Eylrid's recent activity

  1. Comment on What's the longest running quandary/debate you've had with yourself? in ~talk

    Eylrid
    Link Parent
    It's certain that there are things that we don't know about, and don't know we don't know. The universe is big and we haven't scratched the surface of it. But once you start getting specific about...

    It's certain that there are things that we don't know about, and don't know we don't know. The universe is big and we haven't scratched the surface of it. But once you start getting specific about does something with traits X,Y and Z exist it narrows down the likely hood. Are there beings in the universe with power that would astound us? Quite plausibly. They would just have to be a bit ahead of us in tech development. "Any sufficiently advanced technology is indistinguishable from magic." (Arthur C. Clark)

    Are there powerful beings whose power extends to our world? Maybe, but less likely. Are there powerful beings who invisibly intervene in our daily lives? A lot less likely. Are there powerful interventionist beings who communicate their will to humans? If they are intervening then it's not much of a stretch that they might subtly communicate, but it still drops the overall probability. Are there powerful, interventionist, will communicating beings who are actually worth listening to? That have any claim to higher morality? That care about our well being? Each additional requirement drops the probability.

    Is there a powerful, interventionist, will communicating, moral, benevolent, loving being named Yahweh, Allah, Jesus, Buddha or Thor telling people to not eat pork, not work on Saturday or not work on Sunday, or to go on a pilgrimage? Unlikely is putting it mildly.

    2 votes
  2. Comment on Scythe’s Automa designer on making cardboard AI feel human in solo board games in ~games.tabletop

    Eylrid
    Link Parent
    It is especially surprising given that solo card games have been around for centuries.

    It is especially surprising given that solo card games have been around for centuries.

    2 votes
  3. Comment on What is your favorite opening scene in a movie? in ~movies

    Eylrid
    Link Parent
    Lessons from the Screenplay has a great breakdown of that scene and how it builds tension and suspense: https://www.youtube.com/watch?v=AvtOY0YrF-g

    Lessons from the Screenplay has a great breakdown of that scene and how it builds tension and suspense: https://www.youtube.com/watch?v=AvtOY0YrF-g

    2 votes
  4. Comment on What's the longest running quandary/debate you've had with yourself? in ~talk

    Eylrid
    Link Parent
    It sounds to me like you've got the right ingredients to be a good person. Being a good person starts with wanting to be a good person. It is only through examining your actions and how they...

    It sounds to me like you've got the right ingredients to be a good person. Being a good person starts with wanting to be a good person. It is only through examining your actions and how they affect others that you can improve them. Self guilt (as long as it's not taken to a crippling extreme) is a good thing because it pushes you to do better in the future. No matter how good of a person you are there will be moments that you hurt other people. The best thing you can do is try to make it right if you can and learn from it.

    3 votes
  5. Comment on What's the longest running quandary/debate you've had with yourself? in ~talk

  6. Comment on What's something you have always wanted to know about being LGBT (but were maybe afraid to ask)? in ~talk

    Eylrid
    Link Parent
    Thank you for putting this together, and thank you to the panelists for putting yourselves out there to answer questions. It's testament that Tildes is working as intended that this thread got...

    Thank you for putting this together, and thank you to the panelists for putting yourselves out there to answer questions.

    It's testament that Tildes is working as intended that this thread got over three hundred comments and all of them are respectful, quality discussion (except presumably the four Deimos removed). All on a subject that shouldn't be controversial, but sadly is on a lot of the internet.

    7 votes
  7. Comment on In retrospect it seems hard to overstate the cultural damage done by South Park in ~tv

    Eylrid
    Link Parent
    Twitter is a spectacularly terrible place to debate anything. Nuance doesn't fit in 280 characters.

    Twitter is a spectacularly terrible place to debate anything. Nuance doesn't fit in 280 characters.

    5 votes
  8. Comment on In retrospect it seems hard to overstate the cultural damage done by South Park in ~tv

  9. Comment on Forgot password in ~tildes

    Eylrid
    Link Parent
    I find it odd that setting that doesn't require reentering the password. It's fortunate in this case, but also seems like a security problem if someone leaves their account logged in where someone...

    I find it odd that setting that doesn't require reentering the password. It's fortunate in this case, but also seems like a security problem if someone leaves their account logged in where someone else can access it. The current password is needed to directly change the password, but that safeguard is negated by the email recovery workaround.

    6 votes
  10. Comment on There are no known commodity resources in space that could be sold on Earth in ~space

    Eylrid
    Link Parent
    I don't think it's so much that he has a blind spot for robotics, but more that he has an interest in humanity. His goal in sending people to Mars isn't a means to accomplish some job, but an end...

    I don't think it's so much that he has a blind spot for robotics, but more that he has an interest in humanity. His goal in sending people to Mars isn't a means to accomplish some job, but an end in itself. He wants humans on Mars as a backup in case something happens that wipes out life on Earth. Sending robots to Mars wouldn't accomplish that. There's also the inspiration angle that he's big on. Sending probes and rovers isn't nearly as inspiring as sending actual people that the rest of us can relate to.

    He's a fan of automation, but he also knows its limits. He tried to automate as much of the Tesla production line as possible and then realized there are certain things robots still just aren't good at and brought humans back in.

    3 votes
  11. Comment on There are no known commodity resources in space that could be sold on Earth in ~space

    Eylrid
    Link Parent
    Good article with great analysis. Anything that can be produced on the ground won't be worth producing in space and returning to the ground. As Elon Musk put it: "Honestly, if you had like...

    Good article with great analysis. Anything that can be produced on the ground won't be worth producing in space and returning to the ground. As Elon Musk put it: "Honestly, if you had like crack-cocaine on Mars, in like prepackaged pallets, it still wouldn't make sense to transport it back here."

    Off-Earth resources are of greater utility to other off-Earth locations, though. Launch costs are far cheaper from points that aren't at the bottom of Earth's gravity well

    Amount of fuel needed will be less, but total cost will be more for a long while. Running an off earth mining site is going to have much higher start up and operational costs than mining on the ground. It's a non-starter without reusable rockets, but reusable rockets will also lower the cost of launching from Earth, making it harder for space mining to compete. It's a catch 22.

    3 votes
  12. Comment on Openish-world, Mystery, Walking Simulator recommendations? in ~games

    Eylrid
    Link
    Tangentially related: Polygon just released a video ranking walking simulators by how good the walking is: https://www.youtube.com/watch?v=ZQst_UtBj6c

    Tangentially related: Polygon just released a video ranking walking simulators by how good the walking is: https://www.youtube.com/watch?v=ZQst_UtBj6c

    2 votes
  13. Comment on What are all the different ways in which we can appreciate games? in ~games

    Eylrid
    Link
    The cycles and rhythms of a game. The stand out to me is Stardew Valley, with daily, weekly, seasonal and yearly cycles that change what's available, what you can do, and where the villagers will...

    The cycles and rhythms of a game. The stand out to me is Stardew Valley, with daily, weekly, seasonal and yearly cycles that change what's available, what you can do, and where the villagers will be. (Pierre's shop is closed on Wednesdays.) Many, many games have day/night cycles. Euro Truck Simulator 2 has both a day/night cycle and an awake/sleep cycle that aren't synchronized. Banished has a seasonal cycle.

    4 votes
  14. Comment on Honk More, Wait More: Mumbai Traffic Police Introduce the Punishing Signal to Curb Noise Pollution in ~misc

    Eylrid
    Link
    A great case of let the punishment fit the crime.

    A great case of let the punishment fit the crime.

    4 votes
  15. Comment on Happy Universal Palindrome Day! in ~misc

    Eylrid
    Link Parent
    A man, a plan, a canal, Suez

    A man, a plan, a canal, Suez

    8 votes
  16. Comment on How technology (Yes, technology!) can help you de-stress in ~life

    Eylrid
    Link Parent
    Thanks for sharing this. I went through a few of them and now I'm really chill.

    Thanks for sharing this. I went through a few of them and now I'm really chill.

    2 votes
  17. Comment on Mission across Wales. Man attempts to cross an entire country in a straight line. in ~misc

    Eylrid
    Link Parent
    It's cool that he gets out and physically explores the world. It's a like if a Stardew Valley youtuber made videos of their own real garden.

    It's cool that he gets out and physically explores the world. It's a like if a Stardew Valley youtuber made videos of their own real garden.

    2 votes
  18. Comment on The Secret History of the Conversation Chair in ~design

    Eylrid
    Link
    The perfect furniture for tea

    The perfect furniture for tea

    2 votes