Famed writer Stephen King granted Remedy the rights to use his infamous quote that opens the original Alan Wake for just $1 Article 414 words 26 votes
Finland games industry disappointed by new immigration reforms – 30% of the industry is made up of gaming professionals that have immigrated to the country Article 213 words 10 votes
I built the city for the Cities: Skylines 2 trailer | My experience playing Cities: Skylines 2 Video 16:35, published Jun 11 2023 9 votes
Alan Wake II will launch for PlayStation 5, Xbox Series, and PC via Epic Games Store in October, according to Alan Wake voice actor Matthew Porretta Link 10 votes
‘True Detective was definitely on our mind’ – Remedy explains how the HBO show and '90s movies are key influences for Alan Wake II Article 3911 words 3 votes
Remedy's creative director Sam Lake shares how the long-awaited sequel to Alan Wake finally became a reality Article 1149 words 6 votes
THQ Nordic wants Remedy to change its mind about a digital-only release for Alan Wake II Article 404 words 5 votes
Finnish newspaper hides Ukraine news reports for Russians – secret room in first-person shooter game Counter-Strike to bypass Russian censorship Article 385 words 7 votes
After eight years of DLC, Cities: Skylines' final content release arrives – starting with a first drop next Wednesday, 22nd March Article 292 words 5 votes
We look into the implications of a bill that could classify loot boxes as gambling, and what it could mean for the Finnish games industry Article 2239 words 4 votes
Netflix establishes an internal games studio in Helsinki, led by former Zynga GM Marko Lastikka Article 587 words 6 votes
Cities: Skylines is thrilled to celebrate this year's milestone of 12M copies sold and we're proud to be a market leader in the city-building genre Link 12 votes
Finland's biggest game maker Supercell reported its full-year 2019 sales rose 2% to 1.39 billion euros Article 269 words 5 votes
Housemarque's 25th anniversary is this year, and they've put all other projects on hold to focus on finishing an unannounced game they've been working on for three years Article 656 words 4 votes
Inside the narrative design of Control, Remedy Entertainment's least linear game Article 1649 words 6 votes