17 votes

Bungie splits with Activision, keeps Destiny

Topic removed by site admin

13 comments

  1. [10]
    Gaywallet
    Link
    As someone who's been playing destiny 2 for lack of a better game to hold my interest, I have mixed feelings about this. Destiny devs have outright stated they want to cater to the hardcore...

    As someone who's been playing destiny 2 for lack of a better game to hold my interest, I have mixed feelings about this. Destiny devs have outright stated they want to cater to the hardcore population and ignore the casuals. While I don't mind this mindset, nearly all of the content lately designed to "cater to the hardcore" population has been lackluster and uninspired. Maybe it's because Activision still had their hands on the wheel, but I doubt it. If more grind until your eyes bleed shit comes out, especially if the new weapons redefine the PvP landscape, I'm probably not going to keep buying expansions.

    Also, Bungie has came out and said, on numerous occasions that they do not care about the PvP side of Destiny. Combine this with a complete lack of a crucible team in year 2, really bad game modes being released and subsequently pulled from the competitive playlist, and no trials, and my hopes are not high after this announcement.

    6 votes
    1. [9]
      Heichou
      Link Parent
      To be honest, a complete PvE focus from Bungie sounds great. I've always hated the hamfisted addition of MP modes in games, and I hate that there are rewards from PvP that you can't get elsewhere....

      To be honest, a complete PvE focus from Bungie sounds great. I've always hated the hamfisted addition of MP modes in games, and I hate that there are rewards from PvP that you can't get elsewhere. You can learn a raid inside and out and get great rewards from it, but if you're not good at PvP, it will take a looooong time and a looooot of frustration to get any of the best rewards, if you even bother with it. I'm ass at PvP and Bungie's hard focus on PvP really turned me off from playing, since I intentionally gimp myself by not doing any PvP triumphs. It's also exciting because they don't have to take balance into account when creating new weapons/armor, which leads to more creative and flashy exotics. I think a shift away from PvP will breathe new life into the game

      5 votes
      1. [8]
        Gaywallet
        Link Parent
        The PVP weapons are not good in PVE. You are not gimping yourself at all by not playing PVP. Unfortunately, however, the opposite is not true. PVPers are forced to play PVE content to be...

        The PVP weapons are not good in PVE. You are not gimping yourself at all by not playing PVP. Unfortunately, however, the opposite is not true. PVPers are forced to play PVE content to be competitive in PVP.

        Bungie's hard focus on PvP

        Bungie has never had a focus on PVP. Where do you get this idea?

        It's also exciting because they don't have to take balance into account when creating new weapons/armor

        PVP is balanced entirely seperately from PVE. The damage values in PVP are not tied to PVE at all, and they can and have tweaked weapons in PVP without touching PVE values at all.

        7 votes
        1. [7]
          Heichou
          Link Parent
          I've strongly felt that the exotics never had the oomph in D2 that they did in D1, and it feels like it's because they tried doing a lot more with PvP this time around. I simply don't believe that...

          I've strongly felt that the exotics never had the oomph in D2 that they did in D1, and it feels like it's because they tried doing a lot more with PvP this time around. I simply don't believe that Bungie didn't try to push PvP more now than in D1. We have competitive PvP, competitive quests, and PvP only exotics. A lot more than D1 I think. I believe Bungie tried to do a lot more with PvP in D2, but it just didn't work that well because people didn't play Destiny for the PvP. It's there, and Bungie does stuff for it, but everyone knows the game's about the PvE. Bungie tried a whole lot to balance PvP, to adjust matchmaking, and to tweak exotics to benefit more for PvE/PvP, and people still aren't any happier than before.

          I feel that I gimp myself by not doing PvP because of the event quests/quest steps and milestones that are PvP specific. I skip those everytime because PvP isn't fun for me, and I've had many 10+ loss streaks. I don't believe that, until Bungie really digs into figuring out exactly what it is they need to adjust for matchmaking to be tolerable. Solo queuing against 3/4 stacks consistently isn't fun or fair. My biggest grievance is that all this time balancing PvP and PvE separately could go towards so many other things if they just relaxed on balancing the two gametypes so strictly. I believe PvE is the soul of Destiny and should be top priority over all

          4 votes
          1. [6]
            Gaywallet
            Link Parent
            I really don't understand this line of thinking. First off, what gave you the idea they're "doing a lot more with PVP this time around". They copied the majority of game modes (and maps) from the...

            it feels like it's because they tried doing a lot more with PvP this time around.

            I really don't understand this line of thinking. First off, what gave you the idea they're "doing a lot more with PVP this time around". They copied the majority of game modes (and maps) from the original destiny. They haven't really introduced anything new. It's built on the same engine. I just don't see where this "PVP focus" is coming from.

            tweak exotics to benefit more for PvE/PvP

            How so? The only PVP weapon changes on exotics were tuning down the burn damage of prometheus lens (but only in PVP) and reducing the ammo you load of queensbreaker in gambit (which isn't really PVP, but was done for PVP reasons).

            On the exotic armor side, the vast majority of changes have been pretty minor and for PVP focused exotics. Changing the wall hacks on that warlock robe, etc. Perhaps the biggest change was to wormhusk, which no one used in PVE anyways. Most of the PVP exotic armor simply isn't used in PVE.

            I feel that I gimp myself by not doing PvP because of the event quests/quest steps and milestones that are PvP specific.

            The only PVP only quest steps are for PVP weapons. The only milestone is daily/weekly crucible. That's hardly anything when you consider how many powerfuls are in the game with forsaken now that are PVE only. Rotating daily for strikes, gambit, flashpoint, and crucible (only 1/4 of dailies), weekly for flashpoint, strikes, nightfall, prestige nightfall, dreaming city, heroic story, ikora bounty, clan xp, forge weapons (2), forge armor, crucible (only 1/12 of weekly milestones), weekly additional activities for powerfuls such as last with (6), scourge of the past (4), clan bounties for both raids (2), heroic well, spider bounty, iron banner (6 when its around) rare ada bounties (rng), and all exotic quests and you have 2 crucible based powerfuls you can get per week out of 30+, counting for roughly 6% of your total pool.

            Combine that with the fact that all PVE content has a significantly higher chance to drop exotics than the crucible (with raids being higher than all other PVE content), and if anything you are discouraged from playing crucible. So I really don't understand why you not only hate it, but are actively shitting on it for ruining your PVE experience.

            While I don't like doing PVE I don't go out of my way to say it's ruining the PVP experience, and I would appreciate it if you didn't do the same. It's fine to think it's the "core content" and what should be focused on, but it absolutely is not affecting the PVE experience in any meaningful way. You're making it out to be the boogeyman when it is not.

            My biggest grievance is that all this time balancing PvP and PvE separately

            They really don't spend time balancing PVP. Outside of the prometheus hotfix, it takes them an entire season to make any changes and the changes they make are laughable - all they do is slightly increase the base damage of an off-meta weapon archetype.

            3 votes
            1. [5]
              Heichou
              Link Parent
              I have a feeling you vastly prefer PvP in D2 and in that, we're not going to see eye to eye on this

              I have a feeling you vastly prefer PvP in D2 and in that, we're not going to see eye to eye on this

              3 votes
              1. [4]
                Gaywallet
                Link Parent
                While I prefer PVP, I also recognize that the game does not cater to me and never will. I just find it odd that you think they cater to PVP, when all evidence points to the opposite.

                While I prefer PVP, I also recognize that the game does not cater to me and never will. I just find it odd that you think they cater to PVP, when all evidence points to the opposite.

                2 votes
                1. [3]
                  Heichou
                  Link Parent
                  Couldn't tell ya honestly. I've heard far more buzz about the topic than I did around the time of D1 PvP. I also recall having way much more fun in D1 PvP than I am now. I'm getting consistent...

                  Couldn't tell ya honestly. I've heard far more buzz about the topic than I did around the time of D1 PvP. I also recall having way much more fun in D1 PvP than I am now. I'm getting consistent loss streaks of 5 or more everytime I boot up any game type. It could just be my negative opinion of PvP but it feels like Bungie is trying to do a lot more with PvP with the second installment than they did the first time around

                  2 votes
                  1. [2]
                    Gaywallet
                    (edited )
                    Link Parent
                    Exactly why they need to spend more time on it lol. The matchmaking is garbage, the balance is off, lots of people just don't have fun with it anymore.

                    I'm getting consistent loss streaks of 5 or more everytime I boot up any game type.

                    Exactly why they need to spend more time on it lol. The matchmaking is garbage, the balance is off, lots of people just don't have fun with it anymore.

                    1 vote
                    1. Heichou
                      Link Parent
                      Which is why I'm becoming increasingly concerned with the state of it. They either need to devote a lot of time to something that so many games before them figured out on launch (a basic fucking...

                      Which is why I'm becoming increasingly concerned with the state of it. They either need to devote a lot of time to something that so many games before them figured out on launch (a basic fucking matchmaking system, firstly), or drop it. Because all they're doing is pussyfooting around it and blueballing the percentage of players who enjoy PvP :/

                      2 votes
  2. [2]
    Rocket_Man
    Link
    Activision worked with Bungie because they wanted the next Halo. Bungie said they could provide that and got 500+ million for making the franchise. What Bungie delivered was a new shooter with MMO...

    Activision worked with Bungie because they wanted the next Halo. Bungie said they could provide that and got 500+ million for making the franchise. What Bungie delivered was a new shooter with MMO elements that captured a relatively niche audience. Then over the years they fumbled their way into making Destiny 1 and Destiny 2 into a polished experience. But now they end up cheering the same way they Cheered when they "got away" from Microsoft. Bungie as a studio doesn't take responsibility for their failure. They complain about activision asking for too much DLC and they've had 8+ years to get their content pipeline working.

    So now that Bungie is independent I'm not sure how it'll workout. They might be able to produce some OK games and live in a particular gaming niche. But the times of Bungie being a great studio that might bring the world the next Halo are gone.

    6 votes
    1. PopeRigby
      Link Parent
      I wholeheartedly disagree. Destiny is not a niche game. FPS games are very popular, and Destiny 2 is pretty popular too. Although it's not a Fortnite, it has a pretty sizeable 14 million or so...

      I wholeheartedly disagree. Destiny is not a niche game. FPS games are very popular, and Destiny 2 is pretty popular too. Although it's not a Fortnite, it has a pretty sizeable 14 million or so players. The reason people were turned off by Destiny 1 was the lack of content in the vanilla game. I think this has been greatly improved in Destiny 2, there's just a bit of a stigma around Destiny now.

  3. [2]
    Comment removed by site admin
    Link
    1. unaki
      Link Parent
      Splitting from Activision isn't simple for Blizzard from what I understand. Bungie was just a studio owned by Activision and they had a contract for X amount of years which I'm assuming they...

      Splitting from Activision isn't simple for Blizzard from what I understand. Bungie was just a studio owned by Activision and they had a contract for X amount of years which I'm assuming they bought themselves out of. Blizzard however is an actual part of Activision and their companies are treated as the same company because they weren't actually bought but merged into one corporation.

      That's how I understand it works at least.

      3 votes