guissmo's recent activity
-
Comment on Lo Pi radio in ~music
-
Comment on TEMPdle: Is your next city hotter or colder in ~games
guissmo Link ParentI’ve added Cruise Mode which is an easier mode (most of the time) to get more familiar with the places. Most of the tension arrives every 10 or so rounds starting round 8 when you encounter rough...I’ve added Cruise Mode which is an easier mode (most of the time) to get more familiar with the places.
Most of the tension arrives every 10 or so rounds starting round 8 when you encounter rough seas.
-
Comment on Timasomo 2026: The Showcase in ~creative.timasomo
guissmo Link ParentYes! The original game (known before as Hot or Not) is actually what's Endless Normal now. A lot of thought went into how to remix it into a Daily game which would be fair to everyone. We can't...Yes! The original game (known before as Hot or Not) is actually what's Endless Normal now.
A lot of thought went into how to remix it into a Daily game which would be fair to everyone. We can't have a Daily with the current cities' time because there would always be a timeslot where it's easier to play. So I decided to choose a specific time.
The problem then was that the question in your head was not "what time is it NOW in this other place" anymore but "what time was it at this other place when the time at my place was this". And I found it genuinely unfun doing this calculation on top of another.
Ended up adding local time in the Daily cards but some friends complained that they wanted to keep the timezone challenge aspect.
-
Comment on Timasomo 2026: The Showcase in ~creative.timasomo
guissmo Link ParentI should pay attention to updating it to autorefresh at least once a day because I've added some achievements and other features. Like other daily modes! I didn't consider some people would even...I should pay attention to updating it to autorefresh at least once a day because I've added some achievements and other features. Like other daily modes!
I didn't consider some people would even leave it on open tabs.
-
Comment on TEMPdle: Is your next city hotter or colder in ~games
guissmo Link ParentNice! Love that someone keeps coming back. I haven't had a perfect daily since day 1 (when I was still testing it). Right now, I keep getting 9's. It's super frustrating when it's your proper game...Nice! Love that someone keeps coming back.
I haven't had a perfect daily since day 1 (when I was still testing it). Right now, I keep getting 9's. It's super frustrating when it's your proper game that you can't even win at. Feels like I've created a monster out of control!
-
Comment on Timasomo 2026: The Showcase in ~creative.timasomo
guissmo LinkI already posted about it but I finally took my weather game more seriously. Gave it a makeover with all the features that I wanted to think of and it has shown me that developing fun games like...I already posted about it but I finally took my weather game more seriously.
Gave it a makeover with all the features that I wanted to think of and it has shown me that developing fun games like this is something I really like doing. Is it something that I can earn money with? Most likely not, let's be realistic. But I had (and am having) fun working on it.
I also "spent big" and got a domain for it to make it more: https://tempdle.com/
There's already a thread in Tildes about it.
Thanks for all the effort. Admittedly I did all this at the last moment so I didn't quite have any updates in the other threads. Thanks Kfwyre in any case! The notifications made me think about making something and here we go. :)
-
Comment on TEMPdle: Is your next city hotter or colder in ~games
guissmo Link ParentJust deployed a new version. I implemented your idea as "road trip" mode. Needed some balancing on that but I think it's playable and not completely luck-based. It generally wont take you to...Just deployed a new version. I implemented your idea as "road trip" mode. Needed some balancing on that but I think it's playable and not completely luck-based. It generally wont take you to Munich then ask you to compare it to Berlin (because those types of pairs are basically a coin toss for the most part).
There's also a new "Blind" mode where it never shows you the temperatures. You can combine it with road trip if it's still too easy!
Plus for the meme-lovers, I added a Ka-Chow Achievement in road trip mode.
And for people who want to relax, there's a Cruise mode. It's Easy mode with a twist in the middle for added suspense.
-
Comment on TEMPdle: Is your next city hotter or colder in ~games
-
Comment on TEMPdle: Is your next city hotter or colder in ~games
guissmo Link ParentThanks for playing! I'll keep the ideas in mind. I think the hard mode you described could work on Endless where you move little by little around the globe could be doable. I'll have to think how...Thanks for playing!
I'll keep the ideas in mind. I think the hard mode you described could work on Endless where you move little by little around the globe could be doable. I'll have to think how to incorporate it well.
On the other hand, I just added a new way to challenge one's self (optionally): you can turn off the local time display on the Daily. And if you do the whole daily on this setting, you get an achievement. Will have to get the vibes out from people if it feels like a real challenge or just feels tedious.
-
Comment on TEMPdle: Is your next city hotter or colder in ~games
guissmo Link ParentFirst of all, thanks for playing! I also got 9/10 today! :( That's my ideal scenario and I thought about it. Even a live camera if I'll even have a genie in front of me. But finding multiple...First of all, thanks for playing! I also got 9/10 today! :(
That's my ideal scenario and I thought about it. Even a live camera if I'll even have a genie in front of me.
But finding multiple photos that I can legally include for all the places, especially the super niche ones (like that weather station in Kuwait), is super complicated. Maybe I could add some variants for some cities. -
Comment on TEMPdle: Is your next city hotter or colder in ~games
guissmo LinkHey, it's me again. I updated the name of my Hot or Not game and added a daily puzzle so it can feel more like a community thing with friends. Spent most of the weekend coming up updating it with...Hey, it's me again.
I updated the name of my Hot or Not game and added a daily puzzle so it can feel more like a community thing with friends.
Spent most of the weekend coming up updating it with the achievements and the daily version.
Hope you like its new parts. And let me know if you got feedback or comments. :)
-
TEMPdle: Is your next city hotter or colder
26 votes -
Comment on What do you watch on Nebula? in ~hobbies
guissmo LinkAs someone who doesn’t have too much time, I subscribed to Nebula to watch Jet Lag. And while I don’t use it “to the max” I love being able to support that team. I hope I find other ways to...As someone who doesn’t have too much time, I subscribed to Nebula to watch Jet Lag. And while I don’t use it “to the max” I love being able to support that team. I hope I find other ways to support them!
-
Comment on Asset flips and vibes: fifteen years of videogames as a preview of the LLM era in ~comp
guissmo LinkThere’s an economy of attention that kicks in whenever a craft gets democratized, and videogames spent fifteen years mapping it: if anyone can ship, shipping stops impressing anyone, and attention becomes the thing worth fighting for.
The cheapest way to get attention is to claim something enormous, so that’s what happened: Kickstarter campaigns that promised to redefine genres and delivered demos, trailers labeled “in-engine footage” (an expression I cherish, because it’s technically true and spiritually false), No Man’s Sky shipping in 2016 with a feature list that lived mostly in interviews, Cyberpunk 2077 running on last-gen consoles the way I run on Monday mornings. And then there’s Star Citizen, which sold so many dreams that it now has a war chest on par with the GDP of a micro-nation.I don’t find it depressing anymore, though. The gems of the engine era came from people who couldn’t ship before and suddenly could, and the same will happen now; the slop will arrive in much larger volume, because slop was always a volume business. What changed is where the craft sits. Producing code stopped being the bottleneck, so the work moved upstream: into reading code you didn’t write, reviewing it, doubting it at the right moments, knowing when to trust the machine and when to throw its output away.
-
Asset flips and vibes: fifteen years of videogames as a preview of the LLM era
13 votes -
Comment on Timasomo 2026: Roll Call in ~creative.timasomo
-
Comment on [Poem] Things Artificial Intelligence Can’t Do - Aaron Belz in ~books
guissmo LinkFeels surreal to end up on a page that says “Sorry, that poem is currently unavailable.” For a second, I had this pretentiously profound thought that maybe that was the poem all along.Feels surreal to end up on a page that says “Sorry, that poem is currently unavailable.”
For a second, I had this pretentiously profound thought that maybe that was the poem all along.
-
Comment on 1Password wades into a right-wing mess after funding a Linux project in ~tech
guissmo Link ParentYes, thank you very much! It does answer my original question. And I could probably set it up easily when I get the time. However, is there something that my less tech-inclined friends and family...Yes, thank you very much! It does answer my original question. And I could probably set it up easily when I get the time.
However, is there something that my less tech-inclined friends and family can use? Are they stuck with Bitwarden and other cloud-based password managers for their ease of use?
-
Comment on 1Password wades into a right-wing mess after funding a Linux project in ~tech
guissmo Link ParentWhat password manager have you been using?What password manager have you been using?
-
Comment on Compact phone in the works for the fans of small phones in ~tech
guissmo Link ParentOh that’s cool. I hope it can support Graphene OS too.Oh that’s cool. I hope it can support Graphene OS too.
Love how the page goes around the technical issue where browsers initially mute newly-opened web pages (for good reason)!