For anyone else that is as confused as I was when I went to the linked article and saw the black & white graphics, and didn’t know or forgot what “Playdate” means: Playdate is a little yellow...
For anyone else that is as confused as I was when I went to the linked article and saw the black & white graphics, and didn’t know or forgot what “Playdate” means:
Playdate is a little yellow handheld, sort of like a gameboy. In a way it’s retro because of the b&w graphics, bit it also has modern features like Wi-Fi, USB charging, and a ebook-style display that’s always on. It has a unique crank control that is used in some games. The price is a little high at about $200 US, but that includes 24 games that are released 2 at a time weekly when you buy it. And you can buy other games outside of the subscription including the solitaire game posted by OP.
Playdate looked interesting to me when it was announced 3 years ago, but I forgot about it because it only had pre orders. It looks like they finally shipped last year but they are still behind demand and if you order it apparently there’s still a wait.
I’m still kind of intrigued by the system, it’s in an interesting niche that doesn’t compete at all with a Switch or a Steam Deck. It does compete with other handhelds that can run emulators and classic games in color.
I preordered mine 2 years ago and got it a few weeks ago. I knew going in that it was going to be a significant delay, and to me that was okay (I enjoy mechanical keyboards as a hobby, so...
I preordered mine 2 years ago and got it a few weeks ago. I knew going in that it was going to be a significant delay, and to me that was okay (I enjoy mechanical keyboards as a hobby, so preorders with multi-year delays aren't new hat to me at all). If I remember the newsletters correctly there were supply chain issues in the middle of this wait that forced them to actually switch to a different chipset, as well.
I do hope they're able to ramp up production and get to a point where there's little-to-no delay on orders because people are using their (excellent) dev tools to make some great stuff, and it would be a shame for that stream of creative game design to peter out. The 1-bit graphics force some constraints on people that have resulted in some clever visuals, and the type of people that are designing for this weird nice system are the same type that tend to make really interesting, unique games.
Great concept and I’d love to get one, but it being priced in the range of something as versatile as an Analog Pocket really stings. And that's before you add another $70 for shipping and taxes to...
Great concept and I’d love to get one, but it being priced in the range of something as versatile as an Analog Pocket really stings. And that's before you add another $70 for shipping and taxes to Europe... I should see if I can’t find a pre-owned one.
For anyone else that is as confused as I was when I went to the linked article and saw the black & white graphics, and didn’t know or forgot what “Playdate” means:
Playdate is a little yellow handheld, sort of like a gameboy. In a way it’s retro because of the b&w graphics, bit it also has modern features like Wi-Fi, USB charging, and a ebook-style display that’s always on. It has a unique crank control that is used in some games. The price is a little high at about $200 US, but that includes 24 games that are released 2 at a time weekly when you buy it. And you can buy other games outside of the subscription including the solitaire game posted by OP.
Playdate looked interesting to me when it was announced 3 years ago, but I forgot about it because it only had pre orders. It looks like they finally shipped last year but they are still behind demand and if you order it apparently there’s still a wait.
I’m still kind of intrigued by the system, it’s in an interesting niche that doesn’t compete at all with a Switch or a Steam Deck. It does compete with other handhelds that can run emulators and classic games in color.
https://en.wikipedia.org/wiki/Playdate_(console)
https://play.date/
I preordered mine 2 years ago and got it a few weeks ago. I knew going in that it was going to be a significant delay, and to me that was okay (I enjoy mechanical keyboards as a hobby, so preorders with multi-year delays aren't new hat to me at all). If I remember the newsletters correctly there were supply chain issues in the middle of this wait that forced them to actually switch to a different chipset, as well.
I do hope they're able to ramp up production and get to a point where there's little-to-no delay on orders because people are using their (excellent) dev tools to make some great stuff, and it would be a shame for that stream of creative game design to peter out. The 1-bit graphics force some constraints on people that have resulted in some clever visuals, and the type of people that are designing for this weird nice system are the same type that tend to make really interesting, unique games.
Great concept and I’d love to get one, but it being priced in the range of something as versatile as an Analog Pocket really stings. And that's before you add another $70 for shipping and taxes to Europe... I should see if I can’t find a pre-owned one.
This is a "making of" my mahjong solitaire tile matching game for Playdate.
Thanks!