

    6 votes
  4. Comment on Two-thirds of anti-vax propaganda online created by just twelve influencers, research finds in ~health.coronavirus

    nothis
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    It's hard to truly make sense of this but I'm having a theory that it might be even simpler than this: Group size. Note that I can't estimate the exact numbers and mechanics of this but roughly,...

    It's hard to truly make sense of this but I'm having a theory that it might be even simpler than this: Group size. Note that I can't estimate the exact numbers and mechanics of this but roughly, there's just nothing "social" about "social media" if you get to broadcast your opinions to like 10 million+ people. There is this instinct to see social media as an impossibly complex web of millions of people connected to each other but research like this shows that there definitely is a start, a concentration of power. Once you reach a certain number, you're basically doing marketing, mass entertainment or politics, you're no longer "just posting your thoughts". If we'd just limit the amount of followers for individuals to a reasonable number (again: no idea what that is! 1000? 100,000?) and make everything beyond that a paid service with standards enforced as it's basically like running a TV channel, maybe that could do the trick.

    9 votes
  5. Comment on Why you're christian in ~humanities

    nothis
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    Been a while that I found myself in a theology thread on the internet but I guess on tildes it's safe to actually discuss this. First, I got to acknowledge both the influence of Christianity on...

    Been a while that I found myself in a theology thread on the internet but I guess on tildes it's safe to actually discuss this.

    First, I got to acknowledge both the influence of Christianity on Western society and its largest overall impact being a positive one. For those who couldn't read through all of this (I get it), the article ultimately makes a secular argument:

    I’m not saying that we should force people to be religious. After all, I’m a tepid non-believer myself. But being secular doesn’t give you a hall pass to ignore your Christian influences. We should study religion not to dogmatically accept faith, but to understand the foundations of our worldview. As we do, we should ask ourselves: “Is Christianity true?” And if you think it’s bogus, then: “Why do I let these ideas influence my worldview so strongly?”

    So far so good.

    Still, I don't get how the belief in god is accepted as some kind of necessary "foundation" when a belief in general morality is not. @archevel already made that argument, so I won't go further into it.

    The article only timidly brings it up as a side argument but what a lot of these lines of thinking come down to is that people need "reward" and "punishment" to be good and otherwise would be selfish or downright cruel. I would say that the "punishment" part is the louder argument since the examples given mostly include things like "preventing atrocities".

    To me, there is a perfectly rational and, more importantly, selfish argument for human rights. A society that makes sure even its lowest class can live in dignity is almost by default a more peaceful and pleasant one, even if you find yourself in a higher class with little contact to them. With the exception of maybe 1% of people, most are born with a base level of empathy and genuinely feel good about helping people and bad about hurting them. It's not just an act. And, again, it's an efficient way of building a more productive and safe society that can tackle bigger problems.

    So what bothers me most, perhaps, about these arguments is that they implicitly paint a very pessimistic view of humanity. Like only the fear of god can prevent us from killing each other. Maybe I'm a bigger optimist than I thought.

    7 votes
  6. Comment on I lost $400,000, almost everything I had, on a single Robinhood bet in ~finance

    nothis
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    Were there many articles about people not being able to pay their mortgage in like 2007? These aren't rhetorical questions I honestly have no idea. What worries me is that this isn't as big a...

    Were there many articles about people not being able to pay their mortgage in like 2007? These aren't rhetorical questions I honestly have no idea.

    What worries me is that this isn't as big a narrative as it could be. Exactly the type of story that was "obvious" in hindsight but generates few real headlines before it crashes. What's the economic impact of millions of young people losing a huge chunk of their savings over the course of 2 years or so? What's the rate of margin calls and who's picking up that cost?

  7. Comment on I lost $400,000, almost everything I had, on a single Robinhood bet in ~finance

    nothis
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    I wonder if yolo option trading (especially on margin) has the potential to actually, genuinely cause a crash. I'd be curious if there are any numbers floating around that show the whole picture,...

    It's my fault. At the end of the day. I was stupid enough to not diversify. But I don’t think Robinhood is a net positive for society. The way it's designed, you get dopamine hits. When you place a trade, when you see it go up or down, the green or the red, it's addictive. If their model is payment for order flow, there's no question they just want you to trade, no matter if you win or lose money.

    I wonder if yolo option trading (especially on margin) has the potential to actually, genuinely cause a crash. I'd be curious if there are any numbers floating around that show the whole picture, how this could spread and bring down entire banks and such. Is it really just a handful of people on wallstreetbets? Or are like 20% of millenials betting their life savings on meme stocks? Together with crypto, this is one hell of a bubble to burst.

  8. Comment on ‘Bioshock’ creator says “throwing away” your work is most important lesson for devs in ~games

    nothis
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    Interesting, thank you for going straight to the source. Maybe I should read that book!

    Interesting, thank you for going straight to the source. Maybe I should read that book!

    2 votes
  9. Comment on What are some noteworthy games that are not available through the major platforms? in ~games

    nothis
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    Sorry for posting a "dead" game but this post reminded me so much of one of my favorite indie/ARG-ish game of all time, Extrasolar. Basically, you logged in as a "volunteer" controlling a rover on...

    Sorry for posting a "dead" game but this post reminded me so much of one of my favorite indie/ARG-ish game of all time, Extrasolar. Basically, you logged in as a "volunteer" controlling a rover on a planet in a different solar system. You gave it commands, it went there in real time and sent back "photographs", i.e. incredibly detailed 3D renders. Think No Man's Sky but instead of the arcade-y style, a full-on NASA/science feel. Unfortunately, it shut down in 2018. Nowadays, the webiste hosts a retelling of the story in a kind of example play-through but it's hard to capture the excitement of getting pictures back using your own exploration. Such a cool project, unlike anything I've ever seen before (or after).

    11 votes
  10. Comment on Microsoft to acquire Activision Blizzard for $68.7 billion USD in ~games

    nothis
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    Yea, ultimately, it will probably give you a pretty good deal for some big names this generation. I'll admit, I'm torn about subscription services. On the one hand, it makes total sense for "full...

    Yea, ultimately, it will probably give you a pretty good deal for some big names this generation.

    I'll admit, I'm torn about subscription services. On the one hand, it makes total sense for "full library" kinda offers. On the other, you'll mostly find games you like in at least 2 or 3 services, so you'd end up paying like $30+ a month to play all the games you actually want to play, which is not cheap at all and way more than what I typically spend on games a year (AAA games are often 50% off a couple of months after launch). A Spotify kinda situation where you have more or less every artist for $10 a month will likely never happen because every publisher is running their own service.

    There is no separation between production and distribution, it's all fully vertical. I'm at a point where I'm seeing parallels to the Hollywood antiturst case of 1948, only with all regulatory bodies completely toothless.

    The end game, from what I am seeing, is to discontinue individual game sales for many major franchises and essentially force people who want to play them into a subscription service. Microsoft would probably flat out say this and claim it's a positive development. The moment this happens, we'd suddenly see the monthly price creep into $20 territory (Game Pass "Ultimate" already is $15) with headlines like "$5000 worth of (old) games for only $20 (a month)!". But not the games from competitors who'll never be part of it. And actually you're signing an auto-renewing contract to spend $240 a year.

    2 votes
  11. Comment on ‘Bioshock’ creator says “throwing away” your work is most important lesson for devs in ~games

    nothis
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    I was surprised to hear that the book supposedly paints the whole Irrational/Ghost Story transition a bit different from how you see it presented in news articles. Supposedly, Take-Two wanted to...

    I was surprised to hear that the book supposedly paints the whole Irrational/Ghost Story transition a bit different from how you see it presented in news articles. Supposedly, Take-Two wanted to close Irrational after Bioshock Infinite, no matter what and he negotiated a deal for turning it into a smaller studio to focus on a riskier, low-budget project. So that part makes him look like less of an asshole. But I guess most big "auteur" style game directors have some unpleasant personality traits, it's probably not a great working environment.

    1 vote
  12. Comment on ‘Bioshock’ creator says “throwing away” your work is most important lesson for devs in ~games

  13. Comment on Microsoft to acquire Activision Blizzard for $68.7 billion USD in ~games

    nothis
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    Because they need to get more people into their ecosystem. It's like the Epic Store literally giving games away for free. This is not a long-term strategy.

    Because they need to get more people into their ecosystem. It's like the Epic Store literally giving games away for free. This is not a long-term strategy.

    1 vote
  14. Comment on Microsoft to acquire Activision Blizzard for $68.7 billion USD in ~games

    nothis
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    I'm not a big blizzard fanboy, so this hits me less than the ZeniMax acquisition. Still. There's absolutely no benefit in this to gamers while the platform restrictions are quite obviously making...

    I'm not a big blizzard fanboy, so this hits me less than the ZeniMax acquisition. Still. There's absolutely no benefit in this to gamers while the platform restrictions are quite obviously making things worse.

    The low price argument is so short-sighted. Short-term, okay, you might get a few more games cheaply with Game Pass but current pricing for it can't possibly be profitable. They'll wait until they get a target subscriber number (likely, they are close) and just raise it until you pay like 4 full priced games worth of subscription fees a year for... 4 full priced games releasing (even if you would have only bought 3 of them or waited for a sale). Every subscription service is raising prices, quite dramatically, recently.

    Microsoft just throwing money at their exclusives problem feels like they're trying to fix a cultural problem with cash instead of introspection. If you look at Nintendo or Sony, their exclusives are either produced completely in-house or by companies that chose to work for their platforms exclusively for many years (sometimes decades) before they basically went "why pretend, let's make this official". There was flirting, dating and a relationship first, Microsoft is basically going for an arranged marriage. Looking at how previous game studio acquisitions by Microsoft let to them completely burning out, I'm worried that this will not only lead to forced exclusivity but creative stagnation.

    In that regard, nearly all their huge purchases, lately, fit the pattern: Huge franchises, past their prime. The only game that we know of that generates hype comparable to the biggest Nintendo or Sony games announced is Starfield. They bought cash cows with CoD and Candy Crush. But Starfield is the only announced game that people might actually buy an Xbox for.

    1 vote
  15. Comment on Microsoft to acquire Activision Blizzard for $68.7 billion USD in ~games

    nothis
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    As much as I hate Microsoft's buying spree (partially because of platform restrictions, partially because of their history of fucking game companies over), there's still Electronic Arts, Take Two,...

    As much as I hate Microsoft's buying spree (partially because of platform restrictions, partially because of their history of fucking game companies over), there's still Electronic Arts, Take Two, Epic, Ubisoft and a handful of Japanese companies.

    1 vote
  16. Comment on What words would you want to see 'reclaimed'? in ~talk

    nothis
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    In the original Matrix movie, there was a character called "Switch". In the script, they were supposed to be male in the real world and a woman within the Matrix. Warner Brothers forced them to...

    In the original Matrix movie, there was a character called "Switch". In the script, they were supposed to be male in the real world and a woman within the Matrix. Warner Brothers forced them to cut this.

    12 votes
  17. Comment on China’s next regulatory target — algorithms, the secret of many tech giants’ success in ~tech

    nothis
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    If it wasn't China who was enforcing this, I'd be all for it for western companies as well.

    If it wasn't China who was enforcing this, I'd be all for it for western companies as well.

    2 votes
  18. Comment on Face masks make people look more attractive, study finds in ~life

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    I'm all for it, whatever gets people to wear fucking masks...

    I'm all for it, whatever gets people to wear fucking masks...

    11 votes
  19. Comment on Reddit allows hate speech to flourish in its global forums, moderators say in ~tech

    nothis
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    I'm at a point where I think that concepts like reddit don't really work anymore, not with the reality of the internet in 2021. Any place where you let people create a broadcast channel to...

    I'm at a point where I think that concepts like reddit don't really work anymore, not with the reality of the internet in 2021. Any place where you let people create a broadcast channel to potentially tens of millions of people needs some form of regulation to function. It wasn't a problem in the past when the niche subreddits had like 10k subscribers but we're talking about subreddits that have a bigger reach than some TV channels.

    I'm actually wondering whether capping facebook group or Telegram channel size at like 1000 and requiring everything above that to be approved/moderated by the platform owner would fizzle out a lot of the bullshit out there.

    4 votes
  20. Comment on TV Tuesdays Free Talk in ~tv

    nothis
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    I still feel an inner rage whenever I see the "ys" in "SyFy". Everything good they ever made is actual, proper "Sci-Fi" yet they stuff their channel with reality tv garbage that gets cancelled...

    I still feel an inner rage whenever I see the "ys" in "SyFy". Everything good they ever made is actual, proper "Sci-Fi" yet they stuff their channel with reality tv garbage that gets cancelled after one season.

    4 votes