Eurogamer posted some first impressions from getting to play 4 hours of the game (via streaming): We played Cyberpunk 2077 for four hours, here's what we think And Digital Foundry had a...
Night City Wire: Episode 1, a new 25min show by the dev team, features other announcements, an interview/Q&A, and ~8 minutes of "braindance" in-game footage, was also released today too. Fair...
Night City Wire: Episode 1, a new 25min show by the dev team, features other announcements, an interview/Q&A, and ~8 minutes of "braindance" in-game footage, was also released today too. Fair warning though, since it is in-game footage, there are mild-ish spoilers in that part.
If the trailer is representative of the game, that's not for me. It seems like a dumb macho shooter, with bad music and cringy characters. Nothing like the kind of cyberpunk I like.
If the trailer is representative of the game, that's not for me. It seems like a dumb macho shooter, with bad music and cringy characters. Nothing like the kind of cyberpunk I like.
Isn't the RPG game it's based on a very over-the-top take of the cyberpunk genre? In any case, I suppose dialogue trees and skill charts don't make for good trailers. There is hope.
Isn't the RPG game it's based on a very over-the-top take of the cyberpunk genre?
In any case, I suppose dialogue trees and skill charts don't make for good trailers. There is hope.
Eurogamer posted some first impressions from getting to play 4 hours of the game (via streaming): We played Cyberpunk 2077 for four hours, here's what we think
And Digital Foundry had a reactions/analysis of the reveal: https://www.youtube.com/watch?v=w9-n3_xZnfY
Night City Wire: Episode 1, a new 25min show by the dev team, features other announcements, an interview/Q&A, and ~8 minutes of "braindance" in-game footage, was also released today too. Fair warning though, since it is in-game footage, there are mild-ish spoilers in that part.
If the trailer is representative of the game, that's not for me. It seems like a dumb macho shooter, with bad music and cringy characters. Nothing like the kind of cyberpunk I like.
Just feels like GTA in a futuristic setting.
Isn't the RPG game it's based on a very over-the-top take of the cyberpunk genre?
In any case, I suppose dialogue trees and skill charts don't make for good trailers. There is hope.
Wow, that's pretty violent... I was expecting something more RP-ey
Roleplay can be violent, can't it? I mean, there is no real opposition in terms. Maybe you mean that it's a lot more "shootery" than you expected?