Make me eat my words: I doubt it'll go anywhere serious. Online TCGs have seriously suffered the past years. Hearthstone has shown constant decline, with its most popular content being the PVE...
Make me eat my words: I doubt it'll go anywhere serious.
Online TCGs have seriously suffered the past years. Hearthstone has shown constant decline, with its most popular content being the PVE content (thus non-pvp, thus shrinking the pvp pool).
Artifact, by Valve, was a complete and total failure.
MTGA was its most serious potential competitor, by the most serious studio to publish said competitor. And it's not really going anywhere.
I can't see this doing any better.
(Context: I'm the original founder of HearthSim, worked 4 years on Hearthstone tooling including HSReplay.net)
How very fortuitous that Riot announces a card game when Hearthstone shows the slightest bit of weakness. And I know about Riot's ownership situation, just thinking out loud about the timing of it...
How very fortuitous that Riot announces a card game when Hearthstone shows the slightest bit of weakness. And I know about Riot's ownership situation, just thinking out loud about the timing of it all.
It really was just fortuitous that it was in time with Blizzard. They announced it during their 10 year anniversary celebration stream along with a ton of other shit.
It really was just fortuitous that it was in time with Blizzard. They announced it during their 10 year anniversary celebration stream along with a ton of other shit.
To be fair, it really is just fortuitous. They obviously made the decision to make a Hearthstone clone years before any of this controversy happened, and I doubt they decided to release League all...
To be fair, it really is just fortuitous. They obviously made the decision to make a Hearthstone clone years before any of this controversy happened, and I doubt they decided to release League all those years back because they knew in the future it would be a good excuse to release a bunch of projects that compete with Blizzard when they were having scandals.
If I had a time machine, I would totally roadmap games to release when my competition had trouble with international operations, but maybe that's a me thing.
If I had a time machine, I would totally roadmap games to release when my competition had trouble with international operations, but maybe that's a me thing.
Make me eat my words: I doubt it'll go anywhere serious.
Online TCGs have seriously suffered the past years. Hearthstone has shown constant decline, with its most popular content being the PVE content (thus non-pvp, thus shrinking the pvp pool).
Artifact, by Valve, was a complete and total failure.
MTGA was its most serious potential competitor, by the most serious studio to publish said competitor. And it's not really going anywhere.
I can't see this doing any better.
(Context: I'm the original founder of HearthSim, worked 4 years on Hearthstone tooling including HSReplay.net)
Some information today about the free-to-play/monetization/progression model, in an interview with GamesIndustry.biz: https://www.gamesindustry.biz/articles/2019-10-23-how-riot-games-legends-of-runeterra-will-bring-true-free-to-play-to-the-ccg-space
How very fortuitous that Riot announces a card game when Hearthstone shows the slightest bit of weakness. And I know about Riot's ownership situation, just thinking out loud about the timing of it all.
It really was just fortuitous that it was in time with Blizzard. They announced it during their 10 year anniversary celebration stream along with a ton of other shit.
To be fair, it really is just fortuitous. They obviously made the decision to make a Hearthstone clone years before any of this controversy happened, and I doubt they decided to release League all those years back because they knew in the future it would be a good excuse to release a bunch of projects that compete with Blizzard when they were having scandals.
If I had a time machine, I would totally roadmap games to release when my competition had trouble with international operations, but maybe that's a me thing.