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What creative projects have you been working on?
This topic is part of a series. It is meant to be a place for users to discuss creative projects they have been working on.
Projects can be personal, professional, physical, digital, or even just ideas.
If you have any creative projects that you have been working on or want to eventually work on, this is a place for discussing those.
I am coloring in an adult coloring book, and it’s surprisingly fun. The hardest part was getting through the mental barrier that “it’s not real creativity” or a worthy use of my time. So what? I’m enjoying it, and it exercises a different part of my brain. So I guess in that sense it’s at least as productive as playing games on my phone.
I finally created a drawing template for the mandalas/symmetrical pieces I do as warm-ups for my sticker designs.
I do need to get to creating some stickers for my next Disney trip since we're going for the Run Disney event.
Would you mind sharing some details about your sticker creation process? I would like to make some with quotations on them for my water bottles. I have tried cutting vinyl with a cricut, but weeding all the letters is terribly slow and the small pieces from the letters tend to peel off.
I don't print my own stickers, actually, sorry about that! I design/draw them in Procreate and then work with a few different printers to get large batches printed to hand out.
Ok. Thanks for letting me know. Good luck with your next batch!
TY! It's an ongoing struggle to create new ideas. Sometimes I feel like the more I draw, the worse I do
Part creative, part technical: I fired up Bitwig tonight to get used to making drum and bass in it and keep getting blown away by how great it is. The only thing I would want is pattern-sized automations like in Renoise. So far I wrote a chintzy DnB drop and a little jungle section to play with time stretching/sample slicing and it's working extremely well, even without any midi devices. Polygrid is absolutely amazing. I built some instruments in Renoise, and this is the sample-based instrument functionality Renoise had on steroids.
Photography: Last week I made it to a swimming and diving meet and also a men's basketball game. I probably won't make a game this weekend but I'll probably catch one in the evening next week.
I am way behind when it comes to "developing" my photos. I got my 70-200mm back from the repair shop so I will take it on a hike to check it out.
Printing: I need to (1) start a series of flower & fall color cards, (2) get beyond the "one card per game" model of printing, (3) get back to an anime card project where I need to scale these images
https://mastodon.social/@UP8/111219354336635872
to the height of the characters so I can put a bunch of variable-width cards side to side but have the characters all occupy the same space.
I'm working on a Minecraft superflat challenge datapack. I've recently been intrigued by a few technical YouTubers attempting to beat the game starting from the least possible resources. None of them are really able to fully beat the game without some handwaving or clunky additions, so I'm attempting to make a version that feels more at home in the vanilla game. I don't think I'm there quite yet, but it's been really fun to think about ways to get key resources in a way that a) isn't too grindy and b) doesn't break the challenge and just become a minimal speed run pack.