nothis's recent activity

  1. Comment on Steam free weekend: Deep Rock Galactic in ~games

    nothis
    Link
    Weird, SteamSpy says this has between 500k and 1m players and I never heard of it?

    Weird, SteamSpy says this has between 500k and 1m players and I never heard of it?

  2. Comment on What games have you been playing, and what's your opinion on them? in ~games

    nothis
    Link
    I started The Last Guardian, which I bought months ago on a sale. I went through a retro phase in like 2016 where I bought a used PS2 to catch up with a chapter of console gaming I kinda missed...

    I started The Last Guardian, which I bought months ago on a sale. I went through a retro phase in like 2016 where I bought a used PS2 to catch up with a chapter of console gaming I kinda missed and Shadow of the Colossus was maybe the most impactful experience among these games. It's really something else. Sadly, it seems TLG is closer to Ico than SotC, which means tons of platforming with sluggish controls. For every movement, you have to wait about a second for the animation to play out: lean back to decelerate, left foot sideways, right foot over it and noooow we've turned around. Repeat, ca. 20 times a minute. The puzzles usually revolve around you getting lost, somehow finding the little gray recess in the giant gray wall and then getting Trico to stand in the right spot to use him as a ladder.

    That being said, it's an absolutely gorgeous game to an almost surreal level. The feathers on Trico fluttering in the wind, the vast temple ruins stretching out hundreds of meters above and below (especially below, I'm getting mild vertigo seeing that kid jump around those platforms), it's just a beautiful place to explore and experience. And that's mostly it, isn't it? It's like one of these concept art pieces you see popping up on the internet where you say to yourself, "geez, why isn't anyone turning that into a videogame environment?" and here it is, a perfectly realized world of ancient wonder and mystery, for you to get lost in.

    It's a bit disappointed that, over the course of a decade, they couldn't come up with any new mechanics. The feather rendering is pretty damn amazing and Tricos walking animations around all kinds of terrain are seriously impressive (especially since it all works while you're crawling around his back) but it's basically just a perfect blend of Ico and SotC. That's still pretty amazing. But compared to the mind-blow that SotC was after Ico, it's a step back, creatively.

    3 votes
  3. Comment on Apple Keynote Discussion Thread [September 10, 2019 @ 10:00 am PDT] in ~tech

    nothis
    Link Parent
    Partially? Sure! But IMO blaming touch screens for the utter wasteland that is mobile game design creativity doesn’t quite cut it. If you look close, you can find some genuinely great mobile games...

    Partially? Sure! But IMO blaming touch screens for the utter wasteland that is mobile game design creativity doesn’t quite cut it. If you look close, you can find some genuinely great mobile games (Monument Valley, Threes, Ridiculous Fishing, proper ports like Civilzation VI or indie masterpieces like The Witness).

    I know this has become a boring truism among gaming discussions but I genuinely believe that the F2P business model has had an enormously destructive influence on mobile gaming. It’s so bad that it even distorted our idea of what mobile games could be.

    2 votes
  4. Comment on Apple Keynote Discussion Thread [September 10, 2019 @ 10:00 am PDT] in ~tech

    nothis
    Link Parent
    But why not check for browser compatibility and provide an alternative stream? It's not like this is a budget/effort issue for a company like Apple. They're trying to make a statement, here, but...

    But why not check for browser compatibility and provide an alternative stream? It's not like this is a budget/effort issue for a company like Apple. They're trying to make a statement, here, but no one else (literally) is pushing this, nothing will be changed just for Apple's live streams so this is basically just an effort to make their website incompatible with both the most popular browser in the world (Chrome) and the idealists' choice (Firefox). In the end, it just makes them look stubborn for a really stupid reason.

    4 votes
  5. Comment on Apple Keynote Discussion Thread [September 10, 2019 @ 10:00 am PDT] in ~tech

    nothis
    Link
    I'll never get this.

    Apple's website stream - requires safari or edge

    I'll never get this.

    2 votes
  6. Comment on Clarifying ProtonMail and Huawei in ~tech

    nothis
    Link Parent
    They saw a lot of bad press due to privacy concerns, maybe this is an attempt to send a positive signal?

    They saw a lot of bad press due to privacy concerns, maybe this is an attempt to send a positive signal?

    1 vote
  7. Comment on How scrolling textures gave Super Mario Galaxy 2 its charm in ~games.game_design

    nothis
    Link
    I've never heard of this before, at 8:30 he basically says by using distortion you can get a much "higher res" look than the original textures as the distortions create sharp lines as a side...

    I've never heard of this before, at 8:30 he basically says by using distortion you can get a much "higher res" look than the original textures as the distortions create sharp lines as a side effect! Rather interesting.

    1 vote
  8. Comment on How scrolling textures gave Super Mario Galaxy 2 its charm in ~games.game_design

    nothis
    Link Parent
    Resolution aside, I've long felt like art direction (actually, I'd call it a split between art direction and clever graphics programming) trumps hardware in making the look of modern games. A good...

    Resolution aside, I've long felt like art direction (actually, I'd call it a split between art direction and clever graphics programming) trumps hardware in making the look of modern games.

    A good animation is so much more important in making a character feel alive than its polygon count, for example. Spreading detail smartly in an environment is more important than having it rendered with a gazillion pixels.

    There's some AAA devs who are really good at this and Nintendo is one of them (Rare also used to be in the N64 days). Naughty Dog is another and, together with actually powerful hardware, what they create is mind-blowing. I also always thought that Infinity Ward nailed the particle effects in the CoD games, which is just one of these details nobody ever brings up but that "make" a game's look, IMO.

    3 votes
  9. Comment on Nintendo Direct - September 4, 2019 in ~games

    nothis
    Link
    Nintendo are truly the masters of the content trickle feed. I find myself thankful for finally getting a SNES library, besides having had SNES emulators around for many, many years. There's just...

    Nintendo are truly the masters of the content trickle feed. I find myself thankful for finally getting a SNES library, besides having had SNES emulators around for many, many years. There's just something to a nice presentation.

    I basically just watch these hoping for Pikmin 4, fully aware it won't happen and finding myself pleasantly surprised by the little things. Still, this one was a bit stale.

    3 votes
  10. Comment on Minecraft now releasing obfuscation maps with every release in ~games

    nothis
    Link
    What's the state of Java Edition? It seems like they really want to drop it in favor of the native version but kinda are stuck with Java because that's where most of the hardcore community is?

    What's the state of Java Edition? It seems like they really want to drop it in favor of the native version but kinda are stuck with Java because that's where most of the hardcore community is?

    5 votes
  11. Comment on I Am the Cheapest Bastard In Indie Games in ~games

    nothis
    Link Parent
    He’s trying to frame a passion/attitude problem as a math/numbers problem and that’s what’s irritating. Like, he could just say “I don’t care”, or, in a more PR way “it’s simply not a priority for...

    He’s trying to frame a passion/attitude problem as a math/numbers problem and that’s what’s irritating. Like, he could just say “I don’t care”, or, in a more PR way “it’s simply not a priority for me and at this point, I don’t see myself changing it”. But instead he tries goes on about how a couple hundred matching floor tiles cost $100,000 to produce, which is just insane.

  12. Comment on I Am the Cheapest Bastard In Indie Games in ~games

    nothis
    Link Parent
    The issue is that he’s sending, from a position of relative authority, a message that halfway bearable (that’s the standard we’re talking about) art direction is unattainable for an indie dev....

    The issue is that he’s sending, from a position of relative authority, a message that halfway bearable (that’s the standard we’re talking about) art direction is unattainable for an indie dev. Which can’t be true since first time indie releases with hired art often look better, despite budgets way below what he cites. Basically, you can hire someone for 3 months to go through your requirements, identify some consistent color scheme, proportion of details and working transitions and it would look infinitely better. Even just having someone recommend what free/cheap tile sets to use could improve this.

    So what he’s saying is “my games look bad but, YADDAYADDAYADDA it’s not my fault, the cost makes it impossible!”. It clearly is his fault, as he doesn’t care enough, but instead he goes through a giant blog post about how it’s not. The only thing I can buy is that it would take a month or two out of his schedule to sit down and accept it before he could change it. But he doesn’t want to.

  13. Comment on Alec Holowka, one of the creators of Night in the Woods, has committed suicide after accusations of past abuse were made against him last week in ~games

    nothis
    Link Parent
    The more I’m thinking about this, the more an absolute stance like “social media itself is the problem” becomes reasonable. Basically just contacting - even indirectly - millions of people over...

    The more I’m thinking about this, the more an absolute stance like “social media itself is the problem” becomes reasonable. Basically just contacting - even indirectly - millions of people over night is a very powerful force. No doubt a force that can be used for good, but we probably need some standards and a way to enforce them. I also think that, if social media companies don’t figure this out for themselves, government regulation will jump in. It’s urgent and inevitable.

    3 votes
  14. Comment on I Am the Cheapest Bastard In Indie Games in ~games

    nothis
    Link
    I’ve read one edition of his word salad, not going for another. Their games are great for what they are, nobody ever even challenged that, why is he so obsessed with defending their look, the one...

    I’ve read one edition of his word salad, not going for another. Their games are great for what they are, nobody ever even challenged that, why is he so obsessed with defending their look, the one thing that’s obviously bad and carelessly done by any reasonable standard?

    2 votes
  15. Comment on Composer Jeremy Soule accused of rape in ~games

    nothis
    Link Parent
    Yea? I’m not sure: Are you defending it?

    Yea? I’m not sure: Are you defending it?

  16. Comment on Composer Jeremy Soule accused of rape in ~games

    nothis
    Link Parent
    I think her description of the things he said to her (how everything is some mystical kind of “sexual” followed by how she won’t make it without his help) is the most telling. This is some...

    I think her description of the things he said to her (how everything is some mystical kind of “sexual” followed by how she won’t make it without his help) is the most telling. This is some absolute psycho power game shit. I believe this type of behavior (even when not in a sexual context) can get you very far in a lot of careers and it needs to be called out more.

    3 votes
  17. Comment on The Rise of Skywalker Official Poster in ~movies

  18. Comment on The Rise of Skywalker Official Poster in ~movies

    nothis
    Link Parent
    He looks weirdly "low res"? Like they originally drew him half that size and upscaled it in photoshop or something.

    He looks weirdly "low res"? Like they originally drew him half that size and upscaled it in photoshop or something.

    4 votes
  19. Comment on Do you collect questions? What are some questions on your list? in ~talk

    nothis
    Link Parent
    Why do I find it so weird that Alyson Hannigan is moderating this show? It's like... how can they afford an actress with Sitcom money?

    Why do I find it so weird that Alyson Hannigan is moderating this show? It's like... how can they afford an actress with Sitcom money?