What are some ideas and experiences that are underexplored in gaming?
I was thinking about this question recently because I finished watching Game of Thrones and it made me want to play a game where I get to be a badass dragon. Unfortunately, it turns out there are...
I was thinking about this question recently because I finished watching Game of Thrones and it made me want to play a game where I get to be a badass dragon. Unfortunately, it turns out there are surprisingly few games that tackle that experience.
I also recently played a game called 1979 Revolution: Black Friday, which attempts to inform the player about a real event in history through Telltale-style adventure gameplay. Though it's fictionalized, I realized while playing that it's as close to a documentary as I've come in gaming, which I would argue is another unexplored area.
That said, I'm curious to see what people here think.
- What are some ideas/experiences that games haven't tackled, or have hardly scratched the surface of?
- Why do you think this area has gone untouched for so long? Oversight? Tough to design around? Unfeasible? Unfun?
- Are there any games that do fit your bill? Are they any good?
- If you had to design a game to fill the niche you identified, what might it be like?