22
votes
Tildes meta - Principles for managing a commons
Link information
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- Title
- Elinor Ostrom's trailblazing commons research can inspire Rio+20 | Ruth Meinzen-Dick
- Authors
- Ruth Meinzen-Dick
- Published
- Jun 14 2012
- Word count
- 749 words
I've been going back and reading through the development history of Tildes, since I only joined a month ago. I've tried to understand the consensus of the community on where people want Tildes to go, how it should be managed, the preferred participant group and so on.
As I proceed, I've been drawn back again and again to the idea of any social media platform being a "commons", as in The Tragedy of the Commons. What Tildes becomes is not amenable to a purely technical solution, using the same logic with which the "Tragedy" essay approached population growth on Earth.
When we participate in a platform, we're utilizing a common resource pool of attention and management resources. Our desired amenity is civil intellectual congress, in a space with a regulated noise level, patrolled for egregious misbehavior. We consume and contribute resources to the commons.
There are increasing "NIMBY"-ish concerns that this amenity will be destroyed as the Tildesphere grows, as new users somehow demand attention in ways that fail to reach the quality of the established groups' contribution, or as behavioral excursions increase beyond the capacity of whatever control mechanisms we choose. Again, these are classic commons-management concerns.
Elinor Ostrom, an economist who studied the "Tragedy of the Commons" problem, identified eight "design principles" of stable local common pool resource management:
1. Define clear group boundaries.
I have no answers for Tildes as a whole - there's still a great deal of discussion about whether this should be a small, exclusive site, or gated, or open.
For sub-groups, I'd suggest no blocking of people (I appreciate and have used exclusive safe spaces, but private/gated groups just get unmanageable on an open platform, especially when there's no identity verification), only definition of what content categories are welcome/unwelcome.
[One more idea - the probationary/noob sandbox group, that's heavily moderated, with a graduation program for broader access. Getting "sent" back here could be a graduated punishment as under (6) below.]
2. Match rules governing use of common goods to local needs and conditions.
See #8 below - I'm proposing a hierarchical inheritance of rules from the broadest group to the smallest, without any ability to block that inheritance. Subgroups can create new additive rules tailored to their needs, but they can't opt out from what we've decided is good for everyone.
3. Ensure that those affected by the rules can participate in modifying the rules.
[I don't have policy-making ideas here, other than a broad ideological commitment to the idea that democratic rule-making generally does better, as long as the parties at interest express proposed rules clearly and we have a forum and period of time to discuss the impact of proposed changes.]
4. Make sure the rule-making rights of community members are respected by outside authorities.
This could be a tough problem; for instance, the endless debate about NSFW material. If a subgroup decides its own strategy for defining "NSFW" that may not meet a broader standard, and says, "well, this is our space, we think it's high-quality content, we're not violating any laws, and we're not putting it in front of anyone else", I can't think of a good reason why the Tildes community as a whole shouldn't respect that. At the same time, the community as a whole should have the right to enforce broader rules if the subgroup can't contain behavior that's unacceptable elsewhere.
5. Develop a system, carried out by community members, for monitoring members’ behavior.
We're already doing that, essentially by reading and responding to each other.
However, as subgroups form, it's going to become more difficult to remain aware of what's brewing in the dark corners. The issue on Reddit is that behavioral norms drift the farther from visibility a group becomes, until the groups' toxic behaviors overspill. It may be helpful to have moderators who have cross-group powers.
6. Use graduated sanctions for rule violators.
Right now, there are mainly two blunt tools, outside of the polite PM warning - block post, ban user.
Would a user flagging system (yellow button with 24-hour expiration (postings have visible "user has misbehaved" warning), red button with 3 day expiration (no posts), temp ban with one week expiration, permaban) be worth considering?
It may be worth doing a randomly-selected peer jury, that has the ability to arbitrate purely interpersonal disputes, or decide lesser methods for expiating violations of community norms other than banning.
7. Provide accessible, low-cost means for dispute resolution.
I have few suggestions, as the community is small enough that moderation hasn't really been delegated or framed yet. Nor have we had a seeming urgent threat that needs to be contained - doxxing/personalised threat of violence, raging flame war that threatens to polarize the whole community and cause mass exodus, etc.
The "cost" of moderation and requesting content blocking/user ban, or unblock/unban, would be better addressed by the experienced Reddit moderators here.
8. Build responsibility for governing the common resource in nested tiers from the lowest level up to the entire interconnected system.
We have proposals for moderation and community rules within subgroups.
My thought is that we have a rules inheritance structure - the global Tildes rules apply everywhere, "~life" may add to the rules but not block any of the higher ones, and so on. This helps prevent lawless bubbles.
While many of these principles are at least partially considered in much of the discussion to date, I'd like to propose that we start thinking about how they can be applied to create a sustainably-growing community. I don't have brilliant ideas for doing this, but sometimes its helpful to have a specific design framework for approaching a problem.
My apologies if this is an unwelcome proposal and/or retreads old ground, but I'm hoping it's food for thought and discussion.
Don't mistake random people talking about various things they want here for a lack of direction. Deimos himself has made it clear that Tildes will be open. The only thing up for discussion is how to get from here to there. Deimos has said that his next big priority is making Tildes open to public view, while remaining invite-only to sign up. There's also a need for certain features such as reputation and moderation tools to be added to Tildes before it becomes open.
But it will become open eventually, even if that's a year from now.
The people who make rules will be drawn from the pool of users. They'll be trusted users who have earned enough reputation to participate in those discussions. This will exclude total newbies, but it will ensure that rules are created by the people with the most experience in a group and knowledge of its needs.
These will exist under current plans. I've seen Deimos talk about people moderating in multiple groups. Also, given that moderators will be drawn from the trusted users in a group, it will be possible (indeed, likely) for someone to be a moderator in different groups - although they may have different levels of mod powers in each group, depending how much they've participated in each group and how much moderation they've already done in each group.
Don't assume that the current blunt moderation tools are the only ones planned. Deimos has talked about temp bans. There will be others.
Overall, moderation will be quite decentralised on Tildes. I've seen one of Deimos' advisers say there will be thousands of moderators in a group that has hundreds of thousands of subscribers. The moderation tools themselves will be a lot more nuanced than simply banning people.
I apologize for anything I've omitted or overlooked in ignorance (perhaps a running "history of Tildes" thread?), to the extent I've made you recapitulate this. I still think it's helpful to have a reliable framework so that we build stable underpinnings that aren't solely based on one person's vision. Even a benevolent dictator for life has potentially fatal blind spots.
That's part of the reason for all of these discussions. Tildes does a lot of navel-gazing, and that's a good thing. If we can talk our way through the issues and the proposed solutions with all of the users following along, making suggestions, challenging assumptions, and pointing out flaws, we're going to be able to design better systems in the long run.
It's called ~tildes. :P
I meant, something that kind souls would volunteer to make tidy, concise and contextualized.
I love your work. <3 That site helps people get a real sense of progress as the code evolves.
Cfabbro has put together an updated version of the tildes docs site, something we sorely need. It's pending commit and will be up there soon, it'll be announced in a daily discussion once it is. That should help a great deal bringing people up to speed on the site's ongoing evolution and future plans.
Perhaps as a wiki?
Thanks very much for posting this, @patience_limited. There are a lot of interesting thoughts in here, and some ideas that need to be kept in mind as the site grows.
There's a ton that we can learn from situations like commons-management. I think one of the main reasons a lot of the major internet platforms run into so many issues is their insistence on trying to treat everything as a technical problem to solve instead of a social one. It would be a bit like thinking you can solve all the issues with a physical commons if you can just figure out the right places to put fences and the right signs to post.
I'll definitely have to look into Elinor Ostrom's work more, thanks for bringing it up and putting in the effort to start linking it to how it could be applied to an online community.