Durinthal's recent activity

  1. Comment on Tildes Minecraft Survival Weekly Thread in ~games

    Durinthal
    Link Parent
    Ah thanks! I figured the new slime farm would be good enough but hadn't actually gotten around to it yet.

    Ah thanks! I figured the new slime farm would be good enough but hadn't actually gotten around to it yet.

  2. Comment on Tildes Minecraft Survival Weekly Thread in ~games

    Durinthal
    Link Parent
    That's perfect in my opinion, I had been considering adding a smelter in the top area of the storage facility anyway before you began the furnace. Could even add a storage donation chest there to...

    That's perfect in my opinion, I had been considering adding a smelter in the top area of the storage facility anyway before you began the furnace. Could even add a storage donation chest there to easily send things down if you're smelting not for your own use.

    As far as the underground goes, the storage area extends north in the Y 20-35 range but above that it's free space to build out a kelp farm.

    1 vote
  3. Comment on Tildes Minecraft Survival Weekly Thread in ~games

    Durinthal
    Link Parent
    I'm happy to do some rail work before long, I was mostly waiting to see where there was a need for it.

    I'm happy to do some rail work before long, I was mostly waiting to see where there was a need for it.

    1 vote
  4. Comment on Tildes Minecraft Survival Weekly Thread in ~games

    Durinthal
    (edited )
    Link Parent
    If there's going to be a stop at the trading hub maybe the bridge route could run south to there? Depending on the position of the station I'm not sure if it would be better to try staying...

    If there's going to be a stop at the trading hub maybe the bridge route could run south to there? Depending on the position of the station I'm not sure if it would be better to try staying elevated or drop underground to avoid people's houses just after the bridge.

    Edit: or maybe that could be the next part hamstergeddon was talking about, unless they weren't planning to go that far east.

  5. Comment on Tildes Minecraft Survival Weekly Thread in ~games

    Durinthal
    Link Parent
    Just two for now would be fine if you don't mind, can drop them off in the construction materials chest in the corner of the storage area (behind the glass/water column) or my mailbox on the south...

    Just two for now would be fine if you don't mind, can drop them off in the construction materials chest in the corner of the storage area (behind the glass/water column) or my mailbox on the south cliff east of town (210, 10; below the pirate ship). Thank you!

  6. Comment on Tildes Minecraft Survival Weekly Thread in ~games

    Durinthal
    (edited )
    Link Parent
    Warehouse is now open at 0, 120, just look for the giant chest half-buried into the ground. My next step is to (edit: done) continue expanding the storage area itself. If anyone else wants to...

    Warehouse is now open at 0, 120, just look for the giant chest half-buried into the ground.

    My next step is to move the entrance at ground level up a bit to be flush with the bottom of the "chest" then (edit: done) continue expanding the storage area itself. If anyone else wants to decorate the area in/around the chest be my guest!

    I think I'd eventually need a slime ball for a sticky piston to add a shulker unloader, though I don't imagine that'll really be necessary until we also have a shulker farm up and running.

    Another idea I had is to integrate a crafter system for compacting (e.g. iron ingots get shunted off to be turned into iron blocks that get sent back through the system rather than stored as-is) though I don't know how many things that would be useful for.

    3 votes
  7. Comment on Tildes Minecraft Survival Weekly Thread in ~games

    Durinthal
    Link
    As I mentioned in chat earlier I was thinking about a community storage warehouse and where to put it, how about around 0, 120 which is just north of town square and across the street from the...

    As I mentioned in chat earlier I was thinking about a community storage warehouse and where to put it, how about around 0, 120 which is just north of town square and across the street from the transit hub? It would mostly be underground and extending north toward the river where no one's currently building and have a street level entrance to both the east and west; I've already built a preliminary set of stairs down to start digging out the space.

    I noticed a canal runs under the eastern street so there could be a water entrance closer to the river too.

    6 votes
  8. Comment on Tildes Minecraft Survival Weekly Thread in ~games

    Durinthal
    Link Parent
    Alas, I am not a creative person so I never finished designing it.

    Alas, I am not a creative person so I never finished designing it.

    3 votes
  9. Comment on Tildes Minecraft Survival - Countdown and launch day in ~games

    Durinthal
    Link Parent
    Limited to the area around spawn (including town) for now is a good idea if possible, since I'd mostly use it for seeing what people are up to and that's where most folks are congregated for now.

    Limited to the area around spawn (including town) for now is a good idea if possible, since I'd mostly use it for seeing what people are up to and that's where most folks are congregated for now.

    2 votes
  10. Comment on DuckDuckGo seems like a significantly worse search engine than Google despite SEO bloat, and I think community discussions mislead people by omitting that in ~tech

    Durinthal
    Link Parent
    If I want to search a specific site adding e.g. site:reddit.com has always worked, it's not as short or intuitive but it's an explicit filter.

    Also, call it a crutch, but even when I add reddit to the end of my query, it doesn't list many reddit results, while Google lists a lot of them. Reddit is too good to not properly utilize.

    If I want to search a specific site adding e.g. site:reddit.com has always worked, it's not as short or intuitive but it's an explicit filter.

    13 votes
  11. Comment on Tildes Minecraft Survival - Countdown and launch day in ~games

    Durinthal
    Link Parent
    Maybe, I'll have to experiment some to see how that could work.

    Maybe, I'll have to experiment some to see how that could work.

    2 votes
  12. Comment on Tildes Minecraft Survival - Returning blockier than ever on Friday July 12th (1.21 update) in ~games

    Durinthal
    Link Parent
    This is the first time I've tried anything other than the vanilla launcher and manually installing mods so I can't help you there, sorry.

    This is the first time I've tried anything other than the vanilla launcher and manually installing mods so I can't help you there, sorry.

    2 votes
  13. Comment on Tildes Minecraft Survival - Returning blockier than ever on Friday July 12th (1.21 update) in ~games

    Durinthal
    Link Parent
    Okay I'm glad I tried that launcher because it made the process to get everything installed and up to date significantly easier, now I'm all set.

    Okay I'm glad I tried that launcher because it made the process to get everything installed and up to date significantly easier, now I'm all set.

    3 votes
  14. Comment on Tildes Minecraft Survival - Returning blockier than ever on Friday July 12th (1.21 update) in ~games

    Durinthal
    Link Parent
    I had some fun doing open-pit quarrying and trying to cover it up afterward but yeah, renewable resources are nice.

    I had some fun doing open-pit quarrying and trying to cover it up afterward but yeah, renewable resources are nice.

    3 votes
  15. Comment on Recommendations for less mass-produced and more artistic tv in ~tv

    Durinthal
    Link
    For other anime here are a handful specific directors you could look into along with a few things to check out from them, most of these are films but a few shows as well: Masaaki Yuasa — Mind...

    For other anime here are a handful specific directors you could look into along with a few things to check out from them, most of these are films but a few shows as well:

    Not an exhaustive list by any means (pretty much all Studio Ghibli films by Hayao Miyazaki and Isao Takahata are worth checking out), but they're a few of the more standout creators I've seen over the years.

    4 votes
  16. Comment on May 2024 Backlog Burner: Conclusion and Recap in ~games

    Durinthal
    Link
    No new additions so just copying my card over: Durinthal's bingo card (15/25, 1x win) Mode: Standard Winning Bingo! Finished 15/25 ✔ Frostpunk ✔ Final Fantasy IV ✔ Stray Gods: The Roleplaying...

    No new additions so just copying my card over:

    Durinthal's bingo card (15/25, 1x win)
    Mode: Standard Winning Bingo! Finished 15/25
    Has survival mechanics
    ✔ Frostpunk
    Considered a classic
    ✔ Final Fantasy IV
    Music/rhythm-focused
    ✔ Stray Gods: The Roleplaying Musical
    You can complete it in one sitting
    ✔ A Year of Springs
    From a series you have played
    ✔ Final Fantasy III
    Uses a unique control scheme Has a campaign longer than 8 hours
    ✔ Super Robot Wars 30
    Has gravity manipulation Light and dark play a role
    ✔ Slay the Princess
    Is mostly text-based
    ✔ a new life.
    Uses procedural generation
    ✔ Death Must Die
    Popular game you never got around to playing ★ Wildcard
    ✔ Hades II
    You wanted it when you were younger Known for its difficulty
    ✔ Cuphead
    Set in a dungeon You chose it based on title alone
    ✔ 2064: Read Only Memories
    Has a review score below 64 Recommended by someone IRL It’s already installed
    ✔ Storyteller
    Has a lives system You can create your own character You don't think you'll enjoy it
    ✔ LoveChoice
    Has both combat and puzzles
    ✔ Blossom Tales 2
    Has environmental storytelling

    Finished (5): A Year of Springs, Final Fantasy III, a new life., Storyteller, Blossom Tales 2

    Still playing (3): Final Fantasy IV, Super Robot Wars 30, Slay the Princess

    Shelved until later (4): Stray Gods, Death Must Die, Hades II, Cuphead

    Dropped (3): Frostpunk, 2064: Read Only Memories, LoveChoice

    I've played a handful of games in the past year (more than in the past several years before that) but this was still the most in a while. Only a few I'm completely done with but I'm fine going at a more relaxed pace for a while.

    Most Time: Hades II (25 hours) — In early access but already with more combat content than all of the first game, I could keep picking away at it now to start unlocking/upgrading some aspects but I think I'm happy waiting for the full release now that I've gotten a taste and have some other things to keep me occupied and I'll probably start again from the beginning then since I find it just plain fun to play.

    Most Surprising: Slay the Princess — I'm not really a fan of horror as a genre in any medium so I wasn't that sure if I'd like this in the first place, but this is more to my taste with an eerie psychological bent rather than something that gets the adrenaline going. I returned for another full round in the past couple of days and was delightfully surprised by some of the outcomes while continuing to love the writing and visuals all along the way. I'm still shy of halfway through all 97 achievements but this is one where I want to keep diving in until I find all the nooks and crannies.


    Overall I think it was a great success for me and I played a lot of things I definitely wouldn't have gotten to any time soon. I really enjoyed the bingo card format since that made me take a look at my library in ways I haven't before (never sorted by score, for example) and pick at things that I never gave much consideration to prior to this. Still have hundreds of other games that I haven't touched/finished yet so hopefully I'll be back for the next time now that I've participated once.

    5 votes
  17. Comment on May 2024 Backlog Burner: Week 5(ish) Discussion in ~games

    Durinthal
    Link Parent
    Before this event I was aiming for one Final Fantasy entry a month so I think I'll stick to that schedule. A number of the other planned games I wanted to get through sooner rather than later so...

    Before this event I was aiming for one Final Fantasy entry a month so I think I'll stick to that schedule. A number of the other planned games I wanted to get through sooner rather than later so I'll also aim for most of those, though at a slower pace than what I went with this month.

    3 votes
  18. Comment on May 2024 Backlog Burner: Week 5(ish) Discussion in ~games

    Durinthal
    Link Parent
    Slay the Princess uses "light and dark" in a literal sense, as the game's mostly monochromatic. It's also a thematic thing as you're tasked with saving with world via the titular action of killing...

    Slay the Princess uses "light and dark" in a literal sense, as the game's mostly monochromatic. It's also a thematic thing as you're tasked with saving with world via the titular action of killing a princess, but things are more complicated than that and there are both lighter and nightmarish paths to take along the way. I got to the credits once after about 3.5 hours but it's a game that's designed to be replayed quite a bit and I'm looking forward to exploring other routes soon. I'm not saying much more about it since I think it's a good kind of game to go into blind, but it has some quirks about it that I quite enjoy.


    While I had a SNES when I was younger, I was more into Chrono Trigger and Secret of Mana so I missed out on some of the other "classic" JRPGs of the era. Final Fantasy IV is one of them and even if I didn't play it then and it wasn't as big as VI or VII, it was still a good part of online discussions in the late '90s/early '00s to the point where FF4's main/overworld theme is one of the first that comes to mind for me in the franchise because of how much I listened to MIDIs of that and other themes from the game back then.

    Compared to FF3's realization of the job system acting as the capstone for the NES era of the franchise while the main characters themselves remained interchangeable, FF4 decided to take a very different approach in locking each playable character to a single class while giving them full story arcs. Putting narrative first is clear from the start where you begin with Cecil the Dark Knight questioning if they're the baddies after he's ordered to kill a town of innocent people. While it trades flexibility in party composition for well-defined characters I don't think that's much of a downside and it makes some of the fights a little more tactical, particularly with the change to a semi-real-time battle system rather than it being fully turn-based.

    Overall it's a great ride if still rather cliché in its story and FF4 is the earliest entry in the franchise that I'd say is worth playing in its own right outside of a historical curiosity in the franchise.


    I figured a good pick for the wildcard would be a game that wasn't even available at the start of the month but it's still the one I've put more time into than any one other entry on my board. Hades II hit early access and I just couldn't resist.

    After 100+ hours in the first Hades I'd be happy with just more in the same vein as the original and it delivers there while tweaking things enough for Melinoë's play style to feel fresh. 25 hours in I've gotten to the limits of what's currently available a few times and I think I'm good to put it back on the shelf for now until it's complete.

    5 votes
  19. Comment on May 2024 Backlog Burner: Week 5(ish) Discussion in ~games

    Durinthal
    Link
    Durinthal's bingo card (15/25, winner!) Mode: Standard Winning Bingo! Finished 15/25 ✔ Frostpunk ✔ Final Fantasy IV ✔ Stray Gods: The Roleplaying Musical ✔ A Year of Springs ✔ Final Fantasy III...
    Durinthal's bingo card (15/25, winner!)
    Mode: Standard Winning Bingo! Finished 15/25
    Has survival mechanics
    ✔ Frostpunk
    Considered a classic
    ✔ Final Fantasy IV
    Music/rhythm-focused
    ✔ Stray Gods: The Roleplaying Musical
    You can complete it in one sitting
    ✔ A Year of Springs
    From a series you have played
    ✔ Final Fantasy III
    Uses a unique control scheme Has a campaign longer than 8 hours
    ✔ Super Robot Wars 30
    Has gravity manipulation Light and dark play a role
    ✔ Slay the Princess
    Is mostly text-based
    ✔ a new life.
    Uses procedural generation
    ✔ Death Must Die
    Popular game you never got around to playing ★ Wildcard
    ✔ Hades II
    You wanted it when you were younger Known for its difficulty
    ✔ Cuphead
    Set in a dungeon You chose it based on title alone
    ✔ 2064: Read Only Memories
    Has a review score below 64 Recommended by someone IRL It’s already installed
    ✔ Storyteller
    Has a lives system You can create your own character You don't think you'll enjoy it
    ✔ LoveChoice
    Has both combat and puzzles
    ✔ Blossom Tales 2
    Has environmental storytelling

    I think I'll call it there with one bingo (2/5 of those being Final Fantasy games which is my current bigger backlog target) and more than half the board covered overall. Many thanks to @kfwyre for hosting and @Wes for creating the very nice bingo card site, it made approaching this and deciding what to play a lot of fun.

    Definitely didn't have enough time for everything but I did have an idea for what I wanted to do for every square:

    Hypothetical blackout card
    Mode: Standard Winning Bingo! Finished 25/25
    Has survival mechanics
    ✔ Frostpunk
    Considered a classic
    ✔ Final Fantasy IV
    Music/rhythm-focused
    ✔ Stray Gods: The Roleplaying Musical
    You can complete it in one sitting
    ✔ A Year of Springs
    From a series you have played
    ✔ Final Fantasy III
    Uses a unique control scheme
    ✔ Pyre
    Has a campaign longer than 8 hours
    ✔ Super Robot Wars 30
    Has gravity manipulation
    ✔ Outer Wilds
    Light and dark play a role
    ✔ Slay the Princess
    Is mostly text-based
    ✔ a new life.
    Uses procedural generation
    ✔ Death Must Die
    Popular game you never got around to playing
    ✔ Final Fantasy VII
    ★ Wildcard
    ✔ Hades II
    You wanted it when you were younger
    ✔ Final Fantasy VI
    Known for its difficulty
    ✔ Cuphead
    Set in a dungeon
    ✔ Obsidian Prince
    You chose it based on title alone
    ✔ 2064: Read Only Memories
    Has a review score below 64
    ✔ Analogue: A Hate Story
    Recommended by someone IRL
    ✔ To the Moon
    It’s already installed
    ✔ Storyteller
    Has a lives system
    ✔ Zelda II: The Adventure of Link
    You can create your own character
    ✔ Pathfinder: Kingmaker
    You don't think you'll enjoy it
    ✔ LoveChoice
    Has both combat and puzzles
    ✔ Blossom Tales 2
    Has environmental storytelling
    ✔ In Stars and Time
    5 votes
  20. Comment on May 2024 Backlog Burner: Week 4 Discussion in ~games

    Durinthal
    Link Parent
    Storyteller is a puzzle game that was "already installed" on my Steam Deck so a quick check for that square. It has a dynamic comic style where you build out a scene over multiple panels with a...

    Storyteller is a puzzle game that was "already installed" on my Steam Deck so a quick check for that square. It has a dynamic comic style where you build out a scene over multiple panels with a setting and characters in each to solve each puzzle, e.g. one objective could be "the murderer is haunted by their victim" which would require giving one character a gun in the first panel, making them shoot someone in the second, then having the other character return as a ghost in the third. It's a fun mechanic and a few of the scenarios made me chuckle (one is titled "Godot" with a very straightforward goal).

    I got to the main credits at 66% complete in just over two hours so it's quite short, and while I enjoyed what I did I don't have much of an urge to go for 100% right now.

    2 votes