TangibleLight's recent activity

  1. Comment on Tildes Minecraft Weekly in ~games

    TangibleLight
    Link Parent
    You can also use F3+F6 to turn on a "block light renderer" but I don't recall exactly how it works, I think it shows the light level for all spaces in 3d, not just block surfaces. So probably not...

    You can also use F3+F6 to turn on a "block light renderer" but I don't recall exactly how it works, I think it shows the light level for all spaces in 3d, not just block surfaces. So probably not as easy to use but I think the information should be there.

  2. Comment on Tildes Minecraft Weekly in ~games

    TangibleLight
    Link Parent
    That is some really cool terrain and theme. I look forward to see what you have planned!

    That is some really cool terrain and theme. I look forward to see what you have planned!

  3. Comment on Tildes Minecraft Weekly in ~games

    TangibleLight
    Link Parent
    I did gravel with stone, andesite, and dead coral for parts of my base last season. I feel like it came out.... okay. I probably would not do it that way again but to be honest I was working out...

    I did gravel with stone, andesite, and dead coral for parts of my base last season. I feel like it came out.... okay. I probably would not do it that way again but to be honest I was working out of my comfort zone texturing like that in the first place. It might just be a skill issue.

    I say if the colors work out, go for it. A splash of contrast is not a bad thing and can help things pop.

    Another thing I learned was to use a bit darker shades of things than I typically would. You can add shadows and weathering with basalt, deepslate, mud. The color in gravel can help ease those transitions.

    1 vote
  4. Comment on Tildes Minecraft Weekly in ~games

    TangibleLight
    Link Parent
    By definition, it is not possible to have a single time slot that's convenient for everyone. I think the best we can do is make a best effort that's good for most people and accept that it won't...

    By definition, it is not possible to have a single time slot that's convenient for everyone. I think the best we can do is make a best effort that's good for most people and accept that it won't be convenient for everyone.

    Or, don't do a single time slot. There could be a scheduled dragon fight for each hemisphere, and whichever one runs later simply respawn the dragon. It's not as special as The dragon fight, but will be more convenient.

    Plus it is nice to have more end gateways around - better to grind those early before there is a bunch of infrastructure in the end that could be destroyed by the dragon.

    1 vote
  5. Comment on Tildes Minecraft Weekly in ~games

    TangibleLight
    Link Parent
    You don't actually need any mods to join, all the datapacks/plugins are vanilla compatible. Although, I would recommend some optimization mods. I like the Fabulously Optimized mod pack and add...

    You don't actually need any mods to join, all the datapacks/plugins are vanilla compatible.

    Although, I would recommend some optimization mods. I like the Fabulously Optimized mod pack and add Xaero's world map.

    4 votes
  6. Comment on Tildes Minecraft - Season 3 Launch Day in ~games

    TangibleLight
    Link Parent
    Actually.... Maybe I like it better as end portal frames? If I break them there is no going back. I will leave them alone for a while to see how I feel about it as I flesh out the rest of the build.

    Actually.... Maybe I like it better as end portal frames? If I break them there is no going back. I will leave them alone for a while to see how I feel about it as I flesh out the rest of the build.

    2 votes
  7. Comment on Tildes Minecraft - Season 3 Launch Day in ~games

    TangibleLight
    Link Parent
    Thanks for the info. I'll try tomorrow. It looks like I either need a beacon or a bunch of TNT to do that so... I'll need to be careful with obsidian to protect the rest of the build.

    Thanks for the info. I'll try tomorrow. It looks like I either need a beacon or a bunch of TNT to do that so... I'll need to be careful with obsidian to protect the rest of the build.

  8. Comment on Tildes Minecraft - Season 3 Launch Day in ~games

    TangibleLight
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    Thanks @jambo and @imperialismus for the quartz and blackstone! I'm quite happy with how the floor and columns turned out. Although I am disappointed to find that the mushroom trick to break the...

    Thanks @jambo and @imperialismus for the quartz and blackstone! I'm quite happy with how the floor and columns turned out.

    Although I am disappointed to find that the mushroom trick to break the end portal frames seems to be disabled in the current configuration of Paper. I had hoped to replace the frame so it fits in with the floor like this. @teaearlgraycold is there any chance that config could be changed or a manual exception made?

    Also - a bit off topic - I recall last year there were a few debug sticks floating around to edit walls and glass and such. Is there any chance of those being introduced at some point?

    2 votes
  9. Comment on Tildes Minecraft - Season 3 Launch Day in ~games

    TangibleLight
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    I know there is a portal in the nether but I have not gone through it. From memory: Go through the town portal and head downstairs the the west. Head right at the fork toward ToteRose's portal,...

    I know there is a portal in the nether but I have not gone through it.

    From memory:

    Go through the town portal and head downstairs the the west. Head right at the fork toward ToteRose's portal, but go past it. IIRC, the spawner portal is around the corner to the left.

  10. Comment on Tildes Minecraft - Season 3 Launch Day in ~games

    TangibleLight
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    I'll keep an eye out for nautilus shells and heart of the sea to contribute toward a conduit, but it'll probably be slow going unless you (or someone else) really focuses on searching for the...

    I'll keep an eye out for nautilus shells and heart of the sea to contribute toward a conduit, but it'll probably be slow going unless you (or someone else) really focuses on searching for the materials.

    1 vote
  11. Comment on Tildes Minecraft - Season 3 Launch Day in ~games

    TangibleLight
    (edited )
    Link Parent
    There is a spider spawner very near the end portal that I intend to turn into a farm at some point in the near future. Edit with coordinates for all the spawners I found around the stronghold. cc...

    There is a spider spawner very near the end portal that I intend to turn into a farm at some point in the near future.

    Edit with coordinates for all the spawners I found around the stronghold. cc @chocobean so you could add the end portal (which will also be my base) to the list of known locations.

    I intend to build farms around all three spawners in time.

    • The end portal is at -1398, -23, 511
    • A zombie spawner is at -1365, -8, 538 (about 30 blocks away)
    • A skeleton spawner is at -1430, -17, 552 (about 50 blocks away)
    • A spider spawner is at -1502, -17, 529 (about 100 blocks away)
    1 vote
  12. Comment on Tildes Minecraft - Season 3 Launch Day in ~games

    TangibleLight
    Link Parent
    There is a starter iron farm near town. Take the portal and go downstairs to the west; follow the signs. It's small and slow(ish), but should give enough iron for armor and tools within a few mins...

    There is a starter iron farm near town. Take the portal and go downstairs to the west; follow the signs. It's small and slow(ish), but should give enough iron for armor and tools within a few mins if there isn't surplus there.

    We will need an upgrade to supply enough for villager trades eventually, but this one is fine for the early game. (This design).

    1 vote
  13. Comment on Tildes Minecraft - Season 3 Launch Day in ~games

  14. Comment on Tildes Minecraft - Season 3 Launch Day in ~games

    TangibleLight
    Link Parent
    WHhattttt when did this happen?? This would have been nice to know when trying to wrangle villagers for my iron farm. Now I know!!

    WHhattttt when did this happen??


    https://minecraft.wiki/w/Lead#History

    1.21.6 | 25w18a | Leads are now crafted with 5 strings instead of 4 strings and 1 slimeball.

    This would have been nice to know when trying to wrangle villagers for my iron farm. Now I know!!

    1 vote
  15. Comment on Tildes Minecraft - Get hyped countdown thread in ~games

    TangibleLight
    Link Parent
    There will also be a lot of chatter about it both in-game and in the weekly threads as people coordinate common infrastructure like roads, railways, storage, portals, farms, etc. And of course...

    There will also be a lot of chatter about it both in-game and in the weekly threads as people coordinate common infrastructure like roads, railways, storage, portals, farms, etc. And of course people talking about and commenting on each others' builds!

    1 vote
  16. Comment on Tildes Minecraft: What do you want to see in the next season? in ~games

    TangibleLight
    Link Parent
    It's an automated thing, you can set it up with a command the first time you log in. There will be simple instructions. (Assuming it's set up the same this season as in the past)

    It's an automated thing, you can set it up with a command the first time you log in. There will be simple instructions.

    (Assuming it's set up the same this season as in the past)

    1 vote
  17. Comment on Tildes Minecraft: What do you want to see in the next season? in ~games

    TangibleLight
    (edited )
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    I have five goals this season: Build a base around an end portal. This is something I've always liked the idea of doing, but never have done. I'd like to break the portal frames and make it a...

    I have two three four five goals this season:

    • Build a base around an end portal. This is something I've always liked the idea of doing, but never have done. I'd like to break the portal frames and make it a centerpiece of the base, with nice connections to public transit and nether hub as a waypoint for travellers to the end.

    • Actually build the ender stasis network! Near the end of S2 I spent a bunch of time on a personal creative world getting into wireless redstone and learning to build remotely-accessible stasis chambers. I never quite got a good design and burnt out by the time the server closed. I've learned quite a bit about wireless redstone and technical minecraft since then, so I'll work to finalize a design over the next couple weeks while I'm on winter break, so that once I have the resources I can put it into action.

    Actually, there's a third goal:

    • Be present at the grand opening! The last two seasons I joined rather late; in some ways it is nice to join after the initial grind, but it is also difficult to find a good place to put things or contribute to the main community projects.

    Actually, there's a fourth goal:

    • Balance my efforts and don't burn out. In S2, especially near the end, I focused too hard on the stasis chamber single-player creative. The result was I hardly spent time on the server, didn't finish my base, and burnt out of minecraft entirely for a few months. I need not to go so hard on any particular project this time.

    Actually, there's a fifth goal:

    6 votes
  18. Comment on Some people can't see mental images. The consequences are profound. in ~health.mental

    TangibleLight
    (edited )
    Link Parent
    This is totally reasonable to me. I have a keyless front door lock, with a little keypad where I type in a code to enter. I honestly do not know the number. I must have known it when I first...

    The other day, I forgot my password to Bitwarden after setting up a new computer. The strangest thing happened, I could let my hands "move" in a pattern I subconsciously and intuitively knew. But if I tried to "think" about what I was doing it sort of broke down and got in the way. This is the muscle memory you are describing.

    This is totally reasonable to me. I have a keyless front door lock, with a little keypad where I type in a code to enter. I honestly do not know the number. I must have known it when I first bought the thing, but several years on, typing the thing in every day without looking, I honestly do not know the number and just go through the motions on muscle memory. I do know the pattern of numbers on the keypad, so I could work it out if I needed to, but the number isn't sitting in my mind as a simple fact.

    Really, thinking about it.... I should probably change that code! It's been the same for quite a while.

    To really manifest what I am trying to say here: it's as if the concepts, properties, and intuitions that are accompanying useful physical analogies (like a box holding things to represent computer memory), are still acting. They are acting in a way in me that are not directly accessible, but they are still there.

    A year and a half ago (wow!) I had a conversation with @RNG on here (here's the comment relevant to this conversation) where they brought up "integrated information theory" of consciousness, which I had never heard of before (and here's the overview of IIT which they linked and also the wikipedia article). That conversation has lingered on my mind ever since, and IIT in particular. The more I've learned and thought about it since, the more convinced I've become that, while that formulation is probably not correct, it's almost certainly on the right track.

    The basic idea is that the experience of consciousness arises from "complexes" of information processing capability. Different regions of the brain process different things in different ways, and as such there may be "sub-complexes" of local information processing. The consciousness is then the local maximum of information processing capability, comprised of several subcomplexes.

    A relevant quote to your point here:

    5. In principle, the major complex can vary (expand, shrink, split, and move), as long as it is a local maximum of information integration. For example, experiences of “pure thought”, which can occur in wakefulness and especially in some dreams, may be specified by a neuronal complex that is smaller and substantially different than the complex specifying purely perceptual experiences.

    6. It is well established that, after the complete section of the corpus callosum—the roughly 200 million fibers that connect the cortices of the two hemispheres—consciousness is split in two: there are two separate “flows” of experience, one associated with the left hemisphere and one with the right one. An intriguing prediction of IIT is that, if the efficacy of the callosal fibers were reduced progressively, there would be a moment at which, for a minor change in the traffic of neural impulses across the callosum, experience would go from being a single one to suddenly splitting into two separate experiencing minds. The splitting of consciousness should be associated with the splitting of a single conceptual structure into two similar ones (when two maxima of integrated information supplant a single maximum). Under certain pathological conditions (for example, dissociative disorders such as hysterical blindness), and perhaps even under certain physiological conditions (say “autopilot” driving while having a phone conversation), such splits may also occur among cortical areas within the same hemisphere in the absence of an anatomical lesion. Again, IIT predicts that in such conditions there should be two local maxima of information integration, one corresponding to a “major” complex and one or more to “minor” complexes (Mudrik, Faivre et al. 2014).

    So the idea in the "autopilot" scenario is that the single global maximum of information integration splits into two (or more) local maxima, and so produce two consciousnesses. One having the phone call, the other driving the vehicle. If only one of the minor complexes is connected to memory-forming capability in the brain, then only memories from that minor complex will remain for later recall.

    Anecdotally, I've experienced (something like) this in both ways: I can have a full conversation with someone while I'm distracted by something else, and leave with no memory of the conversation. Or, I'll be distracted in my own thoughts while driving and suddenly appear at my house with no memory of operating the car.

    It also seems to line up with this excerpt from the OP:

    Reeder had tested children’s imagery and believed that most children were hyperphantasic. They had not yet undergone the synaptic pruning that took place in adolescence, so there were incalculably more neuronal connections linking different parts of their brain, giving rise to fertile imagery. Then, as they grew older, the weaker connections were pruned away. Because the synapses that were pruned tended to be the ones that were used less, Reeder thought it was possible that the children who grew up to be hyperphantasic adults were those who kept on wanting to conjure up visual fantasy worlds, even as they grew older. Conversely, perhaps children who grew up to become typical imagers daydreamed less and less, becoming more interested in the real people and things around them. Maybe some children who loved to daydream were scolded, in school or at home, to pay attention, and maybe these children disciplined themselves to focus on the here and now and lost the ability to travel to the imaginary worlds they’d known when they were young.

    Where that 'synaptic pruning' might make it difficult for a single major complex to span both visualization and reasoning, and instead splits into separate visualizing and reasoning minor complexes.

    I wonder if the thing you describe (or even "intuition" or "gut feel" in general) comes from something similar, where perhaps there is some minor complex which does perform such visualizations, and can be that "invisible hand" to give you the answer, but it is somehow disconnected from memory-forming capability and the rest of the major complex that you consider to be you.

    2 votes
  19. Comment on Some people can't see mental images. The consequences are profound. in ~health.mental

    TangibleLight
    Link Parent
    This put "You don't know the power of the dark side" in my mind, but you also put this idea in my head, so it sort of involuntarily came out "You don't know ThE PoWeR Of tHe dArK SiDe" as a weird...

    I tried Darth Vader for kicks, and it was simply my voice but poorly (and funnily) modulated through a breathing apparatus.

    This put "You don't know the power of the dark side" in my mind, but you also put this idea in my head, so it sort of involuntarily came out "You don't know ThE PoWeR Of tHe dArK SiDe" as a weird hybrid mix of my own voice and James Earl Jones. Funny.

    Sometimes distinctive voices will get 'stuck in my head' like a catchy tune. Gilbert Gottfried haunts me.

    if I were to be able to visualize Dracula's "Cold, gaunt and pale white hands", the image in my mind (if it were to appear) would, as I "feel" it, consume the entirety of my field of view. I would not have imagined (I feel) the entirety of Dracula, but it would be as if I was zoomed in on a disembodied hand.

    This is fairly accurate to how I see it, but not exactly as a "field of view". This is what I was trying to get at with the phrasing about "attention" and "form" and "presence".

    Rephrasing my comment a bit to put into context:

    As such I have a very strong sense of attention in my visualizations, rendering in very high detail the thing of interest, and very low detail the others, and out into a void at the bounds of the visualization. If I picture the apple on the table, the apple is [highly detailed.] The surface of the table [less detailed.]

    However, at first, that's the whole picture. [I do still "feel" that the table and its legs are where they would be] but there's no form unless I "look", and in visualizing that form I must sacrifice some of the detail [of the apple]. [If I do focus on the table and its surroundings, then I can see those in more detail;] but at that point, the apple itself fades to formless presence.

    2 votes
  20. Comment on Some people can't see mental images. The consequences are profound. in ~health.mental

    TangibleLight
    Link Parent
    In mathematics, I tend to reason about things geometrically, and simply use the algebra as a means to codify those representations or give more analytical rigor, or as extra 'memory' to keep track...

    In mathematics, I tend to reason about things geometrically, and simply use the algebra as a means to codify those representations or give more analytical rigor, or as extra 'memory' to keep track of more entities than I can focus on at once. I get the sense from this that you do the opposite; internally, everything is algebra, and if necessary you might draw out some diagrams to get an intuitive feel for how to direct an approach to a problem.

    For what it's worth, I can't do sophisticated algebra in my head very well. I usually need to write things out with pencil and paper. I can get by just fine, but I can think of several peers that deal with long formulae much better than I can.

    On your example of a linked list: think of that pointer juggling you do to insert an element. In my mind, I have a very clear picture of nodes connected by arrows, and a highlighted 'cursor' arrow. A new node comes into existence, and I see how I need to move the cursor and arrows. Then the actual programming is just an exercise to figure out how to write down that manipulation so the computer can do it.

    If, instead, you consider it as some recursive algebraic structure, then you can just sort of... intuit which 'algebraic' manipulations to get the program to do the operation? And maybe if you're having difficulty on that intuition, you draw out a diagram to guide the process?

    It feels like the same sort of 'muscle' that says "oh, substitute this expression for that one to make this integral easier" or "oh, add and subtract this term to make things factor nicely." Sometimes those come from a place of intuition and pattern recognition, but sometimes you have to look at some geometry to see which pieces are missing.

    1 vote