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38 votes
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Ubisoft's colorblind simulation tool, Chroma, now available for public use
29 votes -
Meta Quest 2 - For someone in a wheelchair
Ok, so my partner has gotten the recommendation from one of his spinal cord injury groups that a Meta Quest 2 would potentially be really good for him as way to feel less "closed in" this winter...
Ok, so my partner has gotten the recommendation from one of his spinal cord injury groups that a Meta Quest 2 would potentially be really good for him as way to feel less "closed in" this winter and that many of the games can be played stationary (he has essentially no control of his legs and uses a power wheelchair).
I don't know anything about any VR games, so I'd love thoughts on the system, what to look for if we buy secondhand, if a different system would be better (money is a barrier, so I don't want to spend it all on a new system and not be able to afford games), and what games would meet his needs?
Thanks y'all
13 votes -
A prominent accessibility advocate worked with studios and inspired change, but she never actually existed
20 votes -
Xbox unveils four new accessibility offerings
28 votes -
Accessibility in gaming expands with Sony’s new Access Controller for PS5
9 votes -
Why do God of War's characters keep spoiling puzzles?
1 vote -
How accessible were this year's games?
6 votes -
Game Accessibility Guidelines
6 votes -
Cyberpunk 2077 epileptic PSA
27 votes -
How accessible were this year's games?
9 votes -
Accessible game design and focusing on the gaps
7 votes -
Video game subtitles are changing, don't be left behind
4 votes -
Video game subtitles could learn a lot from comic book lettering
19 votes -
Dad builds custom Xbox adaptive controller so daughter can play Zelda: Breath of the Wild
13 votes -
The year in tiny video game text, 2019
10 votes -
Sekiro: Accessibility in games is about far more than 'difficulty'
11 votes -
Should harder games have "easy modes"?
I presume a lot of you might have noticed the discourse surrounding Sekiro and the notion that games like Sekiro could benefit from having a complementary "easy mode". The discourse is hot, and...
I presume a lot of you might have noticed the discourse surrounding Sekiro and the notion that games like Sekiro could benefit from having a complementary "easy mode". The discourse is hot, and the takes are flying left and right but I'm curious to what the people of Tildes think about it.
25 votes -
In the lab with Xbox's new Adaptive Controller, which may change gaming forever
13 votes