I'm with @Krael: Apprehensive about Rockstar's newfound affinity for microtransaction nonsense, but I still have faith in their ability to craft a fun and immersive open world. The first RDR is a...
I'm with @Krael: Apprehensive about Rockstar's newfound affinity for microtransaction nonsense, but I still have faith in their ability to craft a fun and immersive open world. The first RDR is a certifiable masterpiece, and from this footage it certainly looks like the sequel's gonna deliver more of everything I loved about it. The landscapes are gorgeous! The new gameplay mechanics look incredible too. I just want to head out into that wildness and get lost for a while.
As a rule I don't pre-order any game no matter how good I expect it to be. I'll wait for the reviews and determine if it's worth spending full-price on. Microtransactions aside, I'm generally only interested in the single-player experience anyway. So if it comes out that Rockstar skimped on that in deference to online multiplayer, I might just hold off. What I really want is a title I can pay for once, up front, and get enough replay value out of it to keep enjoying it long after the servers are shut down.
That's kinda where I'm at, but I'm hopeful that GTA Online's continued success (to an improbable degree) reduces pressure on RDR 2 to be a cash pinata in the way GTA:O is. It might also help that,...
That's kinda where I'm at, but I'm hopeful that GTA Online's continued success (to an improbable degree) reduces pressure on RDR 2 to be a cash pinata in the way GTA:O is. It might also help that, at least without getting too Wild Wild West about it, it seems like RDR 2's setting would be trickier to monetize quite as vigorously as GTA... not that that's ever stopped a lot of devs.
I'm disappointed rockstar went with all sorts of micro transactions and online stuff instead of some decent single player DLC for GTA5. I hope this isn't going to be the case for RDR2... I'm...
I'm disappointed rockstar went with all sorts of micro transactions and online stuff instead of some decent single player DLC for GTA5. I hope this isn't going to be the case for RDR2... I'm trying to be optimistic but I know they are going to go the same route.
The really painful thing about GTA:O is, for all the general outcry about it, that change in business model made Rockstar a ton of money. Significantly more than just selling the offline...
The really painful thing about GTA:O is, for all the general outcry about it, that change in business model made Rockstar a ton of money. Significantly more than just selling the offline single-player experience ever did. From their perspective the market has spoken, and this is what the people want.
I don’t know who is paying all these microtransactions (I’ve never done it once) but the numbers don’t lie: we are clearly in the minority on this. Rockstar is going to keep chasing after whoever their audience appears to actually be.
no PC release last game was full of microtransactions and milked their online cash cow to death rockstar is now owned by take two, a company known for harvesting player info and selling it, as...
no PC release
last game was full of microtransactions and milked their online cash cow to death
rockstar is now owned by take two, a company known for harvesting player info and selling it, as well as pumping out weirdly expensive cosmetic and minor gameplay tweak DLCs
rockstar's recent approach to modders has been terrible, they shut down OpenIV, a useful tool for modding the singleplayer for GTAIV and GTAV, legitimately no reason for them to do this
-pricing, they've released GTA V 3 separate times across multiple years all for $60. It's currently priced at $30 on steam, but if you want any progress in the multiplayer you need to get the pricey "criminal starter pack" which just so happens to be $30 (and is ineligible for refunds!), meaning that if you want the full experience of GTA V, you need to pay $60, 5 years after the game initially launched. if you look at the bestselling games of all time list, none of them have this issue of being expensive years after launch or continuing to have annoying microtransactions (some are fine, but in GTA V they treat it like a free to play game), https://en.wikipedia.org/wiki/List_of_best-selling_video_games notice how none of these games still cost very much apart from GTA V and a few call of duty games. Rockstar's pricing is BS and I'm not going to be purchasing RDR2.
This is what worries me more than anything about the game. If rockstar is going to go the GTAV route and give single player the big middle finger after release, my must buy status for rockstar...
This is what worries me more than anything about the game. If rockstar is going to go the GTAV route and give single player the big middle finger after release, my must buy status for rockstar games will be done for good.
I have zero interest in multiplayer for these types of games and the fact that single player was completely ignored after release for GTAV makes me very weary of buying their games anymore.
There's a lot of misinformation here. I get being apprehensive due to where Rockstar's focus has been since GTAV's launch but let's not start searching for reasons beyond the distaste for GTA:O....
There's a lot of misinformation here. I get being apprehensive due to where Rockstar's focus has been since GTAV's launch but let's not start searching for reasons beyond the distaste for GTA:O.
last game was full of microtransactions and milked their online cash cow to death
The online portion was, the single player wasn't. RDR's multiplayer isn't exactly why it was a hit. As long as RDR2 can deliver as sweeping of a single player experience as the first game, having a multiplayer component added on would be but a bonus.
rockstar is now owned by take two, a company known for harvesting player info and selling it, as well as pumping out weirdly expensive cosmetic and minor gameplay tweak DLCs
As someone else said, they've been owned by T2 for a long time now, since well before they were a household name. They've also operated largely independently from T2 this entire time.
rockstar's recent approach to modders has been terrible, they shut down OpenIV, a useful tool for modding the singleplayer for GTAIV and GTAV, legitimately no reason for them to do this
And then they recanted.
but if you want any progress in the multiplayer you need to get the pricey "criminal starter pack" which just so happens to be $30 (and is ineligible for refunds!), meaning that if you want the full experience of GTA V, you need to pay $60, 5 years after the game initially launched.
Ehhhhh, I'm not sure about that. I grew up on GTA as a single player experience and GTAV is the first one to have a truly extensive multiplayer...and it's totally optional. Considering it's the same price as previous GTA games, I'd say the money worth is still on par with just the single player. As for "any progress" in multiplayer: I've never paid a dime for microtransactions in GTAV and I've put in 282 hours so far. All the post-launch stuff is pretty much a cash grab but that's only if you want those cars and buildings. If you just want to play the new missions and content, you can still do it fine. All the best content in GTA:O is the free content too, like the races and Slasher mode. Buying a $20mm car that doesn't perform any better than the $750k Zentorno doesn't really suit any purpose beyond desire, and it's certainly not a necessary thing to enjoy the online.
I wouldn't recommend the multiplayer to anyone unless they're just screwing around with friends online, which is what I've spent all that time doing. Meanwhile, I've played through the single player at least half a dozen times, it's honestly one of the best open world game campaigns (and worlds!) out there. I've happily paid $60 for it twice just for that single player, and the things they added in the "remastered" version really are quite impressive.
if you look at the bestselling games of all time list, none of them have this issue of being expensive years after launch
Halo 2 was full price for years, and Nintendo infamously rarely drops prices. New Super Mario Bros, on that list you linked, is still being sold at the $50 MSRP it launched with 12 years ago on Amazon, and Nintendo themselves has only dropped it down to $30—not even half price.
What do you think guys? I LOVED rdr, this one looks absolutely gorgeous both graphic and gameplay wise. Gonna wait for more gameplays tho, wanna see if it's worth a day one purchase.
What do you think guys? I LOVED rdr, this one looks absolutely gorgeous both graphic and gameplay wise. Gonna wait for more gameplays tho, wanna see if it's worth a day one purchase.
I still can't believe they didn't release a single DLC for GTA 5. It's criminal. That was such an amazing single player experience. I still play it from start to finish every couple of years and...
I still can't believe they didn't release a single DLC for GTA 5. It's criminal. That was such an amazing single player experience. I still play it from start to finish every couple of years and i've owned it on at least two platforms. The way they have treated SP after GTA:O makes me a bit anxious about RDR2 but there is also a bubble of hype in me that I haven't had for a game in years, so here's hoping.
I am secretly hoping still that they will release another character with a single player expansion storyline. Realistically, I know they won't because they don't get that sweet sweet shark card...
I am secretly hoping still that they will release another character with a single player expansion storyline.
Realistically, I know they won't because they don't get that sweet sweet shark card money in single player, but It would be really nice.
I'm with @Krael: Apprehensive about Rockstar's newfound affinity for microtransaction nonsense, but I still have faith in their ability to craft a fun and immersive open world. The first RDR is a certifiable masterpiece, and from this footage it certainly looks like the sequel's gonna deliver more of everything I loved about it. The landscapes are gorgeous! The new gameplay mechanics look incredible too. I just want to head out into that wildness and get lost for a while.
As a rule I don't pre-order any game no matter how good I expect it to be. I'll wait for the reviews and determine if it's worth spending full-price on. Microtransactions aside, I'm generally only interested in the single-player experience anyway. So if it comes out that Rockstar skimped on that in deference to online multiplayer, I might just hold off. What I really want is a title I can pay for once, up front, and get enough replay value out of it to keep enjoying it long after the servers are shut down.
That's kinda where I'm at, but I'm hopeful that GTA Online's continued success (to an improbable degree) reduces pressure on RDR 2 to be a cash pinata in the way GTA:O is. It might also help that, at least without getting too Wild Wild West about it, it seems like RDR 2's setting would be trickier to monetize quite as vigorously as GTA... not that that's ever stopped a lot of devs.
two words. Horse Armor.
I'm disappointed rockstar went with all sorts of micro transactions and online stuff instead of some decent single player DLC for GTA5. I hope this isn't going to be the case for RDR2... I'm trying to be optimistic but I know they are going to go the same route.
The really painful thing about GTA:O is, for all the general outcry about it, that change in business model made Rockstar a ton of money. Significantly more than just selling the offline single-player experience ever did. From their perspective the market has spoken, and this is what the people want.
I don’t know who is paying all these microtransactions (I’ve never done it once) but the numbers don’t lie: we are clearly in the minority on this. Rockstar is going to keep chasing after whoever their audience appears to actually be.
no PC release
last game was full of microtransactions and milked their online cash cow to death
rockstar is now owned by take two, a company known for harvesting player info and selling it, as well as pumping out weirdly expensive cosmetic and minor gameplay tweak DLCs
rockstar's recent approach to modders has been terrible, they shut down OpenIV, a useful tool for modding the singleplayer for GTAIV and GTAV, legitimately no reason for them to do this
-pricing, they've released GTA V 3 separate times across multiple years all for $60. It's currently priced at $30 on steam, but if you want any progress in the multiplayer you need to get the pricey "criminal starter pack" which just so happens to be $30 (and is ineligible for refunds!), meaning that if you want the full experience of GTA V, you need to pay $60, 5 years after the game initially launched. if you look at the bestselling games of all time list, none of them have this issue of being expensive years after launch or continuing to have annoying microtransactions (some are fine, but in GTA V they treat it like a free to play game), https://en.wikipedia.org/wiki/List_of_best-selling_video_games notice how none of these games still cost very much apart from GTA V and a few call of duty games. Rockstar's pricing is BS and I'm not going to be purchasing RDR2.
This is what worries me more than anything about the game. If rockstar is going to go the GTAV route and give single player the big middle finger after release, my must buy status for rockstar games will be done for good.
I have zero interest in multiplayer for these types of games and the fact that single player was completely ignored after release for GTAV makes me very weary of buying their games anymore.
There's a lot of misinformation here. I get being apprehensive due to where Rockstar's focus has been since GTAV's launch but let's not start searching for reasons beyond the distaste for GTA:O.
The online portion was, the single player wasn't. RDR's multiplayer isn't exactly why it was a hit. As long as RDR2 can deliver as sweeping of a single player experience as the first game, having a multiplayer component added on would be but a bonus.
As someone else said, they've been owned by T2 for a long time now, since well before they were a household name. They've also operated largely independently from T2 this entire time.
And then they recanted.
Ehhhhh, I'm not sure about that. I grew up on GTA as a single player experience and GTAV is the first one to have a truly extensive multiplayer...and it's totally optional. Considering it's the same price as previous GTA games, I'd say the money worth is still on par with just the single player. As for "any progress" in multiplayer: I've never paid a dime for microtransactions in GTAV and I've put in 282 hours so far. All the post-launch stuff is pretty much a cash grab but that's only if you want those cars and buildings. If you just want to play the new missions and content, you can still do it fine. All the best content in GTA:O is the free content too, like the races and Slasher mode. Buying a $20mm car that doesn't perform any better than the $750k Zentorno doesn't really suit any purpose beyond desire, and it's certainly not a necessary thing to enjoy the online.
I wouldn't recommend the multiplayer to anyone unless they're just screwing around with friends online, which is what I've spent all that time doing. Meanwhile, I've played through the single player at least half a dozen times, it's honestly one of the best open world game campaigns (and worlds!) out there. I've happily paid $60 for it twice just for that single player, and the things they added in the "remastered" version really are quite impressive.
Halo 2 was full price for years, and Nintendo infamously rarely drops prices. New Super Mario Bros, on that list you linked, is still being sold at the $50 MSRP it launched with 12 years ago on Amazon, and Nintendo themselves has only dropped it down to $30—not even half price.
Psyched for this. Anyone play the original Red Dead Revolver for PS2? Fricking awesome game.
That was one of my top five games for PS2, I still go back and play it occasionally.
Funnily enough, I never finished Redemption.
Ha! Neither did I. It lost it's appeal to me after awhile, but this new one has brought back the hype.
What do you think guys? I LOVED rdr, this one looks absolutely gorgeous both graphic and gameplay wise. Gonna wait for more gameplays tho, wanna see if it's worth a day one purchase.
After they shit they pulled with GTA:O, I'm probably gonna wait a year or two to see how badly they ruin it with microtransactions first.
I still can't believe they didn't release a single DLC for GTA 5. It's criminal. That was such an amazing single player experience. I still play it from start to finish every couple of years and i've owned it on at least two platforms. The way they have treated SP after GTA:O makes me a bit anxious about RDR2 but there is also a bubble of hype in me that I haven't had for a game in years, so here's hoping.
I am secretly hoping still that they will release another character with a single player expansion storyline.
Realistically, I know they won't because they don't get that sweet sweet shark card money in single player, but It would be really nice.
Yeah I'm quite doubtful about the multiplayer too. Hope they don't focus too much on the online part of the game, rdr had a great story.