Games? Fine, let's have some Discordian games. The Murderer The assembled players debate which of them has come to the place they are to kill a person, and whom. The game ends when a consensus, up...
Games? Fine, let's have some Discordian games.
The Murderer
The assembled players debate which
of them has come to the place they are to kill a person, and whom. The game ends when a consensus, up to one vote of dissent, has been reached.
Deepness
Half a game, half a theological exercise. Each sentence said to you is a koan of great importance and insight, if you only see it so. Do you want fries with that?
Rong
Discuss with your friends the things you do but never talk about, like toilet business, masturbation, checking yourself in a mirror, or chewing your food. See if you find that any one of you has been doing them “wrong”.
Conversation
Two players exchange sentences.
Each must make sense together with the previous one, but not with the one before that. The game ends when it becomes too silly or boring.
20 Questions
Two players, the questioner and the
secret-keeper. The latter chooses a subject; the former has twenty yes-or-no questions to tease out the identity of the subject. (The answers may be yes, no, or mu --- meaning here, “That question is meaningless in this context, I do not know, or yes-and-no or
neither-yes-nor-no.”)
20 Questions Double
The same as the previous, except both players choose a subject, and then alternately ask questions, trying to guess the other’s choice. However! Both must answer all questions, even their own.
20 Questions And One Lie
As 20 Questions, but the secret-keeper is allowed one lie --- if the question
is re-asked, the truth must be told. (Of course one can tell the truth the first time, and lie on the second... in which case the lie would be spent and one would need to tell the truth on the third asking.)
20 Questions Alterna
As 20 Questions, except the first answer and every second answer after that must be either true or a lie, and all other answers must be of the other kind. (Thus, either “lie truth lie truth---” or “truth lie truth lie---”) This game might require a pen and paper.
Crock-Pauper-Twistors
This game is played like Rock-Paper-Scissors, but there is no limitation to the “signs” the players may throw; any convolution of a hand accompanied with a cry of a word goes. Then the players have a frank and honest ten-second discussion over which sign wins; then the game is done.
Additional rule: One point for the conceptual winner; one point for the sign best representing the sign thrown. Thus either a winner or a draw.
The Lecture
This game is played during a university lecture, a high school class, an important company presentation, or the like. The players are in the audience. Any player can gain a point by standing up and raising both hands, as long as the lecturer/teacher/CEO does not notice. Standing up, raising both hands and putting a leg on the table is two points; standing on the table four. Explaining to anyone that the actions are a part of a game means an instant game loss. At the end of the lecture/class/meeting, the points are counted.
Hell
The players are in hell. The only way to escape hell is to utter a perfectly true statement. It is the task of the other players to prevent anyone else from escaping hell; all tricks of logic, science, rhetoric, theology and semantics are allowed.
Heaven
Every player must be silent. A word, a
whisper, a giggle --- all mean losing the game. There’s one exception: one player is chosen as God, and when God speaks, everyone must repeat God’s words or immediately lose the game. All losers go to hell. (When just one player and God remain, they exchange positions and hell is vomited back into play.)
Edward Dininghands
Requirements: Any two of a spoon, a knife and a fork; also, duct tape.
Tape the implements to the player’s hands; use enough tape to make the use of fingers impossible. Repeat this for every player. Then have dinner.
Edward McHands
A variant of the previous: There are no implements, just finger-incapacitating duct tape. This is applied at the players’ fast food place of choice, just before the burgers arrive.
Running with Scissors
Also known as Punctured Jackass. This is a game whose name should not be taken as a straight description of it.
This is an observation game: the players sit down and observe a mall, a park, a crowded street: any place where people do unmonotonous things. The players then observe at each other the horrible, horrible accidents that could/should happen to people because of the things they do. The more the other players cringe, the more one wins.
Player #1: “That kid there’s going to tug its mother until it’s squished under her falling bulk.”
Players #2: “Ick.”
Player #2: “Running like that, that girl’s going to slip and slide her face three feet long along the floor.”
Players #1: “Oh for... yuck!”
Player #3: “Look at that boy... also, see that Christmas tree... just over that boiling kettle. Suppose he takes a step to right...”
Player #2: “You... why... no. Just no.”
Player #1: “This is it, you sick evil bastards; I quit!”
Oh I'm going to steal some of these! I'll squeeze them into conversation on my discord server. Sounds like it'll spark some fun conversations, especially the rong one. Thanks for this, even though...
Oh I'm going to steal some of these! I'll squeeze them into conversation on my discord server. Sounds like it'll spark some fun conversations, especially the rong one.
Thanks for this, even though i don't quite understand it all c:
Oh, feel free, good if anyone can find use for these, copyleft and all that. I made up most of them (not 20 Questions obviously) years ago when I was writing a Discordian holy book. It ended...
Oh, feel free, good if anyone can find use for these, copyleft and all that. I made up most of them (not 20 Questions obviously) years ago when I was writing a Discordian holy book. It ended holey, as I ran out of steam / divine revelation / coffee.
The Game is a mental game where the objective is to avoid thinking about The Game itself. Thinking about The Game constitutes a loss, which must be announced each time it occurs. It is impossible to win most versions of The Game. Depending on the variation of The Game, the whole world, or all those aware of the game, are playing it all the time. Tactics have been developed to increase the number of people aware of The Game and thereby increase the number of losses.
The best thing is that you can go away and live your life not caring about the game. Until someone reminds you about it. To which you can realise that you lost (regardless of whether you were...
The best thing is that you can go away and live your life not caring about the game. Until someone reminds you about it. To which you can realise that you lost (regardless of whether you were intentionally trying to avoid remembering it).
I'll save the work for them and just paste here my usual comment: We're glad we have you here! But next time you will post, could you please aim to create something that we can discuss about? :-)...
I'll save the work for them and just paste here my usual comment:
We're glad we have you here!
But next time you will post, could you please aim to create something that we can discuss about? :-) It's the most interesting type of posts and posts like this are boring for most users, and that's not what Tildes is aiming for. Check out [top posts from last 7 days in ~talk](https://tildes.net/~talk?order=votes&period=7d), some posts might inspire you.
And welcome to Tildes!
I don't know if this is low-quality content, it's on the border, but it's in ~misc, so idk.
Imo it's pretty clearly low quality content, but I don't really know how far the limit should go on places like ~talk and ~misc. Want to take the opportunity to talk a little bit about your...
Imo it's pretty clearly low quality content, but I don't really know how far the limit should go on places like ~talk and ~misc.
Want to take the opportunity to talk a little bit about your typical pasta, though? I'm not sure I agree that something to discuss is necessarily the only criterion we should use / the only thing we should encourage. I'm thinking about if there were no controversy surrounding Musk and such with the Thai cave situation, and everything went super smoothly, we'd end up in a situation where the thread would almost certainly just be "yay!" or "this shouldn't have happened in the first place," and not much else.
Deimos has talked about this a bit I think (and I need to start bookmarking comments on here that I want to reference in the future...) where like it's totally worthwhile to have content that is posted because that content itself has value and any discussion is secondary.
I figure this is just something you plop down to basically say "hey, think about what you're posting, this aint reddit," but imo it might be worth making small changes to.
Yeah I wasn't going to post it here at all but I figured ~misc would be the most harmless place to poke at older internet culture. Unfortunately The Game has sorta died out in my experience, I...
Yeah I wasn't going to post it here at all but I figured ~misc would be the most harmless place to poke at older internet culture.
Unfortunately The Game has sorta died out in my experience, I guess it was a meme on the cusp of a generation.
I've only really seen it in pockets of friendgroups using it to get at one another, but usually its a missed reference and awkward to explain to younger guys
I'm more disappointed that I lost the game. And honestly the amount of policing and bitching that goes on on this site is what turned me off of it in the first place.
I'm more disappointed that I lost the game. And honestly the amount of policing and bitching that goes on on this site is what turned me off of it in the first place.
Games? Fine, let's have some Discordian games.
The Murderer
The assembled players debate which
of them has come to the place they are to kill a person, and whom. The game ends when a consensus, up to one vote of dissent, has been reached.
Deepness
Half a game, half a theological exercise. Each sentence said to you is a koan of great importance and insight, if you only see it so. Do you want fries with that?
Rong
Discuss with your friends the things you do but never talk about, like toilet business, masturbation, checking yourself in a mirror, or chewing your food. See if you find that any one of you has been doing them “wrong”.
Conversation
Two players exchange sentences.
Each must make sense together with the previous one, but not with the one before that. The game ends when it becomes too silly or boring.
20 Questions
Two players, the questioner and the
secret-keeper. The latter chooses a subject; the former has twenty yes-or-no questions to tease out the identity of the subject. (The answers may be yes, no, or mu --- meaning here, “That question is meaningless in this context, I do not know, or yes-and-no or
neither-yes-nor-no.”)
20 Questions Double
The same as the previous, except both players choose a subject, and then alternately ask questions, trying to guess the other’s choice. However! Both must answer all questions, even their own.
20 Questions And One Lie
As 20 Questions, but the secret-keeper is allowed one lie --- if the question
is re-asked, the truth must be told. (Of course one can tell the truth the first time, and lie on the second... in which case the lie would be spent and one would need to tell the truth on the third asking.)
20 Questions Alterna
As 20 Questions, except the first answer and every second answer after that must be either true or a lie, and all other answers must be of the other kind. (Thus, either “lie truth lie truth---” or “truth lie truth lie---”) This game might require a pen and paper.
Crock-Pauper-Twistors
This game is played like Rock-Paper-Scissors, but there is no limitation to the “signs” the players may throw; any convolution of a hand accompanied with a cry of a word goes. Then the players have a frank and honest ten-second discussion over which sign wins; then the game is done.
Additional rule: One point for the conceptual winner; one point for the sign best representing the sign thrown. Thus either a winner or a draw.
The Lecture
This game is played during a university lecture, a high school class, an important company presentation, or the like. The players are in the audience. Any player can gain a point by standing up and raising both hands, as long as the lecturer/teacher/CEO does not notice. Standing up, raising both hands and putting a leg on the table is two points; standing on the table four. Explaining to anyone that the actions are a part of a game means an instant game loss. At the end of the lecture/class/meeting, the points are counted.
Hell
The players are in hell. The only way to escape hell is to utter a perfectly true statement. It is the task of the other players to prevent anyone else from escaping hell; all tricks of logic, science, rhetoric, theology and semantics are allowed.
Heaven
Every player must be silent. A word, a
whisper, a giggle --- all mean losing the game. There’s one exception: one player is chosen as God, and when God speaks, everyone must repeat God’s words or immediately lose the game. All losers go to hell. (When just one player and God remain, they exchange positions and hell is vomited back into play.)
Edward Dininghands
Requirements: Any two of a spoon, a knife and a fork; also, duct tape.
Tape the implements to the player’s hands; use enough tape to make the use of fingers impossible. Repeat this for every player. Then have dinner.
Edward McHands
A variant of the previous: There are no implements, just finger-incapacitating duct tape. This is applied at the players’ fast food place of choice, just before the burgers arrive.
Running with Scissors
Also known as Punctured Jackass. This is a game whose name should not be taken as a straight description of it.
This is an observation game: the players sit down and observe a mall, a park, a crowded street: any place where people do unmonotonous things. The players then observe at each other the horrible, horrible accidents that could/should happen to people because of the things they do. The more the other players cringe, the more one wins.
Player #1: “That kid there’s going to tug its mother until it’s squished under her falling bulk.”
Players #2: “Ick.”
Player #2: “Running like that, that girl’s going to slip and slide her face three feet long along the floor.”
Players #1: “Oh for... yuck!”
Player #3: “Look at that boy... also, see that Christmas tree... just over that boiling kettle. Suppose he takes a step to right...”
Player #2: “You... why... no. Just no.”
Player #1: “This is it, you sick evil bastards; I quit!”
Oh I'm going to steal some of these! I'll squeeze them into conversation on my discord server. Sounds like it'll spark some fun conversations, especially the rong one.
Thanks for this, even though i don't quite understand it all c:
Oh, feel free, good if anyone can find use for these, copyleft and all that. I made up most of them (not 20 Questions obviously) years ago when I was writing a Discordian holy book. It ended holey, as I ran out of steam / divine revelation / coffee.
What is the point of this post?
The Game
Wow. That's just stupid. (But thanks for explaining.)
The best thing is that you can go away and live your life not caring about the game. Until someone reminds you about it. To which you can realise that you lost (regardless of whether you were intentionally trying to avoid remembering it).
Hey!
In 30 days, I'll PM you this topic :D
I hop on Tildes for the first time in a sec and I see this. Shakin' my head.
If it helps, if this is still up when more people get up there will probably be 70 comments telling them why this isn't high quality content.
I'll save the work for them and just paste here my usual comment:
I don't know if this is low-quality content, it's on the border, but it's in ~misc, so idk.
Imo it's pretty clearly low quality content, but I don't really know how far the limit should go on places like ~talk and ~misc.
Want to take the opportunity to talk a little bit about your typical pasta, though? I'm not sure I agree that something to discuss is necessarily the only criterion we should use / the only thing we should encourage. I'm thinking about if there were no controversy surrounding Musk and such with the Thai cave situation, and everything went super smoothly, we'd end up in a situation where the thread would almost certainly just be "yay!" or "this shouldn't have happened in the first place," and not much else.
Deimos has talked about this a bit I think (and I need to start bookmarking comments on here that I want to reference in the future...) where like it's totally worthwhile to have content that is posted because that content itself has value and any discussion is secondary.
I figure this is just something you plop down to basically say "hey, think about what you're posting, this aint reddit," but imo it might be worth making small changes to.
Yeah I wasn't going to post it here at all but I figured ~misc would be the most harmless place to poke at older internet culture.
Unfortunately The Game has sorta died out in my experience, I guess it was a meme on the cusp of a generation.
I've only really seen it in pockets of friendgroups using it to get at one another, but usually its a missed reference and awkward to explain to younger guys
I'm more disappointed that I lost the game. And honestly the amount of policing and bitching that goes on on this site is what turned me off of it in the first place.
Well screw you. I had a decent run for a month or two since I started reading Housepets!.
Rude.
Nope. Sorry. No longer participate in the madness.
https://xkcd.com/391/