Is there a gamedev community here?
I'm curious to find out if there are others here who are either amateur or professional game developers.
I'm curious to find out if there are others here who are either amateur or professional game developers.
The theme for Ludum Dare 42 was just announced, is anyone on Tildes participating?
For me, that'd be a multiplayer war sandbox. Take a big map, plop down resources, population centers and factories, spawn a lot of players who then have to organize to fight a war.
So, what's your crazy dream game that's never going to be built?
I'm curious if we have any game devs on Tildes, either professional or amateur. If so, share your games, experiences, or advice for any aspiring developers.
I briefly dabbled with game development in the past, which amounted to a goofy helicopter combat game made from the Ogre framework. I've been trying to get it running again, and it's inspiring me to get back into hobbyist game development.
Alex Bruce gave a pair of talks at GDC 2014 on the development process of Antichamber (trailer)
In the first talk he talked about the journey from Unreal mod to full game, presenting at game festivals, networking, the grueling work of getting the game to market, and the lessons he learned along the way:
Antichamber: An Overnight Success, Seven Years In The Making
In the second talk he went over the iterative design process, and how he tweaked things based on how people interacted with the game (spoilers):