I've been learning Godot and extended one of the courses into my own project! It's a bullet hell/twin stick shooter that takes several minutes for a round. Can be played in browser or natively on...
I've been learning Godot and extended one of the courses into my own project! It's a bullet hell/twin stick shooter that takes several minutes for a round. Can be played in browser or natively on Linux/windows. Supports mouse+KB, controller, and touchscreen inputs (toggle the touch controller on from the main menu).
Zap is a speedy mage with a high rate of fire. Slime Queen is slower with slow bubble projectiles but summons slime minions. She ends up being a lot easier but I don't really care about balance, I enjoy both.
Check out the credits, while I worked on it alone, I had plenty of help from others in the form of courses, assets, and plugins.
Thank you!! Feedback is welcome. Hearing what other folks make of it is useful (though I'm aware of some issues), particularly if I end up writing a retrospective.
Thank you!! Feedback is welcome. Hearing what other folks make of it is useful (though I'm aware of some issues), particularly if I end up writing a retrospective.
Love to see it! I followed that tutorial and this is a substantial and nicely polished upgrade over what was demonstrated there. (Not a knock on the tutorial of course.) Well done! Happy to see...
Love to see it! I followed that tutorial and this is a substantial and nicely polished upgrade over what was demonstrated there. (Not a knock on the tutorial of course.) Well done! Happy to see fellow devs embarking on this new-to-us gamedev/Godot journey!
Thank you!! I spent more time polishing than I probably should have, but learned some Godot quirks and have some scenes I can reuse elsewhere so I think it was still a worthwhile exploration. It...
Thank you!! I spent more time polishing than I probably should have, but learned some Godot quirks and have some scenes I can reuse elsewhere so I think it was still a worthwhile exploration. It is nice to hear from somebody else that did the course too!
I've been learning Godot and extended one of the courses into my own project! It's a bullet hell/twin stick shooter that takes several minutes for a round. Can be played in browser or natively on Linux/windows. Supports mouse+KB, controller, and touchscreen inputs (toggle the touch controller on from the main menu).
Zap is a speedy mage with a high rate of fire. Slime Queen is slower with slow bubble projectiles but summons slime minions. She ends up being a lot easier but I don't really care about balance, I enjoy both.
Check out the credits, while I worked on it alone, I had plenty of help from others in the form of courses, assets, and plugins.
Impressive for a first project, do you want feedback? Either way, you should be very proud of your accomplishment. :)
Thank you!! Feedback is welcome. Hearing what other folks make of it is useful (though I'm aware of some issues), particularly if I end up writing a retrospective.
Love to see it! I followed that tutorial and this is a substantial and nicely polished upgrade over what was demonstrated there. (Not a knock on the tutorial of course.) Well done! Happy to see fellow devs embarking on this new-to-us gamedev/Godot journey!
Thank you!! I spent more time polishing than I probably should have, but learned some Godot quirks and have some scenes I can reuse elsewhere so I think it was still a worthwhile exploration. It is nice to hear from somebody else that did the course too!