13 votes

In the lab with Xbox's new Adaptive Controller, which may change gaming forever

3 comments

  1. [2]
    cfabbro
    Link
    That's really, really awesome of Microsoft... One of my best friends has a physical disability and has to rely on really expensive Elite controllers with the wing paddles and various other custom...

    That's really, really awesome of Microsoft... One of my best friends has a physical disability and has to rely on really expensive Elite controllers with the wing paddles and various other custom accessories to play games with us. This will make his gaming habit so much easier and less expensive now!

    2 votes
    1. Matt
      Link Parent
      I agree. This is a really really cool thing that Microsoft is doing. I take care of two brothers with cerebral palsy and this could change how one of them plays games. Always excited to see big...

      I agree. This is a really really cool thing that Microsoft is doing. I take care of two brothers with cerebral palsy and this could change how one of them plays games. Always excited to see big companies making niche products for the disabled community :)

      2 votes
  2. eladnarra
    Link
    I love how much thought they clearly put into this-- how configurable it is with so many inputs and types of peripherals, the ability to mount it to things, the organizations they worked with....

    I love how much thought they clearly put into this-- how configurable it is with so many inputs and types of peripherals, the ability to mount it to things, the organizations they worked with.

    This article goes into a lot more depth about the process than others I've seen, and it was really cool seeing more examples of the setups; that hands-free Rocket League setup was neat! I use pedals with a lot of computer games because of my tendency to get repetitive stress injuries, and having vertical buttons on either side of a pedal at knee height for steering had never occurred to me.

    2 votes