coveleski's recent activity

  1. Comment on Wide Tildes: A user-style for better utilization of large monitors in ~tildes

    coveleski
    Link Parent
    You can use an extension like Stylus or Stylish to load custom CSS styles.

    You can use an extension like Stylus or Stylish to load custom CSS styles.

    3 votes
  2. Comment on What's on your spice rack? in ~food

    coveleski
    Link Parent
    You can also get the stuff you probably don't need a whole bottle of from bulk bins, and just buy whatever amount you need. My local co-op has them, and I'll just pick up a tablespoon or two of...

    Also, keep in mind when you're trying new dishes that you're not sure if you'll like, you don't necessarily have to go buy the new spices right away.

    You can also get the stuff you probably don't need a whole bottle of from bulk bins, and just buy whatever amount you need. My local co-op has them, and I'll just pick up a tablespoon or two of the stuff I'm only gonna use for one recipe.

    1 vote
  3. Comment on What board games have you played this week (to 19th June)? in ~games.tabletop

    coveleski
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    I got in a game of Red Cathedral. I picked up the expansion awhile back and have been itching to play it, but didn't get to since we had someone who hadn't played before. On the plus side, that...

    I got in a game of Red Cathedral. I picked up the expansion awhile back and have been itching to play it, but didn't get to since we had someone who hadn't played before. On the plus side, that guy was an old friend I haven't seen for a few years, so which is better!

    1 vote
  4. Comment on What is your favorite board or card game for seven or more players? in ~games.tabletop

    coveleski
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    Many roll and write games work well for this, though they're generally everyone playing their own little puzzle with little interaction. On Tour is a good roll and write, Welcome To is also. Most...

    Many roll and write games work well for this, though they're generally everyone playing their own little puzzle with little interaction. On Tour is a good roll and write, Welcome To is also.

    Most party games will work: Codenames , Wavelength and Decrypto are modern classics,

    All lot of social deduction or hidden role games play at least 7: One Night Ultimate Werewolf, is fast and fun, Citadels is a classic.

    Depending on your group, Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant is fantastic, but it's a bit complex and not everyone likes negotiation games. Cosmic Encounter also goes to 7 players if you have some expansions, but also isn't everyone's cup of tea.

    6 votes
  5. Comment on What gaps for content, news, or community currently exist for you? in ~tech

    coveleski
    Link Parent
    There's a couple gamedev-focused Mastodon instances that are a pretty nice place to hang out, if you're interested. Off the top of my head, People Making Games and gamemaking.social are the two...

    There's a couple gamedev-focused Mastodon instances that are a pretty nice place to hang out, if you're interested. Off the top of my head, People Making Games and gamemaking.social are the two bigger ones, but there's also indiepocalypse.social and gamedev.lgbt which both have a bit more of a niche.

  6. Comment on Looking for suggestions for games that don't require hand eye coordination or fast twitch reflexes in ~games

    coveleski
    Link Parent
    The Witness is great, but for what it's worth it does have some required (and also optional) sections where the puzzles must be solved under some time pressure. Spoilers The last door before the...

    The Witness is great, but for what it's worth it does have some required (and also optional) sections where the puzzles must be solved under some time pressure.

    Spoilers The last door before the little grotto w/ the elevator at the end of the game requires you to solve two puzzles pretty quickly The optional segment inside the mountain Various optional hidden puzzles that must be solved while riding on a moving object
  7. Comment on What board games have you played this week (to 12th June)? in ~games.tabletop

    coveleski
    Link Parent
    Yeah, I've played both. I've played a lot of trick-taking games and personally just find the tasks in Deep Sea more interesting than just winning certain cards in a particular order.

    Yeah, I've played both. I've played a lot of trick-taking games and personally just find the tasks in Deep Sea more interesting than just winning certain cards in a particular order.

  8. Comment on What board games have you played this week (to 12th June)? in ~games.tabletop

    coveleski
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    Nice, personally glad to see more tabletop focused content here. I like long complicated euros and economic games, but my weekly group has basically fallen apart since COVID. I can sometimes short...

    Nice, personally glad to see more tabletop focused content here.

    I like long complicated euros and economic games, but my weekly group has basically fallen apart since COVID. I can sometimes short and simple stuff played with another group

    I've been playing a lot of The Crew: Mission Deep Sea, and some Decrypto (online on BGA).
    I played some Soviet Kitchen in-person, an pretty simple app-driven game about color mixing.
    It's maybe more of a puzzle than a game but I finished the last part of the excellent puzzle mystery box The Emerald Flame.

    Recently picked up the rest of the expansions for Spirit Island, and Red Cathedral, so I'm itching to get those played, but no idea when that'll be.

    3 votes
  9. Comment on What are some more obscure hobbies you enjoy? in ~hobbies

    coveleski
    Link Parent
    Thanks for sharing this, I found it very interesting! I've done a fair bit of contradancing and some assorted other folk dancing and it's cool to learn more about their history and evolution.

    Thanks for sharing this, I found it very interesting! I've done a fair bit of contradancing and some assorted other folk dancing and it's cool to learn more about their history and evolution.

    4 votes
  10. Comment on What board games have you played recently? in ~games.tabletop

    coveleski
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    My weekly group has met only 3-4 times this year and it's killing me. To cope, I've been playing a lot of The Crew: Mission Deep Sea on BoardGameArena. (I'm in 26 asynchronous games of it at the...

    My weekly group has met only 3-4 times this year and it's killing me. To cope, I've been playing a lot of The Crew: Mission Deep Sea on BoardGameArena. (I'm in 26 asynchronous games of it at the moment)

    It's a great cooperative trick-taking game (like Hearts, Euchre or Bridge) that's a lot of fun. Everyone gets missions like "don't win any trump" or "never lead these suits" or "win a trick using a 2" and it's a neat little puzzle to figure out how to get everything done with limited communication.

    2 votes
  11. Comment on What board games have you played recently? in ~games.tabletop

    coveleski
    Link Parent
    It can be janky sometimes, for sure, but I feel like a good mod (with some snap points and scripting) and a few settings tweaks (low physics, rotation angles) can do a lot to improve it. It's...

    It can be janky sometimes, for sure, but I feel like a good mod (with some snap points and scripting) and a few settings tweaks (low physics, rotation angles) can do a lot to improve it. It's definitely not as good as a totally scripting implementation like on BGA and I do find that my games do generally take a little longer than if I were playing them in-real-life, but not egregiously so.

    2 votes
  12. Comment on What board games have you played recently? in ~games.tabletop

    coveleski
    Link Parent
    Half Truth is pretty good! I don't really love trivia games, but my parents kept talking about wanting to play Trivial Pursuit, which I find insufferable, so I picked this up as an alternative. It...

    Half Truth is pretty good! I don't really love trivia games, but my parents kept talking about wanting to play Trivial Pursuit, which I find insufferable, so I picked this up as an alternative. It won't blow your mind or anything, but each card has six answers, three of which are correct. You score better for getting more correct, but score nothing if you guess any wrong answers.

    It's nice to be able to have an alright shot at guessing when you don't know the answer and answer and a little bit of a push-your-luck element so you can score better on things you think you know.

    In my mind the biggest problems with trivia board games are a lack of gameplay choices, and just getting screwed over when you have no idea with a question, and I think the game does a reasonable job improving on both those problems.

    2 votes