29
votes
Unity publishes new FAQ implying digital store owners such as Playstation, Xbox, and Nintendo will pay its new fees on behalf of developers
Link information
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- Title
- Unity Claims PlayStation, Xbox & Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs - TwistedVoxel
- Authors
- Muhammad Ali Bari
- Published
- Sep 14 2023
- Word count
- 404 words
I gotta wonder how they plan to collect this money. If I'm Valve, Itch.io, or Microsoft, and Unity bills me for distributing games, I'm gonna say "I'm sorry, who are you? There's no contract between us. Go pound sand."
Unity has leverage over developers, because it can cut off their access to the game engine. Unity doesn't have leverage over distributors, as far as I know.
My hope is this is a stumble that hands the ball to organizations with large legal teams and the resources to quickly organize to fight it.
The author may be making a leap over a gap of ambiguity.
The article is based on this FAQ that says:
That language is exceedingly vague, and doesn't make clear what they mean by "distribute" (or even "entity" for that matter).
Does distribute mean:
I'm being somewhat hyperbolic. But FAQ doesn't appear to me to be as definitive as the title suggests, and honestly just raises more questions than it answers.
In an article from Axios, they quote a person at Unity who said this:
Source
This makes me really wish I knew someone with expertise in law.
What little I know about contract law would suggest that a Microsoft, Playstation, Nintendo, etc... wouldn't be on the hook for anything since they aren't a party to whatever agreement exists between Unity and the developers/publishers.
Unity certainly has some leverage that could use to compel platform holders to enter into a new agreement: Unity's policy change has the potential to dramatically alter the release cadence for games on those platforms. But that feels like it's veering into anti-competitive territory in a way that I'm unable to appreciate the legality of..
Regardless of the law, my bet is that Microsoft won't be paying Unity for Game Pass installs. If there's a world where Unity can actually legally charge Microsoft for Unity titles per install, then Microsoft will most likely either completely remove Unity titles from Game Pass or will ensure that future contracts with Unity developers/publishers obligate them to pay for Unity licensing.
You might want to take a look at the actual piece instead of just the title, as the author specifically addresses the fact that their terms are vague.
What an ill-thought out shit show.